Raids:Tower of Babyl 36-1

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Layer of Missed Vestiges 36-1
Cost to Host: 0 AP Unlock: Clear any quest on floor 35
Wave Name Lvl HP Charge Mode
Wave 1 Evoked Dykotomus 91 39,600,000 ◇◇ Yes
100%~12 DEFEstimated damage dealt to a 12 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage125%166.67%250%
Neutral83.33%111.11%166.67%
Disadvantage62.5%83.33%125%
50%~10 DEFEstimated damage dealt to a 10 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage150%200%300%
Neutral100%133.33%200%
Disadvantage75%100%150%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Avalanche N OD
20-hit Earth damage to random allies.
Inflicts GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Duration: 3 turns
on hit allies.
  • Dyfensus TR
Removes all debuffs on Evoked Dykotomus.
Gains 90% DMG CutTaking 90% less DMG
Duration: IndefiniteDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
  • Horn Scyther N OD TR 25 15
Earth damage to one ally.
Inflicts Lethal HitInstant death for the victim.
on hit ally.
  • At start of battle
Gains 90% DMG CutTaking 90% less DMG
Duration: IndefiniteDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
  • When above 50% HP and Evoked Dykotomus has a debuff
Casts Dyfensus.
  • 50% Trigger
Unleashes True Power.
  • 25% Trigger
Casts Horn Scyther.
  • 15% Trigger
Casts Horn Scyther.
Wave 2 Evoked Hydra 93 46,200,000 ◇◇◇ Yes
12 DEFEstimated damage dealt to a 12 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage125%166.67%250%
Neutral83.33%111.11%166.67%
Disadvantage62.5%83.33%125%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Anointing Flame TR 25%
Fire damage to all allies.
Inflicts 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
and removes all buffs on all allies.
  • Crushing Fangs N OD TR 75% 50%
3-hit Fire damage to random allies.
Gains ATK UpATK is boosted
Local status effect
and Tank-and-CounterCounters upon taking DMG
.
  • Hydra Hellfire TR
5-hit Fire damage to random allies.
Inflicts BurnedHP is lowered on every turn
Duration: 2 turns
on hit allies.
  • When Evoked Hydra has 10 or more debuffs
Casts Hydra Hellfire.
  • When allies have a total of 25 or more buffs
Casts Anointing Flame.
  • 75% Trigger
Casts Crushing Fangs.
  • 50% Trigger
Casts Crushing Fangs.
  • 25% Trigger
Casts Anointing Flame.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, Half Elixir ×30, Soul Berry ×100
Flawless clear: Crystal ×300, Lineage Ring ×1, Damascus Crystal ×3
Wooden Silver Gold
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