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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP, Bait Chunk ×20 |
Cost to Join: 3 EP, must be in the same crew as the host |
Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Heimdallr |
150 |
288,750,000 |
◇◇ |
Yes |
100%~144,000 ATKEstimated damage taken from a 144,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 10,800 | 8,100 | 5,400 | 10 | Neutral | 14,400 | 10,800 | 7,200 | 10 | Disadvantage | 21,600 | 16,200 | 10,800 | 25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All dark damage taken reduced by 0%.
50%~192,000 ATKEstimated damage taken from a 192,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 14,400 | 10,800 | 7,200 | 10 | Neutral | 19,200 | 14,400 | 9,600 | 10 | Disadvantage | 28,800 | 21,600 | 14,400 | 25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All dark damage taken reduced by 0%.
25%~238,000 ATKEstimated damage taken from a 238,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 17,850 | 13,388 | 8,925 | 10 | Neutral | 23,800 | 17,850 | 11,900 | 10 | Disadvantage | 35,700 | 26,775 | 17,850 | 25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All dark damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!CharmedAttacks are slightly limited Not immune〇EnticedAttacks are slightly limited Immunity unknown?ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-51%: 〇 HP 50%-0%: ✕!StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Immunity unknownTakes 10% more damage Local status effect?
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Special Attacks |
Triggers and Notes |
- Gjallarhorn N OD TR 85% 20%
- 450% Light damage to one ally.
- Heimdallr gains 50% ATK UpATK is boosted
Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 50% DEF UpDEF is boosted Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Tank-and-Counter (6 times)Counters upon taking DMG Duration: 3.5 turnsCan't be removedApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- 250% Light damage to all allies and removes 5 buffs.
- Inflicts 30% DEF DownDEF is lowered
Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and BlindedAttacks have a slight chance to miss Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining..
- 300% Light damage to all allies.
- Inflicts SlashedHP is lowered on every turn
Strength: 3000Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. on all allies.
- Inflicts ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on two allies.
- Heimdallr gains UpliftedCharge diamonds fill more quickly
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., DA UpDouble attack rate is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and TA UpTriple attack rate is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- TR 50% only: Heimdallr also gains 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 180 seconds.
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- Fills all charge diamonds.
- Casts Gjallarhorn.
- Removes all debuffs from Heimdallr.
- Casts Himinbjorg.
- Casts Bifrost.
- Casts Gjallarhorn.
- Mode bar is reset.
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N - Normal, OD - Overdrive, TR - Trigger |