Light Character Tier List

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Source[edit]

All ratings from Icon Gamewith.png Gamewith:

Other recommended tier lists[edit]

  • GBF Gaijins Tier List - Different priorities than GameWith. Tiers for general and advanced content. Longer character descriptions and gameplay advice. Last update at 19/5/2018. (Discontinued)
  • kamigame Tier List - Includes a ★ ranking for how easy a character is to use for beginners. More stars means they're simple to use off-the-bat, while less stars means the character either has a learning curve or require more investment to reach full potential.

Important notes[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals have their own rating system separate from other characters.
  • Due to the heavily time-gated nature of their recruitment process, the Arcarum Evokers currently do not have any rating.
  • At the end of the day this is just a tool to help you find useful characters.

Please see this page for further notes

Role meanings[edit]

Roles describe what a character is generally good at.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Rating range for each rarity[edit]

SSR Characters[edit]

SSR characters score 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit]

SR characters score 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit]

R characters score 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit]

All Character Tier ListThe EternalsSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingCharacters
9.6KumbhiraVira
9.5CharlottaCharlottaFerryJeanne d'ArcMeteraRobomiZooey
9.4Halluel and MalluelLucio
9.3AlbertNaoiseSeruel
9.1ClarisseDorothy and ClaudiaSarunanSilva
9.0AmiraHelesIoJulietLevin SistersMaryRosamiaSandalphonZeta
8.5BaotordaConan EdogawaCure Black and Cure WhiteDe La FilleDe La FilleMelissabelleMikazuki MunechikaPecorineSophiaZooey
8.0FeatherJeanne d'ArcMirinNicholasSevilbarraVermeil
7.5AlbertArushaBridgette and CordeliaErica FontaineEzecrainFeenaNaoiseNoaRosamiaSakura KinomotoSophiaTear GrantsUzuki ShimamuraZeta
7.0AmiraBaotordaBarawaCeylanDaettaJohannLadivaPhilosophia
6.5EltaFerryJohannNakoruruNoveiSophieSoriz
6.0FerryJ.J.RobomiSachiko KoshimizuSarya
5.5CordeliaVermeil
5.0DaettaPhilosophia
4.5FeatherRosamia
IconNameTypeRatingRemarks
Npc m 3040045000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.3
  • Role: Attacker/Debuffer
  • 100% Double Attack rate.
  • Very strong in the early game thanks to his 10x skill damage self-buff.
  • His Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    can be very useful in challenging content.
Npc m 3030177000 01.jpg
Albert Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support
  • Great damage output that is comparable to his SSR version.
  • 100% double attack rate allows him to gain charge bar easily for more frequent Charge Attacks.
  • Excellent early-game Light character with potential longevity into later game stages.
Npc m 3040051000 01.jpg
Amira Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
9.0
  • Role: Attacker/Support
  • Provides very strong multi-attack and charge bar rate buffs.
  • Once transformed she's a battery for the party while still doing great damage.
  • Strong even without good party synergy.
Npc m 3030065000 01.jpg
Amira Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
7.0
Npc m 3030036000 01.jpg
Arusha Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.5
Npc m 3030053000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
7.0
  • Role: Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status Counter.pngCounter can completely negate a normal enemy turn.
  • Only has a randomly-activating 30% Damage Cut against enemy special attacks.
  • Has Attack Up and Strength, allowing him to inflict heavy damage on his counter turn.
Npc m 3040124000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Defender
  • Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    has permanent uptime.
  • Local Status Dmg Cut 60.png60% DMG CutTaking 60% less DMG

    Duration: 1 turns
    aaDamage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Anti-synergy between Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    and Status Repel.pngUnchallengedNext DMG received will be ineffective
    .
  • Needs to deactivate Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    in order to get the most benefit from Status Divine.pngDivineC.A. DMG and C.A. DMG cap is boosted based on Divine lvl (1 time / Can't be removed)
    stacks, leaving allies exposed.
  • Very tanky, but offers little other utility.
Npc m 3030239000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0
Npc m 3030269000 01.jpg
Bridgette and Cordelia Label Type Balance.png
100px
Label Weapon Sabre.png Label Weapon Spear.png
7.5
  • Role: Attacker/Support
Npc m 3030074000 01.jpg
Ceylan Label Type Heal.png
Label Race Erune.png
Label Weapon Staff.png
7.0
Npc m 3040020000 01.jpg
Charlotta Label Type Heal.png
Label Race Harvin.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Support/Debuffer
  • Can generate Green Potions, useful in longer battles.
  • Provides a good 20% Status AttackDown.png ATK DownATK is lowered
    .
Npc m 3040194000 01.jpg
Charlotta Label Type Attack.png
Label Race Harvin.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Debuffer
  • Can lower dark attacks and inflict a local Accuracy Lowered
  • Incredibly high MA and CA damage with her Holy Knight stacks
  • Can survive powerful attacks thanks to a 2-turn Unchallenged buff
  • Can refill Holy Knight stacks with her 3rd skill.
  • Overall a very offensive unit that deals incredibly high damage. Take care not lose her Holy Knight stacks for maximum power.
Npc m 3040121000 01.jpg
Clarisse Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
9.1
  • Role: Attacker/Debuffer
  • Applies a 25% Status LightResDown.png Light DEF DownDEF is lowered for light DMG
    to help cap DEF down with Miserable Mist.
  • Power Inhibitor easily caps her C.A., but needs protection on that turn due to the combination of Status DefenseDown.png DEF DownDEF is lowered
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Npc m 3040157000 01.jpg
Conan Edogawa Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
8.5
  • One of the few sources of Status Veil.pngVeilDebuffs will be nullified (1 time)

    aa"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    in Light (where Veil is especially important)
Npc m 3020064000 01.jpg
Cordelia Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
5.5
  • Role: Defender
  • Access to Substitute and Defense Up can keep other party members alive.
  • All-around decent defensive skills with no real weaknesses.
  • Has no offensive options.
Npc m 3040188000 01.jpg
Cure Black and Cure White Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.5
  • Role: Attacker
  • 100% Double Attack rate.
  • Charge Attack becomes stronger if they received buff or heal.
  • Second skill grants them combination of Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status DefenseUp.pngDodgeTakes no DMG or debuffs while in effect
    for 1 turn which can be used to protect other allies.
  • Rating rises to 9.0 for beginners.
Npc m 3020024000 01.jpg
Daetta Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
5.0
  • Role: Attacker
  • Full Break has surprising utility for an R character, but only during Overdrive.
  • Extended Mastery Support Skill gives respectable damage potential, but relies on luck.
  • No real drawbacks outside of long cooldowns.
Npc m 3030116000 01.jpg
Daetta Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.0
Npc m 3040004000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Support
Npc m 3040014000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
8.5
Npc m 3040134000 01.jpg
Dorothy and Claudia Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
9.1
  • Role: Attacker/Support
  • 200% charge bar maximum limit. Potential 1250% damage Charge Attack.
  • Dispel and Status Gravity.pngGravitySpecial attack max charge turn is extended
    aren't accessible at the same time.
  • The maids share buffs, debuffs, cooldowns, and health.
  • Switching between maids is necessary to get full value.
Npc m 3030244000 01.jpg
Elta Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5
Npc m 3030131000 01.jpg
Erica Fontaine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
7.5
  • Role: Healer
  • Can potentially revive an ally... provided she's in her mech.
  • Tons of healing: can heal up to 2250 HP with her Charge Attack + 1000 HP from a skill.
  • Does not get bonus stats in mech, but does get increased hostility.
  • Does not contribute to Chain Bursts.
Npc m 3030210000 01.jpg
Ezecrain Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
7.5
  • Role: Attacker/Support/Debuffer
  • Debuffs enemies while strengthening his damage output at the same time.
  • Great party buffs despite the randomness.
  • Overall character value largely depends on how you value his 3rd skill.
Npc m 3020020000 01.jpg
Feather Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
4.5
Npc m 3030078000 01.jpg
Feather Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0
  • Role: Attacker
  • Stacking Attack buff lets him hit really hard in longer fights.
  • Has two nukes and decent DA for damage-per-turn usage.
  • His 5★ uncap greatly increases the amount of Charge Attacks he can put out.
  • No utility, only damage.
Npc m 3030228000 01.jpg
Feena Label Type Attack.png
Label Race Human.png
Label Weapon Bow.png
7.5
Npc m 3030032000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
6.0
Npc m 3030101000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
6.5
Npc m 3040073000 01.jpg
Ferry Label Type Balance.png
Label Race Erune.png
Label Weapon Dagger.png
9.5
Npc m 3040034000 01.jpg
Fif Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
Npc m 3040162000 01.jpg
Geisenborger Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
Npc m 3040223000 01.jpg
Halluel and Malluel Label Type Balance.png
Label Race Primal.png
Label Weapon Dagger.png
9.4
Npc m 3040091000 01.jpg
Heles Label Type Balance.png
Label Race Erune.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support/Debuffer
  • Extraordinary burst damage via Overdrive Assassin and guaranteed TA
  • Inflicts Status Charm.pngCharmedAttacks are slightly limited
    and boosts ally charge bars
  • Self-sufficient even with underdeveloped teams or grids
Npc m 3040065000 01.jpg
Io Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.0
Npc m 3030075000 01.jpg
J.J. Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.0
  • Role: Support
  • Provides stackable Skill Damage, Status Resist, and Mode Bar Cut without downtime.
Npc m 3040040000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Spear.png
9.5
  • Role: Attacker/Support/Debuffer
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Single-sided
    and Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    (stacks with Miserable Mist)
  • High damage output via 2-turn guaranteed TA and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Npc m 3030195000 01.jpg
Jeanne d'Arc Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0
Npc m 3030140000 01.jpg
Johann Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
Npc m 3030050000 01.jpg
Johann Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Healer/Support
  • Very simple healer kit; one of the oldest designed event characters in the game.
  • Difficult to sustain a whole party with his single-target heal in longer battles.
  • Brand new players may appreciate a free Light healer, but his mediocrity makes him easily replaceable.
Npc m 3040096000 01.jpg
Juliet Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support
  • High damage output via 30% Unique ATK modifier, 65% charge attack bonus damage
  • High-uptime party Status LightAtkUp.png Light ATK UpLight ATK is boosted
    and Status Dark Cut 20.png20% Dark CutDark DMG is cut 20%

    aaDark Damage Cut.
  • Can provide one ally Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
  • Can inflict Status LightResDown.png Light DEF DownDEF is lowered for light DMG
  • Weak without Spirit Shrouds, but they are easy to maintain
Npc m 3040197000 01.jpg
Kumbhira Label Type Attack.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Axe.png
9.6
Npc m 3030109000 01.jpg
Ladiva Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
Npc m 3040193000 01.jpg
Levin Sisters Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Melee.png
9.0
  • Role: Attacker/Support
  • Guaranteed double attacks through Support Skill.
  • Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    through Charge Attack and Treble Trouble.
  • Low cooldowns and powerful effects, but shared cooldowns between three skills limits usefulness.
  • Support Skill reduces Dark damage taken by 10% for all allies.
Npc m 3040106000 01.jpg
Lucio Label Type Balance.png
Label Race Primal.png
Label Weapon Katana.png Label Weapon Sabre.png
9.4
  • Role: Attacker/Support
  • High attack damage due to passive Status LightAtkUp.png Light ATK UpLight ATK is boosted
    and Status Wings of Justice.pngWings of JusticeBoost to multiattack rate every turn (Ends upon taking DMG)
  • Provides a variety of powerful party and self-buffs
  • Enormous nuke damage
  • Easy to use and powerful on any team
Npc m 3040143000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
9.0
  • Role: Support
  • Multi-target nuke that inflicts Status Bounty.pngBountyItem drop rate is boosted
    .
  • Grants Status TripleUp.png100% TA UpTriple attack rate is boosted

    Strength: 100%
    Duration: 1 turns
    to the party for a turn.
  • 100% uptime buff that gives attack, defense, crit, and Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

    Strength: 20%
    .
  • Delay on Charge Attack.
  • Passive will occasionally pick up items and works from the backline.
Npc m 3040207000 01.jpg
Melissabelle Label Type Defense.png
Label Race Harvin.png
Label Weapon Sabre.png Label Weapon Axe.png
8.5
Npc m 3040195000 01.jpg
Metera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
9.5
Npc m 3040131000 01.jpg
Mikazuki Munechika Label Type Balance.png
Label Race Unknown.png
Label Weapon Katana.png
8.5
  • Role: Attacker/Support
  • Lots of utility; DMG Cut, healing, and debuff removal
  • Great for fights which need defense.
  • Rating rises to 9.0 for beginners.
Npc m 3030265000 01.jpg
Mirin Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
8.0
Npc m 3030174000 01.jpg
Nakoruru Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
6.5
  • Role: Attacker/Debuffer
  • Good damage dealer for early-game.
  • Loses effectiveness once she hits her skill damage caps.
  • Rage mechanic is gimmicky.
  • Rating rises to 7.0-7.5 for beginners.
Npc m 3030000000 01.jpg
Naoise Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5
  • Role: Defender
  • One of few Light characters with Status DefenseUp.pngDMG CutTaking less DMG

    aaDamage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • No particular weaknesses, does not rely on other party members.
Npc m 3040178000 01.jpg
Naoise Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
9.3
  • Role: Defender/Support
  • 3rd skill hugely increases party's Charge Attack damage. Very powerful with Strike Time or Mechanic.
  • 1st skill provides Status Dmg Cut 50.png50% DMG CutTaking 50% less DMG

    Duration: 1 turns
    aaDamage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and Status Dark Cut 20.png20% Dark CutDark DMG is cut 20%

    Duration: 1 turns
    aaDark Damage Cut.
    . Can reduce Dark damage to 0 with the appropriate 3* Carbuncle.
  • Also provides Status LightResDown.png25% Light DEF DownDEF is lowered for light DMG

    Strength: 25%
    Base Accuracy: 85%
    Accuracy with Lumen Lance: 100%
    and has increased multiattack rate as long as he is not debuffed.
Nicholas (Event) iconA.jpg
Nicholas Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
8.0
Npc m 3030039000 01.jpg
Noa Label Type Special.png
Label Race Primal.png
Label Weapon Staff.png
7.5
  • Support/Debuffer
  • Provides party with Status DoubleUp.png DA UpDouble attack rate is boosted
    , Status Uplift.png Charge Bar Gain UpCharge bar gain is boosted
    , and Status DefenseUp.png DEF UpDEF is boosted
    .
  • His Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Stacking: Single
    affects just one foe but it's single sided so it stacks with Miserable Mist and similar abilities.
  • Status DebuffResDown.png Debuff Res. DownDebuff resistance is lowered
    helps him and other party members to land debuffs.
Npc m 3030142000 01.jpg
Novei Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5
Npc m 3040200000 01.jpg
Pecorine Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Defender
  • Innate boost to Hostility through Support Skill. Guaranteed 5% heal every 3 turns.
  • Innate Hostility can't be turned off.
  • Bonus 15% max health synergizes well with Luminiera Sword Omega.
  • Status Substitute.pngSubstitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)

    Duration: 1 turns
    and Status DefenseUp.png300% DEF UpDEF is boosted

    Strength: 300%
    Duration: 1 turns
    on a 6 turn cooldown.
  • Low healing cap on Jumpslash when compared to the total health values she can easily reach.
Npc m 3020039000 01.jpg
Philosophia Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
5.0

Role: Healer

  • One of the most straight-forward healers in the game.
  • Limited utility if healing is not necessary.
  • Respectable healing cap and decent cooldowns.
  • Cannot clear debuffs.
  • Extended Mastery Support skill gives a self DA/TA buff, her only offensive option.
Npc m 3030270000 01.jpg
Philosophia Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png Label Weapon Melee.png
7.0
Npc m 3040155000 01.jpg
Robomi Label Type Attack.png
Label Race Unknown.png
Label Weapon Gun.png
9.5
Robomi (Event) iconA.jpg
Robomi Label Type Special.png
Label Race Unknown.png
Label Weapon Gun.png
6.0
Npc m 3020018000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.5
  • Role: Attacker
  • Unchallenged and increased Hostility can keep self and/or other units alive.
  • Guaranteed DA, but only for one turn limits usefulness.
  • 10% Defense Down is easily outclassed, but useful if no other alternatives present.
  • All-around solid and consistent character with no specialties.
Npc m 3030049000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
Npc m 3040087000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Can inflict Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    on one foe.
  • Good in short fights thanks to her 6 turn long, strong multi-attack buffs.
  • Can deal great damage while under Status CursedMask.pngCurse of the MaskCan't be healed (Can't be removed)
    .
  • Vulnerable in longer fights due to lowered max HP, Status AggroUpArrow.pngHostility UpMore likely to be attacked
    , and Status CursedMask.pngCurse of the MaskCan't be healed (Can't be removed)
    .
Npc m 3030120000 01.jpg
Sachiko Koshimizu Label Type Special.png
Label Race Human.png
Label Weapon Axe.png
6.0
  • Role: Defender
  • Can draw fire with her skill 1 (Hostility Up+Other Self), but can't attack in the meantime.
  • Using her nuke may require using Wings Alight afterwards due to Anger.
  • You thought it was a flip, but it was me, Sachiko!
Npc m 3040136000 01.jpg
Sakura Kinomoto Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Support/Debuffer
  • Good party buffer despite the randomness.
  • Can't normal attack and her Charge Attack deals no damage which are large drawbacks.
  • Her unique Status Chains of Binding 1.pngChains of BindingCan't do special attacks / Slight chance to not attack
    debuff may be useful depending on the boss.
  • Rating rises to 8.0 for beginners.
Npc m 3040153000 01.jpg
Sandalphon Label Type Balance.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker
  • Becomes a Tank at level 100. Status AggroUpArrow.pngHostility UpMore likely to be attacked
    and Status DefenseUp.png DEF UpDEF is boosted
    have a 4/6 turn uptime.
  • Status DmgUp.pngDMG BoostedDMG dealt is boosted

    Strength: 1% of enemy's max HP (Damage cap: 10,000)
    Duration: 3 turns
    and Status CriticalUp.png30% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

    Strength:30% chance of dealing 50% more damage.
    Duration: 3 turns
    for the party.
  • Stronger in long fights; requires multiple Charge Attacks to reach full effectiveness.
  • Status Eden's Exile.pngEden's ExileEcliptica activates twice (Can't be removed)
    is a permanent damage and healing increase for the duration of that fight.
Npc m 3040008000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.1
Npc m 3030209000 01.jpg
Sarya Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.0
Npc m 3040013000 01.jpg
Seruel Label Type Attack.png
Label Race Erune.png
Label Weapon Sabre.png
9.3
  • Role: Attacker/Support
  • One of the few sources of Status Veil.pngVeilDebuffs will be nullified (1 time)

    aa"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    in Light (where Veil is especially important)
  • Support EMP skill provides up to 30% permanent Unique ATK
  • High, consistent damage and party charge boost at 5★ uncap
Npc m 3030258000 01.jpg
Sevilbarra Label Type Attack.png
Label Race Harvin.png
Label Weapon Katana.png
8.0
Npc m 3040187000 01.jpg
Silva Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
9.1
Npc m 3040024000 01.jpg
Sophia Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Healer
  • Archetypal RPG healer; she heals, removes debuffs, and revives allies.
  • Lacks any team damage contribution outside of her normal attacks.
  • Charge Attack does no damage; instead it heals and gives allies strong buffs.
  • She's more useful in the back line since she can revive front line allies after they're KO'd.
  • Very useful character for HL content.
Npc m 3030225000 01.jpg
Sophia Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.5
Npc m 3030082000 01.jpg
Sophie Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
6.5
Npc m 3030117000 01.jpg
Soriz Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png
6.5
  • Role: Defender
  • SOIYA!
  • All of his skills give Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    , and he gains stacking Attack Up when hit.
  • His Attack Up passive also lowers his defense until you use his first skill.
  • Requires careful usage due to high cooldowns and every skill requiring charge bar.
  • Some memorization is required since all of his skill icons are the same.
Npc m 3030137000 01.jpg
Tear Grants Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
7.5
Npc m 3040031000 01.jpg
Tweyen Label Type Balance.png
Label Race Human.png
Label Weapon Bow.png
Npc m 3030040000 01.jpg
Uzuki Shimamura Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
Npc m 3020054000 01.jpg
Vermeil Label Type Balance.png
Label Race Harvin.png
Label Weapon Dagger.png
5.5
  • Role: Attacker
  • Has no offensive skills, but his normal attacks deal high damage.
  • Requires babysitting to keep effective and alive, but...
  • Synergizes well with R and SR Light tanks (Cordelia, Naoise).
Npc m 3030183000 01.jpg
Vermeil Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
8.0
Npc m 3040141000 01.jpg
Vira Label Type Defense.png
Label Race Primal.png
Label Weapon Axe.png
9.6
  • Role: Attacker/Defender
  • Can substitute all-ally attacks with 1000% bonus DEF and debuff immunity
  • Party guaranteed TA and Status LightAtkUp.png Light ATK UpLight ATK is boosted
    for burst
  • Can Dispel
  • Effectively 40% increased damage against Dark enemies due to passives
  • Managing her bits can be difficult
Npc m 3030231000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
7.5
Npc m 3040056000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
9.0
Npc m 3040150000 01.jpg
Zooey Label Type Balance.png
Label Race Primal.png
Label Weapon Gun.png
9.5
  • Role: Attacker/Support
  • Powerful nuke which can cast multiple times upon dodging
  • High uptime personal Status DoubleUp.png DA UpDouble attack rate is boosted

    Duration: 3 turns
    and Status TripleUp.png TA UpTriple attack rate is boosted

    Duration: 3 turns
  • Protects party with personal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , Status AggroUpArrow.pngHostility UpMore likely to be attacked
    , and Status Dodge.png Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
  • Party 5-Turn 100% ATK/DEF and Status Drain.pngDrainDamage dealt is partially absorbed to HP
    special buff with massive nuke
  • Special buff has an initial lockout and long cooldown
Npc m 3040078000 01.jpg
Zooey Label Type Balance.png
Label Race Primal.png
Label Weapon Sabre.png
8.5