Raids:Unite and Fight 2020-06 Elil Nightmare 150

From Granblue Fantasy Wiki
Jump to navigation Jump to search
CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 150 Elil
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles.
Wave Name Lvl HP Charge Mode
Boss Elil 150 288,750,000 ◇◇ Yes
100%~94,000 ATKEstimated damage taken from a 94,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,0505,2883,525
10Neutral9,4007,0504,700
10Disadvantage14,10010,5757,050
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.50%All plain damage taken reduced by 50%.
50%~132,000 ATKEstimated damage taken from a 132,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,9007,4254,950
10Neutral13,2009,9006,600
10Disadvantage19,80014,8509,900
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.50%All plain damage taken reduced by 50%.
25%~165,000 ATKEstimated damage taken from a 165,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage12,3759,2816,188
10Neutral16,50012,3758,250
10Disadvantage24,75018,56312,375
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.50%All plain damage taken reduced by 50%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Kurgal N OD TR
5-hit Wind damage to all allies.
Inflicts SlashedHP is lowered on every turn
Strength: 2500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% DEF DownDEF is lowered
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Cannot SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
hits, but can Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
.
  • Melammu N OD TR
Wind damage to all allies.
Elil gains 30% ATK UpATK is boosted
Strength: 30%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Dodge Rate UpChance to dodge DMG and debuffs
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
TR 50% only: Also inflicts Skill SealedCan't use skills
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
on all allies.
Elil also gains 20% ATK UpATK is boosted
Strength: 20%Duration: 180 seconds
.
  • Duranki OD TR
6-hit Wind damage to random allies.
Removes 5 buffs from all allies.
Elil gains DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Normal attacks hit all allies.
  • Upon entering Overdrive
Fills all charge diamonds.
  • 85% Trigger
Casts Kurgal.
  • 50% Trigger
Removes all debuffs from Elil.
Mode bar is reset.
Casts Melammu.
  • 35% Trigger
Casts Duranki.
  • 20% Trigger
Casts Melammu.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×4,100,000 (solo)
Host: ×100 Join: ×68 MVP: ×52 2nd: ×42 3rd: ×30
Host: Prestige Pendant ×80 Join: Prestige Pendant ×50 Crew: Prestige Pendant ×25
Wooden Gold Red
  • Gold Badge
Silver