Advanced Grids/Celeste/Horus
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Duration: Indefinite.
When Sub Ally:
Dark MC can withstand a lethal hit without being knocked out when HP is above 25% before attacking (Leaves 1 HP / Consumes 1

).
At level 95:
Dark MC's buffs can't be removed.
At level 110:
Upon Dark MC consuming

to withstand a lethal hit:
Dark MC gains Death's Inversion.



Duration: Indefinite.
Axe: All allies gain

Duration: Indefinite.
(Can only be used when

lvl is 5.) Infinite Trouble

Inflict

Duration: 5 turnsLocal status effect. Spiral Impaler

(Consumes up to 50% of current HP.) Splitting Spirit

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



| This is set as a Quick Summon |


Duration: Indefinite.
(Can only be used when

lvl is 5.
Can't recast.) Unlimited Boost

Inflict

Strength: 30,000Duration: 3 turnsLocal status effect.
Gain

Duration: Indefinite and

Strength: 20%.
(Activates upon taking damage.) Dawnbreak

(Consumes up to 50% of current HP.) Splitting Spirit

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



| This is set as a Quick Summon | ||||||||


Leviathan Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit).
Inflict

Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining. on all foes.
(Consumes 30% of charge bar.)
Support
10% Bonus Elemental DMG effect against foes with

Local status effect.



.
(Takes effect even when Forte is a sub ally.)



Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


When a foe's charge diamonds are empty before attacking:
All Dark allies gain

Strength: 10% (Max: 50%)Duration: Indefinite,

Strength: 10% (Max: 50%)Duration: Indefinite, and

Strength: 5% (Max: 25%)Duration: Indefinite.



| This is set as a Quick Summon | ||||||||


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).



Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.) Overtrance

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica

(Consumes up to 50% of current HP.) Splitting Spirit


Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.
- https://www.youtube.com/watch?v=WxI99HeyNu4 - Palace (Hades Grid)


Duration: 1 turn .
(Consumes 40% of charge bar.) No More Doubt


Duration: 180 seconds on a foe. Gravity Wave


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
- The following is a non-exhaustive list of other characters you can try.
Horus is a relatively flexible raid so feel free to experiment!
Character Substitutions
Only one of Dazzling Dreams
Dazzling Dreams:
Razzle, dazzle, dream! Welcome to Utopia!
( UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Duration: 5 turnsField effect
Local status effect to the field.)
At level 95: UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Duration: 5 turnsField effect
Local status effect upgraded to Utopia+All allies' hype is boosted before attacking
Duration: 5 turnsField effect
Local status effect. (Foes' ATK is no longer boosted.)
(When Utopia is active: Skill changes to Eccentric Parade.) Eccentric Parade:
All Dark allies gain 20% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite and DMG Mitigation (2020)DMG taken is lowered by a fixed amount
Strength: 2020Duration: 1 turn .
Restore 10% of all Dark allies' HP (Healing cap: 2020). and The Black's EncroachmentThe field is engulfed in the
Malice of DespairAll foes' and allies' DEF is lowered / Take DMG every turn
Duration: IndefiniteField effect
Local status effect.
(Can't recast.) can be active.


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).



Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


When a foe's charge diamonds are empty before attacking:
All Dark allies gain

Strength: 10% (Max: 50%)Duration: Indefinite,

Strength: 10% (Max: 50%)Duration: Indefinite, and

Strength: 5% (Max: 25%)Duration: Indefinite.



| This is set as a Quick Summon | ||||||||




































































































































