Unite and Fight/January 2024/Colossus 200
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.) Wild Magica |
All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
- https://twitter.com/S_guilty_white/status/1744984168164098317 - @S_guilty_white
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
| This is a C.A. OFF setup. Clear success may vary if charge attacks are left on. Double check your setting before starting this setup. |
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.) Wild Magica |
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All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Replacements: (Damage cap: 50,000). 5% boost to Fire allies' DMG Cap. |
Source:
Comments:
- Many grid pieces are interchangeable. Experiment with what is available to you!
Crimson Scale does NOT need to be uncapped.
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop Duration: Indefinite. (Can't be recast.) Birdsong of Balmy Breeze Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Replacements: 0★ |
Comments:
Crimson Scale does NOT need to be uncapped.
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns. (Consumes 100% of charge bar.) Ulfhedinn Inflict Strength: 25%Duration: 180 secondsStacking: Single and Strength: 25%Duration: 180 secondsStacking: Single. Gain Strength: 50%Duration: 2 turns. (When is in effect: Auto-activates upon normal attacks.) Beast Fang |
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5% boost to Fire allies' damage cap. All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Comments:
Crimson Scale does NOT need to be uncapped.
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Duration: Indefinite. (Can't be recast.) Birdsong of Balmy Breeze All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop |
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