Unite and Fight/June 2020
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This page only contains information unique to this iteration of Unite and Fight.
For event basics, see the Unite and Fight main article.
For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.
Event duration: | 10:00 UTC, June 20, 202019:00 JST, June 20, 2020 - 14:59 UTC, June 27, 202023:59 JST, June 27, 2020 |
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Displayed time is based on your local machine's clock. |
The June 2020 iteration of Unite and Fight features Wind enemies.
For new players
Resources
- Unite and Fight Beginner's Guide by EmiFox (Note: This guide uses terminology not normally used on the wiki.)
- UnF Fire Characters Reference by Traveler
- Unite and Fight Historical Analysis by E43
- Unite and Fight Rank Cutoff Logs by Neofaucheur
Discussion Page
Discuss this event with other players or leave a comment on the talk page.
Important changes
- The Play Again button will be added to the quest results screen of the Nightmare quests. Bait chunks will be automatically consumed. If you don't have sufficient bait chunks, you'll be directed to the event top page.
- Loot in drawbox #46 and beyond will be adjusted.
Items Before After Champion Merit 0 10 Supreme Merit 0 5 Archangel Queen 30 100 Archangel Weapon 30 125 Angel Queen 330 250 Angel Weapon 450 350
- The total number of items in the drawboxes hasn't changed from 2500.
- Some individual honors rewards will be adjusted.
Honors Before After 400,000,000 Gold Spellbook ×1 Gold Spellbook ×3 600,000,000 Supreme Merit ×5 Intricacy Ring ×1 700,000,000 Intricacy Ring ×1 Grimnir Omega Anima ×2 800,000,000 Grimnir Omega Anima ×2 Intricacy Ring ×1
- Grimnir Omega Anima items will change depending on the boss's element.
Event Schedule
Displayed time is based on your local machine's clock.
Preliminaries:
- 10:00 UTC, June 20, 202019:00 JST, June 20, 2020 - 14:59 UTC, June 21, 202023:59 JST, June 21, 2020
Prelim Totals:
- 15:00 UTC, June 21, 202000:00 JST, June 22, 2020 - 21:59 UTC, June 21, 202006:59 JST, June 22, 2020
Interlude:
- 22:00 UTC, June 21, 202007:00 JST, June 22, 2020 - 21:59 UTC, June 22, 202006:59 JST, June 23, 2020
Finals:
- 22:00 UTC, June 22, 202007:00 JST, June 23, 2020 - 14:59 UTC, June 26, 202023:59 JST, June 26, 2020
Final Rally:
- 22:00 UTC, June 26, 202007:00 JST, June 27, 2020 - 14:59 UTC, June 27, 202023:59 JST, June 27, 2020
Event Battles
Tokens / AP
Name | Difficulty | Cost | Solo honor |
Tokens | Token / AP | Token / EP | Token / Meat | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Host | Join | Host | Join | MVP | 2nd | 3rd | FREstimated Final Rally tokens obtained via honor if soloed. [math]\displaystyle{ \frac{honor}{16667} }[/math] |
SoloThis includes Final Rally tokens. [math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math] |
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] | base[math]\displaystyle{ \frac{host + join}{ap} }[/math] | SoloThis includes Final Rally tokens. [math]\displaystyle{ \frac{join + mvp + \frac{honor}{16667}}{ep} }[/math] |
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] | base[math]\displaystyle{ \frac{join}{ep} }[/math] | SoloThis includes Final Rally tokens. [math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{meat} }[/math] |
MVP[math]\displaystyle{ \frac{host + join + mvp}{meat} }[/math] | base[math]\displaystyle{ \frac{host + join}{meat} }[/math] | |||
Ogler | Normal | 20 AP | - | 4000 | 16 | 0 | 0 | - | - | 0.24 | 0.81 | 0.8 | 0.8 | - | - | - | - | - | - |
Ogler | Hard | 20 AP | - | 6000 | 24 | 0 | 0 | - | - | 0.36 | 1.22 | 1.2 | 1.2 | - | - | - | - | - | - |
Ogler | Very Hard | 25 AP | - | 8000 | 30 | 0 | 0 | - | - | 0.48 | 1.22 | 1.2 | 1.2 | - | - | - | - | - | - |
Gugalanna | Very Hard | 30 AP | 1 EP | 21400 | 16 | 18 | 10 | - | - | 1.28 | 1.51 | 1.47 | 1.13 | 29.28 | 28 | 18 | - | - | - |
Viridan Horn | Extreme | 30 AP | 1 EP | 51000 | 22 | 20 | 14 | - | - | 3.06 | 1.97 | 1.87 | 1.4 | 37.06 | 34 | 20 | - | - | - |
Viridan Horn | Extreme+ | 30 AP | 1 EP | 77000 | 26 | 20 | 20 | - | - | 4.62 | 2.35 | 2.2 | 1.53 | 44.62 | 40 | 20 | - | - | - |
Elil | Nightmare 90 | 30 AP + 5 meat | 2 EP | 260000 | 45 | 20 | 18 | 10 | 5 | 15.6 | 3.29 | 2.77 | 2.17 | 26.8 | 19 | 10 | 19.72 | 16.6 | 13 |
Elil | Nightmare 95 | 40 AP + 10 meat | 3 EP | 910000 | 55 | 30 | 26 | 18 | 10 | 54.6 | 4.14 | 2.78 | 2.13 | 36.87 | 18.67 | 10 | 16.56 | 11.1 | 8.5 |
Elil | Nightmare 100 | 50 AP + 20 meat | 3 EP | 2650000 | 80 | 48 | 40 | 30 | 20 | 159 | 6.54 | 3.36 | 2.56 | 82.33 | 29.33 | 16 | 16.35 | 8.4 | 6.4 |
Elil | Nightmare 150 | 50 AP + 20 meat | 3 EP | 4100000 | 120 | 85 | 52 | 42 | 30 | 246 | 10.06 | 5.14 | 4.1 | 127.67 | 45.67 | 28.33 | 25.15 | 12.85 | 10.25 |
Ogler
All values based on previous Unite and Fight.
Lvl 10 Ogler |
|
---|---|
Cost to Host: 20 AP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Ogler | 10 | 60,000 | ◇◇◇ | Yes |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | ||
Every clear: Token ×16, Honor ×4,000 |
Wooden | Silver | Gold |
---|---|---|
|
|
Lvl 30 Ogler |
|
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Cost to Host: 20 AP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Ogler | 30 | 630,000 | ◇◇◇ | Yes |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | ||
Every clear: Token ×24, Honor ×6,000 |
Wooden | Silver | Gold |
---|---|---|
|
|
Lvl 40 Ogler |
|
---|---|
Cost to Host: 25 AP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Ogler | 40 | 1,200,000 | ◇◇◇ | Yes |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | ||
Every clear: Token ×30, Honor ×8,000 |
Wooden | Silver | Gold |
---|---|---|
|
|
Gugalanna / Viridian Horn
Lvl 60 Gugalanna |
||
---|---|---|
Cost to Host: 30 AP | Cost to Join: 1 EP | Unlock: Enter event |
TweetDeck: Lvl 60 Gugalanna Lv60 グガランナ |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Gugalanna | 60 | 7,000,000 | ◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | Honor: Honor ×21,440 (solo) | |
Host: Token ×16 | Join: Token ×18 | MVP: Token ×10 |
Wooden | Gold | Red |
---|---|---|
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||
Silver | ||
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Lvl 75 Viridian Horn |
||
---|---|---|
Cost to Host: 30 AP | Cost to Join: 1 EP | Unlock: Enter event |
TweetDeck: Lvl 75 Viridian Horn Lv75 エメラルドホーン |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Viridian Horn | 75 | 15,555,555 | ◇◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | Honor: Honor ×50,000 (solo) | |
Host: Token ×22 | Join: Token ×20 | MVP: Token ×14 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
Common | 100% | 100% | 100% |
|
|
|
|
Chest 5 | Chest 6 | Red | |
100% | Extremely Rare | - | |
|
|
|
|
Drop table last updated: 2017-11-10, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Lvl 80 Viridian Horn |
||
---|---|---|
Cost to Host: 30 AP | Cost to Join: 1 EP | Unlock: Clear Extreme solo within one turn.The first turn ends when the Attack button appears again after tapping it once. |
TweetDeck: Lvl 80 Viridian Horn Lv80 エメラルドホーン |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Viridian Horn | 80 | 21,000,000 | ◇◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | Honor: Honor ×77,000 (solo) | |
Host: Token ×26 | Join: Token ×20 | MVP: Token ×20 |
Wooden | Gold | Red |
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Silver | ||
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Nightmare
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 90 Elil |
||
---|---|---|
Cost to Host: 30 AP, Bait Chunk ×5 | Cost to Join: 2 EP | Unlock: Own at least 5× Bait Chunk |
TweetDeck: Lvl 90 Elil Lv90 エッリル |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Elil | 90 | 42,000,000 | ◇◇ | Yes |
14 DEFEstimated damage dealt to a 14 DEF foe0%All fire damage taken reduced by 0%. DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Not immune〇StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | |||||
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×50 | Honor: Honor ×260,000 (solo) | |||
Host: Token ×45 | Join: Token ×20 | MVP: Token ×18 | 2nd: Token ×10 | 3rd: Token ×5 |
Host: Prestige Pendant ×15 | Join: Prestige Pendant ×10 | Crew: Prestige Pendant ×5 |
Wooden | Gold | Red |
---|---|---|
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|
Silver | ||
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 95 Elil |
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---|---|---|
Cost to Host: 40 AP, Bait Chunk ×10 | Cost to Join: 3 EP | Unlock: Finals Day 1-4, own at least 10× Bait Chunk |
TweetDeck: Lvl 95 Elil Lv95 エッリル |
Wave | Name | Lvl | HP | Charge | Mode | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boss | Elil | 95 | 131,250,000 | ◇◇ | Yes | |||||||||||||||||||
51,000 ATKEstimated damage taken from a 51,000 ATK foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Not immune〇StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||||||
|
| |||||||||||||||||||||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×50 | Honor: Honor ×910,000 (solo) | |||
Host: Token ×55 | Join: Token ×30 | MVP: Token ×20 | 2nd: Token ×18 | 3rd: Token ×10 |
Host: Prestige Pendant ×30 | Join: Prestige Pendant ×20 | Crew: Prestige Pendant ×10 |
Wooden | Gold | Red |
---|---|---|
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|
|
Silver | ||
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 100 Elil |
||
---|---|---|
Cost to Host: 50 AP, Bait Chunk ×20 | Cost to Join: 3 EP | Unlock: Finals Day 3-4, own at least 20× Bait Chunk. |
TweetDeck: Lvl 100 Elil Lv100 エッリル |
Wave | Name | Lvl | HP | Charge | Mode | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boss | Elil | 100 | 288,750,000 | ◇◇ | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
100%~61,000 ATKEstimated damage taken from a 61,000 ATK foe
50%~87,000 ATKEstimated damage taken from a 87,000 ATK foe
25%~118,000 ATKEstimated damage taken from a 118,000 ATK foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Not immune〇StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×50 | Honor: Honor ×2,650,000 (solo) | |||
Host: Token ×80 | Join: Token ×48 | MVP: Token ×40 | 2nd: Token ×30 | 3rd: Token ×20 |
Host: Prestige Pendant ×60 | Join: Prestige Pendant ×40 | Crew: Prestige Pendant ×20 |
Wooden | Gold | Red |
---|---|---|
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|
|
Silver | ||
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 150 Elil |
||
---|---|---|
Cost to Host: 50 AP, Bait Chunk ×20 | Cost to Join: 3 EP, must be in the same crew as the host | Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles. |
Wave | Name | Lvl | HP | Charge | Mode | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boss | Elil | 150 | 288,750,000 | ◇◇ | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
100%~94,000 ATKEstimated damage taken from a 94,000 ATK foe
50%~132,000 ATKEstimated damage taken from a 132,000 ATK foe
25%~165,000 ATKEstimated damage taken from a 165,000 ATK foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immune✕CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Not immune〇StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×300 | Honor: Honor ×4,100,000 (solo) | |||
Host: Token ×100 | Join: Token ×68 | MVP: Token ×52 | 2nd: Token ×42 | 3rd: Token ×30 |
Host: Prestige Pendant ×80 | Join: Prestige Pendant ×50 | Crew: Prestige Pendant ×25 |
Wooden | Gold | Red |
---|---|---|
|
|
|
Silver | ||
Final Rally
Lvl ?? Zeus |
||
---|---|---|
Cost to Host: N/A | Cost to Join: 0 | Unlock: Qualifying crews only; last day of Unite and Fight |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Zeus | Varies | Dependant on Lvl | ◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: | Honor: Honor (solo) | |
Wooden | Gold | Red |
---|---|---|
- | - | - |
Silver | ||
- |
Lvl | HP (First time) | HP (Second time onward) |
---|---|---|
150 | 8,400,000,000 | 3,360,000,000 |
120 | 4,320,000,000 | 1,728,000,000 |
100 | 1,440,000,000 | 576,000,000 |
90 | 900,000,000 | 360,000,000 |
80 | 670,000,000 | 268,000,000 |
70 | 550,000,000 | 220,000,000 |
60 | 200,000,000 | 80,000,000 |
Event Rewards
Token Drawbox
Event Token Drawbox | ||||||
---|---|---|---|---|---|---|
Event Only | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Revenant Weapons | 1 | 1 | 1 | 1 | 1 | 1 |
Weapons | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Monochrome Crackerjack | 1 | 1 | 1 | 1 | - | - |
Loupe Rod | 1 | 1 | 1 | 1 | - | - |
Blau Javelin | 1 | 1 | 1 | 1 | - | - |
Torador | 1 | 1 | 1 | 1 | - | - |
Skill Jewel | 1 | 1 | 1 | - | - | - |
Skill Shard | 2 | 2 | 2 | - | - | - |
Archangel Weapon | 10 | 10 | 10 | 10 | 125 | 125 |
Angel Weapon | 150 | 200 | 150 | 150 | 350 | 350 |
Rare Weapon | 100 | 150 | 120 | 120 | - | - |
Normal Weapon | 25 | 70 | 50 | 50 | 100 | 100 |
Summons | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Archangel Queen | 10 | 10 | 10 | 10 | 100 | 100 |
Angel Queen | 80 | 100 | 110 | 110 | 250 | 250 |
Rare Summon | 50 | 100 | 80 | 80 | 190 | 190 |
Normal Summon | 25 | 70 | 50 | 50 | 100 | 100 |
Items | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Full Elixir | 5 | 5 | - | - | - | - |
Half Elixir | 10 | 10 | - | - | - | - |
Soul Balm | 5 | 5 | - | - | - | - |
Soul Berry | 15 | 15 | 15 | 15 | - | - |
Treasure | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Supreme Merit | 1 | 1 | 2 | 4 | 5 | 5 |
Champion Merit | 3 | 2 | 5 | 6 | 10 | 10 |
Treasure | 80 | 120 | 100 | 100 | - | - |
Unite and Fight Items | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Support Potion | 30 | 30 | 30 | 30 | 90 | 90 |
Clarity Herb | 30 | 30 | 30 | 30 | 90 | 90 |
Revival Potion | 30 | 30 | 30 | 30 | 90 | 90 |
Other | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Crystal ×100 | 3 | 4 | - | - | - | - |
Rupies ×100 | 100 | 200 | 200 | 200 | 999 | 999 |
CP ×5 | 30 | 30 | - | - | - | - |
Total | 800 | 1200 | 1000 | 1000 | 2500 | 2500 |
Tokens per draw | 2 | 2 | 2 | 2 | 4 | 6 |
Badge Rewards
Battle Badge Rewards | |||
---|---|---|---|
Reward | |||
1 | Token ×20 | ||
3 | Tiamat Anima ×5 | ||
5 | Rupies ×1,000 | ||
7 | Colossus Anima ×5 | ||
9 | Token ×20 | ||
12 | Leviathan Anima ×5 | ||
15 | Rupies ×2,000 | ||
18 | Yggdrasil Anima ×5 | ||
21 | Soul Berry ×1 | ||
24 | Luminiera Anima ×5 | ||
27 | Torador | ||
30 | Celeste Anima ×5 | ||
33 | Soul Berry ×1 | ||
36 | Tiamat Omega Anima ×5 | ||
40 | Token ×20 | ||
44 | Colossus Omega Anima ×5 | ||
48 | Angel Weapon ×3 | ||
52 | Leviathan Omega Anima ×5 | ||
56 | Token ×30 | ||
60 | Yggdrasil Omega Anima ×5 | ||
70 | Moonlight Stone ×1 | ||
80 | CP ×50 | ||
90 | Token ×30 |
Battle Badge Rewards | |||
---|---|---|---|
Reward | |||
100 | Blau Javelin | ||
110 | Soul Berry ×3 | ||
120 | Luminiera Omega Anima ×5 | ||
140 | Gugalanna | ||
150 | Celeste Omega Anima ×5 | ||
160 | Token ×100 | ||
170 | Rupies ×5,000 | ||
180 | Token ×150 | ||
190 | Torador | ||
200 | Champion Merit ×10 | ||
225 | Rupies ×10,000 | ||
250 | Soul Berry ×3 | ||
275 | Wind Quartz ×5 | ||
300 | Supreme Merit ×5 | ||
325 | Token ×200 | ||
350 | Rupies ×15,000 | ||
375 | CP ×50 | ||
400 | Gugalanna | ||
425 | Premium Draw Ticket ×1 | ||
450 | Silver Spellbook ×1 | ||
475 | Wind Quartz ×10 | ||
500 | Coronation Ring ×1 | ||
550 | Gold Moon ×1 |
Honor Collection
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.
Honor Rewards | |
---|---|
Honor | Item |
1,000 | Token ×50 |
2,000 | Half Elixir ×5 |
4,000 | Soul Berry ×5 |
6,000 | Casino Chip ×40,000 |
8,500 | Premium Draw Ticket ×1 |
11,000 | Token ×70 |
14,000 | Tiamat Omega Anima ×3 |
17,000 | Half Elixir ×5 |
21,000 | Soul Berry ×5 |
26,000 | Colossus Omega Anima ×3 |
35,000 | CP ×50 |
45,000 | Token ×100 |
60,000 | Leviathan Omega Anima ×3 |
85,000 | Steel Brick ×1 |
110,000 | Yggdrasil Omega Anima ×3 |
140,000 | Blau Javelin |
170,000 | Token ×100 |
200,000 | Soul Berry ×5 |
230,000 | Torador |
260,000 | Token ×100 |
300,000 | Premium Draw Ticket ×1 |
350,000 | Soul Balm ×1 |
400,000 | Token ×100 |
450,000 | Soul Berry ×5 |
450,000 | Half Elixir ×2 |
450,000 | Crystal ×100 |
500,000 | Bronze Moon ×1 |
550,000 | Luminiera Omega Anima ×3 |
600,000 | Token ×100 |
Honor Rewards | |
---|---|
Honor | Item |
650,000 | Rupie ×10,000 |
700,000 | Celeste Omega Anima ×3 |
750,000 | Premium Draw Ticket ×1 |
800,000 | Soul Berry ×5 |
850,000 | Token ×100 |
900,000 | Wind Quartz ×30 |
950,000 | Animus Codex ×1 |
1,000,000 | CP ×50 |
1,100,000 | Token ×100 |
1,200,000 | Soul Berry ×5 |
1,300,000 | Bronze Moon ×1 |
1,400,000 | Full Elixir ×1 |
1,500,000 | Premium Draw Ticket ×1 |
1,600,000 | CP ×50 |
1,800,000 | Rupie ×15,000 |
2,000,000 | Full Elixir ×1 |
2,300,000 | Soul Berry ×5 |
2,300,000 | Half Elixir ×2 |
2,300,000 | Crystal ×100 |
2,600,000 | Soul Balm ×2 |
3,000,000 | Premium Draw Ticket ×1 |
3,500,000 | Token ×100 |
4,000,000 | Blau Javelin |
4,500,000 | Coronation Ring ×1 |
5,000,000 | Soul Balm ×3 |
5,500,000 | Token ×150 |
6,000,000 | Full Elixir ×2 |
6,500,000 | Torador |
Honor Rewards | |
---|---|
Honor | Item |
7,000,000 | CP ×50 |
7,500,000 | Gugalanna |
8,000,000 | Soul Berry ×20 |
9,000,000 | Skill Jewel ×3 |
10,000,000 | Blue Sky Crystal ×3 |
11,000,000 | Half Elixir ×10 |
12,000,000 | Champion Merit ×3 |
13,000,000 | Gold Spellbook ×1 |
14,000,000 | Gold Moon ×1 |
15,000,000 | Coronation Ring ×1 |
20,000,000 | Soul Berry ×25 |
30,000,000 | Wind Quartz ×50 |
40,000,000 | Crystal ×300 |
50,000,000 | Lineage Ring ×1 |
60,000,000 | Legendary Merit ×1 |
70,000,000 | Half Elixir ×15 |
80,000,000 | Premium Draw Ticket ×3 |
90,000,000 | Intricacy Ring ×1 |
100,000,000 | Champion Merit ×10 |
200,000,000 | Crystal ×1,000 |
300,000,000 | Half Elixir ×30 |
400,000,000 | Gold Spellbook ×3 |
500,000,000 | Crystal ×1,000 |
600,000,000 | Intricacy Ring ×1 |
700,000,000 | |
800,000,000 | Intricacy Ring ×1 |
900,000,000 | Wind Quartz ×200 |
1,000,000,000 | Crystal ×1,000 |
Valor Badges
Valor Badges are rewarded based on your and your crew's performance during the event. At most 525 Valor Badges can be obtained in one Unite and Fight.
Group | Max | Requirement | Reward | Notes |
---|---|---|---|---|
Prelims | ||||
Prelims | ★ | Get a total of 22,000 crew honors and 1,200 individual honors in prelims | Valor Badge ×5 | |
Prelims | ★ | Get a total of 45,000 crew honors and 2,500 individual honors in prelims | Valor Badge ×10 | |
Prelims | ★ | Get 12,000 individual honors in prelims | Valor Badge ×5 | |
Prelims | ★ | Get 25,000 individual honors in prelims | Valor Badge ×10 | |
Prelims | ★ | Place in the top 300 in the preliminary crew rankings |
|
Tier A in finals |
Prelims | Place anywhere from 301-1,000 in the preliminary crew rankings |
|
Tier A in finals | |
Prelims | Place anywhere from 1,001-8,000 in the preliminary crew rankings | Valor Badge ×25 | Tier A in finals | |
Prelims | Place anywhere from 8,001-19,000 in the preliminary crew rankings | Valor Badge ×10 | Tier B in finals | |
Prelims | Place anywhere from 19,001-36,000 in the preliminary crew rankings | Valor Badge ×5 | Tier C in finals | |
Tier A | ||||
Tier A | ★ | Get a total of 300,000 individual honors and win a battle in Tier A finals | Valor Badge ×60 | per finals day |
Tier A | ★ | Get a total of 1,000,000,000 crew honors, 10,000,000 individual honors and win a battle in Tier A finals |
|
per finals day |
Tier A | Get a total of 10,000,000 crew honors, 1,000,000 individual honors and lose a battle in Tier A finals | Valor Badge ×25 | per finals day | |
Tier A | Get a total of 100,000,000 crew honors, 2,500,000 individual honors and lose a battle in Tier A finals | Valor Badge ×5 | per finals day | |
Tier A | Get a total of 150,000,000 crew honors, 3,500,000 individual honors and lose a battle in Tier A finals | Valor Badge ×5 | per finals day | |
Tier A | Get a total of 250,000,000 crew honors, 6,000,000 individual honors and lose a battle in Tier A finals | Valor Badge ×5 | per finals day | |
Tier A | Get a total of 1,000,000,000 crew honors, 30,000,000 individual honors and lose a battle in Tier A finals |
|
per finals day | |
Tier A | Get a total of 3,000,000,000 crew honors, 90,000,000 individual honors and lose a battle in Tier A finals |
|
per finals day | |
Tier B | ||||
Tier B | ✭ | Get a total of 200,000 individual honors and win a battle in Tier B finals | Valor Badge ×25 | per finals day |
Tier B | ✭ | Get a total of 35,000,000 crew honors, 360,000 individual honors and win a battle in Tier B finals | Valor Badge ×5 | per finals day |
Tier B | ✭ | Get a total of 50,000,000 crew honors, 480,000 individual honors and win a battle in Tier B finals | Valor Badge ×5 | per finals day |
Tier B | Get a total of 5,000,000 crew honors, 500,000 individual honors and lose a battle in Tier B finals | Valor Badge ×10 | per finals day | |
Tier B | Get a total of 35,000,000 crew honors, 900,000 individual honors and lose a battle in Tier B finals | Valor Badge ×5 | per finals day | |
Tier B | Get a total of 50,000,000 crew honors, 1,200,000 individual honors and lose a battle in Tier B finals | Valor Badge ×5 | per finals day | |
Tier C | ||||
Tier C | ✧ | Get a total of 100,000 individual honors and win a battle in Tier C finals |
|
per finals day |
Tier C | ✧ | Get a total of 5,000,000 crew honors, 160,000 individual honors and win a battle in Tier C finals | Valor Badge ×5 | per finals day |
Tier C | Get a total of 1,800,000 crew honors, 150,000 individual honors and lose a battle in Tier C finals | Valor Badge ×5 | per finals day | |
Tier C | Get a total of 5,000,000 crew honors, 400,000 individual honors and lose a battle in Tier C finals | Valor Badge ×5 | per finals day | |
Individual | ||||
Individual | ★ | Place in the top 70,000 in the individual rankings | Valor Badge ×100 | |
Individual | Place anywhere from 70,001-120,000 in the individual rankings | Valor Badge ×75 | ||
Individual | Place anywhere from 120,001-160,000 in the individual rankings | Valor Badge ×50 | ||
Individual | Place anywhere from 160,001-250,000 in the individual rankings | Valor Badge ×25 | ||
Individual | Place anywhere from 250,001-350,000 in the individual rankings | Valor Badge ×10 | ||
Individual | Player not in a crew advancing to finals: get 250,000 indiv. honors during a finals battle | Token ×100 | per finals day | |
Individual | ◈ | Player not in a crew advancing to finals: get 400,000 indiv. honors during a finals battle | Valor Badge ×5 | per finals day |
- ★ - All available.
- ✭ - Max in tier B finals.
- ✧ - Max in tier C finals.
- ◈ - Not in a crew advancing to finals
Final Rally Loot
- Final Rally Individual Ranking tokens are earned at the linear rate of 60 tokens per 1,000,000 honors.
Requirement | Reward | Notes |
---|---|---|
Total Crew Rankings | ||
Place in the top 2,000 in the total crew rankings |
|
|
Place anywhere from 2,001–5,500 in the total crew rankings |
|
|
Place anywhere from 5,501–9,000 in the total crew rankings |
|
|
Place anywhere from 9,001–14,000 in the total crew rankings | ||
Place anywhere from 14,001–18,000 in the total crew rankings |
|
|
Place anywhere from 18,001–30,000 in the total crew rankings |
|
|
Place 30,001 or lower in the total crew rankings |
|
|
Individual Rankings | ||
Place in the top 70,000 in the individual rankings | Random Reward Sunlight Stone ×1 (Lucky Loot!) or Crystal ×3,000
|
|
Place anywhere from 70,001–120,000 in the individual rankings | Random Reward Sunlight Stone ×1 (Lucky Loot!) or Crystal ×2,000
|
|
Place anywhere from 120,001–160,000 in the individual rankings | Random Reward Sunlight Stone ×1 (Lucky Loot!) or Crystal ×1,000
|
|
Place anywhere from 160,001–250,000 in the individual rankings | Random Reward Gold Moon ×1 or Silver Moon ×5
|
|
Place anywhere from 250,001–350,000 in the individual rankings |
|
|
Place anywhere from 350,001–450,000 in the individual rankings |
|
|
Place 450,001 or lower in the individual rankings |
|
Valor Badge Packs
Pack | Contents | Cost | Notes |
---|---|---|---|
1-Badge Pack |
|
Valor Badge ×1 | Limit 10 purchases. |
10-Badge Pack |
|
Valor Badge ×10 | Do not buy. |
30-Badge Pack |
|
Valor Badge ×30 | Do not buy. |
100-Badge Pack |
|
Valor Badge ×100 | Do not buy. |
150-Badge Pack | Valor Badge ×150 | Do not buy. | |
200-Badge Pack |
|
Valor Badge ×200 | Do not buy. |
275-Badge Pack | Valor Badge ×275 | Recommended! | |
450-Badge Pack |
|
Valor Badge ×450 | When you have enough Sunlight Stones. |
500-Badge Pack | Valor Badge ×500 | Worth considering after you've bought the Sephira Evolites available in the Arcarum Shop. |