Erune Character Tier List

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Source[edit]

All ratings in this page are taken verbatimExactly the same without modification from the Icon Gamewith.png Gamewith tier list

This page simply shows the ratings in table format, and adds short summary of the character abilities.

Other notable tier lists[edit]

Includes a ★ ranking for how easy a character is to use for beginners. More stars means they're simple to use off-the-bat, while less stars means the character either has a learning curve or require more investment to reach full potential.

Reading the tier list[edit]

The following sections are general guidelines on how to interpret the tier list.

Important points[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals have their own rating system separate from other characters.
  • Arcarum Evokers currently do not have any rating due to the heavily time-gated nature of their recruitment process.
  • At the end of the day a tier list is just a tool to help you find useful characters.

Please see this page for further notes

Role meanings[edit]

Roles describe what a character is generally good at.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Rating range for each rarity[edit]

SSR Characters[edit]

SSR characters are always scored between 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit]

SR characters are always scored between 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit]

R characters are always scored from 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit]

All Character Tier ListThe EternalsArcarum EvokersSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingFireWaterEarthWindLightDarkAny
10 Vajra Andira
9.5 Heles FerryMetera Ferry
9.4 - 9.0MeteraYuel
Ilsa
Pholia
Yuel
Drang
Eustace Metera
KorwaScathachaSelfiraStan and AlizaYuel
Seruel
Sarunan
Heles
Eustace
8.5HelesSociette Societte CatherineEustaceIlsa KorwaSenYuisis AnthuriaFreezie
8.0AnthuriaSutera MelleauNemone HelnarSelfira SarunanShao
7.5Aster CailanaLowain The Lowain Bros SenSevastienSuteraYuisis Arusha
7.0SenSutera Yuel Catherine AndiraArthur and MordredChloeKarteiraKeeharKorwa Ceylan
6.5Blazing Teacher ElmottCecileElmott Mishra Helnar Ferry Stan
6.0 Cailana Aster Ferry
5.5Elmott La Coiffe ChloeThelonim Lowain
5.0Flesselles Karteira Lowain
4.5 Stan
3.5 Krugne
IconNameTypeRatingRemarks
Npc m 3040167000 01.jpg
Alanaan Label Type Attack.png
Label Race Erune.png
Label Weapon Staff.png
Npc m 3040071000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
10
  • Role: Attacker/Support/Debuffer
  • Unique buffs which stack with Nio's or Korwa's special buffs.
  • Level 100 significantly increases the strength of her Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted

    Duration: 6 turns
    Level 100:
    Can't be removed
    buff
  • Provides a 100% party-wide heal on a 12-turn cooldown
  • Can inflict permanent, local debuffs Status Mizaru 1.pngMizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)

    Strength: 5% (Max: 15%) / 2016 damage per turn
    Duration: Indefinite
    Local status effect
    , Status Kikazaru 1.pngKikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)

    Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)
    Duration: Indefinite
    Local status effect
    , and Status Iwazaru 1.pngIwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)

    Strength: 5%
    Duration: Indefinite
    Local status effect
Npc m 3030170000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Puts herself to Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    , but still an excellent buffer.
  • Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    is clearable with skills which lessens one of her biggest disadvantages.
  • Has a good heal, but be mindful of the Status DefenseDown.png DEF DownDEF is lowered
    .
Npc m 3040103000 01.jpg
Anthuria Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
8.0
  • Role: Support/Defender
  • Can draw enemy attacks while providing party support on successful dodges.
  • Offensive support through party-wide Status Hype1.pngHypedATK is boosted
    and Status Uplift.png15% UpliftedCharge bar is boosted on every turn

    Strength: 15%
    .
  • Defensive support through Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    and healing for the party, as well as Status DoubleDown.pngDA DownDouble attack rate is lowered
    and Status TripleDown.pngTA DownTriple attack rate is lowered
    on foes.
  • Much of her party support relies on dodging, so effectiveness is based on luck and may be inconsistent.
  • Debuffs that hinder enemy attacks such as Status Charm.pngCharmedAttacks are slightly limited
    or Status Paralysis.pngParalysisCan't attack
    will greatly reduce her effectiveness.
Npc m 3040228000 01.jpg
Anthuria Label Type Balance.png
Label Race Erune.png
Label Weapon Melee.png
8.5
Npc m 3030255000 01.jpg
Arthur and Mordred Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
7.0
  • Role: Attacker/Support
  • Herzhaft combines three powerful abilities into one skill.
  • Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered

    Strength: 10%
    Duration: 180 seconds
    and Status WindResDown.png10% Wind DEF DownDEF is lowered for wind DMG

    Strength: 10%
    Duration: 180 seconds
    .
  • Party positioning matters based on which Support Skill effect you want.
  • Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks

    Strength: 30%
    Duration: 3.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    on Charge Attack.
Npc m 3030036000 01.jpg
Arusha Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.5
Npc m 3030268000 01.jpg
Aster Label Type Special.png
Label Race Erune.png
Label Weapon Bow.png
7.5
Npc m 3030044000 01.jpg
Aster Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
6.0
Npc m 3030203000 01.jpg
Blazing Teacher Elmott Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
6.5
Npc m 3020062000 01.jpg
Cailana Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
6.0
  • Role: Attacker
  • High uptime Status Bonus Damage.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 30%
    Duration: 5 turns
    .
  • Status WaterResDown.png10% Water DEF DownDEF is lowered for water DMG

    Strength: 10%
    combined with her Support Skill make her a decent attacker.
Npc m 3030251000 01.jpg
Cailana Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Skill effects are tied to Status High-Tide 1.pngHigh-TideMultiattack rate is boosted based on High-Tide's lvl
    .
  • Status High-Tide 1.pngHigh-TideMultiattack rate is boosted based on High-Tide's lvl
    is inconsistent.
Npc m 3040074000 01.jpg
Catherine Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
8.5
  • Role: Debuffer
  • Inflicts the unique Status Temptation.pngEnticedAttacks are slightly limited
  • Dependent on RNG, can lock bosses under two separate Charm effects
  • Can expend Status Temptation.pngEnticedAttacks are slightly limited
    for Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
    or Status Defiance.pngDefianceATK is boosted for foes in Overdrive
Npc m 3030264000 01.jpg
Catherine Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
7.0
  • Role: Attacker/Debuffer
  • Increased damage against enemies with Status Nightsmoke's Victim.pngNightsmoke's VictimSteals heart and lands Charm effect to a foe when the foe uses a special attack / Locked on to by Nightsmoke
    (Can't be removed)
    , but does very little without it.
  • Burdened by extremely long cooldowns.
  • Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    on Charge Attack.
Npc m 3030146000 01.jpg
Cecile Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
6.5
Npc m 3030074000 01.jpg
Ceylan Label Type Heal.png
Label Race Erune.png
Label Weapon Staff.png
7.0
Npc m 3020059000 01.jpg
Chloe Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
5.5
  • Role: Support
  • Makeover has useful, but unreliable effects.
  • Status Hype1.pngHypedATK is boosted
  • Being able to switch out with a sub-party member is a rare and potentially valuable utility.
  • Charge Attack deals no damage.
Npc m 3030202000 01.jpg
Chloe Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
7.0
  • Role: Buffer/Support
  • Be My Summer Bae? has powerful, but unreliable, effects.
  • Charge Attack does no damage.
  • Heavily focused around Charge Attacks due to Status Turned Up.pngTurned UpGains bonus effects upon using certain skills
    .
  • Being able to switch out with a sub-ally is a rare and potentially powerful utility.
Npc m 3040119000 01.jpg
Drang Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.0
  • Role: Debuffer/Attacker
  • Brings potent but simple debuffs.
  • Fool You ThriceRemove 1 buff effect from a foe.
    Inflict Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Stacking: Single
    and Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Stacking: Single
    .
    debuff is single sided, meaning it stacks with Miserable Mist and other similar abilities. Extremely short cooldown for a dispel.
  • Has Superstar's Soul Soloist as a skill. Very useful to land other debuffs. Has a heal as an added bonus.
  • Is able to increase his damage and/or go on the defensive over time.
Npc m 3030023000 01.jpg
Elmott Label Type Attack.png
Label Race Erune.png
Label Weapon Staff.png
5.5
  • Role: Attacker
  • Good initial burst damage with skills.
  • Somewhat long cooldowns limit usefulness.
  • Skill Damage Up actually has to wait two turns for other skills to get off cooldown.
  • Outclassed by other SR Fire Attackers.
Npc m 3030083000 01.jpg
Elmott Label Type Attack.png
Label Race Erune.png
Label Weapon Staff.png
6.5
  • Role: Attacker
  • Can inflict Status Burned.pngBurnedHP is lowered on every turn
    on multiple enemies at the same time.
  • Does additional damage to enemies with Status Burned.pngBurnedHP is lowered on every turn
    .
  • Support Skill boosts damage done by all Fire allies.
Npc m 3040069000 01.jpg
Eustace Label Type Attack.png
Label Race Erune.png
Label Weapon Gun.png
9.0
Npc m 3040198000 01.jpg
Eustace Label Type Attack.png
Label Race Erune.png
Label Weapon Gun.png Label Weapon Dagger.png
9.2
  • Role: Attacker/Support/Debuffer
  • Grants potent multiattack, bonus damage, and dodge buffs to himself and an ally with 100% uptime.
  • Can inflict up to 40% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    .
  • High damage potential through unique ATK buff, increased C.A. DMG, and increased C.A. DMG Cap granted by Status Loaded0.pngLoadedWeapon is loaded with lightning power
    stacks.
Npc m 3040099000 01.jpg
Eustace Label Type Attack.png
Label Race Erune.png
Label Weapon Gun.png
8.5
  • Role: Attacker/Support
  • Very high charge attack damage
  • Provides party Status DoubleUp.png DA UpDouble attack rate is boosted
    and Status EarthAtkUp.png Earth ATK UpEarth ATK is boosted
  • Difficult to optimize Status Loaded0.pngLoadedWeapon is loaded with lightning power
    stacks
  • Not compatible with all team compositions
  • Requires external multi-attack buffs to be effective
Npc m 3040033000 01.jpg
Feower Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
Npc m 3030032000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
6.0
Npc m 3040209000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
9.5
  • Role: Support/Debuffer
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    and Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    , stacking with Ability Miserable.png Miserable Mist
    Inflict Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Stacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Stacking: Dual
    on all enemies.
    and capping both debuffs.
  • Provides offensive support through party-wide Status DarkAtkUp.png Dark ATK UpDark ATK is boosted
    , Status DoubleUp.png DA UpDouble attack rate is boosted
    , and bonus damage from Status Ghost Cage.pngGhost CageCage shatters when the foe uses a special attack (Plain DMG to all foes upon shattering) (Can't be removed)

    Local status effect
    .
  • Can greatly improve one ally's offensive power with Status Freigeist.pngFreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
    while also ensuring their survival.
  • Party-wide Status DoubleUp.png DA UpDouble attack rate is boosted
    , Status Uplift.png Charge BoostInstantly boosts Charge Bar by
    , and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    greatly increase charge bar generation.
  • Sustains the party's HP with a decent heal and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and can provide utility with a dispel.
Npc m 3030101000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
6.5
Npc m 3040073000 01.jpg
Ferry Label Type Balance.png
Label Race Erune.png
Label Weapon Dagger.png
9.5
  • Role: Support
  • Party 4-turn Status TripleUp.png100% TA UpTriple attack rate is boosted

    Strength: 100%
    with Light Status Bonus Damage.png Bonus DMGDeals bonus DMG for one-foe one-ally attacks
  • Party Status Defiance.png60% C.A. DMG UpCharge attack DMG is boosted

    Strength: 60%
    with Status DamageCapUp.png15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

    Strength: 15%
  • Party critical hit rate via passive
Npc m 3020049000 01.jpg
Flesselles Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
5.0
Npc m 3040161000 01.jpg
Fraux Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
Npc m 3040182000 01.jpg
Freezie Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
8.5
  • Role: Attacker
  • Useful for her Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    debuff and various buff in normal situation.
  • Gains a lot of power in Dark Mutation mode.
  • Can also be used to protect other allies.
  • Huge drawn back of preventing any action from other allies.
Npc m 3040060000 01.jpg
Heles Label Type Attack.png
Label Race Erune.png
Label Weapon Spear.png
8.5
  • Role: Attacker
  • 2 strong nukes.
  • Increased damage against foes in Overdrive.
  • Her 2nd skill allows quick accumulation of Charge Attack gauge.
  • Guaranteed triple attacks for 3 turns out of 8.
  • Outmatched by other fire attackers.
Npc m 3040091000 01.jpg
Heles Label Type Balance.png
Label Race Erune.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support/Debuffer
  • Extraordinary burst damage via Overdrive Assassin and guaranteed TA
  • Inflicts Status Charm.pngCharmedAttacks are slightly limited
    and boosts ally charge bars
  • Self-sufficient even with underdeveloped teams or grids
Npc m 3040208000 01.jpg
Heles Label Type Attack.png
Label Race Erune.png
Label Weapon Spear.png
9.5
  • Role: Attacker
  • Status Reckoning Day.pngReckoning DayTriple attack rate is boosted / Deals bonus wind DMG for one-foe one-ally attacks (Can't be removed)
    gives her guaranteed triple attacks and bonus damage for as long as she doesn't take damage.
  • Can protect herself with rather high dodge rate (provided she has Status WindAtkUp.png Wind ATK UpWind ATK is boosted
    ) and 2-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
  • Her 3rd skill's Status AttackUp.png ATK UpATK is boosted
    and Status Defiance.pngDefianceATK is boosted for foes in Overdrive
    can turn whole party into powerful overdrive assassins but it's on very long cooldown.
  • When affected by Status WindAtkUp.png Wind ATK UpWind ATK is boosted
    , which she can provide to herself, her attack power as well as Charge Attack specs are boosted.
  • Doesn't need support from other characters to become a very effective attacker.
Npc m 3030004000 01.jpg
Helnar Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
8.0
  • Role: Attacker/Support
  • Requires all of his 5★ upgrades to be useful.
  • Party-wide Status TripleUp.png TA UpTriple attack rate is boosted
    is an amazing buff on an SR character.
  • Can inflict both Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    , which is somewhat rare on characters.
  • His utility rivals that of some SSR Wind characters.
Npc m 3030031000 01.jpg
Helnar Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
6.5
Npc m 3040148000 01.jpg
Ilsa Label Type Attack.png
Label Race Erune.png
Label Weapon Gun.png Label Weapon Bow.png
8.5
  • Role: Attacker/Debuffer
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    and Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
  • 20,000 plain damage on normal attacks
  • Extremely powerful nuke under correct conditions
Npc m 3040177000 01.jpg
Ilsa Label Type Attack.png
Label Race Erune.png
Label Weapon Bow.png Label Weapon Gun.png
9.0
  • Role: Attacker/Support/Debuffer
  • She deals a lot of damage thanks to Ability Future Nova.png Future Nova500% Fire damage to all foes (Damage cap: 550,000).
    Inflict 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 10% (Max: 40%)
    Base Accuracy: 95%
    Duration: 180 seconds
    (Max: 40%).
    (Gain Status HVAP Round.pngHVAP RoundBlasts an HVAP Round at end of turn while in effect (Can't be removed)

    Duration: 3 turns
    , blasting an HVAP Round at the end of each turn for 3 turns)
    which gets recasted for multiple turns.
    • Each cast also inflicts 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

      Strength: 10%
      which stacks up to 40%.
  • When paired with characters or classes that have red-bordered skills, she provides a practically permanent 3% Status FireATKUpStack.pngFire ATK Up (Stack)Fire ATK is boosted (Stackable)

    Strength: 3%
    which stacks up to 30%
  • She can inflict Status Paralyzed 2.pngParalyzedCan't attack

    Local status effect
    and Status Accuracy Lowered 3.pngAccuracy LoweredAttacks and special attacks have a chance to miss

    Local status effect
    which help in mitigating damage taken by the party.
Npc m 3020043000 01.jpg
Karteira Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
5.0
  • Role: Rupie Generator
  • If Negotiations is active, her Charge Attack generates up to 10,000 rupies (if the target survives the attack).
Npc m 3030222000 01.jpg
Karteira Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • Passive and active Rupie generation.
  • Runs the risk of killing enemies too quickly and not getting bonus Rupies.
  • EMP works from the backline.
  • Good for starting players who want to use the Rupie Draw, but loses value once you gain access to other sources of income.
Npc m 3030024000 01.jpg
Keehar Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Debuffer
  • Does extra damage to foes with debuffs.
  • Status AttackDown.png ATK DownATK is lowered
    and Status DefenseDown.png DEF DownDEF is lowered
    in one skill.
Npc m 3040081000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.0
  • Role: Support
  • Applies two of the best buffs in the game that, with some micromanagement, can have nearly 100% uptime.
  • Requires regular Charge Attacks to refresh her buffs and excels on teams that take advantage of her DA/TA or have charge bar boosts.
  • Needs to be hit often to generate resource stacks, but is rather squishy.
  • Status Esprit.pngEspritATK is boosted / Debuff effect success rate is boosted

    Special buff
    and Status Astuce.pngAstuceDouble attack rate is boosted / Triple attack rate is boosted

    Special buff
    do not stack with Nio's Status Harmonics.pngHarmonicsATK is boosted

    Strength: 30% ATK
    Duration: 3 turns
    Special buff
    and Status Sharping.pngSharpingDouble attack rate and triple attack rate are boosted

    Strength: 20% DA / 20% TA
    Duration: 3 turns
    Special buff
  • Is best in long fights where she can Charge Attack often; not as effective in early-game or short battles.
Npc m 3030266000 01.jpg
Korwa Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
7.0
  • Role: Support/Healer
  • Powerful but unreliable single buff on long cooldown.
  • Needs high charge bar and defensive support to get the most out of Toujours Ensemble.
Npc m 3040127000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.5
  • Role: Support
  • Status Coquetterie.pngCoquetterieTriple attack rate is boosted /
    Double attack rate is boosted /
    Wind ATK is boosted
    (Can't be removed)

    Special buff
    is a better ATK and DA buff compared to Status Esprit.pngEspritATK is boosted / Debuff effect success rate is boosted

    Special buff
    , but lacks TA support and only affects one ally at a time.
  • Can generate Status Fil1.pngFilMagically infused thread. It is used up by Korwa's charge attack.
    reliably, but Status Coudres.pngCoudresCan't do one-foe attacks
    makes her more reliant on teammates to maintain buffs.
  • Potentially easier to use than Korwa if you aren't interested in Status Magnifique.pngMagnifiqueChance to lessen DMG taken / DEF is boosted

    Special buff
    .
Npc m 3020035000 01.jpg
Krugne Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
3.5
  • Role: Luck based Support/Debuffer
  • Can inflict useful buffs to party and debuffs on an enemy...
  • or paralyze himself on a bad roll.
  • The skills' randomness and very long cooldown makes him completely unreliable in any type of fight.
Npc m 3020058000 01.jpg
La Coiffe Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
5.5
  • Rating: Support
  • Heal and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    in one ability.
  • Highlights can prevent multiple debuffs for a single turn.
  • Extremely useful EMP Skill that combines the effect of Status AttackUp.png10% ATK UpATK is boosted

    Strength: 10%
    with Status Heal.pngRefreshHP is restored on every turn
    .
Npc m 3020031000 01.jpg
Lowain Label Type Attack.png
Label Race Erune.png
Label Weapon Dagger.png
5.5
  • Role: Attacker
  • Surprisingly strong buff with excellent uptime if the rest of the team is female.
Npc m 3030123000 01.jpg
Lowain Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
7.5
  • Role: Support/Debuffer
  • His Charge Attack deals no damage and instead provides a random effect to all allies or all enemies.
  • Cannot contribute to Chain Bursts, but his buffs/debuffs can potentially make up for it.
  • His ATK self-buffs are quite potent. His kit is designed to work with Katalina and all-female parties.
  • Can attain very high DEF with his self-buffs.
  • Dagger affinity means he'll benefit more from Leviathan Gaze Omega square.jpg Leviathan Gaze Omega weapon grids.
  • Overall, a decent Water support character for new players, but his Charge Attack may not suit some playstyles.
Npc m 3020041000 01.jpg
Lowain Label Type Attack.png
Label Race Erune.png
Label Weapon Dagger.png
5.0
Npc m 3040022000 01.jpg
Melleau Label Type Attack.png
Label Race Erune.png
Label Weapon Spear.png Label Weapon Axe.png
8.0
  • Role: Attacker
  • Has self-Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    to ward off status effects.
  • Her nuke and two turns of 100% Status TripleUp.png TA UpTriple attack rate is boosted
    generate lots of charge bar.
  • Only has 30% Status AttackUp.png ATK UpATK is boosted
    for a reliable damage buff.
  • Generally overshadowed by Earth's other attacker options.
Npc m 3040012000 01.jpg
Metera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
9.1
Npc m 3040072000 01.jpg
Metera Label Type Attack.png
Label Race Erune.png
Label Weapon Bow.png
9.4
  • Role: Attacker/Debuffer
  • Has high damage output due to her Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    having high uptime.
  • Can provide Status Charm.pngCharmedAttacks are slightly limited
    and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    which can help the party survive by avoiding dangerous charge attacks.
  • Has 3 damage skills that help with dealing damage early on.
  • Needs to sacrifice a turn off of her Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    to add Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    to Ability FMetera 2.png Adorned Remittance200% Fire damage to a foe.
    Inflict Status Charm.pngCharmedAttacks are slightly limited

    Strength: 35%
    Duration: 180 seconds
    (Damage cap: ~270,000).
    Consume Status Aetherial Seal1.pngAetherial SealAetherial Seal is casted
    :
    Also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
    At level 75:
    Effect enhanced.
    or remove the debuffs from her Ability FMetera 3.png Descent of the Flames550% Fire Damage to a foe (Damage cap: ~700,000).
    Self-inflict Status DefenseDown.png20% DEF DownDEF is lowered (Can't be removed)

    Strength: 20%
    Duration: 5 turns
    and Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)

    Duration: 5 turns
    .
    Consume Status Aetherial Seal1.pngAetherial SealAetherial Seal is casted
    :
    Don't self-inflict Status DefenseDown.png20% DEF DownDEF is lowered (Can't be removed)

    Strength: 20%
    and Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
    .
    .
  • Rating rises to 9.5 if she can be provided with multi-attack rate boosts to make full use of her Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    .
Npc m 3040195000 01.jpg
Metera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
9.5
Npc m 3030002000 01.jpg
Mishra Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
6.5
  • Role: Healer/Debuffer
  • Status AttackDown.png ATK DownATK is lowered
    and Status WaterResDown.png Water DEF DownDEF is lowered for water DMG
    in one skill.
  • EMP reduces damage taken from enemies with Status Blind.pngBlindedAttacks have a slight chance to miss
    .
Npc m 3040085000 01.jpg
Nemone Label Type Attack.png
Label Race Erune.png
Label Weapon Axe.png Label Weapon Spear.png
8.0
  • Role: Attacker
Npc m 3040169000 01.jpg
Nier Label Type Special.png
Label Race Erune.png
Label Weapon Axe.png Label Weapon Dagger.png
Npc m 3040181000 01.jpg
Pholia Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
9.4
  • Role: Attacker/Support
  • Synergizes well with high HP grids through Status White Veil.pngWhite VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0)
    .
  • Status Sea-Sky Offing 2.pngSea-Sky OffingCharge diamonds don't fill up / Can't use special attacks

    Local status effect
    can prevent some special attacks and triggers for 2 turns.
  • Status Trance Absolution.pngTrance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)

    Duration: 5 turns
    is a powerful single target buff. Synergizes with characters like Yngwie or Vajra
Npc m 3040008000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.1
Npc m 3040048000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.0
  • Role: Attacker/Support/Debuffer
  • Has the very rare ability to remove all enemy buffs along with all allies' buffs and debuffs.
  • Can be an effective Enmity-based attacker by gaining Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    from his Charge Attack and reducing his own HP.
  • With proper setup he can deal extraordinary damage with Ability Dark.png Sleepless Dream200% Dark damage to a foe. All allies gain Status Heal.pngRefreshHP is restored on every turn

    Strength: Up to 200 HP
    Duration: 3 turns
    . Sarunan self-inflicts Status SpellSacrifice.pngSpell SacrificeReceived DMG by number of Spell Sacrifices

    Duration: 1 turns
    debuff, dealing 1000 damage to himself for each stack of Status SpellSacrifice.pngSpell SacrificeSleepless Dream is boosted

    Duration: 3 turns
    buff (Max: 7000 damage).
    At level 55:
    Damage increased to 300%
    .
  • Difficult to use effectively.
Npc m 3040122000 01.jpg
Scathacha Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
9.0
  • Role: Attacker
  • Kit shines with enmity builds and damage cap raises.
  • After 5★ uncap Power Seeker becomes consistent high-damage option from being reset after Charge Attacks.
  • Synergizes extremely well with any Wind ATK Up option from self, other characters, or Carbuncles.
  • Dragon's Heart can keep low-health allies or self alive in a pinch.
  • Needs assistance to stay alive at low health or to keep casting shields.
  • Either needs to take damage or reduce health over several turns to build momentum.
Npc m 3040175000 01.jpg
Selfira Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
9.0
  • Role: Debuffer/Support/Healer
  • Consistently able to stay active from natural debuff self-recovery.
  • Recasting skills increases debuff effects and team Attack contributions.
  • At 3rd skill cast she is able to inflict multiple defense-lowering debuffs or damage-raising buffs.
  • Consistent healing capabilities from 3rd skill and fast Charge Attack.
  • Needs decently long fights to reach her full potential for her skills.
Npc m 3030026000 01.jpg
Selfira Label Type Heal.png
Label Race Erune.png
Label Weapon Harp.png
8.0
Npc m 3030127000 01.jpg
Sen Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • High but limited damage output due to high cooldowns and charging time.
  • Her support skill works well in combination with skills, characters and weapons that provide chance and damage buffs to counter.
Npc m 3030169000 01.jpg
Sen Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
7.5
Npc m 3040204000 01.jpg
Sen Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
8.5
  • Role: Attacker/Defender/Debuffer
  • Unique self-buff Status My Best Shot 2.pngMy Best ShotATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted

    Duration: Indefinite
    significantly increases offense, dodge rate, and hostility.
  • Provides Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Single
    , Status DoubleDown.pngDA DownDouble attack rate is lowered

    Base Accuracy: 90%
    Duration: 180 seconds
    , and Status TripleDown.pngTA DownTriple attack rate is lowered

    Base Accuracy: 90%
    Duration: 180 seconds
    .
  • Has great synergy with allies who want to avoid being hit and those that can inflict Status Blind.pngBlindedAttacks have a slight chance to miss
    or provide Sen Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    to keep her buff on for longer.
  • Due to her kit revolving around dodging, she performs the best in longer fights.
Npc m 3040035000 01.jpg
Seox Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
Npc m 3040013000 01.jpg
Seruel Label Type Attack.png
Label Race Erune.png
Label Weapon Sabre.png
9.3
  • Role: Attacker/Support
  • One of the few sources of Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    in Light (where Veil is especially important)
  • Support EMP skill provides up to 30% permanent Unique ATK
  • High, consistent damage and party charge boost at 5★ uncap
Npc m 3030191000 01.jpg
Sevastien Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
7.5
  • Role: Support/Healer
  • Restores up to 150 HP each turn even when he's in back line.
  • Grants all allies except himself Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Duration: 3 turns
    , Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
    , Status DoubleUp.png40% DA UpDouble attack rate is boosted

    Strength: 40%
    Duration: 3 turns
    , and Status TripleUp.png20% TA UpTriple attack rate is boosted

    Strength: 20%
    Duration: 3 turns
    .
Npc m 3030124000 01.jpg
Shao Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.0
Npc m 3040044000 01.jpg
Societte Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
8.5
  • Role: Debuffer/Healer
  • Good early on with her Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    and Miserable Mist-like ability while you're getting the Dark Fencer class.
  • First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    and Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 3 turns
    .
    is low cooldown, high single target HP heal and giving them Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Status Bonus Damage.png Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10
    Duration: 3
    .
  • Her Charge Attack causes First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    and Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 3 turns
    .
    to apply to the whole party.
  • Abilities overlap with the Dark Fencer class; she also doesn't have the debuff success rate of a Dark Fencer on her abilities.
  • Her Extended Mastery can improve her success rate and healing.
Npc m 3040095000 01.jpg
Societte Label Type Defense.png
Label Race Erune.png
Label Weapon Melee.png
8.5
  • Role: Defender/Buffer
  • Can protect the party using her Status Dmg Cut 60.png60% DMG CutTaking 60% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Gives whole team consistent multiattack buff at the price of self-inflicting Status DefenseDown.png DEF DownDEF is lowered
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
    • When coupled with her Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

      Counter attacks grant 5% charge bar per hit.
      , she can safely take a few turns while preventing other characters from being targeted.
    • Does not attack while Status Fan 1.pngClosing Dance: Tokiyomi KaiFire allies' multiattack rates are boosted from the dance
      is in effect, but she can maintain a full uptime on her Status DoubleUp.png DA UpDouble attack rate is boosted
      and Status TripleUp.png TA UpTriple attack rate is boosted
      and be able to attack on some turns by rotating it with Status Fan Closed 1.pngClosing Dance: Tokiyomi KaiFire allies' multiattack rates are boosted from the dance
  • Charge attack grants whole team Status Bonus Damage.png10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 5 turns
    .
Npc m 3020019000 01.jpg
Stan Label Type Attack.png
Label Race Erune.png
Label Weapon Sabre.png
4.5
  • Role: Attacker
  • Can put out a decent burst of damage during Overdrive every 5 turns
Npc m 3030129000 01.jpg
Stan Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
6.5
  • Role: Defender
  • Provides a three-turn Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    to a single ally.
  • Being hit improves the damage of his skills and Charge Attack.
  • Lacks defense buffs to help him survive while tanking.
Npc m 3040233000 01.jpg
Stan and Aliza Label Type Attack.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Melee.png
9.0
Npc m 3030018000 01.jpg
Sutera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
7.5
Npc m 3030187000 01.jpg
Sutera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Support/Debuffer
  • Decent debuff coverage with Status Blind.pngBlindedAttacks have a slight chance to miss
    , Status AttackDown.png ATK DownATK is lowered
    , and Status DoubleDown.pngDA DownDouble attack rate is lowered
    .
  • Decent normal attack and Charge Attack damage with Status Jade Crest1.pngJade CrestJade Crest is casted
    stacks.
  • Status Dodge.png Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    for all allies can be useful, but shouldn't be relied on.
  • Falls off when Status Jade Crest1.pngJade CrestJade Crest is casted
    aren't available.
Npc m 3030113000 01.jpg
Sutera Label Type Defense.png
Label Race Erune.png
Label Weapon Bow.png
8.0
  • Role: Support/Defender
  • Can use Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    +Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    to completely nullify some enemy Charge Attacks.
  • Strong team-wide double attack buff complements personal Jade Crest bonus damage effect.
  • Falls off when Status Jade Crest1.pngJade CrestJade Crest is casted
    aren't available.
Npc m 3030252000 01.jpg
The Lowain Bros Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png Label Weapon Sabre.png
7.5
Npc m 3020056000 01.jpg
Thelonim Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
5.5
  • Role: Attacker
  • Thelonim's Magic is unreliable.
Npc m 3040039000 01.jpg
Tien Label Type Balance.png
Label Race Erune.png
Label Weapon Gun.png
Npc m 3040147000 01.jpg
Vajra Label Type Attack.png
Label Race Erune.png
Label Weapon Katana.png
10
  • Role: Attacker/Support/Debuffer
  • Inflicts Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    and Status DebuffResDown.png Debuff Res. Down (Stack)Debuff resistance is lowered (Stackable)
    .
  • Provides long duration party buffs upon Charge Attack.
  • Can attack twice each turn with followup nuke via third skill.
  • 200% Charge Bar limit, particularly strong with Bonito.
  • Might require additional Multiattack or Charge Bar buffs to keep the C.A. buff up with no downtime.
Npc m 3040006000 01.jpg
Yuel Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
9.4
  • Role: Attacker/Buffer/Healer
  • Greatly improves the damage of characters thanks to party wide Status Bonus Damage.png Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    and Status FireAtkUp.png Fire ATK UpFire ATK is boosted
    .
  • Can clear debuffs and heal.
  • Fits into almost all Fire party compositions but is rather average before Lvl 100.
Npc m 3030223000 01.jpg
Yuel Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
7.0
  • Role: Attacker/Healer/Support
  • Good self-buff from her 1st skill.
  • Party Status WaterAtkUp.png Water ATK UpWater ATK is boosted
    from her 2nd skill has respectable uptime.
  • Can heal and clear debuffs.
  • Great party support character for new players.
Npc m 3040210000 01.jpg
Yuel Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker/Support/Debuffer
  • Can deal 1 million plain damage with her charge attack if a foe has Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    .
  • Inflicts Status EarthAtkDown.png20% Earth ATK DownEarth ATK is lowered

    Strength: 20%
    on all foes.
  • Her support skill boost damage dealt to foes with Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    but the debuff skill itself has 2 turns downtime.
  • Her 2,000 HP heal also removes 1 debuff.
  • A rather balanced character that is easy to use even for beginners.
Npc m 3040138000 01.jpg
Yuel Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
9.1
  • Role: Support/Debuffer
  • Strong Status WaterResDown.png25% Water DEF DownDEF is lowered for water DMG

    Strength: 25%
  • Semi-permanent partywide Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
  • Status FireAtkDown.png10% Fire ATK DownFire ATK is lowered

    Strength: 10%
    allows you to go above normal 50% Status AttackDown.png ATK DownATK is lowered
    Cap
  • Competes for a slot with many other strong supports, her main competitor being Drang
Npc m 3040105000 01.jpg
Yuisis Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
8.5
  • Role:Attacker/Defender
  • Sword-stance can deal enormous damage even for underdeveloped grids.
  • Good defensive utility with Status No Surrender.pngNo SurrenderDEF and hostility are boosted
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Easy to learn despite her complex kit; very versatile for beginners.
Npc m 3030245000 01.jpg
Yuisis Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
7.5
  • Role: Attacker/Defender
  • Powerful self buffs through Status Chivalry1.pngChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
    Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode

    Can't be removed
    and Ardent Blade.
  • Support Skills combined with Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    can pull pressure off of allies.
  • Will need help to stay healthy.