Raids:Twin Elements Impossible

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Twin Elements (Impossible)
Cost to Host: 50 AP,
True Fire Anima ×1
Cost to Join: Rank 101+, 3 EP Unlock: Rank 101+, Host & Clear
Colossus (Impossible)
Participants: 18 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 8: Valtz Duchy - Kushathra Works, Underground FactoryStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 120 Twin Elements Lv120 フラム=グラス
Phase Name Lvl HP Charge Mode
Fire Twin Elements 120 220,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Crimson Instinct N OD
Fire damage to all allies and inflict DeathKnocked out after
to a random ally.
  • Infernal Flame N
3-hit Fire damage to random allies and inflict BurnedHP is lowered on every turn
. One ally gains Cut to Water DMGWater DMG is cut
Water Damage Cut.
.
  • Conflagration OD
Fire damage to all alies and inflict Fire WedgedATK is absorbed by fire allies, and fire allies' ATK is ineffective
. Gains Fire ATK UpFire ATK is boosted
.
  • Fire WedgedATK is absorbed by fire allies, and fire allies' ATK is ineffective
Attacks and skills instead heal Fire targets. Fire damage received is reduced to 0.
  • 50% Trigger
Move to Water phase.
Water Twin Elements 120 110,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Chilling Nightmare N
Water damage to all allies and inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
.
  • Chilling Nightmare II OD
Water damage to all allies and inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
.
Inflicts Earth DEF DownDEF is lowered for earth DMG
on self.
  • Absolute Zero TR
Removes all debuffs on self. Gains RefreshHP is restored on every turn
and SacrificedSkills are modified by number of debuffs
, raising ATK and lowering DEF based on the number of debuffs.
Can only be triggered by one party.
  • Violent Flame TR
Big Fire damage to all allies and inflict Fire DEF DownDEF is lowered for fire DMG
and Water DEF DownDEF is lowered for water DMG
.
Removes all debuffs on self, SacrificedSkills are modified by number of debuffs
is removed.
  • DA rate increases during this phase.
  • Immune to StoneCan't attack and receives big DMG
    Takes 120% more damage
  • 45% Trigger
Casts Absolute Zero.
  • 25% Trigger
Casts Violent Flame
Move to Final phase.
Final Twin Elements 120 55,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Infernal Flame N
3-hit Fire damage to random allies and inflict BurnedHP is lowered on every turn
. One ally gains Cut to Water DMGWater DMG is cut
Water Damage Cut.
.
  • Violent Flame N 10%-
Big Fire damage to all allies and inflict Fire DEF DownDEF is lowered for fire DMG
and Water DEF DownDEF is lowered for water DMG
.
  • Frigid Blaze OD 25%- TR
Multi-hit Water and Fire damage to random allies and inflict BurnedHP is lowered on every turn
Duration: 3 turns
and ParalysisCan't attack
Duration: 2 turns
on one ally.
Increased damage after True Power unleashed.
  • 10% Trigger
Casts Frigid Blaze.
Unleashes True Power.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×50 Join: Prestige Pendant ×35 Crew: Prestige Pendant ×35
Wooden Silver Gold Red