Advanced Grids/Luminiera/Burst NA
These setups will typically employ the use of 

Strength: 20%. Some setups may also use the Dark Opus Weapon as a main weapon to utilize the 
granted on Charge Attack. Characters and summons that provide 
to the rest of the party, deal high normal attack damage through modifiers such as 
Assassin (Buff) or 
, provide an alternative source of 
, or increase their normal attack hit count with 
effects are typically preferred.
Light's Normal Attack burst teams are typically designed around 

, 
, and 
. This allows the rest of the characters in the party and MC class selection to be fairly flexible, focusing on options that provide even more sources of 
or strong raw damage buffs.
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad |
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20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF. Higher Transcendence levels may be needed if no 4★ Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
Comments:
- Character EMPs, Rings, Earrings and Awakenings should be optimized to reach 100% Triple Attack rate.
- Alternatively, 4★
Halluel and Malluel (Summon) can be used.
- Alternatively, 4★
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements: 150 All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad |
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5% boost to Light allies' damage cap. When a Light ally's charge bar is 60% or lower before attacking: That ally gains Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 2% (Max: 10%)Duration: Indefinite. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.) 20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF. 20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF. |
Source:
Comments:
- Full Auto 5B 1S 1T setup.
- If using
Beelzebub main summon,
Nehan
Six-Wolf TonicAll other Light allies gain
Wolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
Duration: 3 turns. will need to be used to ensure multiattacks.
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All Light allies gain Strength: 10,000 (Max: 50,000)Duration: Indefinite. |
Source:
- https://www.youtube.com/watch?v=NSjWkjb3DuU - クワトロ【GBF】 quwatoro
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lvl by 3-5. Gain Duration: 1 turn . Roll of the Dice Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain Strength: 15% + 5% per level (Max: 60%)Duration: 1 turn based on lvl (Max: 60%). Spring's Gate |
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20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
Comments:
- Character EMPs, Rings, Earrings and Awakenings should be optimized to reach 100% Triple Attack rate.
- Alternatively, 4★
Halluel and Malluel (Summon) can be used.
- Alternatively, 4★
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120 ATK Hits all: No Deals 10% amplified DMG when at elemental advantage."Primal" Point IV 120 ATK Hits all: No Deals 10% amplified DMG when at elemental advantage."Primal" Point IV 120 ATK Hits all: No Deals 10% amplified DMG when at elemental advantage. ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets |
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20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.) |
Source:
- https://www.youtube.com/watch?v=QyfzK-ucuAk - ゆるゆるゆうちゃん
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Strong Alternative Characters: (Non-Exhaustive)
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