Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Main Summon
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Not Selected Not Selected
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP isPreemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP isPreemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP isFire's CelereSmall boost to fire allies' ATK and critical hit rateScarlet CraftSupplement fire allies' critical hit DMG
Dreadflame's SupremacyMassive boost to fire allies' ATKSearing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HPDreadflame's ClawsWhen main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn upon normal attacks and charge attack
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Percival 900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements: Any Dark character except Nier due to her inflicting DATA down on allies.
Main Summon
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Not Selected Not Selected
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Dreadflame's SupremacyMassive boost to fire allies' ATKSearing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Hierophant-Sun's BlessingMassive boost to Fire allies' ATKModifier: EX. Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn
Quadruple StrikeAttacks 4 times each turn effects (Healing cap: 1900).Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap.Fire's MajestySmall boost to Fire allies' ATK and max HP
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Call YatimaHome at Last 1-turn cut to all allies' skill cooldowns. Activates the call effects of 1 equipped summon at random. (Activated calls don't deal call damage. Excludes sub aura summons and one-use calls.)
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Alanaan All Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after The Hierophant UprightWhen Switching to Main Ally: All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite. Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun. (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) S4
Percival 900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
Main Summon
Support Summon
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit Not Selected Not Selected
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP isPreemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP isPreemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP isFire's CelereSmall boost to fire allies' ATK and critical hit rateScarlet CraftSupplement fire allies' critical hit DMG
Inferno's Might IIBig boost to fire allies' ATKEssence of the SouthBoost to Fire allies' damage cap.
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equipped
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HPDreadflame's ClawsWhen main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn upon normal attacks and charge attack
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.)
Yuel 250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. S1 Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . S4
Michael 1100% Fire damage to a foe (Damage cap: ~1,305,000). All Fire allies gain Ignis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Ends upon taking damage 3 times.) S2
Percival 900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Not Selected
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP isPreemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP isPreemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Dreadflame's SupremacyMassive boost to fire allies' ATKSearing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Ragazzo300% Fire damage to all foes (Damage cap: ~635,000). Gain Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn . (Consumes 1 EnergiaSkills are boosed by consuming Energia (Can't be removed) to also gain Double StrikeAttacks twice each turn Duration: 1 turn .) S1 can be skipped if using two fully uncapped Crimson Scale and AttackExtinction Blade Mk II.
Rotation
Turn 1
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.)
Yuel 250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. S1 Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . S4
Ragazzo 300% Fire damage to all foes (Damage cap: ~635,000). Gain Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn . (Consumes 1 EnergiaSkills are boosed by consuming Energia (Can't be removed) to also gain Double StrikeAttacks twice each turn Duration: 1 turn .) S1
Percival 900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Not Selected
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP isPreemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equipped
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Dreadflame's SupremacyMassive boost to fire allies' ATKSearing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.)
Yuel 250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. S1 Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . S4
Ragazzo 300% Fire damage to all foes (Damage cap: ~635,000). Gain Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn . (Consumes 1 EnergiaSkills are boosed by consuming Energia (Can't be removed) to also gain Double StrikeAttacks twice each turn Duration: 1 turn .) S1
Percival 900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection.
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Main Summon
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Not Selected
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP isFire's CelereSmall boost to fire allies' ATK and critical hit rateScarlet CraftSupplement fire allies' critical hit DMG
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equipped
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP isPreemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HPDreadflame's ClawsWhen main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn upon normal attacks and charge attack
Dreadflame's SupremacyMassive boost to fire allies' ATKSearing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Dreadflame's SupremacyMassive boost to fire allies' ATKSearing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%.Fire's MajestySmall boost to fire allies' ATK and max HP
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection.
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Main Summon
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Not Selected
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equipped
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP isPreemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Dreadflame's SupremacyMassive boost to fire allies' ATKSearing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HPDreadflame's ClawsWhen main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn upon normal attacks and charge attack
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Dreadflame's SupremacyMassive boost to fire allies' ATKSearing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%.Fire's MajestySmall boost to fire allies' ATK and max HP