Advanced Grids/Colossus/Burst NA
Fire's Normal Attack burst teams are typically centered around 

and 

All Fire allies gain 
Strength: 100%Duration: 1 turn and 
Strength: 30%Duration: 1 turn .
All Fire allies instantly perform a normal attack without using up a turn.
(Consumes 
after activation.).
To maximize normal attack damage, the following effects should be prioritized when constructing a team:
- Sources of
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
- Sources of
FlurryNormal attacks deal multi-hit DMG to random foes
- Sources of other normal attack related buffs such as
Sharp ATK UpATK is sharply boosted
Assassin (Buff), DMG AmplifiedDMG for normal attacks and counterattacks is amplified
and Supplemental DMGDMG dealt is supplemented
- Characters that deal skill damage after normal attacks
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements: Any Dark character except All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad |
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All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
- https://twitter.com/dy__dk/status/1742897901314134379 - User:DY_DK (Different Grid)
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements: Any Dark character except All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad |
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All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.) |
Source:
- https://twitter.com/dy__dk/status/1742897901314134379 - User:DY_DK (Different Grid)
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad |
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All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
- https://youtu.be/TdpdDMPJBwI?si=ayISNUFWzBlRsXy6 - Quwatoro (Different Grid)
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Leviathan Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit). Inflict Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes. (Consumes 30% of charge bar.) Support 10% Bonus Elemental DMG effect against foes with Local status effect.
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.) Wild Magica |
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All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
- https://twitter.com/dy__dk/status/1743178571634671828 - User:DY_DK (Different Grid)
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AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.) AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.) |
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AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.) AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.) |
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Strong Alternative Characters: (Non-Exhaustive)
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