Basic Grids/FireHL

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Once Impossible-tier raids are unlocked at Rank 101, players should start to build different grids depending on the type of content they want to tackle.


Basic Grid

Short Fight

Long Fight

Colossus Cane Grid

This grid can still serve as a solid baseline for any early content as you start to branch off into more specialized grids. Due to some Colossus Canes getting replaced in later grids, 4★ uncapping all of the copies below is not entirely necessary.

Main Summon Support Summon

Omega Weapon Skill Boost 4★
Replacements:
Lucifer Lvl 250
Bahamut Lvl 250

Elemental ATK %







Replacements:
Any strong EX modifier

Replacements:
Any strong EX modifier

Replacements:

Colossus Cane Omega

Basic Grid

Short Fight

Long Fight

Nilakantha Stamina Grid

This grid setup utilizes the unique Stamina modifier from Nilakantha which boosts your party the higher their HP is which is ideal for any short content where you will not be taking many turns. This weapon can be equipped at 0★ due to it having all of its weapon skills unlocked already.

Al-Abad is introduced to add Supplemental Damage to allies' charge attacks for setups utilizing Relic Buster's  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
.

Main Summon Support Summon

Omega Weapon Skill Boost 4★
Replacements:
Lucifer Lvl 250
Bahamut Lvl 250

Elemental ATK %



Replacements:
Any strong EX modifier




Replacements:

Benbenet

For teams not utilizing charge attacks.

Replacements:

Benbenet

For teams not utilizing charge attacks.


Basic Grid

Short Fight

Long Fight

Ancient Ecke Sachs Grid

This grid utilizes the Enmity weapon skill on Ancient Ecke Sachs which boosts your team when they take more damage. This is more suited for longer and harder content fights where enemy triggers will start doing more damage to the party. Multiple copies are also equipped to reach ~100% critical hit rate, though this cannot be fully achieved until Colossus Omega is uncapped to 5★ at rank 151. For further setups, see Advanced Grids.

Main Summon Support Summon

Omega Weapon Skill Boost 4★

Omega Weapon Skill Boost 5★



This weapon can be equipped at 0★.




Replacements:
Any strong EX modifier



Core Grid Weapons

Weapon Obtain Notes

Ancient Ecke Sachs
Quest: Twin Elements Showdown
Shop: Prestige Pendant ×1,000
  • Stacking four copies in your grid with 4★ Colossus Omega in Main/Support summons brings you to 88.4% critical hit chance. Later on, once you begin using 5★ Colossus, this will jump up to 98.8% crit chance.

Nilakantha
Raid: Shiva (Raid)
Shop:
Prestige Pendant ×6,000 (2 copies)
Daily Point Shop (300 Points, 1 copy)
  • This weapon can introduce a boostable Stamina modifier to your grid before you can uncap your Scythe of Renunciation to 5★ at rank 170.
  • Ideal for any short content where few turns are taken and your party can stay at high HP levels.
  • Can be used as an HP weapon in later grids as it gets higher uncaps and skill levels.

Dagger of Bahamut Coda
Side Story: What Makes the Sky BlueTrade Bahamut Claw in the Shop
Shop: Bahamut Weapons

Sword of Michael (SSR)
Shop: Seraphic Weapons
  • This weapon should always be in a grid when fighting at an elemental advantage because of its 20% damage amplify.
    • See Damage Formula for a detailed explanation of how the game calculates damage.
    • Its 4★ upgrade into the Sword of Valorblaze, which increases its amplify from 20% to 23%, costs a sizeable amount of hard-to-get materials and should not be prioritized.

Scythe of Renunciation
Treasure Trade: Dark Opus Weapons
  • This will be an anchor piece for all Omega Fire grids onwards into endgame content.
  • This weapon should not be used until it is uncapped to 4★ and upgraded to lvl 120 as that is when you unlock its second weapon skill.
  • 4★ Uncap Cost:
Shadow Substance ×5
Silver Centrum ×5
Legendary Merit ×10
Supreme Merit ×100
Fire Urn ×30
Shiva Omega Anima ×10

Supplementary Weapons

Weapon Obtain Notes

Al-Abad
Raid: Atum (Raid)
  • One of Fire's few charge attack related weapons, provides 400,000 Supplemental Damage to Fire allies' charge attacks as well as boosts Charge Attack Cap Up.
  • Up to 2 are used with Attack awakening.

Benbenet
Raid: Atum (Raid)
  • A strong weapon to equip for fights that last less than 8 turns.
  • Adds up to 30,000 Supplemental Damage to Fire allies' damage instances.
  • Up to 2 are used with Attack awakening.

Cosmic Sword
Raid: Grand Order (Raid) (Share Chest)
Treasure Trade: Cosmos Weapons
Heavenly Horn x 30
  • This weapon comes uncapped to 3★ when obtained. Only one copy of a Cosmos Weapon is needed, feel free to fodder extras.
  • Functions as filler until uncapped to 4★ which is locked behind materials accessed at rank 151 in Grand Order (Impossible).
    • At 4★, the boost to the ATK and HP of equipped swords increases to 50% and gains a 1% boost to Damage Cap based on how many swords are equipped.