Advanced Grids/Colossus/EX

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EX and EX+ setups are usually notated by the amount of buttons and charge attacks required to defeat the enemy. For example, a setup that requires 0 buttons and does 3 charge attacks will be notated as 0B 3C. For advanced players, reducing the amount of charge attack chains will reduce the amount of lockout inflicted, therefore allowing time for more battles.

About Lockout

Lockout is the period of time where a player cannot use any skills or actions after pressing the attack button. This is notated by the "Waiting..." loading icon at the top left of the battle screen.

Typically the more charge attacks in one turn, the longer the waiting time is. This lockout period will carry over into the next raid if it is long enough.

For more detailed information, see the main article: Lockout.

A player's ping does not affect the duration of lockout time, but it does affect the player's refresh and menuing time, which subsequently affects if the player is able to see the lockout.

As an example, if it takes player a total of 10 seconds from hosting the raid to entering the next one, all setups that have 10 or less seconds of lockout will functionally perform the same.

Low Investment EX

These setups should be achievable for most players with grids close enough to the ones shown. Feel free to adjust any setups for the weapons and characters currently available to you.

Attack Awakening
Transcendence Lvl 1
Replacements:
Shiva (Summon)
Bahamut
All allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
Limit Burst
Not Selected
Not Selected
Armed BlazeBig boost to fire allies' ATK Scarlet ArtsBoost to Fire allies' skill damage cap.
Ironflame's Might IIIBig boost to fire allies' ATK
Ironflame's Might IIIBig boost to fire allies' ATK
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Concrio IgnisBoost to Humans', Geonoids', Draphs', and Grokkles' ATK and HP.
(Also affects Primal and Other allies.)
Vita IgnisBoost to all allies' ATK and max HP based on number of Humans, Geonoids, Draphs, and Grokkles in party.
(Also counts Primal and Other allies.)
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP


Character Replacements: (Non-Exhaustive)

Criteria Examples
  • Any characters that deal skill damage...
    • on charge attack
    • after the turn
    • upon enemy action:



  • Any characters that deal high charge attack damage:







  • Any characters that passively boost damage:


This is not replaceable.
Not Selected
Not Selected
Not Selected
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Ironflame's Might IIIBig boost to fire allies' ATK
Ironflame's Might IIIBig boost to fire allies' ATK
Inferno's Might IIBig boost to fire allies' ATK
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is Sephira Salire Tenebris3% boost to Dark allies' normal attack damage cap.
Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Dark allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Dark allies take DMG worth 40% of max HP at battle start.)
Concrio AlbusBoost to Humans', Geonoids', Harvins', and Wolvirs' ATK and HP.
(Also affects Primal and Other allies.)
Incursio AlbusBoost to all allies' ATK based on number of Humans, Geonoids, Harvins, and Wolvirs in party.
(Also counts Primal and Other allies.)
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP


Source:

Comments:

  • Press Colossus's Flashpoint500% Fire damage to a foe (Damage cap: ~820,000).
    Gain Charge Bar +200%Instantly boosts Charge Bar by 200%
    Strength: 200%
    .
    (Consumes 30% of max HP.)
    and attack.
Transcendence Lvl 1
Not Selected
Not Selected
Not Selected
Ironflame's Might IIMedium boost to fire allies' ATK Ironflame's Sentence IIMedium boost to fire allies' C.A. DMG and C.A. DMG cap
True Dreadflame's SupremacyMassive boost to Fire allies' ATK. Small boost to max HP. Infernal's RageWhen main weapon (MC only):
Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation).
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Catena50% boost to chain burst DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Concrio CorunBoost to Erunes', Levleaths', Draphs', and Grokkles' ATK and HP.
(Also affects Primal and Other allies.)
Incursio CorunBoost to all allies' ATK based on number of Erunes, Levleaths, Draphs, and Grokkles in party.
(Also counts Primal and Other allies.)
Ironflame's Might IIIBig boost to fire allies' ATK
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap


Comments:

Transcendence Lvl 1
Attack Awakening
Replacements:
Any Katana character
Replacements:
Any Katana character
Not Selected
Not Selected
Not Selected
True Dreadflame's SupremacyMassive boost to Fire allies' ATK. Small boost to max HP. Infernal's RageWhen main weapon (MC only):
Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation).
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
Inferno's Might IIBig boost to fire allies' ATK
True Dreadflame's SupremacyMassive boost to Fire allies' ATK. Small boost to max HP. Infernal's RageWhen main weapon (MC only):
Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation).
True Dreadflame's SupremacyMassive boost to Fire allies' ATK. Small boost to max HP. Infernal's RageWhen main weapon (MC only):
Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation).
Cosmic Blade II50% boost to ATK and HP of equipped katanas. Azure Blade's DisciplineBoost to DMG Cap based on how many katanas are equipped.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP


Source:

Comments:

High Investment EX

These setups often require weapons only obtained from late-game raids, higher uncaps of certain weapons or summons, or even min-maxing Character Extended Mastery Perks. Players should exercise caution before investing any high-value materials for any setups.


Mini Mimic
Skill
Raise a foe's BountyItem drop rate is boosted
lvl by 1.
Support
3% boost to item drop rate.

Replacements:

Zeta (Grand)
Replacements:

Ragazzo
This is not replaceable.
Not Selected
Not Selected
Not Selected
Dreadflame's Supremacy: DecimationMassive boost to Fire allies' ATK.
5% boost to Fire allies' damage cap.
Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supp. DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is Sephira Legio IgnisWhen main weapon (MC only): Starts battle with 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Fire allies.)
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:

Replacements:

Zeta (Grand)
Replacements:

Ragazzo
This is not replaceable.
Not Selected
Not Selected
Not Selected
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP
Ironflame's Might IIIBig boost to fire allies' ATK
Axe Voltage IIBoost to ATK based on how many axes are equipped. Purgatory's ExertionBoost to dark allies' multiattack rate based on how high their HP is Sephira Legio TenebrisWhen main weapon (MC only): Starts battle with 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Dark allies.)
Concrio IgnisBoost to Humans', Geonoids', Draphs', and Grokkles' ATK and HP.
(Also affects Primal and Other allies.)
Vita IgnisBoost to all allies' ATK and max HP based on number of Humans, Geonoids, Draphs, and Grokkles in party.
(Also counts Primal and Other allies.)
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:

This is not replaceable.
Not Selected
Not Selected
Not Selected
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is Sephira Legio IgnisWhen main weapon (MC only): Starts battle with 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Fire allies.)
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is Sephira Legio IgnisWhen main weapon (MC only): Starts battle with 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Fire allies.)
Concrio IgnisBoost to Humans', Geonoids', Draphs', and Grokkles' ATK and HP.
(Also affects Primal and Other allies.)
Vita IgnisBoost to all allies' ATK and max HP based on number of Humans, Geonoids, Draphs, and Grokkles in party.
(Also counts Primal and Other allies.)
This weapon is not fully uncapped.
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.


Source:

This is not replaceable.
Not Selected
Not Selected
Not Selected
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Spear Voltage IIBoost to ATK based on how many spears are equipped. Blaze's InitiationSupplement fire allies' C.A. DMG based on how low their HP is Sephira Telum IgnisAll Fire allies start battle with C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Boost to specs. 50% boost to Fire allies' charge bars at battle start.)
Cosmic Lance II50% boost to ATK and HP of equipped spears. Azure Lance's DisciplineBoost to DMG Cap based on how many spears are equipped.
Ironflame's Might IIIBig boost to fire allies' ATK
Concrio IgnisBoost to Humans', Geonoids', Draphs', and Grokkles' ATK and HP.
(Also affects Primal and Other allies.)
Vita IgnisBoost to all allies' ATK and max HP based on number of Humans, Geonoids, Draphs, and Grokkles in party.
(Also counts Primal and Other allies.)
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.


Source: