Ratings
Percival
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- Role: Attacker/Debuffer
- One of the only characters that can inflict the PetrifiedStops enemy's charge diamonds from filling.
debuff which makes bosses easier.
- Easy to play; high damage output is obtainable even for beginners.
- Narrow utility, but his damage output is reason enough to use him regardless.
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Site
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RatingThe character's overall rating out of 10.
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GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
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Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
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High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
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Last Update
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GameWith
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9.1
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B
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B
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B
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2022-02-17
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Kamigame
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8.0
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C
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C
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C
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2022-10-05
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Overview
Percival is an easy-to-use attacker with straightforward skills. His high damage and one of source of PetrifiedStops enemy's charge diamonds from filling.
is the main feature of him. The Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
mechanics allows him to gets stronger the higher stack he possess, besides of main ally count from his support skills.
Strengths
- High nuke from Zerreissen350%-450% Fire damage to a foe (Damage cap ~630,000).
Gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
At level 55:
Damage increased to 400%-500%.
At level 90:
Also restore caster's HP based on 50% of damage dealt (Healing cap: 2000).. After dealing charge attack, he can cast it to deal damage twice by consuming AnzuendenDeal DMG twice when Zerreissen is used
.
- After upgrade, his skill also heals him, allowing him to sustain his HP.
- Reduces and stops the generation of charge diamonds from his X-SeeleInflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 80%Duration: 60 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100% on a foe.. His PetrifiedStops enemy's charge diamonds from filling.
helps entire raid to rush attacks due to it being global status effect.
- Make use of StrengthATK is greatly boosted based on how high HP is
from his TraeumereiGain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns.
At level 100:
Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
..
- More effects gained the more Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
stacks he possess.
- Kingly AuraBoost to Fire ATK based on Percival's number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
. increases his damage even further with Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
stacks.
- The more main allies survives, the more he gets stronger from his Ideal VassalsBoost to ATKUnique modifier, double attack rate, and triple attack rate based on number of allies in battle..
Weaknesses
- Doesn't bring supportive skills.
- His Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
mechanics only affects him.
- His already-high damaging performance can easily reach its cap, stopping him to deal damage further without any damage cap boosts.
How to Play
- Zerreissen350%-450% Fire damage to a foe (Damage cap ~630,000).
Gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
At level 55:
Damage increased to 400%-500%.
At level 90:
Also restore caster's HP based on 50% of damage dealt (Healing cap: 2000). should be used as often as possible.
- X-SeeleInflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 80%Duration: 60 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100% on a foe. should be used as needed, usually when the enemy has full charge diamonds.
- TraeumereiGain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns.
At level 100:
Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
. is used often and usually after any skills that grant Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
are cast in order to maximize the buffs it can give.
Synergy
Characters
- Teena (Summer): Teena grants Percival a form of crest generation in order to gain more buffs quickly for TraeumereiGain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns.
At level 100:
Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.. Also provides more healing to maximize the StrengthATK is greatly boosted based on how high HP is
buff.
- Clarisse: Her increased debuff success rate helps Percival land PetrifiedStops enemy's charge diamonds from filling.
more often.
- Zahlhamelina: Provides crest generation, basic defensive utility as well as recovery to maintain high HP for his StrengthATK is greatly boosted based on how high HP is
buff.
Weapons
Summons
- Surtr: Provides crest generation on its call effect, as well as fire attack boost when slotted in as a sub-summon.
Extended Mastery Perks
Percival |
Stars: 15 |
EMP: 120 |
ATK
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DEF
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Double Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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Charge Attack Damage
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☆☆☆ |
☆☆☆ |
☆☆☆ |
★★★ |
★★★ |
ATK
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DEF
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HP
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Double Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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☆☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
★★★ |
ATK
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ATK
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Fire ATK Up
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Debuff Success Rate Up
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Chance to inflict Burned (5,000)HP is lowered on every turn Strength: 5,000Duration: 180 seconds on a foe with every one-foe attack. |
☆☆☆ |
☆☆☆ |
★★★ |
★★★ |
☆☆☆ |
Last update: 2022-09-30 |
Gamewith's recommended build for CHARACTER.
Priorities
Prioritise Debuff Success (★3) to ensure X-SeeleInflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 80%Duration: 60 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100% on a foe. lands. Next, take Critical (★3×2), Fire ATK (★3), and C.A. DMG (★3).
Percival |
Stars: 15 |
EMP: 120 |
ATK
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DEF
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Double Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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Charge Attack Damage
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☆☆☆ |
☆☆☆ |
☆☆☆ |
★★★ |
★☆☆ |
ATK
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DEF
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HP
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Double Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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☆☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
★★★ |
ATK
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ATK
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Fire ATK Up
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Debuff Success Rate Up
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Chance to inflict Burned (5,000)HP is lowered on every turn Strength: 5,000Duration: 180 seconds on a foe with every one-foe attack. |
☆☆☆ |
☆☆☆ |
★★☆ |
★★★ |
★★★ |
Last update: 2022-12-08 |
Kamigame's recommended build for Percival.
Percival |
Stars: 18 |
EMP: 171 |
ATK
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DEF
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Double Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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Charge Attack Damage
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☆☆☆ |
☆☆☆ |
★★☆ |
★★★ |
★★★ |
ATK
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DEF
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HP
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Double Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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☆☆☆ |
☆☆☆ |
☆☆☆ |
★★☆ |
★★★ |
ATK
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ATK
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Fire ATK Up
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Debuff Success Rate Up
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Chance to inflict Burned (5,000)HP is lowered on every turn Strength: 5,000Duration: 180 seconds on a foe with every one-foe attack. |
☆☆☆ |
☆☆☆ |
★★☆ |
★★★ |
☆☆☆ |
Last update: 2020-05-03 |
Gamewith's recommended EMP build (2020) for Percival.
Priorities
Prioritise Debuff Success (★3) to ensure X-SeeleInflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 80%Duration: 60 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100% on a foe. lands. Next, take Critical (★3×2), followed by Fire ATK(★2), C.A. DMG (★3) then DA(★2×2).
Percival |
Stars: 13 |
EMP: 91 |
ATK
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DEF
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Double Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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Charge Attack Damage
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☆☆☆ |
☆☆☆ |
★☆☆ |
★★★ |
☆☆☆ |
ATK
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DEF
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HP
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Double Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
|
☆☆☆ |
☆☆☆ |
☆☆☆ |
★☆☆ |
★★★ |
ATK
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ATK
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Fire ATK Up
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Debuff Success Rate Up
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Chance to inflict Burned (5,000)HP is lowered on every turn Strength: 5,000Duration: 180 seconds on a foe with every one-foe attack. |
☆☆☆ |
☆☆☆ |
★★☆ |
★★★ |
☆☆☆ |
Last update: 2017-09-07 |
Gamewith's recommended EMP build (2017) for Percival.
Priorities
Prioritise Debuff Success (★3) to ensure X-SeeleInflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 80%Duration: 60 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100% on a foe. lands. Next, take Critical (★3×2), followed by Fire ATK(★2), then DA(★1). If you have another character in your team who benefits from burning (Such as Sturm), then take his Extended Mastery Support Skill.
Resources