Deals unworldly damage with the combination of permanent guaranteed triple attacks, bonus superior elemental damage, and Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn .
Always deals elemental damage that is superior to the target's element as long as Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 4 turns is active.
Grants 3% boost to damage cap and 10% Bonus Wind DMG effect to all Wind allies' critical hits.
Gains Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and deals unworldly damage with her charge attack, but gains no charge bar from her normal attacks.
Provides Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn as a defensive option for the party.
Excellent in any battle that requires high damage burst.
Site
RatingThe character's overall rating out of 10.
GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade:SS KG Max Grade:SS
Full AutoThe character's general performance in Full Auto parties. GW Max Grade:SS KG Max Grade:SS
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade:SS KG Max Grade:SS
Effervescent HibiscusGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 100%Duration: 4 turns and Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 4 turns. and Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. are the core of Grand Narmaya. Use Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. on auto attack turns to maximize damage output. Although Isolated IdlingGain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 250%Duration: 5 turnsCounter attacks grant 5% charge bar per hit., and 50% Repel (5 times)Taking less DMG and reflects attacks Strength: 50%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. is useful in a pinch, you will primarily use the damage version of the linked skill instead.
Strengths
Meta defining burst damage.
Good for full auto teams.
Isolated Idling grants Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 250%Duration: 5 turnsCounter attacks grant 5% charge bar per hit., and 50% Repel (5 times)Taking less DMG and reflects attacks Strength: 50%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! at level 75 making for a strong survivability tool
Weaknesses
Linked sk1 and sk2 makes her tradeoff defense for attack or vice versa.
Can't charge own charge bar through attacks
How to Play
Naru can fit in any team, but she is truly exceptional at auto attack bursting.
The core concept behind using Narmaya to burst is to pair her with Korwa (Summer) and some sort of further damage steroid, the choice of which varies depending on the content. If you find yourself without Korwa, you can use Arriet as a budget alternative, however she will perform significantly worse.
Below are some example setups to build around Narmaya. Please note that these are generalized concepts and not optimized setups. Look for specific guides for min-maxing.
Galleon Setups
Blue Chest
Main Allies
Sub Allies
Tag TeamAll allies instantly perform a normal attack without using up a turn.
World's Veil (Hanged Man) & Goliath Vanguard (The Tower)
Main Allies
Sub Allies
ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.
Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.)
Blazing Everwing (The Devil), Hundred-Armed Hulk & Dimensional Riftwalker (The Star), Hoarfrost Icequeen (Justice), Faymian Fortress (The Moon), Mad Shearwielder & Writhing Despair (Death)
Main Allies
Sub Allies
Rage IIIAll parties gain 30% ATK UpATK is boosted Strength: 30%Duration: 3 turns.
Tag TeamAll allies instantly perform a normal attack without using up a turn.
Rageborn One (The Sun), Harbinger Simurgh (Temperance),
Main Allies
Sub Allies
Rage IIIAll parties gain 30% ATK UpATK is boosted Strength: 30%Duration: 3 turns.
Tag TeamAll allies instantly perform a normal attack without using up a turn.
Wind and Thunder God (Judgement)
Main Allies
Sub Allies
ChokeAll allies gain Attack AllAttacks each foe Duration: 3 turns.
Synergy
Characters
Korwa (Summer): Provides Double StrikeAttacks twice each turn as well as a huge 50% Wind ATK UpWind ATK is boosted Strength: 50% and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 50%Duration: 1 turn to maximize the use of Effervescent HibiscusGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 100%Duration: 4 turns and Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 4 turns. and Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns.
Arriet: Budget s.Korwa. Provides Double StrikeAttacks twice each turn for use with Narmaya's bursting skills
Anila (Summer): guarantees Bonus DMGDeals bonus DMG for one-foe one-ally attacks in the form of Sunny Summer Sheep-Shift10% Bonus Wind DMG effect to Wind allies' triple attacks., as well as Puffy Summer TowersGrant an ally 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. being another potential source of Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Niyon: At level 130, Niyon provides top of the line overcap with DefenduRaise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All Wind allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. At level 85: All Wind allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. At level 130: Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3 turns. All Wind allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns.
Sho: Provides solid overcap with King's MarchGain 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (When below 25% HP: Affects all allies.), similar to Niyon, for those who have not heavily invested in Niyon's transcendence
Off-Element Characters
Nier: Used for Darkwind setups - dark Main Character with wind grid and Narmaya - to cap defense down with Unfinished BusinessDEF and multiattack rate are lowered / HP can't be restored (Can't be removed) Strength: 50% DEF DownDuration: 4 turns, and provide damage steroids from World of Death and LoveAll foes' and allies' ATK is boosted / Allies deal bonus DMG for one-foe attacks. Strength: 20% ATK Up / 30% Bonus Dark DMGMultiplier: UniqueDuration: 3 turnsField effect Local status effect
Alanaan & Katzelia: This pair, the former frontlined and latter backlined, is used for off-element bursting. Alanaan allows off-element crits for the rest of the party with Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect Local status effect, debuffs enemy defense, and places a debuff on the party. Katzelia then provides passive attack buffs via Judgement ReversedWhen Sub Ally: Refresh effect to Wind allies when not debuffed (Healing cap: 350). 30% boost to Wind allies' ATKMultiplier:Perpetuity when debuffed. At level 95: Refresh effect upgraded to RevitalizeRecover HP each turn (Healing cap: 1000). Gain 10% Charge BoostInstantly boosts Charge Bar by 10% Strength: 10% if HP is full. effect (Healing cap: 1000). Also boost Wind allies' DEF by 30% when debuffed.
Illnott (Summer): Illnott is a hybrid of Nier and Alanaan ideal for high defense opponents, such as UBHL
Main Character Classes
Luchador is Narmaya's best friend. Tag TeamAll allies instantly perform a normal attack without using up a turn. allows Narmaya to get an extra use of Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. as well as any short duration buffs from other characters
Relic Buster can fill Narmaya's charge bar on demand with Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by , C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . (Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Warlock can grant Narmaya the ability to hit multiple enemies with ChokeAll allies gain Attack AllAttacks each foe Duration: 3 turns. in order to capitalize on Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. in battles with multiple targets
Summons
Freyr (Summon): Provides a potent 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 2 turns as well as 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 2 turns to maximize burst turns
Rose Queen (Summer): Provides a unique attack buff, Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed) Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 20,000) and 30% ATK UpATK is boosted Strength: 30%Multiplier: Unique., and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns
Qilin: Skill reset for Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (and usually Tag TeamAll allies instantly perform a normal attack without using up a turn. too)