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Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Fire | Twin Elements |
120 |
220,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Fire damage to all allies and inflict DeathKnocked out after
to a random ally.
- 3-hit Fire damage to random allies and inflict BurnedHP is lowered on every turn
. One ally gains Cut to Water DMGWater DMG is cut Water Damage Cut..
- Fire damage to all alies and inflict Fire WedgedATK is absorbed by fire allies, and fire allies' ATK is ineffective
. Gains Fire ATK UpFire ATK is boosted .
|
- Fire WedgedATK is absorbed by fire allies, and fire allies' ATK is ineffective
- Attacks and skills instead heal Fire targets. Fire damage received is reduced to 0.
- Move to Water phase.
|
Water | Twin Elements |
120 |
110,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Water damage to all allies and inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage.
- Water damage to all allies and inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage.
- Inflicts Earth DEF DownDEF is lowered for earth DMG
on self.
- Removes all debuffs on self. Gains RefreshHP is restored on every turn
and SacrificedSkills are modified by number of debuffs , raising ATK and lowering DEF based on the number of debuffs.
- Can only be triggered by one party.
- Big Fire damage to all allies and inflict Fire DEF DownDEF is lowered for fire DMG
and Water DEF DownDEF is lowered for water DMG .
- Removes all debuffs on self, SacrificedSkills are modified by number of debuffs
is removed.
|
- DA rate increases during this phase.
- Immune to StoneCan't attack and receives big DMG
Takes 120% more damage
- 45% Trigger
- Casts Absolute Zero.
- Casts Violent Flame
- Move to Final phase.
|
Final | Twin Elements |
120 |
55,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 3-hit Fire damage to random allies and inflict BurnedHP is lowered on every turn
. One ally gains Cut to Water DMGWater DMG is cut Water Damage Cut..
- Big Fire damage to all allies and inflict Fire DEF DownDEF is lowered for fire DMG
and Water DEF DownDEF is lowered for water DMG .
- Multi-hit Water and Fire damage to random allies and inflict BurnedHP is lowered on every turn
Duration: 3 turns and ParalysisCan't attack Duration: 2 turns on one ally.
- Increased damage after True Power unleashed.
|
- Casts Frigid Blaze.
- Unleashes True Power.
|
N - Normal, OD - Overdrive, TR - Trigger |