Zeta and Vaseraga (Halloween)/Strategy

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Ratings

Zeta and Vaseraga (Halloween) Icon Gamewith.png 9.7This character's rating from GameWith out of 10 Icon Kamigame.png 9.0This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 3This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating. Label Type Balance.png Label Race Human,Draph.png Label Weapon Spear.png Label Weapon Axe.png
Npc m 3040239000 01.jpg
  • Role: Attacker/Defender
  • Choose between 2 linked skills to decide their role in a party, each providing undispellable buffs with no downtime.
  • Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: UniqueDuration: 8 turns
    Lvl 75:
    9 turns
    .
    not only increases their ATK but also guarantees triple attacks with 80% Bonus DMG effect, however, it all comes with 70% penalty to DEF.
  • Ability Black Chamber.png Black ChamberGain Status Black Chamber.pngBlack ChamberDEF is boosted /
    More likely to be attacked /
    Counters with a skill when targeted by a foe /
    Triple attack rate is lowered
    (Can't be removed)
    Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
    Lvl 75:
    9 turns
    .
    (800% Earth damage to all foes when targeted by a foe while in effect [Damage cap: ~800,000].)
    greatly increases their DEF, boosts hostility, and grants them counter at the cost of 30% TA rate.
  • Can reuse all skills immediately, though only once, if their HP hits 50% or less.
  • Specializes in changing up play style to match the enemies' weaknesses.

Overview

How to Play

Synergy

Main Character

  • Class 190301 sp square.jpg Apsaras: Zeta/Vaseraga can benefit from both aspects of Ability Wasted Earth.png Lightning StrikeSpear-specialty allies gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    Axe-specialty allies gain Status Adversity.png15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 15%Duration: 3 turns
    .
    at once, leading to a heavy burst of damage and charge bar.

Characters

  • Npc s 3040164000 01.jpg Caim can help offset the defense penalty of Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    from the backline with his passive ability, Icon Arcarum Sub Support Skill.png The Hanged Man ReversedWhen Sub Ally: When all equipped weapons are different, 20% boost to Earth allies' ATKPerpetuity modifier, 50% boost to DEF, and 10% boost to damage cap.. On the frontline, Caim can copy Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    .
    using Ability Beginning of Joker.png Beginning of JokerBeginning of Joker: Copy an ally's skill.
    (Skill changes to End of Joker upon casting.)
    End of Joker: All Earth allies gain Status AttackUp.png30% ATK UpATK is boosted
    Strength: 30%Duration: 3 turnsStacking: Summon
    , Status DefenseUp.png30% DEF UpDEF is boosted
    Strength: 30%Duration: 3 turnsStacking: Summon
    , Status TripleUp.png20% TA UpTriple attack rate is boosted
    Strength: 20%Duration: 3 turnsStacking: Summon
    , Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon
    , Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    , Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    Strength: 10%Duration: 3 turnsStacking: Summon
    , Status Uplift.png15% UpliftedCharge bar is boosted on every turn
    Strength: 15%Duration: 3 turns
    , Status Hype1.pngHypeATK is boosted
    Strength: 1-4 stacksDuration: 3 turns
    , and Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Skill changes to Beginning of Joker upon casting.)
    to turn himself into a potent attacker. Using Ability Double Deal.png Double DealAll Earth allies gain Status Double Deal.pngDouble Deal (1 time)Next skill can be recast with no cooldown (Can't be removed)
    Duration: Indefinite
    .
    (Can't recast.)
    , Caim can also allow Zeta and Vaseraga to have both of their buffs up at once. Use Ability Double Deal.png Double DealAll Earth allies gain Status Double Deal.pngDouble Deal (1 time)Next skill can be recast with no cooldown (Can't be removed)
    Duration: Indefinite
    .
    (Can't recast.)
    , Ability Black Chamber.png Black ChamberGain Status Black Chamber.pngBlack ChamberDEF is boosted /
    More likely to be attacked /
    Counters with a skill when targeted by a foe /
    Triple attack rate is lowered
    (Can't be removed)
    Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
    Lvl 75:
    9 turns
    .
    (800% Earth damage to all foes when targeted by a foe while in effect [Damage cap: ~800,000].)
    , then Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    .
    .
  • Npc s 3040297000 01.jpg Golden Knight can also copy Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    .
    using her Ability m 1272 3.png Sword in FluxReplicate caster's or an ally's skill.
    (Gains a buff based on the type of skill replicated.)
    . Like Zeta and Vaseraga, she is also safe from having her buffs dispelled thanks to Icon Support Skill.png Golden ArmorRecover 5% of max HP each turn (Healing cap: 500). Gain Status Revitalize.png10% Charge BoostInstantly boosts Charge Bar by 10%
    Strength: 10%
    if HP is full.
    Buffs can't be removed.
    .
  • Npc s 3040232000 01.jpg Alexiel (Summer) provides a stackable defense buff with her Ability Hildebrand.png Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    to help offset Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    .
  • Npc s 3040215000 01.jpg Baal can grant Zeta and Vaseraga Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    Duration: 5 turns
    using Ability Session.png SessionGrant Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    Duration: 5 turns
    to caster and an ally. (Can't grant Session effect to more than 1 other ally at a time.)
    and Icon Support Skill.png Dual LeadsWhile Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    is in effect:
    50% boost to double attack rate, 25% boost to triple attack rate, 100% boost to DEF, boost to hostility, and 20% Bonus Earth DMG effect.
    (Grants the same effects to an ally with Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    effect.)
    to boost their defense and offset Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    .

Extended Mastery Perks

Zeta and Vaseraga (Halloween) Stars: 13 EMP: 91
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ★★★ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithWaterDmgDown.pngWater Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ★★★ ☆☆☆ ★★★ ☆☆☆
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithEarthAtk.pngEarth ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
ZenithWaterDmgDown.pngWater Damage Down
★☆☆★★☆★★★
2%4%5%
Perk unknown, please help fill it out
☆☆☆ ★★★ ★☆☆ ☆☆☆ ☆☆☆
Last update: 12-16-2019

Gamewith's recommended EMP build for Zeta and Vaseraga (Halloween).

Priorities

Prioritize DEF nodes to mitigate the DEF Down penalty from Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 75:
9 turns
.
, then focus on Earth ATK, Critical Hit and 1 point in C.A. DMG up.

Resources