Advanced Grids/Hades/Burst NA
These setups will typically employ the use of 

Strength: 20%. Some setups may also use the Dark Opus Weapon as a main weapon to utilize the 
granted on Charge Attack. Characters and summons that provide 
to the rest of the party, deal high normal attack damage through modifiers such as 
Assassin (Buff) or 
, provide an alternative source of 
, or increase their normal attack hit count with 
effects are typically preferred.
Strength: 30% and Strength: 10%Duration: 3 turns. (Additional effect when 7 are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Duration: Indefinite.) Celestial Genesis (Consumes up to 50% of current HP.) Splitting Spirit |
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| This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup. |
. (Takes effect even when Forte is a sub ally.) (Consumes up to 50% of current HP.) Splitting Spirit ) Strength: 10% x (Magic Circles ) (Max: 80%)Duration: 1 turn (Max: 80%). (Consumes all Magic Circles .) Dragon Break Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
Replacements: Celeste Zaghnal Omega If 2x Replacements: Agonize Replacements: Agonize |
| Did you know... Your Omega Dark Opus will provide more damage even if it is not boosted by your summons because of its strong unique Omega modifier. However, your HP will be much lower as a result. See Damage Formula for more info. |
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Strong Alternative Characters: (Non-Exhaustive)
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