Lobelia/Strategy

From Granblue Fantasy Wiki
Jump to navigation Jump to search
  Game   Strategy   Lore   Voice    
This page is a Strategy stub. Please help us expand it by contributing relevant data.
See Meta:Manual of Style/Character Pages/Strategy for more info.

Ratings

Lobelia  

Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith N/A A A S 2021-04-15
Kamigame 9.5 B A S 2024-03-06

Overview

Lobelia's kit revolves entirely around using Skill Damage to deal large amounts of damage every turn. He synergizes well with characters that use skills often, giving them an additional nuke every time they use a skill. Lobelia can also reduce skill cooldowns for his allies, allowing them to use some skills more often, which results in some ridiculous uptimes. As an Evoker, he benefits most from being switched into the frontline from the back, but he also provides a strong passive as a sub ally too.

Strengths

  • Very high damage per turn after activating  Renegade FirebrandAll Earth allies gain Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
    Strength: 10% ATK Up / 10% Skill accuracyMultiplier: UniqueDuration: Indefinite
    .
    (Consumes 10 Magic CrestMagic is amplified (Can't be removed)
    .)
    .
  • Excellent for soloing difficult battles.
  • Even weak characters can deal a lot of damage with Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
    Duration: Indefinite
    .
  • Useful backline passive  The Tower ReversedWhen Sub Ally:
    Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
    Strength: 6% (Max: 30%)Duration: Indefinite
    upon casting a skill.
    At level 95:
    Earth allies also gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    upon casting a skill.
    .
  • Guaranteed triple attacks and bonus earth damage with  Destructive Urges300% Earth damage to a foe (Damage cap: ~400,000).
    Gain Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
    Strength: Guaranteed TA / 30% Bonus Earth DMG
    Lvl 55:
    50% Bonus Earth DMGDuration: 1 turn
    .
    (Also gain 1 Magic CrestMagic is amplified (Can't be removed)
    Duration: Indefinite
    .)
    At level 55:
    Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
    Strength: Guaranteed TA / 50% Bonus Earth DMGDuration: 1 turn
    Bonus Earth DMG effect increased to 50%.
    .
  • Benefits greatly from Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
    and synergizes with almost any party.
  • Provides excellent utility by lowering the cooldown on allies' skills using  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    , resulting in some ridiculous skill and buff uptime.
  • Free damage with  Callous FistEarth damage to all foes every 3 turns.
    (Boost to specs upon each activation [Max: 3]. Gain 1 Magic CrestMagic is amplified (Can't be removed)
    Duration: Indefinite
    [Max: 10].)
    .
  • Powerful burst damage, especially if used with Qilin.
  • Extra nuke on Charge Attack.
  • Full-auto friendly (but will not use  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    ).

Weaknesses

  • Requires a lot of button pressing, which makes racing slower.
  • Animations from Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
    Duration: Indefinite
    can be slow.
  • To reach his full potential quickly, he needs to be switched in from the backline.
    • Otherwise, he needs to take at least 8 turns to cast  Renegade FirebrandAll Earth allies gain Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
      Strength: 10% ATK Up / 10% Skill accuracyMultiplier: UniqueDuration: Indefinite
      .
      (Consumes 10 Magic CrestMagic is amplified (Can't be removed)
      .)
      .
  • The Tower (SSR) is not as useful of a summon to build compared to The Hanged Man (SSR).
  • You may have to choose between recruiting Lobelia or Caim first.
  • Doesn't work quite as well with characters reliant on 0 t skills, skills that can only be used once, or are rarely used for any reason.

How to Play

  • Start with Lobelia as a sub ally in your backline.
  • Optionally, take a few turns for your team to use skills and build up 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
    Strength: 6% (Max: 30%)Duration: Indefinite
    from Lobelia's  The Tower ReversedWhen Sub Ally:
    Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
    Strength: 6% (Max: 30%)Duration: Indefinite
    upon casting a skill.
    At level 95:
    Earth allies also gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    upon casting a skill.
    .
  • Have a sacrificial character die on your frontline to bring Lobelia out from the backline and activate  The Magician UprightWhen Switching to Main Ally:
    Lobelia gains 10 Magic CrestMagic is amplified (Can't be removed)
    Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Lobelia also gains 10% Amplify Skill DMGSkill DMG dealt is amplified
    Strength: 10%Multiplier: SeraphicDuration: 5 turns
    .
    (Can't be reactivated.)
    .
  • Use  Renegade FirebrandAll Earth allies gain Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
    Strength: 10% ATK Up / 10% Skill accuracyMultiplier: UniqueDuration: Indefinite
    .
    (Consumes 10 Magic CrestMagic is amplified (Can't be removed)
    .)
    to give your party Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
    Duration: Indefinite
    and enjoy nuking the enemy with every skill your party casts.
  • Then use  Destructive Urges300% Earth damage to a foe (Damage cap: ~400,000).
    Gain Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
    Strength: Guaranteed TA / 30% Bonus Earth DMG
    Lvl 55:
    50% Bonus Earth DMGDuration: 1 turn
    .
    (Also gain 1 Magic CrestMagic is amplified (Can't be removed)
    Duration: Indefinite
    .)
    At level 55:
    Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
    Strength: Guaranteed TA / 50% Bonus Earth DMGDuration: 1 turn
    Bonus Earth DMG effect increased to 50%.
    every turn to build up Magic CrestMagic is amplified (Can't be removed)
    .
  • Use  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    as needed whenever you have enough Magic CrestMagic is amplified (Can't be removed)
    .

Synergy

  • His kits revolves around skill damage, so having characters with frequent skill damage is always welcome to increase party's damage contribution.
  • As he is a very selfish character that only provides support in form of skill damage bonus from Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
    , having any form of attack-boosting buffs such as ATK UpATK is boosted
    , Earth ATK UpEarth ATK is boosted
    , or Supplemental DMGDMG dealt is supplemented
    will greatly boosts not only his, but all allies' damage contribution.
  • Having no real way to protect himself, having Veil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    or Debuff Res. UpDebuff resistance is boosted
    helps him fending off any potentially skill-blocking debuffs.
  • In terms of a setup based on activating his "The Magician Upright" / Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
    quickly, characters who are able to use skills very often work well, even if the skills don't deal damage themselves (any skill without a 0 t cooldown will activate the extra damage).

Main Character

  • Monk: Utilizes a lot of skill damaging nukes and shares both weapon proficiencies with Lobelia.
  • Nighthound: Can use  Tactical RelocationSwitch positions of any two allies. to squeeze out some extra skill casts from a sub ally in the same turn.
  • Robin Hood: Exploits Foxtrot and  Return of the FoxEnd cooldown for caster's other skills.
    Gain Charge Bar +50%Instantly boosts Charge Bar by 50%
    Strength: 50%
    .
    with Lobelia's skills.
  • Lumberjack: Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
    Upon using charge attack: Forest friends come to the rescue
    Upon taking DMG: Forest friends come to the rescue
    When foe uses a special attack: Forest friends come to the rescue
    (Can't be removed)
    Duration: 3 turns
    deals skill damage. Lobelia greatly improves its uptime with  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    as well as boosting its debuff success rate via  Renegade FirebrandAll Earth allies gain Thunderbolt of DisasterATK and skill accuracy are boosted / Deals 500% earth DMG to a foe upon using a skill (Can't be removed)
    Strength: 10% ATK Up / 10% Skill accuracyMultiplier: UniqueDuration: Indefinite
    .
    (Consumes 10 Magic CrestMagic is amplified (Can't be removed)
    .)
    .
  • Luchador:  Tag TeamAll allies instantly perform a normal attack without using up a turn. has a long cooldown which can be reduced by  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    .
  • Spartan: Can cast  Phalanx IIIAll parties gain 70% DMG CutTaking 70% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and 40% Debuff Res. UpDebuff resistance is boosted
    Strength: 40%Duration: 1 turn
    .
    At level 30:
    All allies also gain 100% / 30% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 30% less damage.Duration: 1 turn
    .
    more often in a pinch with  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    .

Characters

  • Caim (Sub): His  The Hanged Man ReversedWhen Sub Ally:
    When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap.
    At level 95:
    Also supplement Earth allies' damage (Damage cap: 20,000).
    will help to boost the party's damage cap, combined with skill-oriented characters.
  • Alexiel (Summer): Reducing the cooldown of  Uncrossable WatersRemove all debuffs from caster.
    Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    .
    (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn.
    Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed or after 3 turns.)
    with  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    improves her already impressive defensive capability. Her frequent activations of  Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    also benefit from  The Tower ReversedWhen Sub Ally:
    Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
    Strength: 6% (Max: 30%)Duration: Indefinite
    upon casting a skill.
    At level 95:
    Earth allies also gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    upon casting a skill.
    .
  • Alexiel: Can use her defensive skills more often with Lobelia's  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    .
  • Mahira: A powerful party buffer/support character who shares Melee proficiency with Lobelia.  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    allows her to generate potions with  On the Shoulders of GiantsGain On the Shoulders of GiantsEarth DMG to all foes at end of turn / Immune to DMG and debuffs for a fixed amount while in effect (Can't be removed)
    Strength: 30% Dodge Rate UpDuration: 5 turns
    .
    (When main allies' Drum BeatGain stars by attacking foes a certain number of times (Can't be removed)
    are at max:
    Creates 1 blue potion. Consumes all Drum Beats.)
    more frequently.
  • Soriz (SSR): Strong nuker who benefits from both Lobelia's  The Tower ReversedWhen Sub Ally:
    Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
    Strength: 6% (Max: 30%)Duration: Indefinite
    upon casting a skill.
    At level 95:
    Earth allies also gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    upon casting a skill.
    and  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    .
  • Eustace (Halloween)/ Medusa (Valentine): They utilize a lot of skill damage and benefit from  The Tower ReversedWhen Sub Ally:
    Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
    Strength: 6% (Max: 30%)Duration: Indefinite
    upon casting a skill.
    At level 95:
    Earth allies also gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    upon casting a skill.
    .
  • Dante and Freiheit: Deals skill damage after every regular attack, which benefits from  The Tower ReversedWhen Sub Ally:
    Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
    Strength: 6% (Max: 30%)Duration: Indefinite
    upon casting a skill.
    At level 95:
    Earth allies also gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    upon casting a skill.
    . They also share weapon proficiencies with Lobelia.
  • Narmaya (Holiday): Can use her powerful skills more often with Lobelia's  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    .
  • Magisa (Holiday): Can use her skills more often and build up more Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    with Lobelia's  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    . She also shares weapon proficiencies with Lobelia.
  • Sandalphon (Earth Grand): Can achieve 100% uptime on Elemental FrictionOriginal element has been lost and water element has been gained instead / Deals water DMG (Excludes plain DMG / Can't be removed)
    Local status effect
    with Lobelia's  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    .
  • Jessica (Themed): Good utility character who can benefit from Lobelia's  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    , and she deals a fair amount of skill damage which can be increased with  The Tower ReversedWhen Sub Ally:
    Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
    Strength: 6% (Max: 30%)Duration: Indefinite
    upon casting a skill.
    At level 95:
    Earth allies also gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    upon casting a skill.
    .
  • Cagliostro:  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    greatly improves the uptime of  PhantasmagoriaAll allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
    Duration: 3 turnsStacking: Special Buff
    and Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    At level 75:
    Effect enhanced.
    At level 100:
    All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
    and KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
    , increasing her viability as a buffer/support character (especially helpful for players without Mahira). They also share Staff proficiency.
  • Pengy (SSR)/ Threo/ Ayer/ Ayer (Summer)/ Rackam (Holiday): Some good sacrificial earth characters to bring Lobelia out from the backline.

Weapons

Summons

Extended Mastery Perks

Lobelia Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Gain DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Duration: Indefinite
upon using linked skills.
★★★ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2020-06-18

GameWith's recommended Extended Mastery Perks for Lobelia.

Priorities

Invest first in both Skill DMG Cap nodes. Spend rest of the points on Critical Hit.

His support skill might be helpful in longer and harder battles, but since the total DEF boost is the same across the board, more than one point is not recommended.
Lobelia Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ★☆☆ ☆☆☆ ☆☆☆ ★☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Gain DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Duration: Indefinite
upon using linked skills.
★★★ ★★★ ★★★ ★★★ ★★★
Last update: 2023-05-08
Kamigame's recommended Extended Mastery Perks for Lobelia.

Resources