Sato/Strategy

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Ratings

Sato  

  • Role: Attacker/Debuffer/Defender/Healer/Support
  • Deals 10-hit Bonus Fire damage to all foes upon Prominence FlareFire-elemental chain burst of 4 or more chains. chain burst.
  • Has Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    for burst damage.
  • Gains various permanent buffs, such as 30% ATK UpATK is boosted
    Strength: 30%Multiplier: Perpetuity
    and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    , based on the level of Ninja ArtGains effects in order based on lvl: Boost to ATK / Deal triple attacks / Boost to dodge rate / Supplement skill DMG / Activate Brown Sugar Blast at end of turn if no DMG has been taken (Max: 5 / Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
  • Removes 1 buff from her foe with  Brown Sugar Blast6-hit, 100% Fire damage to a foe (Damage cap: ~135,000 per hit).
    Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    Remove 1 buff.
    (Forms Rin SignConsumed upon using Hidden Ninja Art / Bonus Fire DMG effect to caster (1 time) (Can't be removed / Ends upon forming a different sign)
    Duration: Indefinite
    .
    When Toh SignConsumed upon using Hidden Ninja Art / Armor effect to caster (Can't be removed / Ends upon forming a different sign)
    is formed:

    Changes to Sha SignConsumed upon using Hidden Ninja Art / Restores fire allies' HP (Can't be removed / Ends upon forming a different sign)
    Duration: Indefinite
    .)
    .
    • Also activates on Charge Attack when a foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
      level is 7 or above.
    • Also activates at end of turn if no damage has been taken after Ninja ArtGains effects in order based on lvl: Boost to ATK / Deal triple attacks / Boost to dodge rate / Supplement skill DMG / Activate Brown Sugar Blast at end of turn if no DMG has been taken (Max: 5 / Can't be removed)
      Multiplier: PerpetuityDuration: Indefinite
      has reached level 5.
  • Has several defensive utilities, such as debuff removal, healing, and the combination of Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    , Full Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    , and Dodge/Tank-and-Counter (6 times)Counters upon dodging one-ally attacks or taking DMG
    Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    to protect her allies from incoming damage. Also grants Wind SwitchElemental DMG from foes turns into wind DMG
    Duration: 4 turns
    and 30% Wind CutWind DMG is cut 30%
    Duration: 4 turnsWind Damage Cut.
    to all Fire allies.
  • Inflicts 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    , 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    , 100% DA DownDouble attack rate is lowered
    Strength: 100%Duration: 4 turnsLocal status effect
    , 100% TA DownTriple attack rate is lowered
    Strength: 100%Duration: 4 turnsLocal status effect
    , and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
    Strength: 20%Duration: 4 turnsLocal status effect
    on a foe with just a single skill.
  • Highly flexible support that works in long battles, and great attacker for short battles that rely on charge attacks.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.4 A B S 2024-06-03
Kamigame 9.0 A B B 2024-05-31

Overview

How to Play

Synergy

Extended Mastery Perks

Sato Stars: 12 EMP: 78
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Skill Damage
★☆☆★★☆★★★
10%15%20%
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Dodge Rate Up
★☆☆★★☆★★★
1%2%3%
Perk unknown, please help fill it out
★★★ ☆☆☆ ★★★ ★★★ ☆☆☆
Last update: 2024-06-01

Gamewith's recommended EMP build for Sato.

Resources