Dark Character Tier List

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Source[edit | edit source]

All ratings in this page are taken verbatimExactly the same without modification from the Icon Gamewith.png Gamewith tier list

This page simply shows the ratings in table format, and adds short summary of the character abilities.

Other notable tier lists[edit | edit source]

Includes a ★ ranking for how easy a character is to use for beginners. More stars means they're simple to use off-the-bat, while less stars means the character either has a learning curve or require more investment to reach full potential.

Reading the tier list[edit | edit source]

The following sections are general guidelines on how to interpret the tier list.

Important points[edit | edit source]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals have their own rating system separate from other characters.
  • Arcarum Evokers currently do not have any rating due to the heavily time-gated nature of their recruitment process.
  • At the end of the day a tier list is just a tool to help you find useful characters.

Please see this page for further notes

Role meanings[edit | edit source]

Roles describe what a character is generally good at.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Rating range for each rarity[edit | edit source]

SSR Characters[edit | edit source]

SSR characters are generally scored between 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit | edit source]

SR characters are generally scored between 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit | edit source]

R characters are generally scored from 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit | edit source]

All Character Tier ListThe EternalsArcarum EvokersSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingCharacters
10Zooey
9.5Black KnightClarisseFerryKoluluLady GreyOliviaOrchidVaniaWulf and Renie
9.4Narmaya
9.3AzazelJeanne d'Arc
9.2EustaceTanya
9.1BeatrixLunaluNicholas
9.0JokerKouRosettaVeightViraμ's Third-Years
8.5AnthuriaCagliostroCagliostroCerberusDanuaForteFreezieKarylLady GreyLelouch LamperougeMarquiaresSkullVaseragaZeta
8.0ArulumayaElize LutusFeatherKatalinaPredatorRichardSarunanShaoVaniaWillYou
7.5DanuaDelifordJamilMika JougasakiOliviaZaja
7.0CagliostroCassiusKoume ShirasakaLuciusRandallRanko KanzakiTanyaTanya
6.5LunaStanYuri LowellZehek
6.0AngeLunaluLunaluNarmayaVira
5.5Lowain
5.0LowainLudmila
4.5BakuraRitaTanyaZehek
4.0Will
IconNameTypeRatingRemarks
Npc m 3030042000 01.jpg
Ange Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.0
Npc m 3040228000 01.jpg
Anthuria Label Type Balance.png
Label Race Erune.png
Label Weapon Melee.png
8.5
Npc m 3030249000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • Can inflict the rare Status LightAtkDown.png15% Light ATK DownLight ATK is lowered
    Strength: 15%Base Accuracy: 90%Duration: 180 seconds
    debuff.
  • Buffs allies attack depending on how high her HP are.
  • Doesn't synergize well with the usually Enmity centered Dark teams.
  • Rating may rise to 8.5 if Stamina oriented builds become available to Dark.
Npc m 3040137000 01.jpg
Azazel Label Type Attack.png
Label Race Primal.png
Label Weapon Dagger.png Label Weapon Melee.png
9.3
  • Role: Attacker/Debuffer
  • Inflicts Status DarkResDown.pngDark DEF DownDEF is lowered for dark DMG
    and Status Blind.pngBlindedAttacks have a slight chance to miss
    .
  • Guaranteed critical against Status Poison.pngPoisonedHP is lowered on every turn
    foes and high C.A. DMG cap against foes that are both Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Damage drops significantly against foes that cannot be Status Blind.pngBlindedAttacks have a slight chance to miss
    or Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Potent 3-turn Status DarkAtkUp.png70% Dark ATK UpDark ATK is boosted
    Strength: 70%
    .
Npc m 3020066000 01.jpg
Bakura Label Type Balance.png
Label Race Draph.png
Label Weapon Harp.png
4.5
  • Role: Healer
  • Short cooldowns allow consistent team functionality.
  • Damage and Heal skills start fairly weak.
  • Spends Charge Bar quickly on skills; likely will not participate in Chain Bursts.
  • Benefits greatly from help with Charge Bar gain (DA/TA/Charge Bar Gain buffs).
Npc m 3040070000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.1
  • Role: Attacker/Debuffer
  • Easily reaches high damage output by lowering her own HP for Enmity grids and providing her own Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    buff.
  • Status Nayde Null.pngDelta ClockCharge attack DMG and charge attack DMG cap boosted (Max: 3 lvls)
    gives her strong Charge Attacks and can stack very quickly with external multiattack sources in addition to her own Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    .
  • Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Stacking: Single
    , Status LightAtkDown.png15% Light ATK DownLight ATK is lowered
    Strength: 15%Base Accuracy: 85%
    , and Status Repel.pngUnchallengedNext DMG received will be ineffective
    are helpful for playing safely at low HP, though she may have trouble surviving more difficult fights.
Npc m 3040082000 01.jpg
Black Knight Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
9.5
  • Role: Attacker/Debuffer
  • Great utility with Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    , Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , and dispel.
  • Self-heal combined with increased defenses helps long-term survivability, and increased hostility can draw attacks away from allies.
  • Perfect kit for Luminiera Omega.
Npc m 3040120000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Support/Healer
  • Long Status Heal.pngRefreshHP is restored on every turn
    Strength: Refresh 10% maximum HP (Healing cap: 250/300 HP)Duration: 7 turns
    duration heals a large amount of HP over time.
  • Provides offensive support to the party through Status DarkAtkUp.png25% Dark ATK UpDark ATK is boosted
    Strength: 25%Duration: 7 turns
    , Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Duration: 3 turns
    , and Status CriticalUpDark.png50% / 40% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 50% chance of dealing 40% more damage.Duration: 3 turns
    .
  • Healing ability is good for beginners or challenging content, but may be undesirable for Enmity grids.
Npc m 3030189000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Dark-element healers are scarce and Cagliostro is one of them.
  • Has both party heal and debuff removal which is great for new Dark players.
  • Very long skill cooldowns limit her usefulness beyond early-game.
Npc m 3040062000 01.jpg
Cagliostro Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Support/Debuffer
  • Party heal and removing debuffs may be useful in some situations.
  • Can inflict up to 30% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    .
  • Buffs and utility are generally outclassed by other characters.
Npc m 3030262000 01.jpg
Cassius Label Type Balance.png
Label Race Unknown.png
Label Weapon Melee.png Label Weapon Spear.png
7.0
Npc m 3040016000 01.jpg
Cerberus Label Type Special.png
Label Race Primal.png
Label Weapon Melee.png
8.5
  • Role: Attacker/Debuffer
  • Can reach 100% Triple Attack rate with her Support Skill combined with Status TripleUp.png50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    from her Charge Attack.
  • Can inflict up to 40% Status DebuffResDown.png Debuff Res. DownDebuff resistance is lowered
    and continually land Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Charm.pngCharmedAttacks are slightly limited
    .
  • Lacking in offensive capability but has consistent damage.
Npc m 3040206000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.5
  • Role: Attacker/Support
  • Passive party-wide ATK boost that strengthens with each turn.
  • Her third skill trivializes slimebusting.
  • Provides Status Veil.pngVeilDebuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    , Status Armored.png ArmoredChance of lowering DMG taken
    , and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 2214Duration: Indefinite
    in one package.
  • Skills and charge attack become highly potent past turn 10.
  • Not nearly as effective in short battles.
Npc m 3030017000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
7.5
Npc m 3040055000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.5
  • Role: Attacker/Support/Debuffer
  • Has her own Rain of Arrows III providing 25% Status AttackDown.png ATK DownATK is lowered
    (single) on all enemies.
  • ATK Down is on a short cool down in case of resists.
  • Hard to keep alive if you use her nuke.
Npc m 3030188000 01.jpg
Deliford Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5
Npc m 3030138000 01.jpg
Elize Lutus Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • One of the only Dark units with revive.
  • Plays multiple roles such as Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status DoubleUp.png DA UpDouble attack rate is boosted
    .
Npc m 3040198000 01.jpg
Eustace Label Type Attack.png
Label Race Erune.png
Label Weapon Gun.png Label Weapon Dagger.png
9.2
  • Role: Attacker/Support/Debuffer
  • Grants potent multiattack, bonus damage, and dodge buffs to himself and an ally with 100% uptime.
  • Can inflict up to 40% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    .
  • High damage potential through unique ATK buff, increased C.A. DMG, and increased C.A. DMG Cap granted by Status Loaded0.pngLoadedWeapon is loaded with lightning power
    stacks.
Npc m 3030254000 01.jpg
Feather Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0
Npc m 3040209000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
9.5
  • Role: Support/Debuffer
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%
    and Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%
    , stacking with Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all enemies.
    and capping both debuffs.
  • Provides offensive support through party-wide Status DarkAtkUp.png Dark ATK UpDark ATK is boosted
    , Status DoubleUp.png DA UpDouble attack rate is boosted
    , and bonus damage from Status Ghost Cage.pngGhost CageCage shatters when the foe uses a special attack (Plain DMG to all foes upon shattering) (Can't be removed)
    Local status effect
    .
  • Can greatly improve one ally's offensive power with Status Freigeist.pngFreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
    while also ensuring their survival.
  • Party-wide Status DoubleUp.png DA UpDouble attack rate is boosted
    , Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
    , and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    greatly increase charge bar generation.
  • Sustains the party's HP with a decent heal and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and can provide utility with a dispel.
Npc m 3040086000 01.jpg
Forte Label Type Attack.png
Label Race Draph.png
Label Weapon Spear.png
8.5
  • Role: Attacker/Support/Debuffer
  • Good firepower from skill damage and self-buffs, and increasing ATK from Support Skill allows her to excel in long fights.
  • Can support the party with Status DarkAtkUp.pngDark ATK UpDark ATK is boosted
    .
  • Decent capabilities but Dark has numerous stronger attackers.
Npc m 3040182000 01.jpg
Freezie Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
8.5
  • Role: Attacker
  • Useful for her Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    debuff and various buff in normal situation.
  • Gains a lot of power in Dark Mutation mode.
  • Can also be used to protect other allies.
  • Huge drawn back of preventing any action from other allies.
Jamil (Dark) iconA.jpg
Jamil Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
7.5
Npc m 3040080000 01.jpg
Jeanne d'Arc Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.3
  • Role: Attacker/Support/Debuffer
  • Can easily reach very high damage output in Enmity grids due to her passive Enmity and self-buffs.
  • Inflicts Status DefenseDown.png30% DEF DownDEF is lowered
    Strength: 30%Single-sided
    , stacking with Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all enemies.
    .
  • 5-turn Status Invulnerable.pngUndyingCan withstand lethal DMG (Leaves 1 HP)
    allows her to remain at low HP to maximize Enmity with no risks.
  • Very strong frontline choice.
Npc m 3040173000 01.jpg
Joker Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png Label Weapon Gun.png
9.0
  • Role: Attacker/Debuffer
  • Status Sukunda 3.pngSukundaDebuff resistance is lowered / Attacks and special attacks have a chance to miss
    can prevent boss special attacks
  • One of the only characters that can inflict Status Sleep 1.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Takes 50% more damage
    Local status effect
  • Good damage output with skills and charge attack
Npc m 3040216000 01.jpg
Karyl Label Type Attack.png
Label Race Unknown.png
Label Weapon Staff.png
8.5
  • Role: Attacker/Debuffer
  • High damage skill.
    • Activates twice if used after Charge Attack.
  • Can increase her skill damage cap by 45%.
  • Provides Status DarkDEFDownStack.pngDark DEF Down (Stackable)DEF is lowered for dark DMG (Stackable)
    , which stacks with Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all enemies.
    / Ability ArmorBreak.png Defense Breach100% elemental damage to one enemy and inflict Status DefenseDown.png20% DEF DownDEF is lowered
    Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single
    .
    and can cap DEF Down when combined with either.
  • Innate enmity from support skill, great in enmity-based grids such as these utilizing Celeste Claw Omega.
Npc m 3040118000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.0
  • Role: Attacker/Support
  • Defensive support through removing debuffs, Status Heal.pngRefreshHP is restored on every turn
    Strength: 400 HPDuration: 3 turns
    , and Status Dmg Cut 25.png25% DMG CutTaking 25% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    .
  • Decent damage output with Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    from 25px Not FoundNot Found.
  • Good for Vira's Support Skill.
  • Useful for surviving long fights. Rating rises to a 9.0 for beginners.
Npc m 3040222000 01.jpg
Kolulu Label Type Special.png
Label Race Human.png
Label Weapon Spear.png
9.5
  • Role: Defender/Debuffer
  • Can substitute all-ally attacks.
  • Can easily reach very high damage output in Enmity grids due to her passive Enmity.
  • Provides Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    and local Status Blind 3.pngBlindedAttacks have a slight chance to miss
    Local status effect
    .
Npc m 3040242000 01.jpg
Kou Label Type Heal.png
Label Race Erune.png
Label Weapon Katana.png Label Weapon Harp.png
9.0
Npc m 3030090000 01.jpg
Koume Shirasaka Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.0
Npc m 3040005000 01.jpg
Lady Grey Label Type Special.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Melee.png
8.5
  • Role: Debuffer
  • Provides some defensive utility with debuff resistance for all allies and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Inflicts Status DefenseDown.png30% DEF DownDEF is lowered
    Strength: 30%
    and Status DarkResDown.png10% Dark DEF DownDEF is lowered for dark DMG
    Strength: 10%
    , nearly reaching the DEF down cap by herself.
  • Useful kit for beginners, but easily replaced.
Npc m 3040189000 01.jpg
Lady Grey Label Type Special.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Melee.png
9.5
  • Role: Support/Debuffer
  • Improves party survivability with Status Drain.pngDrainDamage dealt is partially absorbed to HP
    and an indefinite and undispellable Status DefenseUp.png45% DEF UpDEF is boosted
    Strength: 45%
    to the party.
  • Can inflict up to 30% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    on all foes, stacking with single- and dual-sided debuffs.
  • Provides offensive support through Charge Attack's Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    buff, Status Bonus Damage.png Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    , and increased C.A. DMG/C.A. DMG Cap.
  • Indefinite Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    provides Status Bonus Damage.png Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    as long as it's active. Great for characters who can avoid taking damage.
Npc m 3040219000 01.jpg
Lelouch Lamperouge Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
8.5
  • Role: Support/Debuffer
  • Provides single-sided Status DefenseDown.png20% DEF DownDEF is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    and local Debuff Resistance Lowered.
  • Increases party's ATK the higher his HP is.
  • Can inflict Status Petrified 2.pngPetrifiedStops enemy's charge diamonds from filling.
    Base Accuracy: 100%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    , deal 500,000 plain damage to all foes, and grant allies Status Bonus Damage.png20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    all at once, after foe's special attack.
Npc m 3020031000 01.jpg
Lowain Label Type Attack.png
Label Race Erune.png
Label Weapon Dagger.png
5.5
  • Role: Attacker
  • Surprisingly strong buff with excellent uptime if the rest of the team is female.
Npc m 3020041000 01.jpg
Lowain Label Type Attack.png
Label Race Erune.png
Label Weapon Dagger.png
5.0
Npc m 3030033000 01.jpg
Lucius Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • One of very few characters that can inflict Status Death.pngLethal HitInstant death for the victim.
    .
  • All his skills have low damage cap, lowering his performance in more developed grids.
Npc m 3030185000 01.jpg
Ludmila Label Type Attack.png
Label Race Harvin.png
Label Weapon Gun.png
5.0
  • Role: Attacker/Debuffer
  • Her Status DefenseDown.png10% DEF DownDEF is lowered
    Strength: 10%
    stacks with Miserable Mist.
  • Can reach high damage output for normal attacks thanks to her support skill and Status CriticalUp.png Critical Hit Rate UpDMG is slightly boosted for critical hits
    ...
  • ...if she won't miss.
  • Can increase normal attacks' hit accuracy with her skill but not without downtime.
  • Random effect of Charge Attack can debuff her or even hurt other allies.
  • Difficult to manage and hard to fit into any party.
Npc m 3030180000 01.jpg
Luna Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Intentionally knocking out allies
  • Requires knocking out allies to use her skills.
  • Difficult kit to use in general situations.
  • Soul Conversion can act as a pseudo-Tactical Relocation, allowing for specialized setups without needing Nighthound.
  • Gimmick character, but not completely useless.
Npc m 3020050000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Facsimile causes Lunalu to repeat the next skill your team casts (although it can fail).
  • 20% self Attack buff helps make up for R-level stats
Npc m 3040172000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.1
  • Role: Mimic/Support
  • Her Facsimile has a 100% success rate on copiable skills.
  • Provides party-wide Hype and multi attack buffs at the cost of reduced max HP.
  • Party-wide ATK/DEF buff the lower her max HP goes.
  • Her Charge Attack does no damage, but she makes up for it by strengthening everyone else's.
  • Not effective in longer battles because of the aforementioned max HP hits.
Npc m 3020061000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Instead of a self-buff, she can decrease the failure rate of Facsimile (at the cost of a self-Burn)
  • Otherwise, she's the same as her original version.
Npc m 3040108000 01.jpg
Marquiares Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.5
  • Role: Attacker/Support
  • Can restore and maintain party HP via passive, Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • Powerful charge attack damage via passive
  • Potential 3.5 million damage charge attack via first skill
  • Useful mix of healing and offensive abilities
Npc m 3030051000 01.jpg
Mika Jougasaki Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
7.5
Npc m 3040063000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
9.4
  • Role: Attacker/Support/Debuffer
  • Very high damage output from Status Butterfly.pngButterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
    's bonus damage, Status Defiance.pngDefianceATK is boosted for foes in Overdrive
    , and Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    .
  • Fragile due to low HP and self-inflicted Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    , and skills may be complicated for beginners.
  • Dependent on external multiattack, though this is somewhat alleviated by gaining a 3-turn Status DoubleUp.pngGuaranteed DAGuaranteed Double Attack regardless of Double Attack Lowered debuffs
    at level 95.
  • With the right setup, she is one of the strongest Dark attackers.
Npc m 3030235000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
6.0
Npc m 3040156000 01.jpg
Nicholas Label Type Defense.png
Label Race Human.png
Label Weapon Katana.png
9.1
  • Role: Attacker/Defender
  • Status Dmg Cut 60.png60% DMG CutTaking 60% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and the substitute effect from Status Counter Strike.pngCounter StrikeFocused on foe's attacks and ready for a counter (Cannot deal attacks / Can't be removed)
    are rare defensive abilities in Dark.
  • Status Counter Strike.pngCounter StrikeFocused on foe's attacks and ready for a counter (Cannot deal attacks / Can't be removed)
    can nullify enemy one-ally attacks, including one-ally hits from charge attacks.
  • Increased hostility can draw attacks away from allies, and Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
    , high DEF, and self-healing help with survivability.
  • Difficult to fit in a party for fights that don't require defensive support.
Npc m 3040169000 01.jpg
Nier Label Type Special.png
Label Race Erune.png
Label Weapon Axe.png Label Weapon Dagger.png
Npc m 3040145000 01.jpg
Olivia Label Type Special.png
Label Race Primal.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Debuffer
  • Very high damage output from permanent bonus Dark damage, 10% Seraphic modifier against Light enemies, and high skill damage.
  • Combination of Status Twilight Terror 2.pngTwilight TerrorCharge diamonds don't fill up / Can't use special attacks
    Local status effect
    and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    can stall enemy charge attacks and HP triggers.
  • Fragile due to passive Light DEF reduction.
  • Long skill cooldowns limit her utility, but Status Twilight Terror 2.pngTwilight TerrorCharge diamonds don't fill up / Can't use special attacks
    Local status effect
    makes her very highly rated.
Npc m 3030246000 01.jpg
Olivia Label Type Balance.png
Label Race Primal.png
Label Weapon Sabre.png
7.5
Npc m 3040111000 01.jpg
Orchid Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
9.5
  • Role: Attacker
  • High damage output from ATK, multiattack, and critical hit rate buffs from Status Puppet Strings.pngPuppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
    without relying heavily on the grid.
  • Can support the party with a 2-turn Status DarkAtkUp.png50% Dark ATK UpDark ATK is boosted
    Strength: 50%Duration: 2 turns
    and Status Light Cut 70.png70% Light CutLight DMG is cut 70%
    Duration: 2 turnsLight Damage Cut.
    .
  • 1.2 million damage nuke.
Npc m 3030190000 01.jpg
Predator Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0
Npc m 3030234000 01.jpg
Randall Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0
Npc m 3030162000 01.jpg
Ranko Kanzaki Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Attacker/Debuffer
  • Can potentially fend off attacks with Status Blind.pngBlindedAttacks have a slight chance to miss
    or Status Charm.pngCharmedAttacks are slightly limited
    Only on Awoken mode.
    .
  • 2 sets of skill, become exceptional when Awoken mode reached.
  • Low base C.A. damage, but the bonus Fire and Water damage complements it.
    • Status Soul Guide.pngSoul GuideATK is boosted / Deals bonus fire and water DMG
      further increases the bonus damage.
  • Can fuel up enmity by her own, but doesn't have innate enmity support skill.
  • Rating rises with completed enmity grids.
Npc m 3030267000 01.jpg
Richard Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
8.0
  • Role: Attacker
  • Undispellable Status Chip Stack 1.pngChip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
    greatly increases his ATK, DEF, charge bar gain, and multiattack rate.
  • No damaging skills; relies on auto attacks and C.A. to do damage.
  • 1% boost to drop rate works even from backline.
  • Comparable against many SSR attackers.
Npc m 3030054000 01.jpg
Rita Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
4.5
Npc m 3040026000 01.jpg
Rosetta Label Type Heal.png
Label Race Primal.png
Label Weapon Dagger.png
9.0
  • Role: Attacker/Support/Debuffer
  • Group heal and clarity, valuable in Dark which has few healers.
  • Can provide dispel for Luminiera Omega.
  • Usually not needed since most fights don't require much healing. Heal lands before clarity which is bad for Celeste Omega.
Npc m 3040048000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.0
  • Role: Attacker/Support/Debuffer
  • Has the very rare ability to remove all enemy buffs along with all allies' buffs and debuffs.
  • Can be an effective Enmity-based attacker by gaining Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    from his Charge Attack and reducing his own HP.
  • With proper setup he can deal extraordinary damage with Ability Dark.png Sleepless Dream200% Dark damage to a foe. All allies gain Status Heal.pngRefreshHP is restored on every turn

    Strength: Up to 200 HP
    Duration: 3 turns
    . Sarunan self-inflicts Status SpellSacrifice.pngSpell SacrificeReceived DMG by number of Spell Sacrifices

    Duration: 1 turns
    debuff, dealing 1000 damage to himself for each stack of Status SpellSacrifice.pngSpell SacrificeSleepless Dream is boosted

    Duration: 3 turns
    buff (Max: 7000 damage).
    At level 55:
    Damage increased to 300%
    .
  • Difficult to use effectively.
Npc m 3040035000 01.jpg
Seox Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
Npc m 3030124000 01.jpg
Shao Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.0
Npc m 3030263000 01.jpg
Skull Label Type Attack.png
Label Race Harvin.png
Label Weapon Gun.png Label Weapon Melee.png
8.5
Npc m 3030129000 01.jpg
Stan Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
6.5
  • Role: Defender
  • Provides a three-turn Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    to a single ally.
  • Being hit improves the damage of his skills and Charge Attack.
  • Lacks defense buffs to help him survive while tanking.
Npc m 3020015000 01.jpg
Tanya Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.5
Npc m 3030167000 01.jpg
Tanya Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
7.0
Npc m 3040203000 01.jpg
Tanya Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
9.2
Npc m 3030084000 01.jpg
Tanya Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
7.0
Npc m 3040057000 01.jpg
Vania Label Type Special.png
Label Race Unknown.png
Label Weapon Staff.png Label Weapon Dagger.png
9.5
  • Role: Attacker/Support/Debuffer
  • Great utility with dispel, Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , and Status Charm.pngCharmedAttacks are slightly limited
    .
  • After 5★ she becomes a very strong attacker, gaining ATK and multiattack buffs, bonus damage, end-of-turn skill damage, and increased C.A. DMG Cap against Status Charm.pngCharmedAttacks are slightly limited
    foes.
  • Can grant Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    to the party but only on a successful Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Very useful for Luminiera Omega.
Npc m 3030221000 01.jpg
Vania Label Type Special.png
Label Race Unknown.png
Label Weapon Staff.png
8.0
Npc m 3040029000 01.jpg
Vaseraga Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
8.5
  • Role: Attacker
  • High damage output with his damage skills and strong self-buffs.
  • Increased DEF at low HP allows him to survive in Enmity teams.
  • Reliance on external multiattack sources and poor Ultima synergy leaves him outclassed by other Dark attackers.
Npc m 3040094000 01.jpg
Veight Label Type Attack.png
Label Race Unknown.png
Label Weapon Dagger.png
9.0
  • Role: Attacker/Support
  • Has exceptional attack power and high dodge rate while under Status VeightAwaken 2.pngAwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
    .
  • Can grant Status Defiance.png20% C.A. DMG UpCharge attack DMG is boosted
    Strength: 20%Duration: 8 turns
    to all allies for 8 turns, but requires adding a charge diamond to a foe.
  • Losing Status VeightAwaken 2.pngAwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
    is extremely punishing, and maintaining it requires careful team composition and some luck.
Npc m 3030019000 01.jpg
Vira Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.0
  • Role: Attacker
  • Heavy single turn burst if she casts all of her skills.
  • Gains bonus stats by having Katalina in the back row.
  • Lacks the utility of her SSR forms, only having a minor Attack DOWN.
Npc m 3040043000 01.jpg
Vira Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Support/Debuffer
  • Good damage output with 2-turn guaranteed Status TripleUp.png TA UpTriple attack rate is boosted
    and bonus Light damage while transformed.
  • Inflicts Status AttackDown.png15% ATK DownATK is lowered
    Strength: 15%
    and Status DefenseDown.png15% DEF DownDEF is lowered
    Strength: 15%
    , stacking with Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all enemies.
    .
  • Party-wide Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    makes her useful against bosses that apply harsh debuffs.
Npc m 3020010000 01.jpg
Will Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
4.0
  • Role: Attacker
Npc m 3030092000 01.jpg
Will Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
8.0
  • Role: Attacker/Healer
  • Dark element healers are very rare and Will is one of them.
Npc m 3040174000 01.jpg
Wulf and Renie Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png Label Weapon Gun.png
9.5
  • Role: Attacker
  • High damage with 30% unique ATK and guaranteed TA from Support Skills, with Status Renie's Tears.pngRenie's TearsATK is boosted / DEF is boosted / Deals bonus dark DMG / DMG is slightly boosted for critical hits / Chance of lowering DMG taken (Can't be removed)
    further increasing damage output for 4 turns.
  • Increased hostility can help draw attacks away from allies, and self-healing together with dodge buffs can help with survivability.
  • The drawback at 5 Status Lone Wolf Scar 5.pngLone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed)
    stacks can be easily worked around.
  • Self-sufficient and can fit on almost any team, but benefits greatly from Charge Bar gain buffs.
Npc m 3030277000 01.jpg
You Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
8.0
Npc m 3030081000 01.jpg
Yuri Lowell Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
6.5
Npc m 3030059000 01.jpg
Zaja Label Type Defense.png
Label Race Draph.png
Label Weapon Axe.png
7.5
  • Role: Defender
  • One of the only Dark units with Substitute, and also possesses a Status Dmg Cut 40.png40% DMG CutTaking 40% less DMG
    Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    .
  • Favors Axes, giving him decent attack damage in a grid heavy on Celeste Zaghnal Omega.
  • If nothing else, he can draw Luminera Omega's entire 50% trigger to himself.
Npc m 3020017000 01.jpg
Zehek Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
4.5
Npc m 3030060000 01.jpg
Zehek Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
6.5
Npc m 3040112000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
8.5
  • Role: Debuffer/Attacker
  • Can inflict variety of debuffs; Status DebuffResDown.png Debuff Res. Down (Stack)Debuff resistance is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
    , Status Accuracy Lowered 2.pngAccuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 100%Duration: 2 turnsLocal status effect
    , Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    . DEF and ATK Down debuffs are dual-sided, freeing a slot you'd normally use for Miserable Mist.
  • Increased damage against foes with Status Burned.pngBurnedHP is lowered on every turn
    which she can also inflict.
  • Guaranteed triple attacks for 3 turns.
  • Party-wide Status CriticalUp.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
  • Performs greatly as a debuffer but is outmatched by other dark attackers when it comes to dealing damage.
Npc m 3040092000 01.jpg
Zooey Label Type Special.png
Label Race Primal.png
Label Weapon Sabre.png
10
  • Role: Attacker/Support/Debuffer
  • Ability Conjunction.png ConjunctionSet all allies' HP to 1.
    All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
    Duration: 1 turn
    and Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)
    Strength: Healing cap: 15% of max HPDuration: 4 turns
    , healing up to 15% max HP from attacks.
    immediately maximizes all Enmity buffs and weapon skills.
  • Good offensive power in addition to providing a huge boost to Enmity-based teams.
  • Requires a developed Enmity grid to use effectively.
  • Useful even in other elements that rely on Enmity, particularly for short fights.
Npc m 3040231000 01.jpg
μ's Third-Years Label Type Defense.png
Label Race Human.png
Label Weapon Harp.png Label Weapon Staff.png
9.0