This article is about the raid. For the summon stone, see Hector.
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This page or section is old and contains information about game content that has been removed. It has been replaced by Hector Showdown.
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Raid Battles
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CAUTION: Enemies take 50%[1] reduced damage from elements other than Dark in these battles.
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Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Hector |
120 |
330,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Sealing Fate OD N 100%-10%
- Light damage to one ally.
- Inflicts DEF DownDEF is lowered
, Hostility UpMore likely to be attacked , and Piercing DawnCan't be healed Duration: 2 turnsCannot be removed.
- Light damage to one ally.
- Inflicts 100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100% and Piercing DawnCan't be healed Duration: 2 turnsCannot be removed.
- Dread Shot OD 100%-50% N 100%-50% TR
- Multi-hit Light damage to random allies.
- Gains ATK UpATK is boosted
Local status effect.
- Inflicts Piercing DawnCan't be healed
Duration: 2 turnsCannot be removed on all allies and Hostility UpMore likely to be attacked on one ally.
- Invincible Arrow OD 50%- TR
- Medium light damage to one ally.
- Gains ATK UpATK is boosted
Local status effect and DEF UpDEF is boosted Local status effect.
- Inflicts 100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%, Piercing DawnCan't be healed Duration: 2 turnsCannot be removed, and removes all buffs on one ally.
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- Immune to BlindedAttacks have a slight chance to miss
, CharmedAttacks are slightly limited , and Accuracy LoweredAttacks and special attacks have a chance to miss Local status effect.
- Normal attacks can hit up to 6 times.
- 99%, 80%, 70% and 60% Trigger
- Casts Dread Shot.
- Unleashes True Power.Strength is renewed
- Casts Invincible Arrow.
- Unleashes True Power+.Strength is renewed
- Immune to ParalysisCan't attack
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- Casts Invincible Arrow.
- Charge Diamonds change to ◇.
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N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
100% |
100% |
100% |
100% |
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Chest 5 |
Host |
MVP |
Blue |
100% |
- | - |
6% (~220,000)6% of total honor is required to guarantee a blue chest. Based on HP alone a minimum 198,000 honor is required to guarantee a blue chest. Typically 220,000 honor should be enough to guarantee a blue chest under normal circumstances. |
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- 83.883.85% ±2.58% chance to be selected when chest drops.
Based on 462 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Hector Anima - 6.26.17% ±1.69% chance to be selected when chest drops.
Based on 34 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Hector Anima ×3 - 3.63.63% ±1.31% chance to be selected when chest drops.
Based on 20 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Primal Weapons - 3.83.81% ±1.34% chance to be selected when chest drops.
Based on 21 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Bow of Iliad - 2.52.54% ±1.10% chance to be selected when chest drops.
Based on 14 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Adamantine Gauntlet
| - 31.231.22% ±1.87% chance to be selected when chest drops.
Based on 516 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Light Anima - 7.97.86% ±1.09% chance to be selected when chest drops.
Based on 130 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Hector Anima - 58.358.26% ±2.00% chance to be selected when chest drops.
Based on 963 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Grimoire - 0.60.60% ±0.31% chance to be selected when chest drops.
Based on 10 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Primal Weapons - 1.31.27% ±0.45% chance to be selected when chest drops.
Based on 21 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Bow of Iliad - 0.80.79% ±0.36% chance to be selected when chest drops.
Based on 13 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Adamantine Gauntlet
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- 29.429.43% ±0.93% chance to be selected when chest drops.
Based on 1918 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Hector Anima - 68.268.18% ±0.95% chance to be selected when chest drops.
Based on 4443 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Grimoire - 0.90.94% ±0.20% chance to be selected when chest drops.
Based on 61 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Omega Weapons - 0.40.41% ±0.13% chance to be selected when chest drops.
Based on 27 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Primal Weapons - 0.60.55% ±0.15% chance to be selected when chest drops.
Based on 36 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Bow of Iliad - 0.50.49% ±0.14% chance to be selected when chest drops.
Based on 32 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Adamantine Gauntlet
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Those estimates are based on reports made after the Blue Chest update (2019-08-22) Source. If you wish to contribute, please consult otokuro2 sheets. Drop table last updated: 2019-12-11, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Resources
References