Zeta and Vaseraga (Halloween)/Strategy

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Ratings

Zeta and Vaseraga (Halloween) Label Type Balance.png Label Race Human,Draph.png Label Weapon Spear.png Label Weapon Axe.png
Npc m 3040239000 01.jpg
  • Role: Attacker/Defender
  • Choose between 2 linked skills to decide their role in a party, each providing undispellable buffs with no downtime.
  • Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 55:
    9 turns
    .
    not only increases their ATK but also guarantees triple attacks with 80% Bonus DMG effect, however, it all comes with 70% penalty to DEF.
  • Ability Black Chamber.png Black ChamberGain Status Black Chamber.pngBlack ChamberDEF is boosted /
    More likely to be attacked /
    Counters with a skill when targeted by a foe /
    Triple attack rate is lowered
    (Can't be removed)
    Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
    Lvl 75:
    9 turns
    .
    (800% Earth damage to all foes when targeted by a foe while in effect [Damage cap: ~800,000].)
    greatly increases their DEF, boosts hostility, and grants them counter at the cost of 30% TA rate.
  • Can reuse all skills immediately, though only once, if their HP hits 50% or less.
  • Specializes in changing up play style to match the enemies' weaknesses.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
Icon Gamewith.png GameWith 9.5 S A B 2022-04-29
Icon Kamigame.png Kamigame 8.5 B A C 2023-07-06

Overview

This seasonal version of Zeta and Vaseraga is a versatile unit that can switch between stances to become a powerful attacker or defender. All their buffs are undispellable thanks to Icon Support Skill.png Festive ContractorsGuaranteed double attacks.
Zeta and Vaseraga's buffs can't be removed.
and can be extended with Ability The Witch and the Reaper.png The Witch and the Reaper2-hit, 300%-350% Earth damage to a foe.
Extend caster's buff duration by 1 turn. (Excludes 1-turn buffs.)
. Thanks to the powerful buffs from Status Magic Horizons.pngMagic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 75:
9 turns
, they are most often used on auto-attacking teams for racing, but watch out for the defense penalty that accompanies it.

How to Play

Use Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 55:
9 turns
.
for Zeta and Vaseraga to become a potent attacker or use Ability Black Chamber.png Black ChamberGain Status Black Chamber.pngBlack ChamberDEF is boosted /
More likely to be attacked /
Counters with a skill when targeted by a foe /
Triple attack rate is lowered
(Can't be removed)
Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
Lvl 75:
9 turns
.
(800% Earth damage to all foes when targeted by a foe while in effect [Damage cap: ~800,000].)
to make them a tanky defender. Generally, Zeta and Vaseraga are used primarily for their first skill, Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 55:
9 turns
.
, which grants them full uptime on Status Magic Horizons.pngMagic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 75:
9 turns
, granting guaranteed triple attacks and 80% bonus damage but also 70% defense down. However, Earth has many ways to help offset the defense penalty (see Synergy section for noteworthy examples). Buff them up with your other party members and use Ability The Witch and the Reaper.png The Witch and the Reaper2-hit, 300%-350% Earth damage to a foe.
Extend caster's buff duration by 1 turn. (Excludes 1-turn buffs.)
as needed to deal damage and extend those buffs.

If timed properly, Icon Support Skill.png Gruesome TwosomeAt end of turn in which Zeta and Vaseraga's HP hits 50% or below: Restore 50% HP (Healing cap: 5000).
Ends cooldown for all of Zeta and Vaseraga's skills.
(Can't be reactivated.)
can allow you to have both Status Magic Horizons.pngMagic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 75:
9 turns
and Status Black Chamber.pngBlack ChamberDEF is boosted /
More likely to be attacked /
Counters with a skill when targeted by a foe /
Triple attack rate is lowered
(Can't be removed)
Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
Lvl 75:
9 turns
buffs up at the same time. It might result in having a few turns of downtime on the buff that was applied first depending on the battle. See Synergy section for alternatives.

Synergy

Main Character

  • Leader s 160301 01.jpg Luchador: Can use Ability Tag Team.png Tag TeamAll allies instantly perform a normal attack without using up a turn. when Zeta and Vaseraga are fully buffed to sneak in an extra attack.
  • Leader s 190301 01.jpg Apsaras: Zeta and Vaseraga can benefit from both aspects of Ability Wasted Earth.png Lightning StrikeSpear-specialty allies gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    Axe-specialty allies gain Status Adversity.png15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 15%Duration: 3 turns
    .
    at once, leading to a heavy burst of damage and charge bar.

Characters

  • Npc s 3040164000 01.jpg Caim can help offset the defense penalty of Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    from the backline with his passive ability, Icon Arcarum Sub Support Skill.png The Hanged Man ReversedWhen Sub Ally:
    When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap.
    At level 95:
    Also supplement Earth allies' damage (Damage cap: 20,000).
    . On the frontline, Caim can copy Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 55:
    9 turns
    .
    using Ability Beginning of Joker.png Beginning of JokerBeginning of Joker:
    Copy an ally's skill.
    (Skill changes to End of Joker upon casting.)
    End of Joker:
    All Earth allies gain Status AttackUp.png30% ATK UpATK is boosted
    Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon
    , Status DefenseUp.png30% DEF UpDEF is boosted
    Strength: 30%Duration: 3 turnsStacking: Summon
    , Status TripleUp.png20% TA UpTriple attack rate is boosted
    Strength: 20%Duration: 3 turnsStacking: Summon
    , Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon
    , Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    , Status DamageCapUp.png10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 10%Duration: 3 turnsStacking: Summon
    , Status Uplift.png15% UpliftedCharge bar is boosted on every turn
    Strength: 15%Duration: 3 turns
    , Status 1502.pngHypeATK is boosted
    Strength: 1-4 stacksDuration: 3 turns
    , and Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Skill changes to Beginning of Joker upon casting.)
    to turn himself into a potent attacker. Using Ability Double Deal.png Double DealAll Earth allies gain Status Double Deal.pngDouble Deal (1 time)Next skill can be recast with no cooldown (Can't be removed)
    Duration: Indefinite
    .
    (Can't recast.)
    , Caim can also allow Zeta and Vaseraga to have both of their buffs up at once. Use Ability Double Deal.png Double DealAll Earth allies gain Status Double Deal.pngDouble Deal (1 time)Next skill can be recast with no cooldown (Can't be removed)
    Duration: Indefinite
    .
    (Can't recast.)
    , Ability Black Chamber.png Black ChamberGain Status Black Chamber.pngBlack ChamberDEF is boosted /
    More likely to be attacked /
    Counters with a skill when targeted by a foe /
    Triple attack rate is lowered
    (Can't be removed)
    Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
    Lvl 75:
    9 turns
    .
    (800% Earth damage to all foes when targeted by a foe while in effect [Damage cap: ~800,000].)
    , then Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 55:
    9 turns
    .
    .
  • Npc s 3040297000 01.jpg Golden Knight can also copy Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 55:
    9 turns
    .
    using her Ability m 1272 3.png Sword in FluxReplicate caster's or an ally's skill.
    (Gains a buff based on the type of skill replicated.)
    . Like Zeta and Vaseraga, she is also safe from having her buffs dispelled thanks to Icon Support Skill.png Golden ArmorRevitalizeRecover 5% of max HP each turn (Healing cap: 500). Gain Status Revitalize.png10% Charge BoostInstantly boosts Charge Bar by 10%
    Strength: 10%
    if HP is full.
    effect.
    Buffs can't be removed.
    .
  • Npc s 3040107000 01.jpg Mahira is a powerful buffer that goes well with any team. Her Status ZealOfTheFeather.pngZeal of the FeatherATK is boosted / DEF is boosted /
    Triple attack rate is boosted / Double attack rate is boosted /
    C.A. DMG Cap Boosted (Can't be removed)
    Multiplier: NormalDuration: 5 turns
    can help offset the defense penalty of Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    with good uptime in addition to its offensive buffs.
  • Npc s 3040232000 01.jpg Alexiel (Summer) provides a stackable defense buff with her Ability Hildebrand.png Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    to help offset Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    . She can also use Ability Uncrossable Waters.png Uncrossable WatersRemove all debuffs from caster.
    Gain Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    .
    (Consumes 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn.
    Ends when no Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed or after 3 turns.)
    to protect the party with 3/7 turns of Status 1075.pngSubstitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    .
  • Npc s 3040215000 01.jpg Baal can grant Zeta and Vaseraga Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    Duration: 5 turns
    using Ability Session.png SessionGrant Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    Duration: Indefinite
    to caster and an ally.
    (Can't grant Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    Duration: Indefinite
    to more than 1 other ally at a time.)
    and Icon Support Skill.png Dual LeadsWhile Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    is in effect:
    50% boost to double attack rate, 25% boost to triple attack rate, 100% boost to DEF, boost to hostility, and 20% Bonus Earth DMG effect.
    (Grants the same effects to an ally with Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    effect.)
    to boost their defense and offset Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    .
  • Npc s 3040214000 01.jpg Medusa provides Status Water Cut 20.png20% Water CutWater DMG is cut 20%
    Duration: 5 turnsWater Damage Cut.
    with 5/6 turn uptime using Ability Mighty Eye.png Mighty EyeAll Earth allies gain Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
    Strength: 20%Duration: 5 turns
    and Status Water Cut 20.png20% Water CutWater DMG is cut 20%
    Duration: 5 turnsWater Damage Cut.
    .
    .
  • Npc s 3040022000 01.jpg Melleau's Icon Support Skill.png Here, Have Some of My Strength!10% Bonus Earth DMG effect to Spear- and Axe-specialty Earth allies' triple attacks. grants bonus damage to Zeta and Vaseraga's triple attacks. She can also take some heat off them with her increased hostility.
  • Pair Zeta and Vaseraga up with other strong attackers. Some good characters with consistent guaranteed triple attacks include Npc s 3040165000 01.jpg Lobelia, Npc s 3040302000 01.jpg Mireille and Risette, Npc s 3040249000 01.jpg Narmaya (Holiday), and Npc s 3040282000 01.jpg Pengy (SSR).
  • If you are using Ability Black Chamber.png Black ChamberGain Status Black Chamber.pngBlack ChamberDEF is boosted /
    More likely to be attacked /
    Counters with a skill when targeted by a foe /
    Triple attack rate is lowered
    (Can't be removed)
    Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
    Lvl 75:
    9 turns
    .
    (800% Earth damage to all foes when targeted by a foe while in effect [Damage cap: ~800,000].)
    , Zeta and Vaseraga can protect allies that prefer not to be attacked, such as Npc s 3040113000 01.jpg De La Fille (Earth), Npc s 3040079000 01.jpg Hallessena, Npc s 3040302000 01.jpg Mireille and Risette, Npc s 3040176000 01.jpg Rosetta (Summer), and Npc s 3030111000 01.jpg Yaia. Although Npc s 3040291000 01.jpg Silva (Summer) cannot be targeted by a single foe attack, Zeta and Vaseraga can help take the heat off the other allies who get hit or the ally that gets swapped with Ability m 714 3.png Volley AssistSwitch positions with a sub ally.
    (When switching with an Earth ally: Provide Status 6763.pngBackup FireATK and C.A. specs are boosted by Silva's backup fire / Bonus DMG will be dealt upon attacks / DEF is lowered (Can't be removed)
    Strength: 20% ATK Up, 50% C.A. DMG Up, 20% C.A. DMG Cap Up, 50% DEF DownMultiplier: UniqueDuration: Indefinite
    to the ally.)

Weapons

  • Weapon s 1040310300.jpg Hollowsky Axe: With Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    , Zeta and Vaseraga will always triple attack and activate the 100,000 supplemental damage.
  • Weapon s 1040709600.jpg Draconic Bow: When not using a Dark Opus Weapon, this can supply Zeta and Vaseraga with a defense boost.
  • Weapon s 1040803600.jpg Perseus and Weapon s 1040803500.jpg Ancient Perseus: Zeta and Vaseraga are unaffected by the lowered double attack rate, thanks to Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    .

Summons

  • Summon s 2040158000.jpg Qilin: Resetting Zeta and Vaseraga's skills can allow you to have both Status Magic Horizons.pngMagic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    and Status Black Chamber.pngBlack ChamberDEF is boosted /
    More likely to be attacked /
    Counters with a skill when targeted by a foe /
    Triple attack rate is lowered
    (Can't be removed)
    Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
    Lvl 75:
    9 turns
    up at the same time.
  • Summon s 2040285000.jpg Gorilla: A strong summon that provides the Status Gorilla.pngGorillaATK is greatly boosted based on how high HP is /
    Chance of lowering DMG taken /
    Inner gorilla is unleashed. Ooh-Ahh-Ahh!
    (Can't be removed)
    buff, which also acts like Status Armored.png60% / 40% ArmoredChance of lowering DMG taken
    Strength: 60% chance of taking 40% less damage.
    to protect Zeta and Vaseraga.
  • Summon s 2040203000.jpg Uriel (Summon): His subaura boosts the damage cap and Status Uriel's Favor.pngUriel's FavorATK and DEF are boosted (Can't be removed)
    Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns
    provides both an attack and defense buff.
  • 'Summon s 2040036000.jpg Cybele: Her call as 1-turn cut to skill cooldowns.

Extended Mastery Perks

Zeta and Vaseraga (Halloween) Stars: 9 EMP: 45
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithWaterDmgDown.pngWater Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithEarthAtk.pngEarth ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
ZenithWaterDmgDown.pngWater Damage Down
★☆☆★★☆★★★
2%4%5%
ZenithSupportSkill.pngSlight chance of a 1-turn cut to skill cooldown with every normal attack.
☆☆☆ ★★★ ★★★ ☆☆☆ ☆☆☆
Last update: 2023-03-02

Gamewith's recommended EMP build for Zeta and Vaseraga (Halloween).

Priorities

(This build assumes you're using the character in burst/OTK or other short duration fights.)

Prioritize Earth ATK, Critical and CA DMG. Afterwards, you can take ATK x2 for further damage, or DEF x2 to help mitigate the penalty from Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 55:
9 turns
.
.

Zeta and Vaseraga (Halloween) Stars: 13 EMP: 91
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ★★★ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithWaterDmgDown.pngWater Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ★★★ ☆☆☆ ★★★ ☆☆☆
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithEarthAtk.pngEarth ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
ZenithWaterDmgDown.pngWater Damage Down
★☆☆★★☆★★★
2%4%5%
ZenithSupportSkill.pngSlight chance of a 1-turn cut to skill cooldown with every normal attack.
☆☆☆ ★★★ ★☆☆ ☆☆☆ ☆☆☆
Last update: 2019-12-16

Gamewith's previous recommended EMP build for Zeta and Vaseraga (Halloween).

Priorities

Prioritize DEF nodes to mitigate the DEF Down penalty from Ability Magic Horizons.png Magic HorizonsGain Status Magic Horizons.pngMagic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 55:
9 turns
.
, then focus on Earth ATK, Critical Hit and 1 point in C.A. DMG up.

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