Heal Character Tier List

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Source[edit]

All ratings from Icon Gamewith.png Gamewith:

Other recommended tier lists[edit]

  • GBF Gaijins Tier List - Different priorities than GameWith. Tiers for general and advanced content. Longer character descriptions and gameplay advice. Last update at 19/5/2018. (Discontinued)
  • kamigame Tier List - Includes a ★ ranking for how easy a character is to use for beginners. More stars means they're simple to use off-the-bat, while less stars means the character either has a learning curve or require more investment to reach full potential.

Important notes[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals have their own rating system separate from other characters.
  • At the end of the day this is just a tool to help you find useful characters.

Please see this page for further notes

Role meanings[edit]

Roles describe what a character is generally good at.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Rating range for each rarity[edit]

SSR Characters[edit]

SSR characters score 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit]

SR characters score 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit]

R characters score 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit]

All Character Tier ListThe EternalsSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingFireWaterEarthWindLightDarkAny
9.5 Europa
9.0 Lily CagliostroDe La Fille Lennah
8.5 De La FilleDe La FilleSophia CagliostroRosetta
8.0 Aqours First-YearsJasmine Selfira
7.5 IoLily CharlottaErica FontaineSophia
7.0RosineTeena ErinMizuki Kawashima Jin Hazen CeylanJohann Cagliostro
6.5 Kanako Mimura Johann
5.0Rosine Suframare Philosophia
4.5 Petra
4.0 Jasmine
IconNameTypeRatingRemarks
Npc m 3040184000 01 101.jpg
Aqours First-Years Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Debuffer/Support
  • Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    in one skill.
  • Provides Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    on Charge Attack.
  • Healing is boosted when below 50% health.
  • Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 4 turns
    and a local Clarity.
  • EMP is active even on the backline.
Npc m 3040009000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Very powerful healing
  • Powerful damage and DA/TA buff at level 100
  • Can clear debuffs
  • Inflicts Status DefenseDown.pngDEF DownDEF is lowered
Npc m 3040120000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Support/Healer
  • Long Status Heal.pngRefreshHP is restored on every turn

    Strength: Refresh 10% maximum HP (Healing cap: 250/300 HP)
    Duration: 7 turns
    duration heals a large amount of HP over time.
  • Provides offensive support to the party through Status DarkAtkUp.png25% Dark ATK UpDark ATK is boosted

    Strength: 25%
    Duration: 7 turns
    , Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    , and Status CriticalUpDark.png50% / 40% Critical Hit Rate UpDMG is slightly boosted for critical hits

    Strength: 50% chance of dealing 40% more damage.
    Duration: 3 turns
    .
  • Healing ability is good for beginners or challenging content, but may be undesirable for Enmity grids.
Npc m 3030189000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Dark-element healers are scarce and Cagliostro is one of them.
  • Has both party heal and debuff removal which is great for new Dark players.
  • Very long skill cooldowns limit her usefulness beyond early-game.
Npc m 3030074000 01.jpg
Ceylan Label Type Heal.png
Label Race Erune.png
Label Weapon Staff.png
7.0
Npc m 3040020000 01.jpg
Charlotta Label Type Heal.png
Label Race Harvin.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support/Debuffer
  • Can generate Green Potions, useful in longer battles.
  • Provides a good 20% Status AttackDown.pngATK DownATK is lowered
    .
  • Hard to fit in a party as her usefulness is limited.
Npc m 3040004000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Support
Npc m 3040113000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Healer/Support
  • Has an amazing amount of healing.
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    & Status Repel.pngRepelTaking less DMG and reflects attacks

    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    makes her an effective defensive support character.
  • Provides decent buffs, which is rare among Earth characters.
  • Her support skill randomly finds casino chips after battles.
Npc m 3040014000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
8.5
Npc m 3030131000 01.jpg
Erica Fontaine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
7.5
  • Role: Healer
  • Can potentially revive an ally... provided she's in her mech.
  • Tons of healing: can heal up to 2250 HP with her Charge Attack + 1000 HP from a skill.
  • Does not get bonus stats in mech, but does get increased hostility.
  • Does not contribute to Chain Bursts.
Npc m 3030164000 01.jpg
Erin Label Type Heal.png
Label Race Unknown.png
Label Weapon Staff.png
7.0
  • Role: Support/Healer
  • Healing, Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , and Crystal Wall provide solid defensive utility.
  • EMP improves the healing of all allies.
Npc m 3040190000 01.jpg
Europa Label Type Heal.png
Label Race Primal.png
Label Weapon Staff.png
9.5
  • Role: Healer/Attacker
  • 2,000 heal that also removes 1 debuff.
  • Can gain up to 50% unique ATK boost and double her healing power with Status Fountain Lotus 1.pngFountain LotusATK and healing specs are boosted (Max: 5 / Can't be removed)
    .
  • Greatly boosts entire party's TA rate with her Charge Attack's buff.
  • Psuedo-Phalanx that lasts until attacked.
  • Increases strength of any Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    by 30%. She can't give it herself though.
  • Her 3rd skill gives her 1-turn guaranteed TA aside from Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    , making it easier to accumulate Status Fountain Lotus 1.pngFountain LotusATK and healing specs are boosted (Max: 5 / Can't be removed)
    stacks.
Npc m 3040034000 01.jpg
Fif Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
Npc m 3030066000 01.jpg
Hazen Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Melee.png
7.0
  • Role: Defender
  • Unusual either-or play style centered around Pity.
  • Anti-synergy between using Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    defensively versus enabling offensive versions of skills.
Npc m 3030006000 01.jpg
Io Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Attacker/Support/Healer
  • Given to you early on in the story.
  • Clear and Heal II provide decent protection in the early game.
  • By the time you've progressed far enough in the story to uncap her, you will have better options.
Npc m 3020012000 01.jpg
Jasmine Label Type Heal.png
Label Race Human.png
Label Weapon Spear.png
4.0
Npc m 3030102000 01.jpg
Jasmine Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Healer
  • Status Veil.png100% Debuff Res. UpDebuff resistance is boosted

    Strength: 100%
    Duration: 3 turns
  • Growth Potion can boost the healing of other characters.
  • Green Potions provide extra healing, but are unreliable.
Npc m 3030178000 01.jpg
Jin Label Type Heal.png
Label Race Human.png
Label Weapon Katana.png
7.0
Npc m 3030140000 01.jpg
Johann Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
Npc m 3030050000 01.jpg
Johann Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Healer/Support
  • Very simple healer kit; one of the oldest designed event characters in the game.
  • Difficult to sustain a whole party with his single-target heal in longer battles.
  • Brand new players may appreciate a free Light healer, but his mediocrity makes him easily replaceable.
Npc m 3030089000 01.jpg
Kanako Mimura Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
6.5
Npc m 3040021000 01.jpg
Lennah Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Healer/Support
  • High healing with Extended Mastery Perks.
  • Clarity on a very short 3-turn cooldown.
  • Hard to fit into the party if healing/clear isn't needed.
Npc m 3040007000 01.jpg
Lily Label Type Heal.png
Label Race Unknown.png
Label Weapon Staff.png
9.0
Npc m 3030165000 01.jpg
Lily Label Type Heal.png
Label Race Unknown.png
Label Weapon Staff.png
7.5
Npc m 3030069000 01.jpg
Mizuki Kawashima Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
Npc m 3020011000 01.jpg
Petra Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
4.5
Npc m 3020039000 01.jpg
Philosophia Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
5.0

Role: Healer

  • One of the most straight-forward healers in the game.
  • Limited utility if healing is not necessary.
  • Respectable healing cap and decent cooldowns.
  • Cannot clear debuffs.
  • Extended Mastery Support skill gives a self DA/TA buff, her only offensive option.
Npc m 3040026000 01.jpg
Rosetta Label Type Heal.png
Label Race Primal.png
Label Weapon Dagger.png
8.5
  • Role: Attacker/Support/Debuffer
  • Group heal and clarity, valuable in Dark which has few healers.
  • Can provide dispel for Luminiera Omega.
  • Usually not needed since most fights don't require much healing. Heal lands before clarity which is bad for Celeste Omega.
Npc m 3020057000 01.jpg
Rosine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
5.0
  • Role: Healer
  • Produce Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    every turn. Charge attack grants three Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    (Max: 10).
  • Heal 300 HP to an ally for 1 Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    with no cooldown.
  • Use all Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    to inflict Status Charm.pngCharmedAttacks are slightly limited
    on a foe.
Npc m 3030256000 01.jpg
Rosine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
7.0
  • Role: Support/Healer
  • Healing, Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Duration: 3 turns
    , and ClarityRemove 1 debuff from all parties. type effect all in one skill.
  • Snack It Up has no cooldown.
  • Requires Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    to use her skills, which conflicts with her Support Skill.
  • Can inflict Status Charm.pngCharmedAttacks are slightly limited
    at the cost of all Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    stacks.
Npc m 3030026000 01.jpg
Selfira Label Type Heal.png
Label Race Erune.png
Label Weapon Harp.png
8.0
Npc m 3040024000 01.jpg
Sophia Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Healer
  • Archetypal RPG healer; she heals, removes debuffs, and revives allies.
  • Lacks any team damage contribution outside of her normal attacks and Charge Attack.
  • She's more useful in the back line since she can revive front line allies after they're KO'd.
  • Very useful character for HL content.
Npc m 3030225000 01.jpg
Sophia Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.5
Npc m 3020029000 01.jpg
Suframare Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
5.0
Npc m 3030034000 01.jpg
Teena Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Her heal is very strong for a SR and it can clear one debuff.
  • Party wide Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted

    Strength: 15%
    .
  • Can inflict Status Burned.pngBurnedHP is lowered on every turn
    and Status Blind.pngBlindedAttacks have a slight chance to miss
    but at low strength.
  • Works best with allies that gain bonus effects off her status (Lucius, Mio Honda, True Infernal Flamescythe square.jpg True Infernal Flamescythe).