Advanced Grids/Celeste/NM90
Jump to navigation
Jump to search
Unite and Fight Nightmare Lvl 90 fights are the primary way of farming Celestial Weapons due to their high clear speed when running an optimized setup.
Testing Setups
Nightmare Lvl 90 setups can be tested against the solo quest version of Lu Woh and Horus (Raid).
| Remember to turn off the |
| Testing Nightmare Lvl 90 | ||
74%
|
Get the boss down to 73.96% HP. (Note: This quest has 15 DEF, while NM Lvl 90 has 14 DEF.) |
|
| ||
| Testing Nightmare Lvl 90 | ||
92%
|
Get the boss down to 91.67% HP. (Note: This quest has 15 DEF, while NM Lvl 90 has 14 DEF.) |
|
| ||
1-Turn Setup Examples
These setups are built to clear the fight within 1 turn, using as few button presses as possible.
Low Lockout setups that clear the battle with a single action such as a skill press or only pressing the attack button.

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.







Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.







Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.








(Gain these effects in order based on number of summer/yukata version allies in the party other than MC:
1: 30% boost to ATKMultiplier: Perpetuity and 50% boost to DEF.
2: Guaranteed triple attacks.
3: 20% Bonus Superior Elemental DMG effect.
4: Activate

Inflict

Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds,

Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and

Strength: 1% of foe's max HP (Damage cap: 30,000)Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turns. upon normal attacks.
5: End cooldown for

Gain

Strength: 280%Multiplier: AssassinDuration: 1 turn . upon using a charge attack.)

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.




Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



Low Lockout setups that clear the battle with an additional skill or summon.

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.









Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Dark allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Dark allies take DMG worth 40% of max HP at battle start.)






Setups with more flexible grid and character requirements.



| This is set as a Quick Summon |


Mini Mimic
Skill
Raise a foe's

lvl by 1.
Support
3% boost to item drop rate.





Strength: 30%Duration: 1 turn .
(In ArcarumArcarum: The World Beyond
Replicard Sandbox: Active even when not main weapon and affects Dark allies.)




Strength: 30%Duration: 1 turn .
(In ArcarumArcarum: The World Beyond
Replicard Sandbox: Active even when not main weapon and affects Dark allies.)



| This is set as a Quick Summon |


Mini Mimic
Skill
Raise a foe's

lvl by 1.
Support
3% boost to item drop rate.




| This is set as a Quick Summon |



| This is set as a Quick Summon |























































































































































