Selfira (Event)/Strategy

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Ratings

Selfira (Event)

Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 8.0 N/A N/A N/A 2019-07-30
Kamigame 6.5 N/A N/A N/A 2023-06-08

Overview

Selfira is a free healer and support SR character available to all players through the side story Song of Serpent Island. Although her personal damage is low, she can be helpful for new players with her 25% DEF DownDEF is lowered
Strength: 25%
and low healing. As an SR character, she is also relatively easy to 5★ uncap and level to 90 to maximize her utility.

How to Play

  • Selfira's greatest utility comes from  Melancholic MelodyInflict 20% DEF DownDEF is lowered
    Strength: 20%Duration: 180 secondsStacking: Single
    on a foe.
    At level 90:
    Debuff increased to 25% DEF DownDEF is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    .
    , which is upgraded at level 90 to 25% DEF DownDEF is lowered
    Strength: 25%Stacking: Single
    . It stacks with other forms of DEF Down, such as  Miserable MistInflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
    , to hit the -50% effective DEF Down cap.
  • In Omega Wind grids that mostly utilize Tiamat Bolt Omega for Enmity, keeping the party's HP too high lowers their damage potential. Selfira mitigates that issue by having a low party-wide RefreshHP is restored on every turn
    heal through her 5★ charge attack, keeping the party sustained without too much consequence to Enmity. If a need arises,  Kral SymphonyRestore an ally's HP (Healing cap: 750).
    At level 80:
    Healing cap increased to 1500.
    provides a stronger heal that is also boosted by her Extended Mastery Support Skill.
  • Although its damage is low,  SvortzaSmall Wind damage to a foe.
    Inflict 10% Debuff Res. DownDebuff resistance is lowered
    Strength: 10%Base Accuracy: 80%Duration: 180 seconds
    .
    At level 45:
    Damage increased.
    slightly lowers the target's Debuff Resistance, making it easier for debuffs to land.

Synergy

  • Harp of Westerly Winds: This harp, a free side story weapon from Between Frost and Flame, has a small built-in boost to Debuff Success that works in conjunction with Selfira's Debuff Res. DownDebuff resistance is lowered
    .
  • Arriet:  EuphoriaInflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    on all foes.
    Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    All allies gain Mode Bar Cut BoostedCut to overdrive gauge is boosted
    Strength: 70%Duration: 3 turns
    .
    is a dual-sided DEF Down that will stack with Selfira's DEF Down, freeing up the main character's sub-skill slot from carrying Miserable Mist. Arriet provides other useful buffs through  Secret GardenAll allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
    , 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    , and 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 3 turns
    .
    At level 95:
    All allies also gain 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable)
    Strength: 10% (Max: 50%)Duration: Indefinite
    and 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable)
    Strength: 4% (Max: 20%)Duration: Indefinite
    .
    , allowing the two to serve as the team's utility while the main character and the last front-line party member can be more offense-oriented.

Extended Mastery Perks

Selfira (Event) Stars: 10 EMP: 55
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Healing
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Wind ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★☆
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Hostility Down
★☆☆★★☆★★★
-3-4-5
Healing
★☆☆★★☆★★★
10%15%20%
Boost to all allies' healing cap
☆☆☆ ★★★ ☆☆☆ ★☆☆ ★★★
Last update: 2019-05-20

Zeze's recommended EMP build for Selfira (Event).

Prioritize Debuff Success to improve Selfira's DEF Down chances, then take her Extended Mastery Support Skill to boost the party's healing cap. The boost will affect RefreshHP is restored on every turn
, which treats the heal as if it was performed by the individual character rather than by Selfira. If  Kral SymphonyRestore an ally's HP (Healing cap: 750).
At level 80:
Healing cap increased to 1500.
is used often, taking a point in both Healing nodes is advisable. Otherwise her selections are pretty free: take points in TA or DA to help her multiattack more often, and Wind ATK will help her damage a bit.

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