Ratings
Kaede Takagaki
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- Role: Support
- Sustains the party through RefreshHP is restored on every turn
and Recovery Cap BoostedRecovery cap is boosted .
- Party-wide special buff can be extended indefinitely through her charge attacks.
- Can inflict debuffs with 0 cooldown, but it consumes charge bar and has unreliable, random effects.
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Site
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RatingThe character's overall rating out of 10.
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GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
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Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
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High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
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Last Update
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GameWith
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8.5
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C
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B
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B
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2020-05-20
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Kamigame
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7.5
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D
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C
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C
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2023-08-25
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Overview
Kaede is an all-around supportive character who provides buffs, debuffs, and heals. Her special party-wide buff Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
can be maintained indefinitely under the right conditions, and she provides healing through a combination of her party-wide RefreshHP is restored on every turn
and Recovery Cap BoostedRecovery cap is boosted
. While she also has some helpful debuffs, the skill's random nature makes it too unreliable to make her a dedicated debuffer.
Strengths
- Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
from KoikazeAll allies gain Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Strength: 30% ATK Up, 20% DA Up, 10% TA UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff. is an exceptional special buff which increases party's firepower. It extends for 2 turns everytime she deals Charge Attack.
- Can recover up to 3500 HP in 4 turns by her Charge Attack alone, followed with Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns and Recovery Cap BoostedRecovery cap is boosted
Strength: 500 HPDuration: 3 turns..
- RefreshHP is restored on every turn
strength can artificially increases when combined with other source of HP recovery per turn.
- Can land potent debuffs with 0-turn cooldown with It's Coming to Me!Inflict a random debuff on all foes.
(Consumes 10% of charge bar.).
- Able to sustain herself from her Verdure LadyRevitalizeRecover HP each turn (Healing cap: 500). Gain 10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10% if HP is full. effect.
Extend the duration of Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Stacking: Special Buff by 2 turns upon using charge attack..
Weaknesses
- Very long cooldown for her supporting skills. Charge bar and multiattack support for frequent Charge Attack is required to keep the buff active.
- It's Coming to Me!Inflict a random debuff on all foes.
(Consumes 10% of charge bar.) is unreliable to land ATK/DEF/Wind DEF Down debuffs since it only lands one debuff per click and due to its random nature.
How to Play
- Cast KoikazeAll allies gain Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Strength: 30% ATK Up, 20% DA Up, 10% TA UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff. at Turn 1 to buff allies with Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
. There is no need to worry about her buffs being dispelled, since it can't be removed.
- After dealing a charge attack, cast Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns and Recovery Cap BoostedRecovery cap is boosted
Strength: 500 HPDuration: 3 turns. to increase RefreshHP is restored on every turn
strength.
- Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns and Recovery Cap BoostedRecovery cap is boosted
Strength: 500 HPDuration: 3 turns. can be casted intentionally when HP sustain is not needed.
- Cast It's Coming to Me!Inflict a random debuff on all foes.
(Consumes 10% of charge bar.) when needed. Note that it expends 10% of her charge bar to randomly land a debuff to foes.
Synergy
- As she needs to deal Charge Attack to extend Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
duration, any source of DA UpDouble attack rate is boosted
and TA UpTriple attack rate is boosted
is appreciated.
- Charge bar support such as Charge Bar Gain UpCharge bar gain is boosted
, UpliftedCharge bar is boosted on every turn
, and Charge Bar +Instantly boosts Charge Bar by
is always welcome to allow her to deal Charge Attack more frequently, or to land more debuffs from It's Coming to Me!Inflict a random debuff on all foes.
(Consumes 10% of charge bar.) with lesser charge bar cost.
Characters
- μ's First-Years: Can help Kaede to frequently deal Charge Attack faster and get away with casting It's Coming to Me!Inflict a random debuff on all foes.
(Consumes 10% of charge bar.) more often with their I Don't Understand!All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. and Maki Rin PanaAll allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 300)Duration: 3 turns and 25% Charge Bar Gain UpCharge bar gain is boosted
Strength: 25%Duration: 3 turns.. Maki Rin PanaAll allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 300)Duration: 3 turns and 25% Charge Bar Gain UpCharge bar gain is boosted
Strength: 25%Duration: 3 turns. and Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns and Recovery Cap BoostedRecovery cap is boosted
Strength: 500 HPDuration: 3 turns. can help Kaede to deal Charge Attack faster, resulting her buff to extend longer.
- Andira 5★: Buffs from TricumuloAll allies gain LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Duration: 6 turnsLevel 100:
Can't be removed.
(Effect specs increase for 3 turns, then decay until end.)
At level 100:
LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Duration: 6 turnsLevel 100:
Can't be removed now has maximum effectiveness for all 6 turns and can't be removed.
From 2nd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Duration: 6 turnsLevel 100:
Can't be removed also boosts critical hit rate50% chance of dealing 20% more damage..
From 3rd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Duration: 6 turnsLevel 100:
Can't be removed also boosts damage cap by 10%. and KoikazeAll allies gain Overflowing EmotionsATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Strength: 30% ATK Up, 20% DA Up, 10% TA UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff. can coexist together to greatly increase allies' firepower, besides helping Kaede to land debuffs easier.
- Sevastien (Sub): His Grandbutler Knows BestWhen Sub Ally: Refresh 3% of all allies' HP at the end of a turn (Healing cap: 150). can help sustain party longer when combined with Kaede's Charge Attack and Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns and Recovery Cap BoostedRecovery cap is boosted
Strength: 500 HPDuration: 3 turns., for 1650 HP(500+500) + (150+500)
per turn, which is helpful for Full Auto battles.
Extended Mastery Perks
Kaede Takagaki |
Stars: 18 |
EMP: 171 |
ATK
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DEF
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Debuff Resistance
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Overdrive Attack
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Overdrive Curbed
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☆☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
ATK
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DEF
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HP
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Double Attack Rate
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Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
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☆☆☆ |
☆☆☆ |
☆☆☆ |
★★★ |
☆☆☆ |
Boost to Charge Bar Speed
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Boost to Charge Bar Speed
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Debuff Success Rate Up
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Debuff Success Rate Up
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Boost to charge bar at battle start. |
★★★ |
★★★ |
★★★ |
★★★ |
★★★ |
Last update: 2020-05-19 |
Kamigame's EMP build for Kaede Takagaki.
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