Exo Hamartia

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Exo Weapons
Exo Hamartia
Can be uncapped to 4★Can be Awakened
Level 1 37 353 ??
Level 100 258 2039 ??
Level 150 313 2461 ??
ID 1040423200
JP Name 神杖エクス・ハマルティア
Release Date 2024-05-22
4★ Date 2024-05-22
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
The cursed, twisted arm reaches for a black sun that seeks to taint all things with its dark light. As it affords even its master no reprieve from that befouled radiance, it is said that only one with a resilient and incorruptible soul can wield it without grim consequences.
Charge Attack
Diavoliki Timoria Massive Dark damage to a foe.
Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name
. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
Additional effect at 4★:
Also gain 50% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite
Weapon Skills
Phantom's Supremacy Massive boost to dark allies' ATK
▶ 100 Unlocks at level 100: Unlocks at level 100:
Baneful Hellbringer's Sanctity When main weapon (MC only):
When a foe's charge diamonds are empty before attacking:
All Dark allies gain 10% Dark ATK Up (Stackable / Max: 50%)Dark ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 10% C.A. DMG Up (Stackable / Max: 50%)Charge attack DMG is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, and 5% C.A. DMG Cap Up (Stackable / Max: 25%)Charge attack DMG cap is boosted (Stackable)
Strength: 5% (Max: 25%)Duration: Indefinite
4★ Uncap
Rupies ×10,000
Base Reduction Materials
Keep 1 fully-uncapped copy of each Weapon Awakening type. Extras are safe to reduce or use as fodder.
Unlock Requirements Awakening EXP Materials Max Awakening EXP
Raise to lvl 150 2160
Lvl Attack Special
2 EX Might (Main) +5% Might +5%
3 DMG Supp. (Main) +10000 HP +4%
4 DMG Cap (Main) +5% HP +4%
5 EX Might (Main) +5% Might +5%
6 DMG Supp. (Main) +10000 Might +5%
7 EX Might (Main) +5% HP +4%
8 EX Might (Main) +5% HP +4%
9 DMG Supp. (Main) +10000 Might +5%
10 DMG Cap (Main) +5% HP +4%
Total EX Might (Main) +20%
DMG Supp. (Main) +30000
DMG Cap (Main) +10%
Might +20%
HP +20%
Exo Weapons



  • In ancient Greek tragedy, a hamartia is a fatal mistake that a hero or heroine makes that brings about their downfall.
  • "Diavoliki Timoria" means "diabolical punishment" in Greek.