Special Character Tier List

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Source[edit | edit source]

All ratings in this page are taken verbatimExactly the same without modification from the Icon Gamewith.png Gamewith tier list

This page simply shows the ratings in table format, and adds short summary of the character abilities.

Other notable tier lists[edit | edit source]

Includes a ★ ranking for how easy a character is to use for beginners. More stars means they're simple to use off-the-bat, while less stars means the character either has a learning curve or require more investment to reach full potential.

Reading the tier list[edit | edit source]

The following sections are general guidelines on how to interpret the tier list.

Important points[edit | edit source]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals have their own rating system separate from other characters.
  • Arcarum Evokers currently do not have any rating due to the heavily time-gated nature of their recruitment process.
  • At the end of the day a tier list is just a tool to help you find useful characters.

Please see this page for further notes

Role meanings[edit | edit source]

Roles describe what a character is generally good at.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Rating range for each rarity[edit | edit source]

SSR Characters[edit | edit source]

SSR characters are generally scored between 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit | edit source]

SR characters are generally scored between 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit | edit source]

R characters are generally scored from 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit | edit source]

All Character Tier ListThe EternalsArcarum EvokersSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingFireWaterEarthWindLightDarkAny
10 Zooey
9.7 - 9.5 Cain
Alexiel
Vira
Yurius ClarisseFerryKoluluLady GreyOliviaOrchidVania
9.4 - 9.0Siegfried
Rackam
Magisa
Clarisse
BeatrixZahlhamelina
Pholia
DrangYuel
ArulumayaDianthaMacula Marius
Siegfried
Ayer
ArulumayaMahiraRosetta
Rosetta
KorwaMorrignaSelfira
Dorothy and ClaudiaSarunan
AmiraLevin Sisters
Tanya
BeatrixLunalu
Joker
8.5AoidosCharioce XVII Chat NoirLady Katapillar and ViraLileleSociette CatherineClarisseYaiaYggdrasil ArrietKorwaTiamatYaia Conan Edogawa CerberusDanuaFreezieLady GreyMarquiares Lyria
8.0AnthuriaBeatrixDanua Morphe and Phoebe GayneJamil CarmelinaMeteon Jeanne d'Arc ArulumayaElize LutusRichardSarunanShaoVania
7.5AsterMiria Akagi Lowain MahiraRedluckThe Lowain Bros Shiki Ichinose EzecrainNoaSakura Kinomoto DanuaMika Jougasaki
7.0Zooey CamieuxDianthaSuframareUlamnuran Anzu FutabaCainCatherineJessicaJ.J. ChloeGoblin MageKarteiraMimlemelTyre Philosophia Koume Shirasaka
6.5AnilaCecileIppatsuKarvaRackam Kaoru SakurabaLamrettaLileleMishraPamela AugustaCarmelinaLagunaRackamWalderYamanbagiri Kunihiro HelnarRobertina EltaFerryNovei Luna Young Cat
6.0JessicaSarya Therese EltaSyr FerryJ.J.RobomiSachiko KoshimizuSarya LunaluLunalu
5.5DorothyIppatsu Bridgette La Coiffe ChloeThelonim
5.0DrusillaIppatsu Camieux Karteira
4.5CamieuxEzecrainViceroy Alistair NeneNorcel Rita
4.0ElmelauraLamretta Will
3.5 Krugne
3.0 Richard
0 Krugne
IconNameTypeRatingRemarks
Npc m 3040232000 01.jpg
Alexiel Label Type Special.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Katana.png
9.6
Npc m 3020053000 01.jpg
Alistair Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5
Npc m 3040051000 01.jpg
Amira Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
9.0
  • Role: Attacker/Support
  • Provides very strong multi-attack and charge bar rate buffs.
  • Once transformed she's a battery for the party while still doing great damage.
  • Strong even without good party synergy.
Npc m 3030110000 01.jpg
Anila Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png
6.5
Npc m 3040103000 01.jpg
Anthuria Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
8.0
  • Role: Support/Defender
  • Can draw enemy attacks while providing party support on successful dodges.
  • Offensive support through party-wide Status Hype1.pngHypedATK is boosted
    and Status Uplift.png15% UpliftedCharge bar is boosted on every turn

    Strength: 15%
    .
  • Defensive support through Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    and healing for the party, as well as Status DoubleDown.pngDA DownDouble attack rate is lowered
    and Status TripleDown.pngTA DownTriple attack rate is lowered
    on foes.
  • Much of her party support relies on dodging, so effectiveness is based on luck and may be inconsistent.
  • Debuffs that hinder enemy attacks such as Status Charm.pngCharmedAttacks are slightly limited
    or Status Paralysis.pngParalysisCan't attack
    will greatly reduce her effectiveness.
Npc m 3030071000 01.jpg
Anzu Futaba Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
7.0
Npc m 3040076000 01.jpg
Aoidos Label Type Special.png
Label Race Human.png
Label Weapon Harp.png Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • High damage output with Status Hype1.pngHypedATK is boosted
    and multiattack.
  • Maintaining Status Hype1.pngHypedATK is boosted
    may be difficult with Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
  • Good for short fights with a party-wide 1-turn Status Hype1.pngHypedATK is boosted
    buff.
Npc m 3040058000 01.jpg
Arriet Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
8.5
  • Role: Support/Debuffer
  • Can lower one ally's skills cooldown by 1 turn and grant them Status Routine Step.pngDouble StrikeAttacks twice each turn
    . The downtime makes it unreliable in longer fights though.
  • Party wide Status AttackUp.png ATK UpATK is boosted
    and Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted

    Strength: 30%
    are on rather short cooldown.
  • Provides Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    and Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    of dual stacking (like Miserable Mist). It allows your class to take a damaging skill in place of the Mist.
  • Status Overdrive Curbed.pngMode Bar Cut BoostedCut to overdrive gauge is boosted

    Duration: 3 turns
    that comes with debuffs is rather situational but lasts 3 turns which might greatly help when fighting powerful foes.
  • Inflicts local Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    Local status effect
    with her charge attack.
Npc m 3040019000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.0
  • Role: Attacker/Support/Debuffer
  • Provides Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status AttackDown.png ATK DownATK is lowered
    , Status AttackUp.png Skill DMG UpSkill DMG is boosted
    , Status WaterAtkDown.png Water ATK DownWater ATK is lowered
    , Status Skill DMG Cap Up.png Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
    , and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Gaze into Crystal Ball can be underwhelming if Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    is not chosen.
  • End Gaze can be reused after CA. Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    has increased probability when End Gaze is used during this period.
  • Needs to be 5★ uncapped to get most of her damage and utility.
Npc m 3040104000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Strongest Status WaterResDown.png Water DEF DownDEF is lowered for water DMG
    given by a party member at 25%.
  • Can provide great party buffs such as Status DoubleUp.png DA UpDouble attack rate is boosted
    , Status TripleUp.png TA UpTriple attack rate is boosted
    , and Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
Npc m 3030249000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • Can inflict the rare Status LightAtkDown.png15% Light ATK DownLight ATK is lowered

    Strength: 15%
    Base Accuracy: 90%
    Duration: 180 seconds
    debuff.
  • Buffs allies attack depending on how high her HP are.
  • Doesn't synergize well with the usually Enmity centered Dark teams.
  • Rating may rise to 8.5 if Stamina oriented builds become available to Dark.
Npc m 3030268000 01.jpg
Aster Label Type Special.png
Label Race Erune.png
Label Weapon Bow.png
7.5
Npc m 3030143000 01.jpg
Augusta Label Type Special.png
Label Race Draph.png
Label Weapon Harp.png
6.5
Npc m 3040084000 01.jpg
Ayer Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
9.1
  • Role: Attacker
  • Synergizes well with enmity.
  • Status AggroUpArrow.pngHostility UpMore likely to be attacked
    can be used to draw attacks away from other characters (eg. Hallessena).
  • It can be difficult to keep him alive at low health, but he can unleash staggering damage.
Npc m 3040070000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.1
  • Role: Attacker/Debuffer
  • Easily reaches high damage output by lowering her own HP for Enmity grids and providing her own Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    buff.
  • Status Nayde Null.pngDelta ClockCharge attack DMG and charge attack DMG cap boosted (Max: 3 lvls)
    gives her strong Charge Attacks and can stack very quickly with external multiattack sources in addition to her own Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    .
  • Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 100%
    Stacking: Single
    , Status LightAtkDown.png15% Light ATK DownLight ATK is lowered

    Strength: 15%
    Base Accuracy: 85%
    , and Status Repel.pngUnchallengedNext DMG received will be ineffective
    are helpful for playing safely at low HP, though she may have trouble surviving more difficult fights.
Npc m 3030163000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0
Npc m 3040110000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker
  • Consistently high sustained damage because of her synergy with Enmity and her own buffs.
  • Great burst damage with Status NaydeRed.pngNayde VanaroosaATK is boosted against foes in overdrive / Cut to overdrive gauge is boosted

    Duration: Until used
    against foes in Overdrive.
  • Her support skills allow her to safely stay at low HP.
  • Can secure triple attacks with Status Nayde Kollane.pngNayde KollaneMultiattack rate and hostility are sharply boosted / DEF is greatly lowered

    Duration: Until recast
    at the cost of greatly reduced survivability.
Npc m 3020048000 01.jpg
Bridgette Label Type Special.png
Label Race Harvin.png
Label Weapon Sabre.png
5.5
  • Role: Support
  • Can apply Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    to two allies simultaneously.
Npc m 3040164000 01.jpg
Caim Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png Label Weapon Melee.png
Npc m 3030184000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
7.0
Npc m 3040171000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
9.7
  • Role: Support/Debuffer
  • Inflicts Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Duration: 180 seconds
    Stacking: Single
    , Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Duration: 180 seconds
    Stacking: Single
    and unique, permanent Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered

    Strength: 10%
    .
  • Increases the party's damage and multiattack rate with unique, undispellable Status Instantaneity.pngInstantaneityATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)

    Strength: 30% ATK Up / 20% DA Up / 10% TA Up
    Multiplier: Normal
    Duration: 6 turns
    Special buff
    buff.
  • Charge Attacks extend Status Instantaneity.pngInstantaneityATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)

    Strength: 30% ATK Up / 20% DA Up / 10% TA Up
    Multiplier: Normal
    Duration: 6 turns
    Special buff
    and provide Status Bonus Damage.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks

    Strength: 20%
    Duration: 2.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    to the party.
  • EMP skill can reduce damage taken by 10% for all allies.
Npc m 3020032000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
4.5
Npc m 3020047000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
5.0
  • Role: Attacker
  • Mostly used for her plain damage nuke to farm slimes in co-op
  • Can buff Charge Attack damage
Npc m 3030152000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Gives Status Defiance.png C.A. DMG UpCharge attack DMG is boosted

    Duration: 3 turns
    to the whole party.
Npc m 3040042000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.0
  • Role: Attacker/Debuffer
  • Can inflict Status DebuffResDown.png15% Debuff Res. DownDebuff resistance is lowered

    Strength: 15%
    Base Accuracy: 150%
    Duration: 180 seconds
    , Status Gravity.pngGravitySpecial attack max charge turn is extended

    Base Accuracy: 100%
    , Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    Base Accuracy: 70%
    Duration: 180 seconds
    , Status DoubleDown.pngDA DownDouble attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    , and Status TripleDown.pngTA DownTriple attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    .
  • Her nuke hits all enemies.
  • Her Charge Attack applies 1 hit of Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
  • Gains multiattack rate up from Extended Mastery Support Skill while not debuffed.
Npc m 3030240000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
6.5
Npc m 3040074000 01.jpg
Catherine Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
8.5
  • Role: Debuffer
  • Inflicts the unique Status Temptation.pngEnticedAttacks are slightly limited
  • Dependent on RNG, can lock bosses under two separate Charm effects
  • Can expend Status Temptation.pngEnticedAttacks are slightly limited
    for Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
    or Status Defiance.pngDefianceATK is boosted for foes in Overdrive
Npc m 3030264000 01.jpg
Catherine Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
7.0
  • Role: Attacker/Debuffer
  • Increased damage against enemies with Status Nightsmoke's Victim.pngNightsmoke's VictimSteals heart and lands Charm effect to a foe when the foe uses a special attack / Locked on to by Nightsmoke
    (Can't be removed)
    , but does very little without it.
  • Burdened by extremely long cooldowns.
  • Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    on Charge Attack.
Npc m 3030146000 01.jpg
Cecile Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
6.5
Npc m 3040016000 01.jpg
Cerberus Label Type Special.png
Label Race Primal.png
Label Weapon Melee.png
8.5
  • Role: Attacker/Debuffer
  • Can reach 100% Triple Attack rate with her Support Skill combined with Status TripleUp.png50% TA UpTriple attack rate is boosted

    Strength: 50%
    Duration: 3.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    from her Charge Attack.
  • Can inflict up to 40% Status DebuffResDown.png Debuff Res. DownDebuff resistance is lowered
    and continually land Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Charm.pngCharmedAttacks are slightly limited
    .
  • Lacking in offensive capability but has consistent damage.
Npc m 3040144000 01.jpg
Charioce XVII Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • High damage output, high charge attack damage cap if conditions are met
  • Very weak after using charge attack
  • Minor support with Status FireAtkUp.png Fire ATK UpFire ATK is boosted
    and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • Rating rises to 9.0 in very short battles
Npc m 3040093000 01.jpg
Chat Noir Label Type Special.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Dagger.png
8.5
  • Role: Attacker/Support/Debuffer
  • His 20% charge boost requires Challenge Letter.
  • Near permanent uptime for Bonus DMG and ATK buffs through his Support Skill if Status Riddle.pngRiddleNext two one-ally attack received will be ineffective
    (Effect removed on next all-ally attack)
    and Status Forewarning.pngForewarningForewarning is in effect
    are staggered properly.
  • Has both a Dispel type skill, as well as a Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Dagger specialization is rare in Water.
Npc m 3020059000 01.jpg
Chloe Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
5.5
  • Role: Support
  • Makeover has useful, but unreliable effects.
  • Status Hype1.pngHypedATK is boosted
  • Being able to switch out with a sub-party member is a rare and potentially valuable utility.
  • Charge Attack deals no damage.
Npc m 3030202000 01.jpg
Chloe Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
7.0
  • Role: Buffer/Support
  • Be My Summer Bae? has powerful, but unreliable, effects.
  • Charge Attack does no damage.
  • Heavily focused around Charge Attacks due to Status Turned Up.pngTurned UpGains bonus effects upon using certain skills
    .
  • Being able to switch out with a sub-ally is a rare and potentially powerful utility.
Npc m 3040046000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.1
  • Role: Debuffer / Support
  • Nearly reaches DEF Down cap on her own with Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    and Status FireResDown.png15% Fire DEF DownDEF is lowered for fire DMG

    Strength: 15%
    .
  • Increases the party's debuff success rate with the help of her support skill and Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered

    Strength: 10%
    from the charge attack
  • One of the few Fire characters that can provide Dispel.
Npc m 3040067000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Debuffer/Support
  • Revolves around micromanaging Status Alpha Decay 1.pngα DecayReceives atomic collapse from β link
    and Status Beta Decay 1.pngβ DecayReceives atomic collapse from α link
    stacks.
  • Status Atomic Collapse 1.pngAtomic CollapseCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    field effect can provide up to 20% DMG Cap boost, but affects allies, enemies, and other parties alike.
  • More powerful in Status Radioactive.pngRadioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
    , but also takes up to 800 damage every turn.
  • Has a bit of a learning curve to use effectively.
Npc m 3040206000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.5
  • Role: Attacker/Support
  • Passive party-wide ATK boost that strengthens with each turn.
  • Her third skill trivializes slimebusting.
  • Provides Status Veil.pngVeilDebuffs will be nullified (1 time)

    Duration: Indefinite
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)

    Duration: Indefinite
    , Status Armored.png ArmoredChance of lowering DMG taken
    , and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

    Strength: 2214
    Duration: Indefinite
    in one package.
  • Skills and charge attack become highly potent past turn 10.
  • Not nearly as effective in short battles.
Npc m 3040157000 01.jpg
Conan Edogawa Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
8.5
  • One of the few sources of Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    in Light (where Veil is especially important)
Npc m 3030017000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
7.5
Npc m 3040135000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.0
  • Role: Attacker/Debuffer
  • 3-turn local Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
    .
  • Strong nukes with high damage cap.
  • Charge attack helps with landing her debuffs.
  • Reduces damage taken from foes inflicted with Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
Npc m 3040055000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.5
  • Role: Attacker/Support/Debuffer
  • Has her own Rain of Arrows III providing 25% Status AttackDown.png ATK DownATK is lowered
    (single) on all enemies.
  • ATK Down is on a short cool down in case of resists.
  • Hard to keep alive if you use her nuke.
Npc m 3030150000 01.jpg
Diantha Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
7.0
Npc m 3040129000 01.jpg
Diantha Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
9.0
  • Role: Support
  • Provides 100% Status TripleUp.png TA UpTriple attack rate is boosted
    for 1 turn.
  • Synergizes very well with skill that can provide attack without using up a turn.
  • Has unique undispellable buff Status Tlepilli Glow.pngTlepilli GlowATK and multiattack rate are boosted (Can't be removed)

    Special buff
    that greatly increases attack, DA and TA rate.
  • Unable to do charge attack damage by herself, but her OnstageAll other allies gain Status C.A. DMG Boosted (1 time).png80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

    Strength: 80%
    Duration: Indefinite
    , Status CA DMG Cap.png20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)

    Strength: 20%
    Duration: Indefinite
    , and Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

    Strength: 20%
    .
    is good as most water teams are charge attack oriented.
Npc m 3030058000 01.jpg
Dorothy Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
5.5
  • Role: Support
  • Buffs only affect Main Character.
Npc m 3040134000 01.jpg
Dorothy and Claudia Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
9.1
  • Role: Attacker/Support
  • 200% charge bar maximum limit. Potential 1250% damage Charge Attack.
  • Dispel and Status Gravity.pngGravitySpecial attack max charge turn is extended
    aren't accessible at the same time.
  • The maids share buffs, debuffs, cooldowns, and health.
  • Switching between maids is necessary to get full value.
Npc m 3040119000 01.jpg
Drang Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.1
  • Role: Debuffer/Attacker
  • Jack of all trades character with a variety of options including Dispel, Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 90%
    , party heals, and strong debuffs.
  • Can boost both his offensive and defensive stats over time.
  • Fool You ThriceRemove 1 buff effect from a foe.
    Inflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Single
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Single
    .
    debuff is single sided, meaning it stacks with Miserable Mist and other similar abilities. Extremely short cooldown for a dispel.
  • Using his skillset optimally requires switching modes frequently and he takes time to ramp up; strong when solo but weaker in fast-paced raids.
Npc m 3020063000 01.jpg
Drusilla Label Type Special.png
Label Race Harvin.png
Label Weapon Dagger.png
5.0
  • Role: Rupies Spender
  • Can't attack.
  • Uses your Rupies to randomly buff all allies.
Npc m 3030138000 01.jpg
Elize Lutus Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • One of the only Dark units with revive.
  • Plays multiple roles such as Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status DoubleUp.png DA UpDouble attack rate is boosted
    .
Npc m 3020025000 01.jpg
Elmelaura Label Type Special.png
Label Race Harvin.png
Label Weapon Axe.png
4.0
Npc m 3030025000 01.jpg
Elta Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.0
Npc m 3030244000 01.jpg
Elta Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5
Npc m 3040163000 01.jpg
Estarriola Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
Npc m 3030027000 01.jpg
Ezecrain Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
4.5
Npc m 3030210000 01.jpg
Ezecrain Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
7.5
  • Role: Attacker/Support/Debuffer
  • Debuffs enemies while strengthening his damage output at the same time.
  • Great party buffs despite the randomness.
  • Overall character value largely depends on how you value his 3rd skill.
Npc m 3040033000 01.jpg
Feower Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
Npc m 3030032000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
6.0
Npc m 3040209000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
9.5
  • Role: Support/Debuffer
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    and Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    , stacking with Ability Miserable.png Miserable Mist
    Inflict Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Stacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Stacking: Dual
    on all enemies.
    and capping both debuffs.
  • Provides offensive support through party-wide Status DarkAtkUp.png Dark ATK UpDark ATK is boosted
    , Status DoubleUp.png DA UpDouble attack rate is boosted
    , and bonus damage from Status Ghost Cage.pngGhost CageCage shatters when the foe uses a special attack (Plain DMG to all foes upon shattering) (Can't be removed)

    Local status effect
    .
  • Can greatly improve one ally's offensive power with Status Freigeist.pngFreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
    while also ensuring their survival.
  • Party-wide Status DoubleUp.png DA UpDouble attack rate is boosted
    , Status Uplift.png Charge BoostInstantly boosts Charge Bar by
    , and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    greatly increase charge bar generation.
  • Sustains the party's HP with a decent heal and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and can provide utility with a dispel.
Npc m 3030101000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
6.5
Npc m 3040182000 01.jpg
Freezie Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
8.5
  • Role: Attacker
  • Useful for her Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    debuff and various buff in normal situation.
  • Gains a lot of power in Dark Mutation mode.
  • Can also be used to protect other allies.
  • Huge drawn back of preventing any action from other allies.
Npc m 3030009000 01.jpg
Gayne Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0
  • Role: Attacker/Support
  • Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    and Status DoubleUp.png20% DA UpDouble attack rate is boosted

    Strength: 20%
    .
  • Gets much stronger after being uncapped to 5★.
  • Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    can save her in a pinch.
Npc m 3030100000 01.jpg
Goblin Mage Label Type Special.png
Label Race Unknown.png
Label Weapon Staff.png
7.0
  • Role: Debuffer
  • Can inflict Status DebuffResDown.png Debuff Res. DownDebuff resistance is lowered
    , Status AttackDown.png ATK DownATK is lowered
    and Status DefenseDown.png DEF DownDEF is lowered
    , albeit with very low success rates.
  • EMP skills can boost her debuff success by up to 40%.
  • Has a random debuff skill with a low chance of inflicting Status Death.pngLethal HitInstant death for the victim.
    .
  • Overall decent utility for an SR.
Npc m 3040168000 01.jpg
Haaselia Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png Label Weapon Melee.png
Npc m 3030031000 01.jpg
Helnar Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
6.5
Npc m 3020038000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.0
Npc m 3030232000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
6.5
  • Role: Support
  • Simple, easy to manage multiattack and CA buffs in one skill.
  • Status Addiction.pngAddictionBody wants nothing but ramen / Buffs don't take effect (Can't be removed)
    prevents any other buffs from being used.
Npc m 3020060000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.5
  • Role: Buffer
  • Useful buffs, but hard to plan around due to their random nature.
Npc m 3030134000 01.jpg
Jamil Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
8.0
  • Role: Attacker
  • Surprisingly high damage output for an SR character.
  • Synergizes with counterattack characters–which Earth has a decent number of–such as Eugen and Ayer.
Npc m 3030195000 01.jpg
Jeanne d'Arc Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0
Npc m 3030159000 01.jpg
Jessica Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
7.0
Npc m 3030030000 01.jpg
Jessica Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.0
Npc m 3030075000 01.jpg
J.J. Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.0
  • Role: Support
  • Provides stackable Skill Damage, Status Resist, and Mode Bar Cut without downtime.
Npc m 3030149000 01.jpg
J.J. Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
7.0
Npc m 3040173000 01.jpg
Joker Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png Label Weapon Gun.png
9.0
  • Role: Attacker/Debuffer
  • Status Sukunda 3.pngSukundaDebuff resistance is lowered / Attacks and special attacks have a chance to miss
    can prevent boss special attacks
  • One of the only characters that can inflict Status Sleep 1.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)

    Takes 50% more damage
    Local status effect
  • Good damage output with skills and charge attack
Npc m 3030098000 01.jpg
Kaoru Sakuraba Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
6.5
Npc m 3020043000 01.jpg
Karteira Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
5.0
  • Role: Rupie Generator
  • If Negotiations is active, her Charge Attack generates up to 10,000 rupies (if the target survives the attack).
Npc m 3030222000 01.jpg
Karteira Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • Passive and active Rupie generation.
  • Runs the risk of killing enemies too quickly and not getting bonus Rupies.
  • EMP works from the backline.
  • Good for starting players who want to use the Rupie Draw, but loses value once you gain access to other sources of income.
Npc m 3030230000 01.jpg
Karva Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.5
Npc m 3040222000 01.jpg
Kolulu Label Type Special.png
Label Race Human.png
Label Weapon Spear.png
9.5
  • Role: Defender/Debuffer
  • Can substitute all-ally attacks.
  • Can easily reach very high damage output in Enmity grids due to her passive Enmity.
  • Provides Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    and local Status Blind 3.pngBlindedAttacks have a slight chance to miss
    Local status effect
    .
Npc m 3040081000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.0
  • Role: Support
  • Applies two of the best buffs in the game that, with some micromanagement, can have nearly 100% uptime.
  • Requires regular Charge Attacks to refresh her buffs and excels on teams that take advantage of her DA/TA or have charge bar boosts.
  • Needs to be hit often to generate resource stacks, but is rather squishy.
  • Status Esprit.pngEspritATK is boosted / Debuff effect success rate is boosted

    Special buff
    and Status Astuce.pngAstuceDouble attack rate is boosted / Triple attack rate is boosted

    Special buff
    do not stack with Nio's Status Harmonics.pngHarmonicsATK is boosted

    Strength: 30% ATK
    Duration: 3 turns
    Special buff
    and Status Sharping.pngSharpingDouble attack rate and triple attack rate are boosted

    Strength: 20% DA / 20% TA
    Duration: 3 turns
    Special buff
  • Is best in long fights where she can Charge Attack often; not as effective in early-game or short battles.
Npc m 3040127000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.5
  • Role: Support
  • Status Coquetterie.pngCoquetterieTriple attack rate is boosted /
    Double attack rate is boosted /
    Wind ATK is boosted
    (Can't be removed)

    Special buff
    is a better ATK and DA buff compared to Status Esprit.pngEspritATK is boosted / Debuff effect success rate is boosted

    Special buff
    , but lacks TA support and only affects one ally at a time.
  • Can generate Status Fil1.pngFilMagically infused thread. It is used up by Korwa's charge attack.
    reliably, but Status Coudres.pngCoudresCan't do one-foe attacks
    makes her more reliant on teammates to maintain buffs.
  • Potentially easier to use than Korwa if you aren't interested in Status Magnifique.pngMagnifiqueChance to lessen DMG taken / DEF is boosted

    Special buff
    .
Npc m 3030090000 01.jpg
Koume Shirasaka Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.0
Npc m 3020035000 01.jpg
Krugne Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
3.5
  • Role: Luck based Support/Debuffer
  • Can inflict useful buffs to party and debuffs on an enemy...
  • or paralyze himself on a bad roll.
  • The skills' randomness and very long cooldown makes him completely unreliable in any type of fight.
Npc m 3030278000 01.jpg
Krugne Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
0
Npc m 3020058000 01.jpg
La Coiffe Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
5.5
  • Rating: Support
  • Heal and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    in one ability.
  • Highlights can prevent multiple debuffs for a single turn.
  • Extremely useful EMP Skill that combines the effect of Status AttackUp.png10% ATK UpATK is boosted

    Strength: 10%
    with Status Heal.pngRefreshHP is restored on every turn
    .
Npc m 3040005000 01.jpg
Lady Grey Label Type Special.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Melee.png
8.5
  • Role: Debuffer
  • Provides some defensive utility with debuff resistance for all allies and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Inflicts Status DefenseDown.png30% DEF DownDEF is lowered

    Strength: 30%
    and Status DarkResDown.png10% Dark DEF DownDEF is lowered for dark DMG

    Strength: 10%
    , nearly reaching the DEF down cap by herself.
  • Useful kit for beginners, but easily replaced.
Npc m 3040189000 01.jpg
Lady Grey Label Type Special.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Melee.png
9.5
  • Role: Support/Debuffer
  • Improves party survivability with Status Drain.pngDrainDamage dealt is partially absorbed to HP
    and an indefinite and undispellable Status DefenseUp.png45% DEF UpDEF is boosted

    Strength: 45%
    to the party.
  • Can inflict up to 30% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    on all foes, stacking with single- and dual-sided debuffs.
  • Provides offensive support through Charge Attack's Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    buff, Status Bonus Damage.png Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    , and increased C.A. DMG/C.A. DMG Cap.
  • Indefinite Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    provides Status Bonus Damage.png Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    as long as it's active. Great for characters who can avoid taking damage.
Npc m 3040116000 01.jpg
Lady Katapillar and Vira Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png Label Weapon Gun.png
8.5
  • Role: Attacker/Debuffer
  • Self heal and reset cooldown on skills so you can chain nukes on the same turn.
  • Can inflict Status FireAtkDown.png Fire ATK DownFire ATK is lowered
    , which stacks with normal Status AttackDown.png ATK DownATK is lowered
    debuffs for further mitigation.
  • Immunity to Status Blind.pngBlindedAttacks have a slight chance to miss
    or Status Charm.pngCharmedAttacks are slightly limited
    depending on her position in the team.
  • Not as useful against non-Fire enemies.
Npc m 3030133000 01.jpg
Laguna Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png
6.5
  • Role: Support
  • Buffs gain strength over time.
  • Gives 20% Charge bar to allies if her Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    is successful.
Npc m 3020052000 01.jpg
Lamretta Label Type Special.png
Label Race Draph.png
Label Weapon Staff.png
4.0
Npc m 3030186000 01.jpg
Lamretta Label Type Special.png
Label Race Draph.png
Label Weapon Melee.png
6.5
  • Role: Support
  • Can grant Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Duration: 1 turns
    , but it can backfire.
  • Cheers! can be particularly strong in certain fights, provided you can re-buff behind it.
Npc m 3040193000 01.jpg
Levin Sisters Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Melee.png
9.0
  • Role: Attacker/Support
  • Guaranteed double attacks through Support Skill.
  • Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    through Charge Attack and Treble Trouble.
  • Low cooldowns and powerful effects, but shared cooldowns between three skills limits usefulness.
  • Support Skill reduces Dark damage taken by 10% for all allies.
Npc m 3040066000 01.jpg
Lilele Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
8.5
  • Role: Support/Healer
  • Lilele's buffs are unique, thus it stacks with all other buffs.
  • Increased effectiveness for male party members means choosing male characters for optimal utility.
  • Her Charge Attack's Status Charm.pngCharmedAttacks are slightly limited
    debuff has poor accuracy.
Npc m 3030247000 01.jpg
Lilele Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
6.5
  • Role: Buffer
  • ATK, DEF, and Charge bar boosts with high uptime that improve when allies have Status Maniac.pngManiacBecomes a Lilele-maniac (Recovery cap is boosted / Can't be removed)
    .
  • Status Maniac.pngManiacBecomes a Lilele-maniac (Recovery cap is boosted / Can't be removed)
    lasts forever, but can only be given to one ally at a time, with a 5 turn cooldown.
  • Good for longer fights, when you can give every ally Status Maniac.pngManiacBecomes a Lilele-maniac (Recovery cap is boosted / Can't be removed)
    .
  • Charge attack can heal for up to 2000 health.
Npc m 3030123000 01.jpg
Lowain Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
7.5
  • Role: Support/Debuffer
  • His Charge Attack deals no damage and instead provides a random effect to all allies or all enemies.
  • Cannot contribute to Chain Bursts, but his buffs/debuffs can potentially make up for it.
  • His ATK self-buffs are quite potent. His kit is designed to work with Katalina and all-female parties.
  • Can attain very high DEF with his self-buffs.
  • Dagger affinity means he'll benefit more from Leviathan Gaze Omega square.jpg Leviathan Gaze Omega weapon grids.
  • Overall, a decent Water support character for new players, but his Charge Attack may not suit some playstyles.
Npc m 3030180000 01.jpg
Luna Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Intentionally knocking out allies
  • Requires knocking out allies to use her skills.
  • Difficult kit to use in general situations.
  • Soul Conversion can act as a pseudo-Tactical Relocation, allowing for specialized setups without needing Nighthound.
  • Gimmick character, but not completely useless.
Npc m 3020050000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Facsimile causes Lunalu to repeat the next skill your team casts (although it can fail).
  • 20% self Attack buff helps make up for R-level stats
Npc m 3040172000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.1
  • Role: Mimic/Support
  • Her Facsimile has a 100% success rate on copiable skills.
  • Provides party-wide Hype and multi attack buffs at the cost of reduced max HP.
  • Party-wide ATK/DEF buff the lower her max HP goes.
  • Her Charge Attack does no damage, but she makes up for it by strengthening everyone else's.
  • Not effective in longer battles because of the aforementioned max HP hits.
Npc m 3020061000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Instead of a self-buff, she can decrease the failure rate of Facsimile (at the cost of a self-Burn)
  • Otherwise, she's the same as her original version.
Npc m 3030182000 01.jpg
Lyria Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
8.5
  • Role: Support
  • Some of the most unique mechanics in the game.
  • Allows summoning twice on the same turn if in the frontline.
  • Does not attack except for her Charge Attack.
  • Varied party-wide buffs allow her to contribute to nearly any situation.
  • Will need outside assistance to keep party buffed continuously.
Npc m 3040213000 01.jpg
Macula Marius Label Type Special.png
Label Race Primal.png
Label Weapon Staff.png
9.0
  • Role: Attacker, Debuffer
  • Excels at crowd control
  • Carries useful debuffs: all-foe Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%
    , Status Gravity.pngGravitySpecial attack max charge turn is extended
    , and Status Glaciate 1.pngGlaciateHP is lowered each turn / Multiattack rate is lowered
    , plus single-target Status Gravity.pngDelayReduce a foe's charge diamonds by 1
  • C.A. heals party, and auto-activates her AoE skill for 1.5 turns
  • Synergizes with Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    -based teams and supplies her own stacks for players without Crest synergy
  • At 5 Status Deluge Crest 5.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    , nuke skill is double-cast, inflicting Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    twice
  • Better in long/difficult content
Npc m 3040011000 01.jpg
Magisa Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.2
  • Role: Attacker/Support/Debuffer
  • Great all-around character for buffs, debuffs, and damage
  • Provides party Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Duration: 3 turns
    and Status DefenseUp.png20% DEF UpDEF is boosted
    Strength: 20%Duration: 3 turns
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
    , Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
    , Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG
    Strength: 10%Base Accuracy: >100%
    , Status Blind.pngBlindedAttacks have a slight chance to miss
    Duration: 180 seconds
    , and Status Burned.pngBurnedHP is lowered on every turn
    Duration: 180 seconds
  • 30% Unique ATK, 100% DEF, guaranteed DA, all-enemy attacks, and bonus charge attack damage via Status Morax.pngMorax
  • Rating rises to 9.5 in Enmity weapon grids due to synergy with her self-damage and unique ATK modifier
Npc m 3040107000 01.jpg
Mahira Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
9.0
  • Role: Support/Debuffer
  • Inflicts a single-sided Status DefenseDown.png15% DEF DownDEF is lowered

    Strength: 15%
    and Status EarthResDown.png20% Earth DEF DownDEF is lowered for earth DMG

    Strength: 20%
  • Provides Status Bonus Damage.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks

    Strength: 20%
    on a 3/7-turn uptime
  • Spirit Drums' buffs aren't extremely strong, but are easy to maintain at full strength
Npc m 3030229000 01.jpg
Mahira Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
7.5
Npc m 3040108000 01.jpg
Marquiares Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.5
  • Role: Attacker/Support
  • Can restore and maintain party HP via passive, Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • Powerful charge attack damage via passive
  • Potential 3.5 million damage charge attack via first skill
  • Useful mix of healing and offensive abilities
Npc m 3030172000 01.jpg
Meteon Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
8.0
  • Role: Attacker/Support/Debuffer
  • Provides a useful Wind party buff and a variety of debuffs although they have low modifiers.
  • Long skill cooldowns hinder his effectiveness even with his Charge Attack's special effect.
  • 5★ uncap enhances his party role and improves his damage output.
  • Overall, a very good early-game support character for Wind.
Npc m 3030051000 01.jpg
Mika Jougasaki Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
7.5
Npc m 3030043000 01.jpg
Mimlemel Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
7.0
  • Role: Support
  • Status DoubleUp.png DA UpDouble attack rate is boosted
    with a 3/5 uptime for the whole party.
  • Mode Bar Cut and Status Lock.pngBreak Boosted (Time)Break mode time is extended
    .
Npc m 3030161000 01.jpg
Miria Akagi Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Support
  • Her support skill makes her a great choice for your back row. It works on characters of every element and has a decent trigger rate.
Npc m 3030002000 01.jpg
Mishra Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
6.5
  • Role: Healer/Debuffer
  • Status AttackDown.png ATK DownATK is lowered
    and Status WaterResDown.png Water DEF DownDEF is lowered for water DMG
    in one skill.
  • EMP reduces damage taken from enemies with Status Blind.pngBlindedAttacks have a slight chance to miss
    .
Npc m 3030135000 01.jpg
Morphe and Phoebe Label Type Special.png
Label Race Unknown.png
Label Weapon Harp.png
8.0
  • Role: Support
  • Strong party buffs which require some turns to set up.
  • Somewhat complicated kit for beginners.
Npc m 3040218000 01.jpg
Morrigna Label Type Special.png
Label Race Primal.png
Label Weapon Staff.png
9.0
Npc m 3020051000 01.jpg
Nene Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
4.5
  • Role: Support
  • Unusual utility that allows her to absorb or redirect pressure from enemies.
  • Notable synergy with characters that have Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Counter attacks grant 5% charge bar per hit.
    or Status Counter.pngCounters on DMGCounters upon taking DMG

    Counter attacks grant 5% charge bar per hit.
    , but no innate Status AggroUpArrow.pngHostility UpMore likely to be attacked
    of their own.
Npc m 3040169000 01.jpg
Nier Label Type Special.png
Label Race Erune.png
Label Weapon Axe.png Label Weapon Dagger.png
Npc m 3040038000 01.jpg
Niyon Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
Npc m 3030039000 01.jpg
Noa Label Type Special.png
Label Race Primal.png
Label Weapon Staff.png
7.5
  • Support/Debuffer
  • Provides party with Status DoubleUp.png DA UpDouble attack rate is boosted
    , Status Uplift.png Charge Bar Gain UpCharge bar gain is boosted
    , and Status DefenseUp.png DEF UpDEF is boosted
    .
  • His Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Stacking: Single
    affects just one foe but it's single sided so it stacks with Miserable Mist and similar abilities.
  • Status DebuffResDown.png Debuff Res. DownDebuff resistance is lowered
    helps him and other party members to land debuffs.
Npc m 3020033000 01.jpg
Norcel Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5
Npc m 3030142000 01.jpg
Novei Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5
Npc m 3040145000 01.jpg
Olivia Label Type Special.png
Label Race Primal.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Debuffer
  • Very high damage output from permanent bonus Dark damage, 10% Seraphic modifier against Light enemies, and high skill damage.
  • Combination of Status Twilight Terror 2.pngTwilight TerrorCharge diamonds don't fill up / Can't use special attacks

    Local status effect
    and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    can stall enemy charge attacks and HP triggers.
  • Fragile due to passive Light DEF reduction.
  • Long skill cooldowns limit her utility, but Status Twilight Terror 2.pngTwilight TerrorCharge diamonds don't fill up / Can't use special attacks

    Local status effect
    makes her very highly rated.
Npc m 3040111000 01.jpg
Orchid Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
9.5
  • Role: Attacker
  • High damage output from ATK, multiattack, and critical hit rate buffs from Status Puppet Strings.pngPuppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
    without relying heavily on the grid.
  • Can support the party with a 2-turn Status DarkAtkUp.png50% Dark ATK UpDark ATK is boosted

    Strength: 50%
    Duration: 2 turns
    and Status Light Cut 70.png70% Light CutLight DMG is cut 70%

    Duration: 2 turns
    Light Damage Cut.
    .
  • 1.2 million damage nuke.
Npc m 3030145000 01.jpg
Pamela Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5
Npc m 3030270000 01.jpg
Philosophia Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png Label Weapon Melee.png
7.0
Npc m 3040181000 01.jpg
Pholia Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
9.4
  • Role: Attacker/Support
  • Synergizes well with high HP grids through Status White Veil.pngWhite VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0)
    .
  • Status Sea-Sky Offing 2.pngSea-Sky OffingCharge diamonds don't fill up / Can't use special attacks

    Local status effect
    can prevent some special attacks and triggers for 2 turns.
  • Status Trance Absolution.pngTrance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)

    Duration: 5 turns
    is a powerful single target buff. Synergizes with characters like Yngwie or Vajra
Npc m 3030008000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker
  • Easy to use damage skills on short cooldowns.
  • Can reduce foe Overdrive mode gauge.
Npc m 3040059000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
9.3
  • Role: Attacker/Support/Debuffer
  • Provides a variety of buffs to increase party offense as well as Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 10%Duration: 180 seconds
  • Decent personal damage with up to 50% unique ATK boost, 30% CA Cap Up, and 20% Bonus Fire Damage.
  • Can instantly set an ally's Charge Bar to 100% and boost their CA specs, very strong with Chrysaor and potentially characters like Shiva.
  • Offers some utility with a Dispel and Mode Bar Cut.
  • Lacks any form of Status TripleUp.png TA UpTriple attack rate is boosted
    which is helpful to get the most out of his abilities.
Npc m 3030048000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker
  • Third skill sacrifices most of his HP for plain damage. Useful against Slimes.
  • Also a decent way to get an Evoker out while triggering their passive.
Npc m 3030122000 01.jpg
Redluck Label Type Special.png
Label Race Draph.png
Label Weapon Melee.png
7.5
  • Role: Debuffer
  • Gains additional health from Aegis weapon skills.
  • Takes damage every time he uses a skill.
  • Unique Debuffs.
Npc m 3020014000 01.jpg
Richard Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
3.0
Npc m 3030267000 01.jpg
Richard Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
8.0
  • Role: Attacker
  • Undispellable Status Chip Stack 1.pngChip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
    greatly increases his ATK, DEF, charge bar gain, and multiattack rate.
  • No damaging skills; relies on auto attacks and C.A. to do damage.
  • 1% boost to drop rate works even from backline.
  • Comparable against many SSR attackers.
Npc m 3030054000 01.jpg
Rita Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
4.5
Npc m 3030144000 01.jpg
Robertina Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
6.5
Robomi (Event) iconA.jpg
Robomi Label Type Special.png
Label Race Unknown.png
Label Weapon Gun.png
6.0
Npc m 3040068000 01.jpg
Rosetta Label Type Special.png
Label Race Primal.png
Label Weapon Dagger.png
9.4
  • Role: Support/Defender
  • Queen of solo play, grants powerful buffs to all allies when Status RoseBarrier.pngRose BarrierRose Barrier is active
    is released at max stacks.
  • Potentially 100% buff uptime.
  • Less effective in short battles due to Status RoseBarrier.pngRose BarrierRose Barrier is active
    's ramp-up time, but excels in longer fights.
  • Significantly less effective when the enemy is afflicted with statuses that prevent them from dealing damage.
  • Requires coordination in raids with other players to use efficiently due to the above-mentioned.
Npc m 3040176000 01.jpg
Rosetta Label Type Special.png
Label Race Primal.png
Label Weapon Dagger.png
9.0
  • Role: Support/Healer
  • Status Blue Rose Barrier.pngBlue Rose BarrierBoost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)
    provides potent buffs to all allies and draws hostility away from them.
  • Healing and debuff removal in one skill.
  • C.A. inflicts Status Poison.pngPoisonedHP is lowered on every turn
    and Status Charm.pngCharmedAttacks are slightly limited
    to synergize with her support skill.
Npc m 3030120000 01.jpg
Sachiko Koshimizu Label Type Special.png
Label Race Human.png
Label Weapon Axe.png
6.0
  • Role: Defender
  • Can draw fire with her skill 1 (Hostility Up+Other Self), but can't attack in the meantime.
  • Using her nuke may require using Wings Alight afterwards due to Anger.
  • You thought it was a flip, but it was me, Sachiko!
Npc m 3040136000 01.jpg
Sakura Kinomoto Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Support/Debuffer
  • Good party buffer despite the randomness.
  • Can't normal attack and her Charge Attack deals no damage which are large drawbacks.
  • Her unique Status Chains of Binding 1.pngChains of BindingCan't do special attacks / Slight chance to not attack
    debuff may be useful depending on the boss.
  • Rating rises to 8.0 for beginners.
Npc m 3040008000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.1
Npc m 3040048000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.0
  • Role: Attacker/Support/Debuffer
  • Has the very rare ability to remove all enemy buffs along with all allies' buffs and debuffs.
  • Can be an effective Enmity-based attacker by gaining Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    from his Charge Attack and reducing his own HP.
  • With proper setup he can deal extraordinary damage with Ability Dark.png Sleepless Dream200% Dark damage to a foe. All allies gain Status Heal.pngRefreshHP is restored on every turn

    Strength: Up to 200 HP
    Duration: 3 turns
    . Sarunan self-inflicts Status SpellSacrifice.pngSpell SacrificeReceived DMG by number of Spell Sacrifices

    Duration: 1 turns
    debuff, dealing 1000 damage to himself for each stack of Status SpellSacrifice.pngSpell SacrificeSleepless Dream is boosted

    Duration: 3 turns
    buff (Max: 7000 damage).
    At level 55:
    Damage increased to 300%
    .
  • Difficult to use effectively.
Npc m 3030209000 01.jpg
Sarya Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.0
Npc m 3030063000 01.jpg
Sarya Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.0
  • Role: Support
  • Clarity type utility.
  • Status Bounty.pngBountyItem drop rate is boosted
    and Status DefenseDown.png DEF DownDEF is lowered
    on one skill.
  • No offensive skills.
Npc m 3040175000 01.jpg
Selfira Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
9.0
  • Role: Debuffer/Support/Healer
  • Consistently able to stay active from natural debuff self-recovery.
  • Recasting skills increases debuff effects and team Attack contributions.
  • At 3rd skill cast she is able to inflict multiple defense-lowering debuffs or damage-raising buffs.
  • Consistent healing capabilities from 3rd skill and fast Charge Attack.
  • Needs decently long fights to reach her full potential for her skills.
Npc m 3030124000 01.jpg
Shao Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.0
Npc m 3030194000 01.jpg
Shiki Ichinose Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Support/Debuffer
  • 100% ATK Up buff from Energizing IncenseAll allies except Shiki gain Status Fervor.pngFervorATK is boosted based on effect's time remaining / Can't attack for 1 turn after effect ends

    Duration: 5 turns
    . After 5 turns, all allies except Shiki gain Status Forfeit.pngFatigueCan't attack (Can't be removed)

    Duration: 1 turns
    .
    is very powerful.
  • Despite the randomness, her Charge Attack buffs are quite good.
  • Reliant on luck; not a consistent/stable character.
Npc m 3040025000 01.jpg
Siegfried Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.4
  • Role: Attacker/Defender
  • Before his 5★ uncap, he hits hard but is squishy and has little utility.
  • Becomes very bulky with the level 100 upgrade to his unique Manigance buff.
  • Gains his team utility at 90 when his Water Resist buff applies to the entire team.
  • Synergy with Weapon s 1040012100.jpg Ultima Sword (Earth) helps him be a consistent damage dealer.
Npc m 3040237000 01.jpg
Siegfried Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.4
  • Role: Attacker/Debuffer/Defender
  • Permanent 30% ATK boost, 100% DEF boost, guaranteed multiattack, boost to C.A. DMG and C.A. DMG Cap.
  • Party-wide utility through an uncommon DEF Down type, Status Wind Cut 70.png70% Wind CutWind DMG is cut 70%
    Duration: 2 turnsWind Damage Cut.
    , and Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Damage dealt is partially absorbed to HP (Can't be removed)
    .
  • Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Damage dealt is partially absorbed to HP (Can't be removed)
    provides damage reduction, debuff immunity, and healing for 5 turns.
  • Provides a party-wide boost to Skill DMG and Skill DMG Cap, but only applies to Fire Sword allies.
  • Up to 800 damage per turn may be inconvenient for newer players, but can become a boon for Enmity grids.
Npc m 3040044000 01.jpg
Societte Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
8.5
  • Role: Debuffer/Healer
  • Good early on with her Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    and Miserable Mist-like ability while you're getting the Dark Fencer class.
  • First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 500 HP or 10% charge barDuration: 3 turns
    and Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 10%Duration: 3 turns
    .
    is low cooldown, high single target HP heal and giving them Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Status Bonus Damage.png Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 10Duration: 3
    .
  • Her Charge Attack causes First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 500 HP or 10% charge barDuration: 3 turns
    and Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 10%Duration: 3 turns
    .
    to apply to the whole party.
  • Abilities overlap with the Dark Fencer class; she also doesn't have the debuff success rate of a Dark Fencer on her abilities.
  • Her Extended Mastery can improve her success rate and healing.
Npc m 3030091000 01.jpg
Suframare Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
7.0
Npc m 3030067000 01.jpg
Syr Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
6.0
  • Role: Debuffer
  • Can provide a variety of simple debuffs, but that's basically it.
  • No extra damage output, not even with his skills.
  • His support skill is practically useless (unless you really like using Mary).
Npc m 3040203000 01.jpg
Tanya Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
9.2
Npc m 3020056000 01.jpg
Thelonim Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
5.5
  • Role: Attacker
  • Thelonim's Magic is unreliable.
Npc m 3030252000 01.jpg
The Lowain Bros Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png Label Weapon Sabre.png
7.5
Npc m 3030001000 01.jpg
Therese Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
6.0
  • Role: Attacker
  • Can be recruited very early in the story, which is great for beginners.
  • Very old kit; doesn't scale well into later game stages.
  • Easily outclassed by most other SR Water attackers.
Npc m 3040152000 01.jpg
Tiamat Label Type Special.png
Label Race Primal.png
Label Weapon Melee.png
8.5
  • Role: Support
  • Useful party-wide Wind ATK Up, ATK Up buffs, and AoE damage.
  • Veil is always welcome.
  • No real burst potential or healing minimizes team contribution.
  • A solid unit that can easily be replaced by other better choices.
Npc m 3030181000 01.jpg
Tyre Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
7.0
Npc m 3030014000 01.jpg
Ulamnuran Label Type Special.png
Label Race Harvin.png
Label Weapon Spear.png
7.0
Npc m 3040057000 01.jpg
Vania Label Type Special.png
Label Race Unknown.png
Label Weapon Staff.png Label Weapon Dagger.png
9.5
  • Role: Attacker/Support/Debuffer
  • Great utility with dispel, Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , and Status Charm.pngCharmedAttacks are slightly limited
    .
  • After 5★ she becomes a very strong attacker, gaining ATK and multiattack buffs, bonus damage, end-of-turn skill damage, and increased C.A. DMG Cap against Status Charm.pngCharmedAttacks are slightly limited
    foes.
  • Can grant Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

    Strength: 20%
    to the party but only on a successful Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Very useful for Luminiera Omega.
Npc m 3030221000 01.jpg
Vania Label Type Special.png
Label Race Unknown.png
Label Weapon Staff.png
8.0
Npc m 3020046000 01.jpg
Viceroy Label Type Special.png
Label Race Human.png
Label Weapon Axe.png
4.5
Npc m 3040053000 01.jpg
Vira Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Support/Debuffer
  • Excellent utility with Charm, Dispel, Delay, and team-wide Strength
  • Self-sufficient attacker with Unique ATK mod, 60/30 DATA, and C.A. Instant Standby
  • Very high skill uptime due to charge attack cooldown cut
  • Can fit into many compositions due to her versatility
Walder (Event) iconA.jpg
Walder Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
6.5
  • Role: Attacker/Support/Debuffer
  • Walder in Super Ranger Mode has very high damage output, but it only lasts 3 turns.
  • Requires 8 turns to enter Super Ranger Mode, greatly limiting his overall effectiveness.
  • Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    with Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    is a strong combination.
  • Can debuff Status Blind.pngBlindedAttacks have a slight chance to miss
    , which is useful for newer players.
Npc m 3020010000 01.jpg
Will Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
4.0
  • Role: Attacker
Npc m 3030111000 01.jpg
Yaia Label Type Special.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Support
  • Party-wide ATK/DEF boost as a passive.
  • Can negate single-target enemy charge attacks at full HP with Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

    Duration: 1 turns
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)

    Duration: 1 turns
    .
  • 50% ATK/DEF Up granted from her charge attack.
  • Excels in Kengo setups thanks to the Chain Burst DMG buffs from her 5* charge attack.
Npc m 3030259000 01.jpg
Yaia Label Type Special.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Healer/Support
  • 20%/20% critical hit boost for other allies when a main ally, or a chance for allies to gain Status Hype1.pngHypedATK is boosted
    when a sub-ally.
  • Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    to an ally.
Npc m 3030206000 01.jpg
Yamanbagiri Kunihiro Label Type Special.png
Label Race Unknown.png
Label Weapon Katana.png
6.5
  • Role: Attacker/Debuffer
  • Has a good self-buff.
  • Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    effect is low, but may still be useful for beginners.
Yggdrasil iconA.jpg
Yggdrasil Label Type Special.png
Label Race Primal.png
Label Weapon Melee.png
8.5
  • Role: Support
  • Party critical hit buff
  • Clears debuffs
  • Can protect enmity characters with shield
  • Passive hostility up with increased charged bar generation
Npc m 3020072000 01.jpg
Young Cat Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
6.5
Npc m 3040138000 01.jpg
Yuel Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
9.1
  • Role: Support/Debuffer
  • Strong Status WaterResDown.png25% Water DEF DownDEF is lowered for water DMG
    Strength: 25%
  • Semi-permanent partywide Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 10%
  • Status FireAtkDown.png10% Fire ATK DownFire ATK is lowered
    Strength: 10%
    allows you to go above normal 50% Status AttackDown.png ATK DownATK is lowered
    Cap
  • Competes for a slot with many other strong supports, her main competitor being Drang
Npc m 3040199000 01.jpg
Yurius Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
9.6
Npc m 3040075000 01.jpg
Zahlhamelina Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.0
  • Role: Attacker/Buffer
  • High risk, high reward character; she's fragile, but significantly increases party damage the lower her HP is.
  • Excellent support character with both offensive and defensive party buffs.
  • Status Flare.pngFlareATK is modified by number of turns passed
    Field effect
    is powerful and risky in raid battles, but you can learn when it's appropriate to use.
Npc m 3030233000 01.jpg
Zooey Label Type Special.png
Label Race Primal.png
Label Weapon Spear.png
7.0
Npc m 3040092000 01.jpg
Zooey Label Type Special.png
Label Race Primal.png
Label Weapon Sabre.png
10
  • Role: Attacker/Support/Debuffer
  • Ability Conjunction.png ConjunctionSet all allies' HP to 1.
    All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective

    Duration: 1 turns
    and Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)

    Strength: Healing cap: 15% of max HP
    Duration: 4 turns
    , healing up to 15% max HP from attacks.
    immediately maximizes all Enmity buffs and weapon skills.
  • Good offensive power in addition to providing a huge boost to Enmity-based teams.
  • Requires a developed Enmity grid to use effectively.
  • Useful even in other elements that rely on Enmity, particularly for short fights.