R Character Tier List

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Source[edit]

All ratings in this page are taken verbatimExactly the same without modification from Icon Gamewith.png Gamewith

This page simply shows the ratings in table format, and adds short summary of the character abilities.

Other notable tier lists[edit]

Includes a ★ ranking for how easy a character is to use for beginners. More stars means they're simple to use off-the-bat, while less stars means the character either has a learning curve or require more investment to reach full potential.

Reading the tier list[edit]

The following sections are general guidelines on how to interpret the tier list.

Important points[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals have their own rating system separate from other characters.
  • Due to the heavily time-gated nature of their recruitment process, the Arcarum Evokers currently do not have any rating.
  • At the end of the day a tier list is just a tool to help you find useful characters.

Please see this page for further notes

Role meanings[edit]

Roles describe what a character is generally good at.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Rating range for each rarity[edit]

SSR Characters[edit]

SSR characters are always scored between 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit]

SR characters are always scored between 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit]

R characters are always scored from 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit]

All Character Tier ListThe EternalsSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingFireWaterEarthWindLightDarkAny
6.5Dante Spinnah Young Cat
6.0Barawa Cailana LunaluLunalu
5.5Ippatsu BridgetteRandall BalurgaLa Coiffe ChloeThelonim CordeliaVermeil Lowain
5.0DrusillaFlessellesIppatsuKarvaRosine JoelSuframare CamieuxGaladarVolenna Karteira DaettaPhilosophia Lowain
4.5AnnaCamieuxMaryRyanViceroy Alistair GarmaHerjaNeneNorcelVanzza PetraStan FeatherRosamia BakuraTanyaZehek
4.0AnnaElmelauraLamrettaMary DelifordYodarha FarrahJasmineWalderWalderWalder EsoHazenLeonoraPavidus Will
3.5 Krugne
3.0 Richard
IconNameTypeRatingRemarks
Npc m 3020053000 01.jpg
Alistair Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5
Npc m 3020008000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.5
Npc m 3020021000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.0
Npc m 3020066000 01.jpg
Bakura Label Type Balance.png
Label Race Draph.png
Label Weapon Harp.png
4.5
  • Role: Healer
  • Short cooldowns allow consistent team functionality.
  • Damage and Heal skills start fairly weak.
  • Spends Charge Bar quickly on skills; likely will not participate in Chain Bursts.
  • Benefits greatly from help with Charge Bar gain (DA/TA/Charge Bar Gain buffs).
Npc m 3020055000 01.jpg
Balurga Label Type Attack.png
Label Race Harvin.png
Label Weapon Melee.png
5.5
  • Role: Attacker
  • Overdrive Assassin and a good attack stat to go with it
Npc m 3020034000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
6.0
  • Role: Attacker
  • Random damage nuke, can instantly hit for 10 million damage if you get lucky.
Npc m 3020048000 01.jpg
Bridgette Label Type Special.png
Label Race Harvin.png
Label Weapon Sabre.png
5.5
  • Role: Support
  • Can apply Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    to two allies simultaneously.
Npc m 3020062000 01.jpg
Cailana Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
6.0
  • Role: Attacker
  • High uptime Status Bonus Damage.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 30%
    Duration: 5 turns
    .
  • Status WaterResDown.png10% Water DEF DownDEF is lowered for water DMG

    Strength: 10%
    combined with her Support Skill make her a decent attacker.
Npc m 3020032000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
4.5
Npc m 3020047000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
5.0
  • Role: Attacker
  • Mostly used for her plain damage nuke to farm slimes in co-op
  • Can buff Charge Attack damage
Npc m 3020059000 01.jpg
Chloe Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
5.5
  • Role: Support
  • Makeover has useful, but unreliable effects.
  • Status Hype1.pngHypedATK is boosted
  • Being able to switch out with a sub-party member is a rare and potentially valuable utility.
  • Charge Attack deals no damage.
Npc m 3020064000 01.jpg
Cordelia Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
5.5
  • Role: Defender
  • Access to Substitute and Defense Up can keep other party members alive.
  • All-around decent defensive skills with no real weaknesses.
  • Has no offensive options.
Npc m 3020024000 01.jpg
Daetta Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
5.0
  • Role: Attacker
  • Full Break has surprising utility for an R character, but only during Overdrive.
  • Extended Mastery Support Skill gives respectable damage potential, but relies on luck.
  • No real drawbacks outside of long cooldowns.
Npc m 3020044000 01.jpg
Dante Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Attacker
  • Does significantly more damage when under the effect of Status FrozenBlade.pngFrozen BladeFrozen blade is cast
    .
  • Does a lot of Water damage, despite being a Fire character, making him less useful on-element.
  • Requires support from other characters to heal damage caused by Status FrozenBlade.pngFrozen BladeFrozen blade is cast
    .
Npc m 3020005000 01.jpg
Deliford Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
4.0
Npc m 3020063000 01.jpg
Drusilla Label Type Special.png
Label Race Harvin.png
Label Weapon Dagger.png
5.0
  • Role: Rupies Spender
  • Can't attack.
  • Uses your Rupies to randomly buff all allies.
Npc m 3020025000 01.jpg
Elmelaura Label Type Special.png
Label Race Harvin.png
Label Weapon Axe.png
4.0
Npc m 3020002000 01.jpg
Eso Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
4.0
Npc m 3020006000 01.jpg
Farrah Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.0
Npc m 3020020000 01.jpg
Feather Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
4.5
Npc m 3020049000 01.jpg
Flesselles Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
5.0
Npc m 3020004000 01.jpg
Galadar Label Type Defense.png
Label Race Draph.png
Label Weapon Axe.png
5.0
Npc m 3020027000 01.jpg
Garma Label Type Balance.png
Label Race Draph.png
Label Weapon Gun.png
4.5
  • Role: Attacker
  • Has Break Assassin, giving him one turn of big damage
Npc m 3020009000 01.jpg
Hazen Label Type Defense.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Melee.png
4.0
Npc m 3020001000 01.jpg
Herja Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.5
Npc m 3020038000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.0
Npc m 3020060000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.5
  • Role: Buffer
  • Useful buffs, but hard to plan around due to their random nature.
Npc m 3020012000 01.jpg
Jasmine Label Type Heal.png
Label Race Human.png
Label Weapon Spear.png
4.0
Npc m 3020040000 01.jpg
Joel Label Type Balance.png
Label Race Human.png
Label Weapon Melee.png
5.0
Npc m 3020043000 01.jpg
Karteira Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
5.0
  • Role: Rupie Generator
  • If Negotiations is active, her Charge Attack generates up to 10,000 rupies (if the target survives the attack).
Npc m 3020036000 01.jpg
Karva Label Type Balance.png
Label Race Draph.png
Label Weapon Gun.png
5.0
Npc m 3020035000 01.jpg
Krugne Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
3.5
  • Role: Luck based Support/Debuffer
  • Can inflict useful buffs to party and debuffs on an enemy...
  • or paralyze himself on a bad roll.
  • The skills' randomness and very long cooldown makes him completely unreliable in any type of fight.
Npc m 3020058000 01.jpg
La Coiffe Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
5.5
  • Rating: Support
  • Heal and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    in one ability.
  • Highlights can prevent multiple debuffs for a single turn.
  • Extremely useful EMP Skill that combines the effect of Status AttackUp.png10% ATK UpATK is boosted

    Strength: 10%
    with Status Heal.pngRefreshHP is restored on every turn
    .
Npc m 3020052000 01.jpg
Lamretta Label Type Special.png
Label Race Draph.png
Label Weapon Staff.png
4.0
Npc m 3020026000 01.jpg
Leonora Label Type Balance.png
Label Race Harvin.png
Label Weapon Dagger.png
4.0
  • Role: Attacker
  • Skill and increased auto-attacks offer standard offensive capabilities.
Npc m 3020031000 01.jpg
Lowain Label Type Attack.png
Label Race Erune.png
Label Weapon Dagger.png
5.5
  • Role: Attacker
  • Surprisingly strong buff with excellent uptime if the rest of the team is female.
Npc m 3020041000 01.jpg
Lowain Label Type Attack.png
Label Race Erune.png
Label Weapon Dagger.png
5.0
Npc m 3020050000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Facsimile causes Lunalu to repeat the next skill your team casts (although it can fail).
  • 20% self Attack buff helps make up for R-level stats
Npc m 3020061000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Instead of a self-buff, she can decrease the failure rate of Facsimile (at the cost of a self-Burn)
  • Otherwise, she's the same as her original version.
Npc m 3020016000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.0
Npc m 3020023000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.5
Npc m 3020051000 01.jpg
Nene Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
4.5
  • Role: Support
  • Unusual utility that allows her to absorb or redirect pressure from enemies.
  • Notable synergy with characters that have Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Counter attacks grant 5% charge bar per hit.
    or Status Counter.pngCounters on DMGCounters upon taking DMG

    Counter attacks grant 5% charge bar per hit.
    , but no innate Status AggroUpArrow.pngHostility UpMore likely to be attacked
    of their own.
Npc m 3020033000 01.jpg
Norcel Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5
Npc m 3020045000 01.jpg
Pavidus Label Type Defense.png
Label Race Draph.png
Label Weapon Dagger.png
4.0
Npc m 3020011000 01.jpg
Petra Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
4.5
Npc m 3020039000 01.jpg
Philosophia Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
5.0

Role: Healer

  • One of the most straight-forward healers in the game.
  • Limited utility if healing is not necessary.
  • Respectable healing cap and decent cooldowns.
  • Cannot clear debuffs.
  • Extended Mastery Support skill gives a self DA/TA buff, her only offensive option.
Npc m 3020070000 01.jpg
Randall Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
5.5
  • Role: Attacker
  • Kick it Up boosts CA damage.
  • DA support through Charge Attacks and Support Skill.
Npc m 3020014000 01.jpg
Richard Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
3.0
Npc m 3020018000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.5
  • Role: Attacker
  • Unchallenged and increased Hostility can keep self and/or other units alive.
  • Guaranteed DA, but only for one turn limits usefulness.
  • 10% Defense Down is easily outclassed, but useful if no other alternatives present.
  • All-around solid and consistent character with no specialties.
Npc m 3020057000 01.jpg
Rosine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
5.0
  • Role: Healer
  • Produce Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    every turn. Charge attack grants three Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    (Max: 10).
  • Heal 300 HP to an ally for 1 Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    with no cooldown.
  • Use all Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    to inflict Status Charm.pngCharmedAttacks are slightly limited
    on a foe.
Npc m 3020000000 01.jpg
Ryan Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
4.5
Npc m 3020071000 01.jpg
Spinnah Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
6.5
  • Role: Attacker
  • Potentially able to perform two attacks indefinitely.
  • Can reduce max health to greatly increase DA/TA rates.
  • Benefits from having outside TA sources to avoid using second skill.
Npc m 3020019000 01.jpg
Stan Label Type Attack.png
Label Race Erune.png
Label Weapon Sabre.png
4.5
  • Role: Attacker
  • Can put out a decent burst of damage during Overdrive every 5 turns
Npc m 3020029000 01.jpg
Suframare Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
5.0
Npc m 3020015000 01.jpg
Tanya Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.5
Npc m 3020056000 01.jpg
Thelonim Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
5.5
  • Role: Attacker
  • Thelonim's Magic is unreliable.
Npc m 3020037000 01.jpg
Vanzza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
4.5
Npc m 3020054000 01.jpg
Vermeil Label Type Balance.png
Label Race Harvin.png
Label Weapon Dagger.png
5.5
  • Role: Attacker
  • Has no offensive skills, but his normal attacks deal high damage.
  • Requires babysitting to keep effective and alive, but...
  • Synergizes well with R and SR Light tanks (Cordelia, Naoise).
Npc m 3020046000 01.jpg
Viceroy Label Type Special.png
Label Race Human.png
Label Weapon Axe.png
4.5
Npc m 3020007000 01.jpg
Volenna Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
5.0
Npc m 3020013000 01.jpg
Walder Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.0
Npc m 3020028000 01.jpg
Walder Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.0
Npc m 3020022000 01.jpg
Walder Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.0
Npc m 3020010000 01.jpg
Will Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
4.0
  • Role: Attacker
Npc m 3020030000 01.jpg
Yodarha Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png Label Weapon Katana.png
4.0
Npc m 3020072000 01.jpg
Young Cat Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
6.5
Npc m 3020017000 01.jpg
Zehek Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
4.5