Harvin Character Tier List

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Source[edit]

All ratings in this page are taken verbatimExactly the same without modification from the Icon Gamewith.png Gamewith tier list

This page simply shows the ratings in table format, and adds short summary of the character abilities.

Other notable tier lists[edit]

Includes a ★ ranking for how easy a character is to use for beginners. More stars means they're simple to use off-the-bat, while less stars means the character either has a learning curve or require more investment to reach full potential.

Reading the tier list[edit]

The following sections are general guidelines on how to interpret the tier list.

Important points[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals have their own rating system separate from other characters.
  • Arcarum Evokers currently do not have any rating due to the heavily time-gated nature of their recruitment process.
  • At the end of the day a tier list is just a tool to help you find useful characters.

Please see this page for further notes

Role meanings[edit]

Roles describe what a character is generally good at.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Rating range for each rarity[edit]

SSR Characters[edit]

SSR characters are always scored between 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit]

SR characters are always scored between 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit]

R characters are always scored from 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit]

All Character Tier ListThe EternalsArcarum EvokersSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingFireWaterEarthWindLightDarkAny
9.5 CharlottaCharlotta
9.4 - 9.0 Yodarha
ArulumayaCharlotta
ArulumayaMahira Melissabelle Lunalu
8.5Zahlhamelina Lilele Sevilbarra Melissabelle Marquiares
8.0 SevilbarraVermeil ArulumayaSkull
7.5 Charlotta MahiraMimlemel and Pun-Kin CharlottaMimlemel and Stumpeye Bridgette and Cordelia
7.0 Sahli LaoSuframareUlamnuran Mimlemel Philosophia
6.5 LileleMilleore Skull Robertina
6.0 LunaluLunalu
5.5 Bridgette Balurga Vermeil
5.0Drusilla Suframare Philosophia Ludmila
4.5 Alistair Norcel
4.0Elmelaura Yodarha Leonora
IconNameTypeRatingRemarks
Npc m 3020053000 01.jpg
Alistair Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5
Npc m 3040030000 01.jpg
Anre Label Type Defense.png
Label Race Harvin.png
Label Weapon Spear.png
Npc m 3040019000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.0
  • Role: Attacker/Support/Debuffer
  • Provides Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status AttackDown.png ATK DownATK is lowered
    , Status AttackUp.png Skill DMG UpSkill DMG is boosted
    , Status WaterAtkDown.png Water ATK DownWater ATK is lowered
    , Status Skill DMG Cap Up.png Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
    , and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Gaze into Crystal Ball can be underwhelming if Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    is not chosen.
  • End Gaze can be reused after CA. Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    has increased probability when End Gaze is used during this period.
  • Needs to be 5★ uncapped to get most of her damage and utility.
Npc m 3040104000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Strongest Status WaterResDown.png Water DEF DownDEF is lowered for water DMG
    given by a party member at 25%.
  • Can provide great party buffs such as Status DoubleUp.png DA UpDouble attack rate is boosted
    , Status TripleUp.png TA UpTriple attack rate is boosted
    , and Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
Npc m 3030249000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • Can inflict the rare Status LightAtkDown.png15% Light ATK DownLight ATK is lowered

    Strength: 15%
    Base Accuracy: 90%
    Duration: 180 seconds
    debuff.
  • Buffs allies attack depending on how high her HP are.
  • Doesn't synergize well with the usually Enmity centered Dark teams.
  • Rating may rise to 8.5 if Stamina oriented builds become available to Dark.
Npc m 3020055000 01.jpg
Balurga Label Type Attack.png
Label Race Harvin.png
Label Weapon Melee.png
5.5
  • Role: Attacker
  • Overdrive Assassin and a good attack stat to go with it
Npc m 3020048000 01.jpg
Bridgette Label Type Special.png
Label Race Harvin.png
Label Weapon Sabre.png
5.5
  • Role: Support
  • Can apply Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    to two allies simultaneously.
Npc m 3030269000 01.jpg
Bridgette and Cordelia Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png Label Weapon Spear.png
7.5
  • Role: Attacker/Support
Npc m 3040010000 01.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
9.0
  • Role: Defender/Attacker/Debuffer
  • Solid defensive character; party Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    is potent with a fairly short cooldown.
  • Her Blue Moon200%-300% Water damage to a foe and inflict Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Base Accuracy: 80%
    Stacking: Single
    (Damage cap: ~440,000).
    At level 55:
    Damage increased to 250%-350%.
    At level 90:
    Damage increased to 350%-450%. Debuff success rate on Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Base Accuracy: 100%
    Stacking: Single
    increased to 100%.
    was recently buffed, giving her greater accuracy once she reaches level 90.
  • Her extra damage on Charge Attack is now more potent with her recent buff.
  • A good early-game character for Water teams.
Npc m 3030192000 01.jpg
Charlotta Label Type Defense.png
Label Race Harvin.png
Label Weapon Sabre.png
7.5
  • Role: Defender/Support
  • Provides party-wide DMG Cut, which is scarce among Wind characters.
  • Support skill is counterintuitive with her Status Repel.pngUnchallengedNext DMG received will be ineffective
    self-buff.
  • Outclassed by Gawain, but still a great character for newer Wind players working towards soloing Omega bosses.
Npc m 3040020000 01.jpg
Charlotta Label Type Heal.png
Label Race Harvin.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Support/Debuffer
  • Can generate Green Potions, useful in longer battles.
  • Provides a good 20% Status AttackDown.png ATK DownATK is lowered
    .
Npc m 3040194000 01.jpg
Charlotta Label Type Attack.png
Label Race Harvin.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Debuffer
  • Can lower dark attacks and inflict a local Accuracy Lowered
  • Incredibly high MA and CA damage with her Holy Knight stacks
  • Can survive powerful attacks thanks to a 2-turn Unchallenged buff
  • Can refill Holy Knight stacks with her 3rd skill.
  • Overall a very offensive unit that deals incredibly high damage. Take care not lose her Holy Knight stacks for maximum power.
Npc m 3030198000 01.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Defender/Debuffer
  • Provides a party-wide Status Fire Cut 40.png40% Fire CutFire DMG is cut 40%

    Fire Damage Cut.
    , but it has a long cooldown.
  • Inflicts Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG

    Strength: 15%
    , but with low success rate.
  • Good damage output during Overdrive.
Npc m 3020063000 01.jpg
Drusilla Label Type Special.png
Label Race Harvin.png
Label Weapon Dagger.png
5.0
  • Role: Rupies Spender
  • Can't attack.
  • Uses your Rupies to randomly buff all allies.
Npc m 3020025000 01.jpg
Elmelaura Label Type Special.png
Label Race Harvin.png
Label Weapon Axe.png
4.0
Npc m 3040163000 01.jpg
Estarriola Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
Npc m 3040034000 01.jpg
Fif Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
Npc m 3040168000 01.jpg
Haaselia Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png Label Weapon Melee.png
Npc m 3040166000 01.jpg
Katzelia Label Type Defense.png
Label Race Harvin.png
Label Weapon Harp.png
Npc m 3020026000 01.jpg
Leonora Label Type Balance.png
Label Race Harvin.png
Label Weapon Dagger.png
4.0
  • Role: Attacker
  • Skill and increased auto-attacks offer standard offensive capabilities.
Npc m 3040066000 01.jpg
Lilele Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
8.5
  • Role: Support/Healer
  • Lilele's buffs are unique, thus it stacks with all other buffs.
  • Increased effectiveness for male party members means choosing male characters for optimal utility.
  • Her Charge Attack's Status Charm.pngCharmedAttacks are slightly limited
    debuff has poor accuracy.
Npc m 3030247000 01.jpg
Lilele Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
6.5
  • Role: Buffer
  • ATK, DEF, and Charge bar boosts with high uptime that improve when allies have Status Maniac.pngManiacBecomes a Lilele-maniac (Recovery cap is boosted / Can't be removed)
    .
  • Status Maniac.pngManiacBecomes a Lilele-maniac (Recovery cap is boosted / Can't be removed)
    lasts forever, but can only be given to one ally at a time, with a 5 turn cooldown.
  • Good for longer fights, when you can give every ally Status Maniac.pngManiacBecomes a Lilele-maniac (Recovery cap is boosted / Can't be removed)
    .
  • Charge attack can heal for up to 2000 health.
Npc m 3030185000 01.jpg
Ludmila Label Type Attack.png
Label Race Harvin.png
Label Weapon Gun.png
5.0
  • Role: Attacker/Debuffer
  • Her Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    stacks with Miserable Mist.
  • Can reach high damage output for normal attacks thanks to her support skill and Status CriticalUp.png Critical Hit Rate UpDMG is slightly boosted for critical hits
    ...
  • ...if she won't miss.
  • Can increase normal attacks' hit accuracy with her skill but not without downtime.
  • Random effect of Charge Attack can debuff her or even hurt other allies.
  • Difficult to manage and hard to fit into any party.
Npc m 3020050000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Facsimile causes Lunalu to repeat the next skill your team casts (although it can fail).
  • 20% self Attack buff helps make up for R-level stats
Npc m 3040172000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.1
  • Role: Mimic/Support
  • Her Facsimile has a 100% success rate on copiable skills.
  • Provides party-wide Hype and multi attack buffs at the cost of reduced max HP.
  • Party-wide ATK/DEF buff the lower her max HP goes.
  • Her Charge Attack does no damage, but she makes up for it by strengthening everyone else's.
  • Not effective in longer battles because of the aforementioned max HP hits.
Npc m 3020061000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Instead of a self-buff, she can decrease the failure rate of Facsimile (at the cost of a self-Burn)
  • Otherwise, she's the same as her original version.
Npc m 3040107000 01.jpg
Mahira Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
9.0
  • Role: Support/Debuffer
  • Inflicts a single-sided Status DefenseDown.png15% DEF DownDEF is lowered

    Strength: 15%
    and Status EarthResDown.png20% Earth DEF DownDEF is lowered for earth DMG

    Strength: 20%
  • Provides Status Bonus Damage.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks

    Strength: 20%
    on a 3/7-turn uptime
  • Spirit Drums' buffs aren't extremely strong, but are easy to maintain at full strength
Npc m 3030229000 01.jpg
Mahira Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
7.5
Npc m 3040108000 01.jpg
Marquiares Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.5
  • Role: Attacker/Support
  • Can restore and maintain party HP via passive, Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • Powerful charge attack damage via passive
  • Potential 3.5 million damage charge attack via first skill
  • Useful mix of healing and offensive abilities
Npc m 3040102000 01.jpg
Melissabelle Label Type Attack.png
Label Race Harvin.png
Label Weapon Sabre.png
9.0
  • Role: Attacker
  • Her skills require a few casts (five for Right Hairsaber and four for Left Hairsaber) to reach maximum damage output.
  • With her Charge Attack lowering her skill cooldowns by 2 turns and a passive that has a chance to lower them another turn, it is possible for her skills to reach the hit cap much earlier than normal.
  • Her first skill fills her charge bar but is on a very long cooldown and costs 20% of her maximum HP. Without a way to keep her from taking damage, it may do more harm than good to use it.
  • Relatively low damage output that gets outshined by other Wind attackers.
Npc m 3040207000 01.jpg
Melissabelle Label Type Defense.png
Label Race Harvin.png
Label Weapon Sabre.png Label Weapon Axe.png
8.5
Npc m 3030064000 01.jpg
Milleore Label Type Balance.png
Label Race Harvin.png
Label Weapon Bow.png
6.5
  • Role: Attacker/Debuffer
  • High up-time debuffs.
  • Does more damage to enemies with debuffs.
Npc m 3030043000 01.jpg
Mimlemel Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
7.0
  • Role: Support
  • Status DoubleUp.png DA UpDouble attack rate is boosted
    with a 3/5 uptime for the whole party.
  • Mode Bar Cut and Status Lock.pngBreak Boosted (Time)Break mode time is extended
    .
Npc m 3030220000 01.jpg
Mimlemel and Pun-Kin Label Type Attack.png
Label Race Harvin.png
Label Weapon Harp.png Label Weapon Melee.png
7.5
Npc m 3030166000 01.jpg
Mimlemel and Stumpeye Label Type Attack.png
Label Race Harvin.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • High damage based around Status Burned.pngOverheatedHP is lowered on every turn
    stacks.
  • Managing damage from Status Burned.pngOverheatedHP is lowered on every turn
    is difficult.
Npc m 3040038000 01.jpg
Niyon Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
Npc m 3020033000 01.jpg
Norcel Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5
Npc m 3020039000 01.jpg
Philosophia Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
5.0

Role: Healer

  • One of the most straight-forward healers in the game.
  • Limited utility if healing is not necessary.
  • Respectable healing cap and decent cooldowns.
  • Cannot clear debuffs.
  • Extended Mastery Support skill gives a self DA/TA buff, her only offensive option.
Npc m 3030270000 01.jpg
Philosophia Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png Label Weapon Melee.png
7.0
Npc m 3030144000 01.jpg
Robertina Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
6.5
Npc m 3030076000 01.jpg
Sahli Lao Label Type Balance.png
Label Race Harvin.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Defender
  • Can absorb pressure through Dexterity and her Support Skill, but will take more damage when she gets hit.
  • Shapley requires some team synergy to work reliably.
Npc m 3030118000 01.jpg
Sevilbarra Label Type Attack.png
Label Race Harvin.png
Label Weapon Katana.png
8.5
Npc m 3030258000 01.jpg
Sevilbarra Label Type Attack.png
Label Race Harvin.png
Label Weapon Katana.png
8.0
Npc m 3030263000 01.jpg
Skull Label Type Attack.png
Label Race Harvin.png
Label Weapon Gun.png Label Weapon Melee.png
8.0
Npc m 3030112000 01.jpg
Skull Label Type Attack.png
Label Race Harvin.png
Label Weapon Gun.png
6.5
  • Role: Attacker
  • Crazy Blitz boosts damage to foes in overdrive, but will very likely die immediately afterwards.
Npc m 3020029000 01.jpg
Suframare Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
5.0
Npc m 3030091000 01.jpg
Suframare Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
7.0
Npc m 3030014000 01.jpg
Ulamnuran Label Type Special.png
Label Race Harvin.png
Label Weapon Spear.png
7.0
Npc m 3020054000 01.jpg
Vermeil Label Type Balance.png
Label Race Harvin.png
Label Weapon Dagger.png
5.5
  • Role: Attacker
  • Has no offensive skills, but his normal attacks deal high damage.
  • Requires babysitting to keep effective and alive, but...
  • Synergizes well with R and SR Light tanks (Cordelia, Naoise).
Npc m 3030183000 01.jpg
Vermeil Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
8.0
Npc m 3020030000 01.jpg
Yodarha Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png Label Weapon Katana.png
4.0
Npc m 3040064000 01.jpg
Yodarha Label Type Attack.png
Label Race Harvin.png
Label Weapon Sabre.png Label Weapon Katana.png
9.4
  • Role: Attacker
  • Can deal 999,999 damage at Lvl 1 at the cost of being a glass cannon.
  • The King of early game; trivializes early game grinding and story quests.
  • Low shroud count and defense penalty with no shrouds makes him difficult to keep alive in prolonged battles.
  • A solid character choice for new players buying a Beginner's Draw Set.
Npc m 3040075000 01.jpg
Zahlhamelina Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.5
  • Role: Attacker/Buffer
  • High risk, high reward character; she's fragile, but significantly increases party damage the lower her HP is.
  • Excellent support character with both offensive and defensive party buffs.
  • Status Flare.pngFlareATK is modified by number of turns passed

    Field effect
    is powerful and risky in raid battles, but you can learn when it's appropriate to use.