SSR Character Tier List

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Source[edit]

All ratings from these fantastic resources:

Other recommended tier lists[edit]

Important notes[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • At the end of the day this is just a tool to help you find useful characters.

Please see this page for further notes

Last updated[edit]

Ratings were last updated June 30th 2017.

Filtered lists[edit]

All Character Tier ListSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters
RatingFireWaterEarthWindLightDarkAny
10 Npc m 3040081000 01.jpg Npc m 3040073000 01.jpg Npc m 3040092000 01.jpg
9.5Npc m 3040110000 01.jpgNpc m 3040050000 01.jpgNpc m 3040115000 01.jpgNpc m 3040039000 01.jpgNpc m 3040006000 01.jpg Npc m 3040001000 01.jpgNpc m 3040104000 01.jpgNpc m 3040119000 01.jpgNpc m 3040054000 01.jpgNpc m 3040049000 01.jpg Npc m 3040084000 01.jpgNpc m 3040077000 01.jpgNpc m 3040107000 01.jpgNpc m 3040041000 01.jpg Npc m 3040071000 01.jpgNpc m 3040127000 01.jpgNpc m 3040101000 01.jpgNpc m 3040068000 01.jpgNpc m 3040036000 01.jpg Npc m 3040051000 01.jpgNpc m 3040091000 01.jpgNpc m 3040040000 01.jpgNpc m 3040096000 01.jpgNpc m 3040106000 01.jpgNpc m 3040031000 01.jpg Npc m 3040080000 01.jpgNpc m 3040063000 01.jpgNpc m 3040111000 01.jpgNpc m 3040035000 01.jpgNpc m 3040057000 01.jpgNpc m 3040043000 01.jpg
9.0Npc m 3040027000 01.jpgNpc m 3040046000 01.jpgNpc m 3040011000 01.jpgNpc m 3040072000 01.jpgNpc m 3040059000 01.jpgNpc m 3040095000 01.jpgNpc m 3040075000 01.jpgNpc m 3040028000 01.jpg Npc m 3040010000 01.jpgNpc m 3040116000 01.jpgNpc m 3040023000 01.jpgNpc m 3040066000 01.jpgNpc m 3040098000 01.jpgNpc m 3040044000 01.jpgNpc m 3040088000 01.jpgNpc m 3040064000 01.jpg Npc m 3040009000 01.jpgNpc m 3040113000 01.jpgNpc m 3040037000 01.jpgNpc m 3040099000 01.jpgNpc m 3040079000 01.jpgNpc m 3040109000 01.jpgNpc m 3040025000 01.jpgNpc m 3040032000 01.jpgNpc m 3040053000 01.jpgYggdrasil iconA.jpg Npc m 3040058000 01.jpgNpc m 3040000000 01.jpgNpc m 3040003000 01.jpgNpc m 3040122000 01.jpgNpc m 3040105000 01.jpg Npc m 3040045000 01.jpgNpc m 3040121000 01.jpgNpc m 3040065000 01.jpgNpc m 3040087000 01.jpgNpc m 3040024000 01.jpg Npc m 3040082000 01.jpgNpc m 3040120000 01.jpgNpc m 3040086000 01.jpgNpc m 3040005000 01.jpgNpc m 3040029000 01.jpgNpc m 3040112000 01.jpg
8.5Npc m 3040083000 01.jpgNpc m 3040103000 01.jpgNpc m 3040076000 01.jpgNpc m 3040052000 01.jpgNpc m 3040060000 01.jpgNpc m 3040090000 01.jpg Npc m 3040033000 01.jpgNpc m 3040100000 01.jpgNpc m 3040007000 01.jpgNpc m 3040089000 01.jpgNpc m 3040117000 01.jpg Npc m 3040002000 01.jpgNpc m 3040019000 01.jpgNpc m 3040074000 01.jpgNpc m 3040069000 01.jpgNpc m 3040123000 01.jpgNpc m 3040022000 01.jpgNpc m 3040085000 01.jpg Npc m 3040042000 01.jpgNpc m 3040061000 01.jpgNpc m 3040021000 01.jpgNpc m 3040102000 01.jpgNpc m 3040012000 01.jpgNpc m 3040038000 01.jpgNpc m 3040047000 01.jpg Npc m 3040124000 01.jpgNpc m 3040013000 01.jpgNpc m 3040056000 01.jpgNpc m 3040078000 01.jpg Npc m 3040070000 01.jpgNpc m 3040016000 01.jpgNpc m 3040118000 01.jpgNpc m 3040026000 01.jpgNpc m 3040094000 01.jpg
8.0Npc m 3040017000 01.jpgNpc m 3040015000 01.jpg Npc m 3040030000 01.jpgNpc m 3040093000 01.jpg Npc m 3040018000 01.jpg Npc m 3040014000 01.jpgNpc m 3040004000 01.jpgNpc m 3040034000 01.jpg Npc m 3040062000 01.jpgNpc m 3040055000 01.jpgNpc m 3040108000 01.jpg
7.5 Npc m 3040067000 01.jpg Npc m 3040020000 01.jpgNpc m 3040008000 01.jpg
7.0 Npc m 3040048000 01.jpg
IconNameTypeRatingRemarks
Npc m 3040017000 01.jpg
Agielba Label Type Defense.png
Label Race Draph.png
8.0

-

Npc m 3040045000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • 100% Double Attack rate.
  • Very strong in the early game thanks to his 10x skill damage self-buff.
  • His
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    can be very useful in challenging content.
Npc m 3040002000 01.jpg
Aletheia Label Type Attack.png
Label Race Human.png
8.5

-

Npc m 3040083000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
8.5

-

Npc m 3040001000 01.jpg
Altair Label Type Balance.png
Label Race Human.png
9.5
  • Role: Buffer/Debuffer
  • Greatly increases Water team damage output with his buffs, debuffs, and charge bar generation.
  • His debuff is very inaccurate until Lvl 90.
  • His Lvl 95 support skill helps other members of the team in landing their debuffs.
  • Fits in almost any Water team composition.
Npc m 3040051000 01.jpg
Amira Label Type Special.png
Label Race Unknown.png
9.5
  • Role: Attacker/Support
  • Provides very strong multi-attack and charge bar rate buffs.
  • Once transformed she's a battery for the party while still doing great damage.
  • Strong even without good party synergy.
Npc m 3040071000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
9.5

-

Npc m 3040027000 01.jpg
Anila Label Type Balance.png
Label Race Draph.png
9.0

-

Npc m 3040030000 01.jpg
Anre Label Type Defense.png
Label Race Harvin.png
8.0
  • Role: Defender
  • His
    Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    skill was buffed and now has a reasonable cooldown.
  • High damage nuke with a high damage cap of 1.16 million. However, it requires the enemy to be in Overdrive.
  • While his
    Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    is unique and powerful, his role is taken up by Holy Sabers and Spartans in raids.
  • Rating is for the 4★ version.
Npc m 3040103000 01.jpg
Anthuria Label Type Special.png
Label Race Erune.png
8.5
  • Role: Buffer/Debuffer
  • Gives 45% charge attack bar to entire party without the need of dodging attacks.
  • Synergizes well with other Status Hype.pngHype sources.
  • Her buffs are random, hard to use in raid battles due to
    Status Charm.pngCharmedAttacks are slightly limited
    /
    Status Paralysis.pngParalysisCan't attack
    .
  • Limited usefulness outside of Hype oriented parties.
Npc m 3040076000 01.jpg
Aoidos Label Type Special.png
Label Race Human.png
8.5
  • Role: Attacker/Support
  • Reliant on party members to take hits for him due to high
    Status AggroUpArrow.pngHostility BoostedMore likely to be attacked
    if he is supposed to deal max damage.
    • This makes him very strong in shorter battles even if he tanks a lot.
  • Status Hype.pngHype increases the rest of party's damage output quite well yet only for one turn.
Npc m 3040058000 01.jpg
Arriet Label Type Special.png
Label Race Human.png
9.0

-

Npc m 3040019000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
8.5

-

Npc m 3040104000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
9.5
  • Role: Buffer/Debuffer
  • Strongest
    Status WaterResDown.pngWater DEF LoweredDEF is lowered for water DMG
    given by a party member at 25%.
  • Can provide great party buffs such as
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    ,
    Status TripleUp.pngTA UpTriple attack rate is boosted
    , and
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it resists at least 1 debuff.
    .
  • Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    given by Red Sparkle stacks with Katalina (Grand)'s
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    . However, it overwrites Altair's
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
Npc m 3040084000 01.jpg
Ayer Label Type Special.png
Label Race Human.png
9.5
  • Role: Attacker/Support
  • Synergizes well with enmity.
  • Status AggroUpArrow.pngHostility BoostedMore likely to be attacked
    can be used to draw attacks away from Hallesena.
  • It can be difficult to keep him alive at low health, but he can unleash staggering damage.
Npc m 3040124000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
8.5

-

Npc m 3040070000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
8.5
  • Role: Attacker
  • Very good attacker if managed well.
  • Once she gets going, she'll keep on going!
  • Difficult to master, likely a train wreck in inexperienced hands.
  • Doesn't work well with Enmity grids.
  • She doesn't provide any support, only damage.
Npc m 3040110000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
9.5

-

Npc m 3040082000 01.jpg
Black Knight Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • Great utility;
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    ,
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and Dispel all in one.
  • Mediocre damage, but her self heal and support skill keeps her going to the end.
  • Her utility is perfect for Luminiera Omega.
Npc m 3040009000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
9.0

-

Npc m 3040120000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
9.0

-

Npc m 3040062000 01.jpg
Cagliostro Label Type Balance.png
Label Race Human.png
8.0
  • Role: Support/Debuffer
  • Group heal and clarity, valuable in dark which has few healers.
  • Can apply 10%
    Status DefenseDown.pngDEF DownDEF is lowered
    on all foes and provide several offensive buffs.
  • The 12 turn cooldown on her clarity is unusually long.
Npc m 3040042000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
8.5

-

Npc m 3040074000 01.jpg
Catherine Label Type Special.png
Label Race Erune.png
8.5

-

Npc m 3040016000 01.jpg
Cerberus Label Type Special.png
Label Race Primal.png
8.5
  • Role: Attacker/Debuffer
  • Has several useful debuffs.
  • High innate Triple Attack rate.
  • Low attack power and no other noteworthy strengths.
Npc m 3040010000 01.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
9.0
  • Role: Defender/Attacker/Debuffer
  • Solid defensive character; party
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    is potent with a fairly short cooldown.
  • Her
    Blue Moon250%-300% Water damage to one enemy and inflict
    Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Probability: 80%
    .
    Level 55: Damage increased to 300%-350%.
    Level 90: Damage increased to 350%-450%. Debuff success rate increased to 100%.
    was recently buffed, giving her greater accuracy once she reaches level 90.
  • Her extra damage on Charge Attack is now more potent with her recent buff.
  • A good early-game character for Water teams.
Npc m 3040020000 01.jpg
Charlotta Label Type Heal.png
Label Race Harvin.png
7.5
  • Role: Attacker/Support/Debuffer
  • Can generate Green Potions, useful in longer battles.
  • Provides a good 20%
    Status AttackDown.pngATK DownATK is lowered
    .
  • Hard to fit in a party as her usefulness is limited.
Npc m 3040093000 01.jpg
Chat Noir Label Type Special.png
Label Race Human.png
8.0
  • Role: Support/Debuffer
  • Has a good array of utility such as
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and dispel.
  • Unreliable debuffer; can randomly inflict
    Status Blind.pngBlindedAttacks have a slight chance to miss
    ,
    Status Charm.pngCharmedAttacks are slightly limited
    , or
    Status Paralysis.pngParalysisCan't attack
    after a long set-up time.
  • Dependent on his unique self-buffs for dealing damage.
  • Overall, a decent debuffer if his debuffs land, but overshadowed by other characters with reliable kits and better damage.
Npc m 3040018000 01.jpg
Christina Label Type Balance.png
Label Race Human.png
8.0
  • Role: Bounty/Healer
  • "Free" SSR purchased using 77,777,777 casino chips.
  • Has a nuke that applies
    Status DebuffResDown.pngDebuff Resistance LoweredDebuff resistance is lowered
    and another nuke that applies
    Status Bounty.pngBountyItem drop rate is boosted
    twice.
  • Additionally, has an EMP skill that can apply
    Status Bounty.pngBountyItem drop rate is boosted
    on attacks. Very few characters can apply
    Status Bounty.pngBountyItem drop rate is boosted
    and the only other SSR that can is Tien.
  • Has a heal and debuff removal in one skill.
  • Mediocre stats and a lack of flexibility or focus combined with the immense effort to obtain her make her an unpopular character.
Npc m 3040046000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
9.0
  • Role: Support/Debuffer
  • Extremely useful support kit for soloing which includes
    Status DefenseDown.pngDEF DownDEF is lowered
    ,
    Status FireResDown.pngFire DEF LoweredDEF is lowered for fire DMG

    Strength: 15%
    and dispel.
  • Not as useful in raid battles; provides little else if her debuffs are already covered by other parties.
  • Support skill helps your party's debuffs land which can be crucial in stabilizing boss fights.
  • Her Mode bar cut is great where it works, but it becomes ineffective against higher-level bosses.
Npc m 3040067000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
7.5

-

Npc m 3040121000 01.jpg
Clarisse Label Type Attack.png
Label Race Human.png
9.0

-

Npc m 3040055000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
8.0
  • Role: Attacker/Support/Debuffer
  • Has her own Rain of Arrows III providing 25%
    Status AttackDown.pngATK DownATK is lowered
    (single) on all enemies.
  • ATK Down is on a short cool down in case of resists.
  • Hard to keep alive if you use her nuke.
Npc m 3040004000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
8.0
  • Role: Support
  • Her Charge Attack deals higher damage than average.
  • Poor skill kit; lacks focus.
  • Her utility is outdone by other Light units.
  • One of the worst SSR characters in the game.
Npc m 3040113000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
9.0
  • Role: Healer/Support
  • Has an amazing amount of healing.
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    &
    Status Repel.pngRepelTaking less DMG and reflects attacks
    makes her an effective defensive support character.
  • Provides decent buffs, which is rare among Earth characters.
  • Her support skill randomly finds casino chips after battles.
Npc m 3040014000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
8.0

-

Npc m 3040119000 01.jpg
Drang Label Type Special.png
Label Race Erune.png
9.5
  • Role: Debuffer/Attacker
  • Brings potent but simple debuffs.
  • Fool You ThriceRemove 1 buff effect from one enemy. Inflict
    Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Probability: 80%
    Duration: 180 seconds
    Single-sided
    and
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Probability: 80%
    Duration: 180 seconds
    Single-sided
    .
    debuff is single sided, meaning it stacks with Miserable Mist and other similar abilities. Extremely short cooldown for a dispel.
  • Has Superstar's Soul Soloist as a skill. Very useful to land other debuffs. Has a heal as an added bonus.
  • Is able to increase his damage and/or go on the defensive over time.
Npc m 3040037000 01.jpg
Eahta Label Type Attack.png
Label Race Draph.png
9.0
  • Role: Attacker/Support
  • Gains charge bar at twice the normal rate and can share it with the party.
  • With a 200% charge bar he can charge attack twice in a row!
  • Very easy to use. Contributes a lot through damage and repeated charge attacks.
  • Easy to pair with other Earth attackers.
  • Likely your first guild war character if Earth is your main element.
Npc m 3040077000 01.jpg
Eugen Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Support
  • Three turns of full charge bar lets him put out insane damage in a short period of time.
  • His Intercept gains a
    Status AggroUpArrow.pngHostility BoostedMore likely to be attacked
    effect, letting him protect the party against normal attacks.
  • Generates large amounts of charge bar for the team between his Charge Attack spam and
    Status Uplift.pngUpliftedCharge bar is boosted on every turn
    .
  • Mostly held back by very long cooldowns and the potential for
    Status AggroUpArrow.pngHostility BoostedMore likely to be attacked
    to backfire against bosses with high multiattack rate.
Npc m 3040069000 01.jpg
Eustace Label Type Attack.png
Label Race Erune.png
8.5

-

Npc m 3040099000 01.jpg
Eustace Label Type Attack.png
Label Race Erune.png
9.0

-

Npc m 3040061000 01.jpg
Feena Label Type Attack.png
Label Race Human.png
8.5
  • Role: Attacker/Debuffer
  • Can inflict
    Status DefenseDown.pngDEF DownDEF is lowered
    which is hard to find among SSR Wind characters.
  • Her
    Status DefenseDown.pngDEF DownDEF is lowered
    only lasts 60 seconds.
  • High damage output potential with her passive skill, Charge Attack, and multiattack rate.
  • Good early-game and mid-game Wind attacker, but outclassed by other more powerful Wind characters later on.
Npc m 3040033000 01.jpg
Feower Label Type Special.png
Label Race Erune.png
8.5
  • Role: Buffer/Debuffer/Attacker
  • The only water SSR whose weapon preference is daggers.
  • Has the unique ability to extend all allies' buffs by 1 turn (Excludes 1-turn buffs).
  • A strong, but unreliable debuff skill, due to being random. In High Level raids, landing the wrong debuff may be detrimental to the success of the raid.
  • Damage on his skills easily hits the damage cap due to multiple low damage hits.
  • Utility is hampered due to average debuff success rate.
  • Rating is for the 4★ version.
Npc m 3040073000 01.jpg
Ferry Label Type Balance.png
Label Race Erune.png
10
  • Role: Support
  • 4 turn 100%
    Status TripleUp.pngTA UpTriple attack rate is boosted
    with Light
    Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    .
  • 60% Status Defiance.pngCharge Attack Boost with 15% Status DamageCapUp.pngDamage Cap Up.
  • Increased Critical Hit rate for all allies.
  • Her outstanding support skills will make her the go to choice for your Light parties.
Npc m 3040034000 01.jpg
Fif Label Type Heal.png
Label Race Harvin.png
8.0
  • Role: Healer/Support
  • Despite having excellent support, her usefulness is limited.
  • Will retire permanently if you have Sophia.
  • Clearing all debuffs from allies is useful.
  • Better for longer battles.
Npc m 3040086000 01.jpg
Forte Label Type Attack.png
Label Race Draph.png
9.0
  • Role: Attacker/Support/Debuffer
  • Both high initial and long term attack power.
  • Provides 5 turns of 20%
    Status AttackUp.pngATK UpAttack is boosted
    for all allies.
  • While she's a very strong attacker other Dark characters are stronger.
Npc m 3040000000 01.jpg
Gawain Label Type Defense.png
Label Race Human.png
9.0
  • Role: Defender
  • Wind's premiere defender. Great at mitigating damage with Attack DOWN and Damage Cut.
  • Team-wide Enmity nuke synergizes well with a Tiamat Bolt Omega grid.
  • His 5* upgrades puts him on relatively equal utility with Holy Saber.
Npc m 3040052000 01.jpg
Ghandagoza Label Type Attack.png
Label Race Draph.png
8.5

-

Npc m 3040079000 01.jpg
Hallessena Label Type Attack.png
Label Race Draph.png
9.0
  • Role: Attacker
  • Has very high damage potential if allowed to reach maximum stacks of Downright Crazy!
  • However, she needs to be babysat to reach her maximum of 9 stacks of Downright Crazy! reliably
  • Thus she works very well with anyone who has
    Status AggroUpArrow.pngHostility BoostedMore likely to be attacked
    or
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
Npc m 3040060000 01.jpg
Heles Label Type Attack.png
Label Race Erune.png
8.5

-

Npc m 3040091000 01.jpg
Heles Label Type Balance.png
Label Race Erune.png
9.5

-

Npc m 3040065000 01.jpg
Io Label Type Balance.png
Label Race Human.png
9.0

-

Npc m 3040015000 01.jpg
Io Label Type Attack.png
Label Race Human.png
8.0

-

Npc m 3040100000 01.jpg
Izmir Label Type Attack.png
Label Race Draph.png
8.5
  • Role: Attacker
  • MASSIVE Charge Attack damage with each
    Status Icy Blade1.pngIcy BladeBoost to charge attack DMG and charge attack DMG cap based on number of Icy Blades
    stack she gains. Extremely high cap at around 2.5~(3.5~ vs Fire) million at full stacks.
  • Squishy; requires defenders due to her low defense, but her attack power outweighs this drawback.
  • Stacking Status Icy Blade5.pngIcy Blades requires an entirely different play-style and time consuming.
  • Charge Attack damage is still very good at 3 stacks.
  • Passive does not stack with Wand of Gabriel (SR) square.jpg Wand of Gabriel (SR)
Npc m 3040040000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
9.5

-

Npc m 3040080000 01.jpg
Jeanne d'Arc Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Support/Debuffer
  • Powerful 30%
    Status DefenseDown.pngDEF DownDEF is lowered
    (single).
  • Double dips into Enmity in an easy-to-use manner for outstanding damage.
  • Major candidate for an attacker slot in your party, especially in the late game.
Npc m 3040096000 01.jpg
Juliet Label Type Defense.png
Label Race Human.png
9.5

-

Npc m 3040118000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
8.5

-

Npc m 3040054000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
9.5
  • Role: Attacker/Healer/Buffer/Defender
  • Incredibly versatile; a core character in almost every Water party.
  • Her Charge Attack buffs the party with a potent
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    that stacks with most other similar buffs.
  • Short cooldown on her defensive ability makes her reliable against big boss attacks.
  • Provides party-wide
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it resists at least 1 debuff.
    .
Npc m 3040081000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
10
  • Role: Buffer/Support
  • Applies two of the best buffs in the game that, with some micromanagement, can have nearly 100% uptime.
  • An asset on nearly any team configuration in nearly any element due to the pure power of her buffs.
  • Requires regular Charge Attacks to refresh her buffs and excels on teams that take advantage of her DA/TA or have charge bar boosts.
  • Needs to be hit often to generate resource stacks, but is rather squishy.
  • Is best in long fights where she can Charge Attack often; not as effective in early-game or short battles.
Npc m 3040127000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
9.5

Preliminary rating. Please allow a few days for it to settle.
-

Npc m 3040005000 01.jpg
Lady Grey Label Type Special.png
Label Race Human.png
9.0
  • Role: Debuffer
  • Increases debuff resistance for all allies.
  • Her 25%
    Status DefenseDown.pngDEF DownDEF is lowered
    , while excellent, is about all she's got.
  • Gets
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    at level 100 which raises her utility a bit.
  • Will retire permanently if you have Jeanne d'Arc (Dark), unless you need Zombie.
Npc m 3040116000 01.jpg
Lady Katapillar and Vira Label Type Balance.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • Self heal and reset cooldown on skills so you can chain nukes on the same turn.
  • Can inflict
    Status FireAtkDown.pngFire ATK LoweredFire ATK is lowered
    , which stacks with normal
    Status AttackDown.pngATK DownATK is lowered
    debuffs for further mitigation.
  • Immunity to
    Status Blind.pngBlindedAttacks have a slight chance to miss
    or
    Status Charm.pngCharmedAttacks are slightly limited
    depending on her position in the team.
  • Not as useful against non-Fire enemies.
Npc m 3040023000 01.jpg
Lancelot Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • Top class Water attacker; high double attack rate, and Lvl 95 support skill also increases all allies double attack rate.
  • His debuffs stacks with Dark Fencer's Miserable Mist and is fairly accurate.
  • Consistent and reliable attacker with no other drawbacks.
Npc m 3040101000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
9.5
  • Role: Buffer
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and low-health shields give her great Enmity synergy.
  • Can Dispel on Charge Attack for more utility.
  • Weakish early game: Her signature skill is locked deep in the story and can be teamcomp dependent.
  • Powerful effects if you can stack an order up to level 5, although Debuff and Heal can be difficult to build.
  • Attack Orders 5 is very powerful at endgame to push beyond the damage cap.
  • Balance unit for the commonly-used Cosmic Rifle square.jpg Cosmic Rifle BAL
Npc m 3040021000 01.jpg
Lennah Label Type Heal.png
Label Race Human.png
8.5
  • Role: Healing/Support
  • High healing with Extended Mastery Perks.
  • Clarity on a very short 3-turn cooldown
  • Hard to fit into the party if healing/clear isn't needed
Npc m 3040066000 01.jpg
Lilele Label Type Special.png
Label Race Harvin.png
9.0
  • Role: Buffer/Healer
  • Lilele's buffs are unique, thus it stacks with all other buffs.
  • Increased effectiveness for male party members means choosing male characters for optimal utility.
  • Her Charge Attack's
    Status Charm.pngCharmedAttacks are slightly limited
    debuff has poor accuracy.
Npc m 3040007000 01.jpg
Lily Label Type Heal.png
Label Race Unknown.png
8.5

-

Npc m 3040106000 01.jpg
Lucio Label Type Balance.png
Label Race Primal.png
9.5

-

Npc m 3040011000 01.jpg
Magisa Label Type Special.png
Label Race Human.png
9.0
  • Role: Attacker/Support/Debuffer
  • Great support character; provides
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it resists at least 1 debuff.
    and
    Status FireResDown.pngFire DEF LoweredDEF is lowered for fire DMG
    .
  • High damage output thanks to Status Morax.pngMorax and her support skills.
  • Burst damage by unsummoning Status Morax.pngMorax is handy, though, you generally want to keep Morax on all the time.
  • Synergizes with Enmity grids due to her self-damage.
  • Rating rises to 9.5 with Agni square.jpg Agni Enmity weapon grids.
Npc m 3040107000 01.jpg
Mahira Label Type Special.png
Label Race Harvin.png
9.5

-

Npc m 3040108000 01.jpg
Marquiares Label Type Special.png
Label Race Harvin.png
8.0
  • Role: Attacker/Support
  • Rare full party heal and regen.
  • Can do 2.5m+ damage charge attacks with self-buff.
  • Skill restrictions make him harder to use.
  • Does not work well in Enmity parties.
Npc m 3040123000 01.jpg
Medusa Label Type Attack.png
Label Race Primal.png
8.5

-

Npc m 3040102000 01.jpg
Melissabelle Label Type Attack.png
Label Race Harvin.png
8.5
  • Role: Attacker
  • Her skills require a few casts (five for Right Hairsaber and four for Left Hairsaber) to reach maximum damage output.
  • With her Charge Attack lowering her skill cooldowns by 2 turns and a passive that has a chance to lower them another turn, it is possible for her skills to reach the hit cap much earlier than normal.
  • Her first skill fills her charge bar but is on a very long cooldown and costs 20% of her maximum HP. Without a way to keep her from taking damage, it may do more harm than good to use it.
  • Relatively low damage output that gets outshined by other Wind attackers.
Npc m 3040022000 01.jpg
Melleau Label Type Attack.png
Label Race Erune.png
8.5
  • Role: Attacker
  • Has self-
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it resists at least 1 debuff.
    to ward off status effects.
  • Her nuke and two turns of 100%
    Status TripleUp.pngTA UpTriple attack rate is boosted
    generate lots of charge bar.
  • Only has 30%
    Status AttackUp.pngATK UpAttack is boosted
    for a reliable damage buff.
  • Generally overshadowed by Earth's other attacker options.
Npc m 3040012000 01.jpg
Metera Label Type Balance.png
Label Race Erune.png
8.5

-

Npc m 3040072000 01.jpg
Metera Label Type Attack.png
Label Race Erune.png
9.0
  • Role: Attacker/Debuffer
  • Big damage output thanks to
    Status Bonus Damage.pngBonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    from her passive.
  • Highly accurate
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    .
  • Timing skills might be difficult.
  • Rating rises to 9.5 with Agni square.jpg Agni and Crimson Finger square.jpg Crimson Finger ×3 grids.
Npc m 3040063000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
9.5
  • Role: Attacker/Support/Debuffer
  • A bit complicated to use, but rewards you with high damage.
  • Her low health and self-inflicted
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    makes her vulnerable.
  • Her usability varies a lot between early, mid and late game.
  • Benefits greatly from Dark multiattack weapons.
  • The strongest Dark attacker when using a Hades grid.
Npc m 3040089000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
8.5
  • Role: Attacker
  • Powerful Break assassin with strong self-buffs, but low defense.
  • Excellent damage even outside of Break mode.
  • Slow build up; requires enough turns to improve her skill effectiveness and power.
  • Difficult for beginners if they don't have other characters to protect/support Narmaya.
  • Rating rises to 9.5 if she is used with a fully-built Varuna weapon grid.
Npc m 3040085000 01.jpg
Nemone Label Type Attack.png
Label Race Erune.png
8.5
  • Role: Attacker
  • Massive single-turn burst damage if given time to set up; roughly 3 million damage by herself.
  • Great early and mid game Earth attacker for new players that pick Earth as their first element.
  • Low defense and long set up time leaves her lagging behind when MVP racing.
  • Synergizes with Eugen (Grand) quite well.
Npc m 3040003000 01.jpg
Nezahualpilli Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker
  • Massive burst potential during Break mode with his self buffs.
  • Self-inflicts
    Status DefenseDown.pngDEF DownDEF is lowered
    which is a huge liability until level 100.
  • At level 100, becomes a stable DPS machine instead of a glass cannon.
  • Only team utility (+5% Triple Attack rate) is gained at level 95.
Npc m 3040038000 01.jpg
Niyon Label Type Special.png
Label Race Harvin.png
8.5

-

Npc m 3040111000 01.jpg
Orchid Label Type Special.png
Label Race Unknown.png
9.5

-

Npc m 3040050000 01.jpg
Percival Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Debuffer
  • One of the only characters that can inflict the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    debuff which makes bosses easier.
  • Easy to play; high damage output is obtainable even for beginners.
  • Narrow utility, but his damage output is reason enough to use him regardless.
Npc m 3040090000 01.jpg
Percival Label Type Balance.png
Label Race Human.png
8.5

-

Npc m 3040047000 01.jpg
Petra Label Type Balance.png
Label Race Human.png
8.5
  • Role: Support
  • Excellent support due to her skill that applies
    Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    ,
    Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    ,
    Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    , and
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
  • Can cast a
    Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    on any ally; fantastic for enmity grids, or for characters like Seofon.
  • Has a small passive refresh for all allies.
  • Usable even on teams of other main wheel elements due to her buffs covering those elements.
Npc m 3040059000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
9.0

-

Npc m 3040109000 01.jpg
Razia Label Type Defense.png
Label Race Draph.png
9.0

Role: Attacker/Defender

  • Protects allies with
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and innate increased Hostility.
  • Works very well with Ayer for Tezcatlipoca teamcomps.
  • Has a very strong nuke, capping out at 2.7m damage.
  • Requires actually being hit for her skillset to work.
  • Good firepower when you need some defense on the team.
Npc m 3040098000 01.jpg
Romeo Label Type Balance.png
Label Race Human.png
9.0
  • Role: Attacker/Defender
  • Massive 1-turn burst damage potential and overall attack power.
  • Potent
    Status WaterResDown.pngWater DEF LoweredDEF is lowered for water DMG
    .
  • Playstyle requires micromanaging
    Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks. Poor stack management heavily penalizes Romeo's stats.
  • His
    Status Fire Cut 80.png80% Fire CutFire DMG is cut

    Fire Damage Cut.
    party buff is very strong, but requires consuming
    Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks.
  • Difficult to play as a defensive character and is better suited as an offensive damage dealer.
Npc m 3040087000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
9.0

-

Npc m 3040026000 01.jpg
Rosetta Label Type Heal.png
Label Race Primal.png
8.5
  • Role: Attacker/Support/Debuffer
  • Group heal and clarity, valuable in Dark which has few healers.
  • Can provide dispel for Luminiera Omega.
  • Usually not needed since most fights don't require much healing. Heal lands before clarity which is bad for Celeste Omega.
Npc m 3040068000 01.jpg
Rosetta Label Type Special.png
Label Race Primal.png
9.5

-

Npc m 3040041000 01.jpg
Sara Label Type Defense.png
Label Race Human.png
9.5
  • Role: Tank/Defender
  • Granblue Fantasy's pinnacle tank character; all other defensive characters are compared to Sara.
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and her 1000%
    Status DefenseUp.pngDEF UpDEF is boosted
    buff counters enemy single-target charge attacks, even Wind attacks.
  • Has 50% Damage Cut, which can completely shut down attacks when paired with the appropriate MLB Carbuncle.
  • Short cooldowns on her skillset allow her abilities to be up for most (if not all) enemy charge attacks.
  • Low damage output unless she gets very low on health.
Npc m 3040008000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
7.5
  • Role: Support
  • Provides 30% Damage Cut against Dark, combining with Phalanx III to survive any Dark attack.
  • Can inflict Break Lock, but being inferior to Hawkeye's version turns it into a last resort in HL raids.
  • Will retire permanently once the player amasses enough Onyx Carbuncle square.jpg Onyx Carbuncle and Athena square.jpg Athena.
Npc m 3040048000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
7.0
  • Role: Attacker/Support/Debuffer
  • Has the very rare ability to remove all enemy buffs and debuffs. Can be extremely dangerous.
  • With the proper buffs, debuffs, and other support he can deal extraordinary damage.
  • Can reduce his own hp to utilise Enmity.
  • Hard to fit on a team.
  • May be useful for Luminiera (Impossible) but is in no way essential.
Npc m 3040122000 01.jpg
Scathacha Label Type Attack.png
Label Race Erune.png
9.0

-

Npc m 3040036000 01.jpg
Seofon Label Type Attack.png
Label Race Human.png
9.5

-

Npc m 3040035000 01.jpg
Seox Label Type Attack.png
Label Race Erune.png
9.5
  • Role: Attacker
  • Innate 100% Double Attack rate.
  • Up to a 5.68x multiplier in
    Status AttackUp.pngATK UpAttack is boosted
    self-buffs as long as he doesn't get hit, stacks with other buffs.
  • Stellar damage for all fights where attacks usually miss or you can protect him.
  • The reason you got a Dagger of Bahamut Coda square.jpg Bahamut Dagger Coda for Dark.
Npc m 3040013000 01.jpg
Seruel Label Type Attack.png
Label Race Erune.png
8.5
  • Role: Attack/Support
  • Only source of
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it resists at least 1 debuff.
    in Light.
  • High multiattack potential, including nigh-guaranteed doubles after casting veil.
  • Underwhelming damage output due to poor nukes and no Attack buffs until buying his EMP passive.
Npc m 3040025000 01.jpg
Siegfried Label Type Special.png
Label Race Human.png
9.0
  • Role: Attacker
  • Before his 5★ uncap, he hits hard but is squishy and has little utility.
  • Becomes very bulky with the level 100 upgrade to his unique Manigance buff.
  • Gains his team utility at 90 when his Water Resist buff applies to the entire team.
  • Doesn't hit as hard as Earth's top attackers, but can withstand hits they may not be able to.
Npc m 3040049000 01.jpg
Silva Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker
  • Pure attacker; is able to hit up to ~2.5 million Charge Attack damage in combination with her
    Status Defiance.pngC.A. DMG BoostedCharge attack DMG is boosted
    and
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    abilities. Character EMP can bump this to nearly 3 million.
  • Easy character to play and manage.
  • Excellent as a sub member after a main party member has been KO'd with her 100% charge bar ability.
  • Overly reliant on charge attacks and no multi-attack self-buffs.
  • 5★ upgrades makes her competitive with other top-tier Water attackers.
Npc m 3040044000 01.jpg
Societte Label Type Special.png
Label Race Erune.png
9.0
  • Role: Debuffer/Healer
  • Good early on with her
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and Miserable Mist-like ability while you're getting the Dark Fencer class.
  • Opening Dance: KaguraHeal one ally up to 2000 HP. Grants
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    and 10%
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 3 turns
    .
    is low cooldown, high single target HP heal and giving them
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10
    Duration: 3
    .
  • Her Charge Attack causes
    Opening Dance: KaguraHeal one ally up to 2000 HP. Grants
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    and 10%
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 3 turns
    .
    to apply to the whole party.
  • Abilities overlap with the Dark Fencer class; she also doesn't have the debuff success rate of a Dark Fencer on her abilities.
  • Her Extended Mastery can improve her success rate and healing.
Npc m 3040095000 01.jpg
Societte Label Type Defense.png
Label Race Erune.png
9.0

-

Npc m 3040024000 01.jpg
Sophia Label Type Heal.png
Label Race Human.png
9.0
  • Role: Healer
  • Archetypal RPG healer; she heals, removes debuffs, and revives allies.
  • Lacks any team damage contribution outside of her normal attacks and Charge Attack.
  • She's more useful in the back line since she can revive front line allies after they're KO'd.
  • Very useful character for HL content.
Npc m 3040115000 01.jpg
Sturm Label Type Attack.png
Label Race Draph.png
9.5

-

Npc m 3040032000 01.jpg
Threo Label Type Attack.png
Label Race Draph.png
9.0

-

Npc m 3040039000 01.jpg
Tien Label Type Balance.png
Label Race Erune.png
9.5
  • Role: Attacker/Support
  • Guaranteed 3 stacks of
    Status Bounty.pngBountyItem drop rate is boosted
    with her skill; can apply
    Status Treasure9.pngBounty lvl 9Item drop rate is boosted
    by herself.
  • Excellent Break assassin.
  • Great back line party member since her support skill increases item drop rate.
  • Her 100%
    Status Bounty.pngBountyItem drop rate is boosted
    success rate only affects herself.
  • Mediocre damage outside break.
Npc m 3040031000 01.jpg
Tweyen Label Type Balance.png
Label Race Human.png
9.5

-

Npc m 3040117000 01.jpg
Vane Label Type Defense.png
Label Race Human.png
8.5

-

Npc m 3040057000 01.jpg
Vania Label Type Special.png
Label Race Unknown.png
9.5
  • Role: Attacker/Support/Debuffer
  • Great utility character; dispel,
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    , and
    Status Charm.pngCharmedAttacks are slightly limited
    all in one.
  • Her charge bar generation for the whole party is valuable for Dark element parties.
  • Her Charge Attack deals 50% bonus damage on charmed enemies.
  • Excellent in boss fights such as Luminiera Omega.
  • Unknown race lets her benefit from any Bahamut Weapon.
  • Her emphasis on utility means she's less useful when she can't land her debuffs.
Npc m 3040029000 01.jpg
Vaseraga Label Type Attack.png
Label Race Draph.png
9.0
  • Role: Attacker
  • Highest natural ATK stat in the game at Lvl 100.
  • High damage to foes in Overdrive.
  • Self-buff and charge bar boost are useful.
  • Mediocre when compared to other Dark attackers.
Npc m 3040094000 01.jpg
Veight Label Type Attack.png
Label Race Unknown.png
8.5
  • Role: Attacker/Support
  • Has exceptional attack power and high dodge rate while awakened.
  • Must consider team organisation, enemy composition, and rely on luck to remain awakened.
  • Losing awakened is quite bad.
Npc m 3040043000 01.jpg
Vira Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Support/Debuffer
  • Guaranteed
    Status TripleUp.pngTA UpTriple attack rate is boosted
    along with
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it resists at least 1 debuff.
    .
  • Can provide 15%
    Status AttackDown.pngATK DownATK is lowered
    /
    Status DefenseDown.pngDEF DownDEF is lowered
    (single) and heal herself.
  • Overall usefulness improves with her final uncap.
  • Almost a requirement for some higher difficulty encounters.
Npc m 3040053000 01.jpg
Vira Label Type Special.png
Label Race Human.png
9.0
  • Role: Support
  • Dispel and Angelic Voice II-tier
    Status Charm.pngCharmedAttacks are slightly limited
    all in one button.
  • One of the few Earth units with a party heal.
  • Sabre affinity goes well with Omega grids.
  • Her massive burst requires waiting three turns with lesser damage.
  • If you need to Dispel often it may be better to bring Dispel on your Main Character instead.
Yggdrasil iconA.jpg
Yggdrasil Label Type Special.png
Label Race Primal.png
9.0

-

Npc m 3040088000 01.jpg
Yngwie Label Type Defense.png
Label Race Human.png
9.0
  • Role: Defender/Attacker
  • Synergizes with
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status TripleUp.pngTA UpTriple attack rate is boosted
    buffs as well as other buffs, as it applies to his free attack ability.
  • Pairs well with Izmir, who wants to stack her Status Icy Blade5.pngIcy Blades. Tough Guy mode can draw away hits from her.
  • Hits hard in Tough Guy mode in conjunction with his
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    ability.
  • His unique ability set and Tough Guy mode consuming increasingly more charge bar can be difficult to manage for new players.
Npc m 3040064000 01.jpg
Yodarha Label Type Attack.png
Label Race Harvin.png
9.0
  • Role: Attacker
  • Can deal 999,999 damage at Lvl 1 at the cost of being a glass cannon.
  • The King of early game; trivializes early game grinding and story quests.
  • Low shroud count and defense penalty with no shrouds makes him difficult to keep alive in prolonged battles.
  • A solid character choice for new players buying a Beginner's Draw Set.
Npc m 3040006000 01.jpg
Yuel Label Type Balance.png
Label Race Erune.png
9.5
  • Role: Attacker/Buffer/Healer
  • Due to her utility, Yuel fits into almost all Fire party compositions.
  • Excellent damage output for a healer; increases overall party damage with buffs.
  • Needs to be Lvl 100 to unlock her full potential.
Npc m 3040105000 01.jpg
Yuisis Label Type Balance.png
Label Race Erune.png
9.0
  • Role:Attacker/Defender
  • Her kit seems complex, but is quite easy to learn and manage even for beginners.
  • Very high burst damage with her Charge Attack when given time to set up.
  • Good defensive utility versus single-target enemy attacks.
  • Competes with Gawain for a Wind defender party spot.
Npc m 3040075000 01.jpg
Zahlhamelina Label Type Special.png
Label Race Harvin.png
9.0
  • Role: Attacker/Buffer
  • High risk, high reward character; she's fragile, but significantly increases party damage the lower her HP is.
  • Excellent support character with both offensive and defensive party buffs.
  • Flare is powerful and risky in raid battles, but you can learn when it's appropriate to use.
Npc m 3040028000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker
  • High damage output against enemies in Break mode. (a.k.a. Break assassin)
  • Outside of Break mode, her damage is mediocre.
  • Overall kit is quite lacking.
Npc m 3040112000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
9.0

-

Npc m 3040056000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
8.5

-

Npc m 3040078000 01.jpg
Zooey Label Type Balance.png
Label Race Primal.png
8.5

-

Npc m 3040092000 01.jpg
Zooey Label Type Special.png
Label Race Primal.png
10
  • Role: Attacker/Support/Debuffer
  • Conjunction allows maximum use of Enmity which Dark has good access to. It's so good it's useful for other elements.
  • Decent attack along with her stellar support.
  • Absolutely terrifying in shorter fights and even some longer fights where it's safe to stay below 4k hp.
  • Of limited use to beginners. Strong in the mid and late game with Enmity gear, but her true potential requires insane gear.