Advanced Grids/Zeus/NM90
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Unite and Fight Nightmare Lvl 90 fights are the primary way of farming Celestial Weapons due to their high clear speed when running an optimized setup.
1-Turn Setup Examples
These setups are built to clear the fight within 1 turn, using as few button presses as possible.
Low Lockout setups that clear the battle with a single action such as a skill press or only pressing the attack button.

200% full-force counter upon taking damage (3 hits).
500% Light damage to a foe upon countering (Damage cap: ~560,000).
Start battle with

(Includes all-ally attacks / Can't be removed)
Duration: 1 turn ,

Duration: Indefinite, and

Duration: Indefinite.

Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.
Light allies start battle with

Duration: 3 turns.


Start battle with

Duration: 3 turns for 3 turns.







20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)



- https://youtu.be/_d5fjRWekqo?t=160 - quwatoro


Dark Rapture Simulacrum
Skill
When MC has 1 or more Crests of their element:
900% Elemental damage to a foe (Damage cap: 1,025,000).
Inflict

Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining..
(Consumes 30% of charge bar.)
Support
30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC.
(Consumes 10% HP each turn.)


5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.







20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
- Requires enemy action.


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.









AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)



Strength: 10% (Max: 100%) and

Strength: 1% (Max: 10%) upon dealing multiattacks.

- Requires enemy action.


Main Character starts battle with

Strength: 30%Multiplier: PerpetuityDuration: Indefinite,

Strength: 50%Duration: Indefinite, and

Duration: Indefinite.

Upon using first-slot skill:
4-hit, 200% Light damage to all foes (Damage cap: ~425,000 per hit).
Raise all foes'

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10).
All Light allies gain

Strength: 30,000Duration: 3 turns and

Strength: 10%Duration: 3 turns.

Upon normal attacks:
4-hit, 200% Light damage to all foes (Damage cap: ~187,000 per hit).
Raise

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
When a foe's

lvl is 10:
Attack twice each turn.


When a Light ally normal attacks a foe whose

lvl is 10:
Raise

lvl by 1 (Max: 10).
At end of turn when a foe's

lvl is 10:
3-hit Light damage to a foe (Damage cap: ~630,000 per hit).
Inflict

Strength: 20%Duration: 1 turn Local status effect.
Reset

lvl.



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)


Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.





Mini Mimic
Skill
Raise a foe's

lvl by 1.
Support
3% boost to item drop rate.


5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.







20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)




200% full-force counter upon taking damage (3 hits).
500% Light damage to a foe upon countering (Damage cap: ~560,000).

Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.










AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)






Strength: 30%Duration: Indefinite.

Setups with more flexible grid and character requirements.

Inflict

Strength: 25%Duration: 180 secondsStacking: Single.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds. Banahogg



Boost to


Strength: 100% and

Duration: 2 turns.'s specs.
(Extend

's duration by 2 turns.
Gain

Duration: Indefinite upon use.
When

ends: Gain

Duration: Indefinite.)

Boost to

All allies gain two random buffs.'s specs.
(Gain

Duration: 1 turn upon use.)


Inflict

Strength: 25%Duration: 180 secondsStacking: Single.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds. set as a skill):
Activate

Inflict

Strength: 25%Duration: 180 secondsStacking: Single.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds. at end of turn when allies deal damage 40 or more times to the current target in 1 turn.

Gain

Duration: 1 turn upon using


Strength: 20%Duration: 3 turns.
If main or auxiliary weapon is a sabre: Also gain

Duration: 3 turns.
If main or auxiliary weapon is an axe: Also gain

Strength: 30%Duration: 3 turns..



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)

Boost to


Strength: 100% and

Duration: 2 turns.'s specs.
(Extend

's duration by 2 turns.
Gain

Duration: Indefinite upon use.
When

ends: Gain

Duration: Indefinite.)

Boost to

All allies gain two random buffs.'s specs.
(Gain

Duration: 1 turn upon use.)


Inflict

Strength: 25%Duration: 180 secondsStacking: Single.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds. set as a skill):
Activate

Inflict

Strength: 25%Duration: 180 secondsStacking: Single.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds. at end of turn when allies deal damage 40 or more times to the current target in 1 turn.

Gain

Duration: 1 turn upon using


Strength: 20%Duration: 3 turns.
If main or auxiliary weapon is a sabre: Also gain

Duration: 3 turns.
If main or auxiliary weapon is an axe: Also gain

Strength: 30%Duration: 3 turns..



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
| Turn 1 |
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AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
| Turn 1 |
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