News:GameNews 2021-03-10
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2021-03-10
The original update notes in English are located at http://game.granbluefantasy.jp/#news/detail/4835/3/0/1
Character Balance Changes
Beatrix (Summer)
Immortal Assault450%Massive Fire damage to a foe.
GainDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKED- OLD EFFECT
- Massive Fire damage to a foe. Gain
30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
- Massive Fire damage to a foe. Gain
- NEW EFFECT
- Massive Fire damage to a foe. Gain
Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.
- Massive Fire damage to a foe. Gain
- OLD EFFECT
Nayde SinineNayde Sinine: Gain
Nayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed)
Duration: Indefinite.
Skill changes to Nayde Kollane.
Nayde Kollane: ReplaceNayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed)
Duration: Indefinite withNayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
Duration: Indefinite.
Skill changes to Nayde Valge.
Nayde Valge: Toggle offNayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
.
Skill changes to Nayde Sinine.Nayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed)
Duration: Indefinite andNayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
Duration: Indefinite now grant guaranteed triple attacks. No longer boosts double attack rate and hostility.Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
Duration: Indefinite now grants a Bonus Fire DMG effect. Toggling off no longer increases skill cooldown by 5 turns.- The timing at which the skill effect is displayed has been adjusted.
Nayde VanaroosaGain
Nayde Vanaroosa (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn ,Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite, andMode Bar Cut BoostedCut to overdrive gauge is boosted
Duration: 1 turn .- ADDED Gain
Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
andMode Bar Cut BoostedCut to overdrive gauge is boosted
Duration: 1 turn . - Skill cooldown: 9 > 7 turns (6 turns when upgraded to Nayde Vanaroosa +.)
- The timing at which the skill effect is displayed has been adjusted.
- ADDED Gain
Rising StarsGain
JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns,50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn , andDouble StrikeAttacks twice each turn
Duration: 1 turn .
(Consumes 40% of max HP.)- ADDED Gain
50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn andDouble StrikeAttacks twice each turn
Duration: 1 turn .
- ADDED Gain
Immortal ReflexesBoost to dodge rate and chance to counter based on how low HP is. REWORKED
- OLD EFFECT
- When Beatrix is below 60% HP: Boost to critical hit rate and dodge rate based on how low HP is.
- NEW EFFECT
- Boost to dodge rate and chance to counter based on how low HP is.
- Skill name changed to Immortal Reflexes (formerly Immortality Forsaken).
- OLD EFFECT
Timeout!At end of turn when Beatrix's HP is 50% or below:
25% chance to gainUndying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite. REWORKED- OLD EFFECT
- 20% chance to restore 10% of max HP when below 50% HP. Starts battle with
Guts (1 time)Can withstand lethal DMG (Leaves 1 HP)
Also called "Lethal Attack Dodged".
- 20% chance to restore 10% of max HP when below 50% HP. Starts battle with
- NEW EFFECT
- At end of turn when Beatrix's HP is 50% or below: Chance to gain
Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
.
- At end of turn when Beatrix's HP is 50% or below: Chance to gain
- OLD EFFECT
Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Slight chance to dodge and counter one-ally attacks
- NEW EFFECT
- Slight chance to dodge all attacks from foes.
- OLD EFFECT
Anila
All is Vanity400% Fire damage to all foes (Damage cap: ~420,000).
InflictDelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.- Fire damage dealt and accuracy rate of
DelayReduce a foe's filled charge diamonds by 1
have been increased. - Skill cooldown: 7 > 6 turns when upgraded to All Is Vanity +.
- The skill icon has been changed.
- The timing at which the skill effect is displayed has been adjusted.
- Fire damage dealt and accuracy rate of
Hidden Tiger, Crouching DragonAll allies gain
Hidden Tiger, Crouching DragonCharge bar gain is boosted /
Debuff resistance is boosted /
ATK is boosted /
Double attack rate is boosted /
Attacks made with elemental superiority have a chance to deal boosted DMG
(Can't be removed)
Multiplier: NormalDuration: 3 turns.
At level 95:
Effect enhanced.Hidden Tiger, Crouching DragonCharge bar gain is boosted /
Debuff resistance is boosted /
ATK is boosted /
Double attack rate is boosted /
Attacks made with elemental superiority have a chance to deal boosted DMG
(Can't be removed)
Multiplier: NormalDuration: 5 turns duration increased to 5 turns.- ADDED
Hidden Tiger, Crouching DragonCharge bar gain is boosted /
Debuff resistance is boosted /
ATK is boosted /
Double attack rate is boosted /
Attacks made with elemental superiority have a chance to deal boosted DMG
(Can't be removed)
can no longer be removed. - Boost to double attack rate and critical hit rate will be increased when upgraded to Hidden Tiger, Crouching Dragon +.
- Skill cooldown: 7 > 6 turns when upgraded to Hidden Tiger, Crouching Dragon +.
- The skill animations have been changed.
- ADDED
Fleece of ChampionsRestore 20% of all allies' HP (Healing cap: 2015) and remove 1 debuff.
All allies gainStrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3 turnsStacking: Teamwide.- ADDED Remove 1 debuff from all allies.
StrengthATK is greatly boosted based on how high HP is
duration has been extended to 3 turns.
Queen of Sheep10% boost to ATKPerpetuity modifier for Fire allies without a debuff.
30% boost to DEF for debuffed Fire allies. REWORKED- OLD EFFECT
- 5% boost to ATKNormal Modifier for all allies. Level 95: ATKNormal Modifier boost for all allies increased to 10%. Also lessen Wind damage taken by 10% for all allies.
- NEW EFFECT
- 10% boost to Fire allies' ATKPerpetuity modifier when not debuffed. 30% boost to Fire allies' DEF when debuffed.
- Queen of Sheep can no longer be upgraded to Queen of Sheep +.
- OLD EFFECT
Everything's Coming Up FluffyBoost to Fire allies' double attack rate based on how high Anila's HP is.
Boost to Fire allies' DEF based on how low Anila's HP is. NEW- Boost to Fire allies' double attack rate based on how high Anila's HP is. Boost to Fire allies' DEF based on how low Anila's HP is.
- Everything's Coming Up Fluffy will now be unlocked when Anila is upgraded to lvl 95.
Yngwie
Red Hot Guardian ++500%Massive Water damage to a foe.
GainCharge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50% andGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
Switch into Tough Guy mode.- ADDED Gain
Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
- ADDED Gain
Jumpstart My HeartGain
Tank-and-Counter (5 times)Counters upon taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit. andFull Hostility100% chance to be targeted by one-ally attacks
Duration: 3 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute.
At level 90:
Also gain5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
Strength: 5%Duration: 3 turns (Max: 50%). REWORKED- OLD EFFECT
- Absorb up to 50% charge bar from all allies and transfer to caster's charge bar. Level 90: Also gain
10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 5 turns.
- Absorb up to 50% charge bar from all allies and transfer to caster's charge bar. Level 90: Also gain
- NEW EFFECT
- Gain
Tank-and-Counter (5 times)Counters upon taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit. andHostility UpMore likely to be attacked
Duration: 3 turns. Level 90: Also gainBoost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
Strength: 5% (Max: 50%)Duration: 3 turns. - The skill icon and animations have been changed.
- Gain
- OLD EFFECT
No MercyGain
50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns and30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns.
At level 95:
Also gainFull Metal BeamDeals bonus DMG when Tough Guy mode is in effect
Duration: 3 turns.- Skill cooldown: 7 > 6 turns
- The skill icon and animations have been changed.
OdysseyGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.,200% C.A. DMG UpCharge attack DMG is boosted
Strength: 200%Duration: 1 turn ,130% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 130%Duration: 1 turn Effectively 200%, and50% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Strength: 50%Duration: 1 turn . (Can only be used when Tough Guy mode is in effect / Can't recast)- ADDED Gain
50% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Strength: 50%Duration: 1 turn .
- ADDED Gain
Tough GuySwitch into Tough Guy mode upon using charge attack.
When Tough Guy mode is in effect: 80% boost to ATK, 300% boost to DEF, +80 boost to hostility, 70% boost to C.A. damage cap, guaranteed double attacks, and debuff immunity.
(Consumes 40% charge bar every turn to extend Tough Guy mode.)- ADDED Guaranteed double attacks.
- The charge bar must now be at least 40% to maintain Tough Guy mode.
Eahta
Open SpiritGain
50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns and30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns.
(Consumes 10% of charge bar.)
At level 85:
Buff increased to75% / 100% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 75% chance of dealing 100% more damage.Duration: 3 turns.
Charge bar cost removed.
Also gainArda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
Duration: 3 turns.
At level 130:
Also gain30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Strength: 30%Duration: 3 turns.- The skill animations have been changed.
PurgatoryTransfer charge bar evenly to all other allies.
(Consumes 30% of charge bar.)- Skill cooldown: 2 > 1 turn (0 turns when upgraded to Purgatory +.)
- The skill icon and animations have been changed.
Dance of the GodsInflict
Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name. If successful, gainCharged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects.
At level 95:
Also gain 1AikiStats are boosted by Dance of the Gods (Stackable)
Duration: Indefinite (Max: 3). REWORKED- OLD EFFECT
- Drain a foe's mode bar and gain up to
Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects. Level 95: Also gain 1AikiStats are boosted by Dance of the Gods (Stackable)
Duration: Indefinite (Max: 3).
- Drain a foe's mode bar and gain up to
- NEW EFFECT
- Inflict
Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name. If successful, gainCharged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects. Level 95: Also gain 1AikiStats are boosted by Dance of the Gods (Stackable)
Duration: Indefinite (Max: 3). - The skill icon and animations have been changed.
- Inflict
- OLD EFFECT
Estarriola
Eternal Reverie1250%Unworldly Wind damage to a foe (Damage cap: ~2,420,000).
All Wind allies gain20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining..
(ConsumesHermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
to activate.) REWORKED- OLD EFFECT
- Massive Wind damage to a foe. All Wind allies gain
20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.. Switch toSeclusionCan't attack or use skills (Can't be removed)
Duration: Indefinite mode.
- Massive Wind damage to a foe. All Wind allies gain
- NEW EFFECT
- Unworldly Wind damage to a foe. All Wind allies gain
20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.. (ConsumesHermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
to activate.)
- Unworldly Wind damage to a foe. All Wind allies gain
- OLD EFFECT
Winds of Eternity500% Wind damage to all foes (Damage cap: ~405,000) and remove 1 buff.
(Auto-activates at end of turn.
Forbidden chalices fill with magic. [Gain 1Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
Duration: Indefinite.])- No longer requires
SeclusionCan't attack or use skills (Can't be removed)
to auto-activate.
- No longer requires
Silent Dream900% Wind damage to all foes (Damage cap: ~1,160,000).
InflictRestrainCan't normal attack or use special attacks (Excludes special actions)
Base Accuracy: 100%Duration: 2 turns.
(Auto-activates when a foe uses a special attack.
Forbidden chalices fill with magic. [Gain 1Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
Duration: Indefinite.])- No longer requires
SeclusionCan't attack or use skills (Can't be removed)
to auto-activate. - Damage cap and damage dealt have been increased.
- No longer requires
Echoes of Tragedy500% Wind damage to all foes (Damage cap: ~405,000).
Restore 20% of all allies' HP (Healing cap: 1500).
(Auto-activates upon taking damage.
Forbidden chalices fill with magic. [Gain 1Forbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
Duration: Indefinite.])- No longer requires
SeclusionCan't attack or use skills (Can't be removed)
to auto-activate.
- No longer requires
Autonomous TemperingStarts battle with
SeclusionCan't attack or use skills (Can't be removed)
Duration: Indefinite.
(WhenForbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
fill with magic 9 times:
900% Wind damage to all foes [Damage cap: ~1,160,000].
GainHermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
Duration: Indefinite.
Consumes allForbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
.) REWORKED- OLD EFFECT
- Starts battle with
SeclusionCan't attack or use skills (Can't be removed)
Duration: Indefinite. (Can't attack or cast skills while in effect.SeclusionCan't attack or use skills (Can't be removed)
Duration: Indefinite mode ends whenForbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
fill up with magic 9 times. When mode ends: 900% Wind damage to all foes and inflictRestrainCan't normal attack or use special attacks (Excludes special actions)
Duration: 2 turns.
- Starts battle with
- NEW EFFECT
- Starts battle with
SeclusionCan't attack or use skills (Can't be removed)
Duration: Indefinite. (WhenForbidden ChalicesWhen forbidden chalices are filled with magic 9 times: Consumes all magic to deal wind DMG to all foes / Hermit's Awakening effect to caster (Can't be removed)
fill with magic 9 times: 900% Wind damage to all foes. GainHermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
.) - Charge attack can now be used even when in
SeclusionCan't attack or use skills (Can't be removed)
Duration: Indefinite mode.
- Starts battle with
- OLD EFFECT
Korwa (Summer)
Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500).
All Wind allies gain10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining..
Gain 3FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite and 1IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
Duration: Indefinite. REWORKED- OLD EFFECT
- Extend the duration of
CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Strength: 50% Wind ATK Up / 80% DA / 30% TA on allies by 3 turns. Gain 3FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
and 1IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
.
- Extend the duration of
- NEW EFFECT
- Restore 10% of Wind allies' HP. All Wind allies gain
10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.. Gain 3FilMagically infused thread. It is used up by Korwa's charge attack.
and 1IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
.
- Restore 10% of Wind allies' HP. All Wind allies gain
- OLD EFFECT
Ligne d'EteGrant a Wind ally
CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff,Double StrikeAttacks twice each turn
Duration: 1 turn , and50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1 turn .
(Consumes 3FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.) REWORKED- OLD EFFECT
- Grant a Wind ally
CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: 4 turns. (Consumes 1FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)
- Grant a Wind ally
- NEW EFFECT
- Grant a Wind ally
CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: Indefinite,Double StrikeAttacks twice each turn
Duration: 1 turn , andDMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 1 turn . (Consumes 3FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)
- Grant a Wind ally
- OLD EFFECT
Soie EleganteGrant a Wind ally
MagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
Strength: 100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance UpDuration: IndefiniteStacking: Special Buff.
(Consumes 3FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.) REWORKED- OLD EFFECT
- Grant a Wind ally
Double StrikeAttacks twice each turn
Duration: 1 turn and50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1 turn . (Consumes 4FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)
- Grant a Wind ally
- NEW EFFECT
- Grant a Wind ally
MagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
Strength: 100% DEF Up / 100% / 30% Armored effect / 100% Debuff Resistance UpDuration: Indefinite. (Consumes 3FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)
- Grant a Wind ally
- OLD EFFECT
Croquis d'EteAll Wind allies gain
50% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 50%Multiplier: AssassinDuration: 1 turn .
(Consumes 10FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.) REWORKED- OLD EFFECT
- Restore all Wind allies' HP (Healing cap: 1500). (Consumes 2
FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)
- Restore all Wind allies' HP (Healing cap: 1500). (Consumes 2
- NEW EFFECT
- All Wind allies gain
50% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 10FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)
- All Wind allies gain
- OLD EFFECT
Spinner's ThreadGain 1
FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite every turn (Max: 10).
(Starts battle with 6FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite.)- Starts battle with 6
FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
, up from 3.
- Starts battle with 6
Clarisse (Light)
Juggernaut Sphere450%Massive Light damage to a foe.
Gain 2DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
Duration: Indefinite.
All allies gain10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..- ADDED All allies gain
UpliftedCharge bar is boosted on every turn
.
- ADDED All allies gain
Power InhibitorGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.,650% C.A. DMG UpCharge attack DMG is boosted
Strength: 650%Duration: 1 turn , and50% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 50%Duration: 1 turn .
Self-inflictHostility UpMore likely to be attacked
Strength: +30Duration: 1 turn and50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn .
(Consumes 1DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
.)- Skill cooldown: 8 > 10 turns (9 turns when upgraded to Power Inhibitor +).
- ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
PhotolysisInflict
25% Light DEF DownDEF is lowered for light DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds on a foe.
(Consume 1DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
:
Also inflict15% Dark ATK DownDark ATK is lowered
Strength: 15%Base Accuracy: 100%Duration: 180 seconds.)- The timing at which the skill effect is displayed has been adjusted.
Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.
(When caster has 2 or moreDissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
:
Consumes 1 to end cooldown.)- REMOVED Consume 1
DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
charge: All allies also gainSupplemental DMGDMG dealt is supplemented
Strength: 1% of enemy's max HP (Damage cap: 5000)Duration: 4 turns. - ADDED When caster has 2 or more
DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
: Consumes 1 to end cooldown. - The timing at which the skill effect is displayed has been adjusted.
- REMOVED Consume 1
Dissolution is the Solution!20% boost to ATKPerpetuity modifier when Clarisse has at least 1
DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
.
(Starts battle with 3DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
Duration: Indefinite [Max: 3 charges].)- REMOVED 20% reduced DEF.
Nothing a Little Kaboom Won't Solve!Based on number of buffs: Boost to C.A. damage, C.A. damage cap, and charge bar gain. NEW
- Based on number of buffs: Boost to C.A. damage, C.A. damage cap, and charge bar gain.
Percival (Light)
Edelflamme450%Massive Light damage to a foe.
End cooldown forKoenig WuerdeAll Light allies gain 1
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite,30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns,15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns, and20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns..- REMOVED Gain
Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%. - ADDED End cooldown for Koenig Wurde.
- REMOVED Gain
Schlacht400%-450% Light damage to a foe (Damage cap: ~660,000).
Gain 1Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(Number of activations increased based on Percival's number of buffs [Max: 3].)- REMOVED Activates twice against a foe with Petrified
PetrifiedStops enemy's charge diamonds from filling.
PetrifiedStops enemy's charge diamonds from filling.
Local status effect effect.) - ADDED Number of activations increased based on Percival's number of buffs [Max: 3].
- REMOVED Activates twice against a foe with Petrified
Koenig WuerdeAll Light allies gain 1
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite,30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns,15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns, and20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns.Lord's StrikeAt end of turn: Activate Macht. (Consumes 1
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.)
When at 3Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
or more, instead: Activate Zerreissen. (Consumes 1Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.)- ADDED When Zerreissen is activated: Gain
DA Up (Stackable)Double attack rate is boosted (Stackable)
andTA Up (Stackable)Triple attack rate is boosted (Stackable)
.
- ADDED When Zerreissen is activated: Gain
Lady Grey
Death March500%Massive Dark damage to a foe.
400% Bonus Dark damage against aPoisonedHP is lowered on every turn
foe (Damage cap: ~630,000).Dark Energy500% Dark damage to a foe (Damage cap: ~700,000).
InflictDelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
(When a foe has 10 or more debuffs: Activates twice.) REWORKED- OLD EFFECT
- Dark damage to a foe. Inflict
10% Dark DEF DownDEF is lowered for dark DMG
Strength: 10%Base Accuracy: 90%Duration: 180 seconds.
- Dark damage to a foe. Inflict
- NEW EFFECT
- Dark damage to a foe. Inflict
DelayReduce a foe's filled charge diamonds by 1
. (When a foe has 10 or more debuffs: Activates twice.) - Damage dealt has been increased.
- The skill icon and animations have been changed.
- Dark damage to a foe. Inflict
- OLD EFFECT
Deep DownInflict
25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single and15% Dark DEF DownDEF is lowered for dark DMG
Strength: 15%Base Accuracy: 90%Duration: 180 seconds on a foe.
At level 100:
Debuff accuracy increased.
Also remove 1 buff from a foe.- OLD EFFECT
- Inflict
25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single on a foe. Level 100: Also inflictDelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%. Debuff increased to30% DEF DownDEF is lowered
Strength: 30%Duration: 180 secondsStacking: Single.
- Inflict
- NEW EFFECT
- Inflict
25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single and15% Dark DEF DownDEF is lowered for dark DMG
Strength: 15%Base Accuracy: 90%Duration: 180 seconds. Level 100: Debuff accuracy increased. Also remove 1 buff from a foe. - The skill icon and animations have been changed.
- Inflict
- OLD EFFECT
BaneDark damage to a foe.
InflictPoisoned (50,000)HP is lowered on every turn
Strength: 50,000Base Accuracy: 100%Duration: 180 seconds.
At level 90:
Now hits all foes.
Damage increased to 400%.
Damage cap increased to ~630,000.
Also inflictParalyzedCan't attack
Base Accuracy: 90%Duration: 1-2 turnsLocal status effect andGreen HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 100%Duration: 3 turnsLocal status effect.- OLD EFFECT
- 400% Dark damage to a foe. Inflict
Poisoned (8000)HP is lowered on every turn
Strength: 8000Base Accuracy: 100%Duration: 180 seconds on a foe. Level 90: Debuff increased toPoisoned (25000)HP is lowered on every turn
Strength: 25000Base Accuracy: 100%Duration: 180 seconds.
- 400% Dark damage to a foe. Inflict
- NEW EFFECT
- Dark damage to a foe. Inflict
Poisoned (50000)HP is lowered on every turn
Strength: 50000Base Accuracy: 100%Duration: 180 seconds. Level 90: Now targets all foes. Also inflictParalyzedCan't attack
Base Accuracy: 90%Duration: 1-2 turnsLocal status effect andGreen HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 100%Duration: 3 turnsLocal status effect. - The skill was renamed as Baneful Calamity from Bane +.
- The skill icon and animation have changed.
- Dark damage to a foe. Inflict
- OLD EFFECT
Love-Hate RelationshipBoost to C.A. damage and C.A. damage cap based on the number of debuffs on foe.
- OLD EFFECT
- 5% boost to ATK.
- NEW EFFECT
- Boost to C.A. damage and C.A. damage cap based on the number of debuffs on foe.
- OLD EFFECT
Black Barrier10% boost to all allies' debuff resistance.
All Dark allies gainVeil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at battle start.- ADDED All Dark allies gain
Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at battle start.
- ADDED All Dark allies gain
Weapon Balance Changes
Taisai Spirit Bow
- OLD EFFECT
- Hoarfrost's Might II
- Changes to Hoarfrost's Might III at lvl 120
- Learns Hoarfrost's Verity at lvl 150
- NEW EFFECT
- Hoarfrost's Might
- Changes to Hoarfrost's Celere at lvl 120
- Learns Water's Might at lvl 150
Galilei's Insight
- OLD EFFECT
- Hoarfrost's Stamina
- Learns Tsunami's Restraint at lvl 150
- NEW EFFECT
- Hoarfrost's Stamina II
- Learns Tsunami's Restraint at lvl 150