Unite and Fight/April 2021
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This page only contains information unique to this iteration of Unite and Fight.
For event basics, see the Unite and Fight main article.
For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.
Event duration: | 10:00 UTC, April 7, 202119:00 JST, April 7, 2021 - 14:59 UTC, April 14, 202123:59 JST, April 14, 2021 |
---|---|
Displayed time is based on your local machine's clock. |
The April 2021 iteration of Unite and Fight features Fire enemies.
For new players
Resources
- Unite and Fight Beginner's Guide by EmiFox (Note: This guide uses terminology not normally used on the wiki.)
- UnF Water Characters Reference by Traveler
- Unite and Fight Historical Analysis by E43
- Unite and Fight Rank Cutoff Logs by Neofaucheur
Discussion Page
Discuss this event with other players or leave a comment on the talk page.
Important changes
- A new item will be added to the valor badge trade.
Required Badges | Item | In Stock |
---|---|---|
300 | Lapis Merit | 1 |
- Lapis Merit will be required for unlocking an Eternal's Transcendence to lvl 130, which will become possible in a future update.
- This item's stock will be increased each run of Unite and Fight.
- The foe's HP in the Extreme+ quest will be adjusted.
- Before: 21,000,000
- After: 22,000,000
- The Final Rally loot will be adjusted.
- The following items will be added to the crew rankings loot.
- Top 5,500 crews: Damascus Crystal ×2
- The individual rankings loot will be adjusted as follows.
- Before
- 1-70,000th place:
Sunlight Stone ×1 or Crystal ×3,000 - 70,001-120,000 place:
Sunlight Stone ×1 or Crystal ×2,000 - 120,001-160,000 place:
Sunlight Stone ×1 or Crystal ×1,000
- 1-70,000th place:
- After
- 1-70,000th place:
Sunlight Stone ×1 or Sunlight Shard ×3
Crystal ×3,000 - 70,001-120,000 place:
Sunlight Stone ×1 or Sunlight Shard ×2
Crystal ×2,000 - 120,001-160,000 place:
Sunlight Stone ×1 or Sunlight Shard ×1
Crystal ×1,000
- 1-70,000th place:
- Sunlight Shard ×10 can be traded for Sunlight Stone ×1 in the treasure trade.
- Sunlight Stone stock will be increased from the 59th run of Unite and Fight.
- The following items will be added to the crew rankings loot.
- The token draw loot from drawbox #46 will be adjusted.
Items | Before | After |
---|---|---|
Half Elixir | 0 | 10 |
Rupie ×100 | 949 | 939 |
- The animation for the end of the battle will be adjusted for the finals battles.
Event Schedule
Displayed time is based on your local machine's clock.
Preliminaries:
- 10:00 UTC, April 7, 202119:00 JST, April 7, 2021 - 14:59 UTC, April 8, 202123:59 JST, April 8, 2021
Prelim Totals:
- 15:00 UTC, April 8, 202100:00 JST, April 9, 2021 - 21:59 UTC, April 8, 202106:59 JST, April 9, 2021
Interlude:
- 22:00 UTC, April 8, 202107:00 JST, April 9, 2021 - 21:59 UTC, April 9, 202106:59 JST, April 10, 2021
Finals:
- 22:00 UTC, April 9, 202107:00 JST, April 10, 2021 - 14:59 UTC, April 13, 202123:59 JST, April 13, 2021
Final Rally:
- 22:00 UTC, April 13, 202107:00 JST, April 14, 2021 - 14:59 UTC, April 14, 202123:59 JST, April 14, 2021
Event Battles
Tokens / AP
Name | Difficulty | Cost | Solo honor |
Tokens | Token / AP | Token / EP | Token / Meat | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Host | Join | Host | Join | MVP | 2nd | 3rd | FREstimated Final Rally tokens obtained via honor if soloed. [math]\displaystyle{ \frac{honor}{16667} }[/math] |
SoloThis includes Final Rally tokens. [math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math] |
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] | base[math]\displaystyle{ \frac{host + join}{ap} }[/math] | SoloThis includes Final Rally tokens. [math]\displaystyle{ \frac{join + mvp + \frac{honor}{16667}}{ep} }[/math] |
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] | base[math]\displaystyle{ \frac{join}{ep} }[/math] | SoloThis includes Final Rally tokens. [math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{meat} }[/math] |
MVP[math]\displaystyle{ \frac{host + join + mvp}{meat} }[/math] | base[math]\displaystyle{ \frac{host + join}{meat} }[/math] | |||
Ahura | Normal | 20 AP | - | 4000 | 16 | 0 | 0 | - | - | 0.24 | 0.81 | 0.8 | 0.8 | - | - | - | - | - | - |
Ahura | Hard | 20 AP | - | 6000 | 24 | 0 | 0 | - | - | 0.36 | 1.22 | 1.2 | 1.2 | - | - | - | - | - | - |
Ahura | Very Hard | 25 AP | - | 8000 | 30 | 0 | 0 | - | - | 0.48 | 1.22 | 1.2 | 1.2 | - | - | - | - | - | - |
Grendel | Very Hard | 30 AP | 1 EP | 21400 | 16 | 18 | 10 | - | - | 1.28 | 1.51 | 1.47 | 1.13 | 29.28 | 28 | 18 | - | - | - |
Vulcanrio | Extreme | 30 AP | 1 EP | 51000 | 22 | 20 | 14 | - | - | 3.06 | 1.97 | 1.87 | 1.4 | 37.06 | 34 | 20 | - | - | - |
Vulcanrio | Extreme+ | 30 AP | 1 EP | 80800 | 26 | 20 | 20 | - | - | 4.85 | 2.36 | 2.2 | 1.53 | 44.85 | 40 | 20 | - | - | - |
Red Hare | Nightmare 90 | 30 AP + 5 meat | 2 EP | 260000 | 45 | 20 | 18 | 10 | 5 | 15.6 | 3.29 | 2.77 | 2.17 | 26.8 | 19 | 10 | 19.72 | 16.6 | 13 |
Red Hare | Nightmare 95 | 40 AP + 10 meat | 3 EP | 910000 | 55 | 30 | 26 | 18 | 10 | 54.6 | 4.14 | 2.78 | 2.13 | 36.87 | 18.67 | 10 | 16.56 | 11.1 | 8.5 |
Red Hare | Nightmare 100 | 50 AP + 20 meat | 3 EP | 2650000 | 80 | 48 | 40 | 30 | 20 | 159 | 6.54 | 3.36 | 2.56 | 82.33 | 29.33 | 16 | 16.35 | 8.4 | 6.4 |
Red Hare | Nightmare 150 | 50 AP + 20 meat | 3 EP | 4100000 | 120 | 85 | 52 | 42 | 30 | 246 | 10.06 | 5.14 | 4.1 | 127.67 | 45.67 | 28.33 | 25.15 | 12.85 | 10.25 |
Ahura
Lvl 10 Ahura |
|
---|---|
Cost to Host: 20 AP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Ahura | 10 | 61,000 | ◇◇◇ | Yes |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | ||
Every clear: Token ×16, Honor ×4,000 |
Wooden | Silver | Gold |
---|---|---|
|
Lvl 30 Ahura |
|
---|---|
Cost to Host: 20 AP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Ahura | 30 | 640,000 | ◇◇◇ | Yes |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | ||
Every clear: Token ×24, Honor ×6,000 |
Wooden | Silver | Gold |
---|---|---|
|
Lvl 40 Ahura |
|
---|---|
Cost to Host: 25 AP | Unlock: Enter event |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Ahura | 40 | 1,200,000 | ◇◇◇ | Yes |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | ||
Every clear: Token ×30, Honor ×8,000 |
Wooden | Silver | Gold |
---|---|---|
|
Grendel / Vulcanrio
Lvl 60 Grendel |
||
---|---|---|
Cost to Host: 30 AP | Cost to Join: 1 EP | Unlock: Enter event |
TweetDeck: Lvl 60 Grendel Lv60 ベオウルフ |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Grendel | 60 | 7,000,000 | ◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | Honor: Honor ×21,400 (solo) | |
Host: Token ×16 | Join: Token ×18 | MVP: Token ×10 |
Wooden | Gold | Red |
---|---|---|
|
|
|
Silver | ||
|
Lvl 75 Vulcanrio |
||
---|---|---|
Cost to Host: 40 AP | Cost to Join: 1 EP | Unlock: Enter event |
TweetDeck: Lvl 75 Vulcanrio Lv75 ヴァルカンライオ |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Vulcanrio | 75 | 15,555,555 | ◇◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | Honor: Honor ×50,000 (solo) | |
Host: Token ×22 | Join: Token ×20 | MVP: Token ×14 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
Common | 100% | 100% | 100% |
|
|
|
|
Chest 5 | Chest 6 | Red | |
100% | Extremely Rare | - | |
|
|
|
|
Drop table last updated: 2017-11-10, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Lvl 80 Vulcanrio |
||
---|---|---|
Cost to Host: 30 AP | Cost to Join: 1 EP | Unlock: Clear Extreme solo within one turn.The first turn ends when the Attack button appears again after tapping it once. |
TweetDeck: Lvl 80 Vulcanrio Lv80 ヴァルカンライオ |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Vulcanrio | 80 | 22,000,000 | ◇◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50 | Honor: Honor ×80,800 (solo) | |
Host: Token ×26 | Join: Token ×20 | MVP: Token ×20 |
Wooden | Gold | Red |
---|---|---|
|
|
|
Silver | ||
|
Nightmare
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 90 Red Hare |
||
---|---|---|
Cost to Host: 30 AP, Bait Chunk ×5 | Cost to Join: 2 EP | Unlock: Own at least 5× Bait Chunk |
TweetDeck: Lvl 90 Red Hare Lv90 セキトバ |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Boss | Red Hare | 90 | 42,000,000 | ◇◇ | Yes |
100%~14 DEFEstimated damage dealt to a 14 DEF foe0%All water damage taken reduced by 0%.
25%~13 DEFEstimated damage dealt to a 13 DEF foe0%All water damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immunity unknown?PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | |||||
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×50 | Honor: Honor ×260,000 (solo) | |||
Host: Token ×45 | Join: Token ×20 | MVP: Token ×18 | 2nd: Token ×10 | 3rd: Token ×5 |
Host: Prestige Pendant ×15 | Join: Prestige Pendant ×10 | Crew: Prestige Pendant ×5 |
Wooden | Gold | Red |
---|---|---|
|
|
|
Silver | ||
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 95 Red Hare |
||
---|---|---|
Cost to Host: 40 AP, Bait Chunk ×10 | Cost to Join: 3 EP | Unlock: Finals Day 1-4, own at least 10× Bait Chunk |
Wave | Name | Lvl | HP | Charge | Mode | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boss | Red Hare | 95 | 131,250,000 | ◇◇ | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
100%~53,000 ATKEstimated damage taken from a 53,000 ATK foe
50%~63,000 ATKEstimated damage taken from a 63,000 ATK foe
25%~82,000 ATKEstimated damage taken from a 82,000 ATK foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immunity unknown?PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×50 | Honor: Honor ×910,000 (solo) | |||
Host: Token ×55 | Join: Token ×30 | MVP: Token ×26 | 2nd: Token ×18 | 3rd: Token ×10 |
Host: Prestige Pendant ×30 | Join: Prestige Pendant ×20 | Crew: Prestige Pendant ×10 |
Wooden | Gold | Red |
---|---|---|
|
|
|
Silver | ||
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 100 Red Hare |
||
---|---|---|
Cost to Host: 50 AP, Bait Chunk ×20 | Cost to Join: 3 EP | Unlock: Finals Day 3-4, own at least 20× Bait Chunk. |
Wave | Name | Lvl | HP | Charge | Mode | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boss | Red Hare | 100 | 288,750,000 | ◇◇ | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
100%~62,000 ATKEstimated damage taken from a 62,000 ATK foe
50%~88,000 ATKEstimated damage taken from a 88,000 ATK foe
25%~120,000 ATKEstimated damage taken from a 120,000 ATK foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immunity unknown?PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Immune✕PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×50 | Honor: Honor ×2,650,000 (solo) | |||
Host: Token ×80 | Join: Token ×48 | MVP: Token ×40 | 2nd: Token ×30 | 3rd: Token ×20 |
Host: Prestige Pendant ×60 | Join: Prestige Pendant ×40 | Crew: Prestige Pendant ×20 |
Wooden | Gold | Red |
---|---|---|
|
|
|
Silver | ||
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles. |
Lvl 150 Red Hare |
||
---|---|---|
Cost to Host: 50 AP, Bait Chunk ×20 | Cost to Join: 3 EP, must be in the same crew as the host | Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles. |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
Phase 1 | Red Hare | 150 | 288,750,000 | ◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||||
---|---|---|---|---|
First clear: Crystal ×300 | Honor: Honor ×4,100,000 (solo) | |||
Host: Token ×120 | Join: Token ×85 | MVP: Token ×52 | 2nd: Token ×42 | 3rd: Token ×30 |
Host: Prestige Pendant ×80 | Join: Prestige Pendant ×50 | Crew: Prestige Pendant ×25 |
Wooden | Gold | Red |
---|---|---|
|
|
|
Silver | ||
Final Rally
Lvl | HP (First time) | HP (Second time onward) | Tokens (Second time onward) |
---|---|---|---|
150 | 8,400,000,000 | 3,360,000,000 | Token ×400 |
120 | 4,320,000,000 | 1,728,000,000 | Token ×280 |
100 | 1,440,000,000 | 576,000,000 | Token ×200 |
90 | 900,000,000 | 360,000,000 | Token ×160 |
80 | 670,000,000 | 268,000,000 | Token ×130 |
70 | 550,000,000 | 220,000,000 | Token ×100 |
60 | 200,000,000 | 80,000,000 | Token ×60 |
Event Rewards
Event Missions
Completing missions during the event earns rewards. The missions are as follows:
Mission | Reward |
---|---|
Defeat Ahura 5 times | Token ×25 |
Defeat Ahura 10 times | Token ×50 |
Defeat Ahura 15 times | Token ×100 |
Defeat Grendel 5 times | Token ×50 |
Defeat Grendel 10 times | Token ×100 |
Defeat Grendel 15 times | Token ×150 |
Defeat Vulcanrio 5 times | Bait Chunk ×5 |
Defeat Vulcanrio 10 times | Bait Chunk ×5 |
Defeat Vulcanrio 15 times | Bait Chunk ×5 |
Defeat Red Hare 5 times | Token ×100 |
Defeat Red Hare 10 times | Token ×200 |
Defeat Red Hare 15 times | Token ×300 |
Reset the token drawbox 1 time | Premium Draw Ticket ×1 |
Reset the token drawbox 2 times | Premium Draw Ticket ×1 |
Reset the token drawbox 3 times | Premium Draw Ticket ×1 |
Reset the token drawbox 4 times | Premium Draw Ticket ×1 |
Token Drawbox
Event Token Drawbox | ||||||
---|---|---|---|---|---|---|
Event Only | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Revenant Weapons | 1 | 1 | 1 | 1 | 1 | 1 |
Weapons | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Monochrome Crackerjack | 1 | 1 | 1 | 1 | - | - |
Loupe Rod | 1 | 1 | 1 | 1 | - | - |
Pilgrim's Staff | 1 | 1 | 1 | 1 | - | - |
Grass Musket | 1 | 1 | 1 | 1 | - | - |
Skill Jewel | 1 | 1 | 1 | - | - | - |
Skill Shard | 2 | 2 | 2 | - | - | - |
Archangel Weapon | 10 | 10 | 10 | 10 | 125 | 125 |
Angel Weapon | 150 | 200 | 150 | 150 | 350 | 350 |
Rare Weapon | 100 | 150 | 120 | 120 | - | - |
Normal Weapon | 25 | 70 | 50 | 50 | 100 | 100 |
Summons | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Archangel Queen | 10 | 10 | 10 | 10 | 100 | 100 |
Angel Queen | 80 | 100 | 110 | 110 | 250 | 250 |
Rare Summon | 50 | 100 | 80 | 80 | 190 | 190 |
Normal Summon | 25 | 70 | 50 | 50 | 100 | 100 |
Items | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Full Elixir | 5 | 5 | - | - | - | - |
Half Elixir | 10 | 10 | - | - | 10 | 10 |
Soul Balm | 5 | 5 | - | - | - | - |
Soul Berry | 15 | 15 | 15 | 15 | 50 | 50 |
Treasure | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Supreme Merit | 1 | 1 | 2 | 4 | 5 | 5 |
Champion Merit | 3 | 2 | 5 | 6 | 10 | 10 |
Treasure | 80 | 120 | 100 | 100 | - | - |
Unite and Fight Items | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Support Potion | 30 | 30 | 30 | 30 | 90 | 90 |
Clarity Herb | 30 | 30 | 30 | 30 | 90 | 90 |
Revival Potion | 30 | 30 | 30 | 30 | 90 | 90 |
Other | ||||||
Name | 1st | 2nd-4th | 5th-20th | 21st-45th | 46th-80th | ∞ |
Crystal ×100 | 3 | 4 | - | - | - | - |
Rupies ×100 | 100 | 200 | 200 | 200 | 939 | 939 |
CP ×5 | 30 | 30 | - | - | - | - |
Total | 800 | 1200 | 1000 | 1000 | 2500 | 2500 |
Tokens per draw | 2 | 2 | 2 | 2 | 4 | 6 |
Badge Rewards
Battle Badge Rewards | |||
---|---|---|---|
Reward | |||
1 | Token ×20 | ||
3 | Tiamat Anima ×5 | ||
5 | Rupies ×1,000 | ||
7 | Colossus Anima ×5 | ||
9 | Token ×20 | ||
12 | Leviathan Anima ×5 | ||
15 | Rupies ×2,000 | ||
18 | Yggdrasil Anima ×5 | ||
21 | Soul Berry ×1 | ||
24 | Luminiera Anima ×5 | ||
27 | Grass Musket | ||
30 | Celeste Anima ×5 | ||
33 | Soul Berry ×1 | ||
36 | Tiamat Omega Anima ×5 | ||
40 | Token ×20 | ||
44 | Colossus Omega Anima ×5 | ||
48 | Angel Weapon ×3 | ||
52 | Leviathan Omega Anima ×5 | ||
56 | Token ×30 | ||
60 | Yggdrasil Omega Anima ×5 | ||
70 | Moonlight Stone ×1 | ||
80 | CP ×50 | ||
90 | Token ×30 |
Battle Badge Rewards | |||
---|---|---|---|
Reward | |||
100 | Pilgrim's Staff | ||
110 | Soul Berry ×3 | ||
120 | Luminiera Omega Anima ×5 | ||
140 | Grendel | ||
150 | Celeste Omega Anima ×5 | ||
160 | Token ×100 | ||
170 | Rupies ×5,000 | ||
180 | Token ×150 | ||
190 | Grass Musket | ||
200 | Champion Merit ×10 | ||
225 | Rupies ×10,000 | ||
250 | Soul Berry ×3 | ||
275 | Fire Quartz ×5 | ||
300 | Supreme Merit ×5 | ||
325 | Token ×200 | ||
350 | Rupies ×15,000 | ||
375 | CP ×50 | ||
400 | Grendel | ||
425 | Premium Draw Ticket ×1 | ||
450 | Silver Spellbook ×1 | ||
475 | Fire Quartz ×10 | ||
500 | Coronation Ring ×1 | ||
550 | Gold Moon ×1 |
Honor Collection
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.
Honor Rewards | |
---|---|
Honor | Item |
1,000 | Token ×50 |
2,000 | Half Elixir ×5 |
4,000 | Soul Berry ×5 |
6,000 | Casino Chip ×40,000 |
8,500 | Premium Draw Ticket ×1 |
11,000 | Token ×70 |
14,000 | Tiamat Omega Anima ×3 |
17,000 | Half Elixir ×5 |
21,000 | Soul Berry ×5 |
26,000 | Colossus Omega Anima ×3 |
35,000 | CP ×50 |
45,000 | Token ×100 |
60,000 | Leviathan Omega Anima ×3 |
85,000 | Steel Brick ×1 |
110,000 | Yggdrasil Omega Anima ×3 |
140,000 | Pilgrim's Staff |
170,000 | Token ×100 |
200,000 | Soul Berry ×5 |
230,000 | Grass Musket |
260,000 | Token ×100 |
300,000 | Premium Draw Ticket ×1 |
350,000 | Soul Balm ×1 |
400,000 | Token ×100 |
450,000 | Soul Berry ×5 |
450,000 | Half Elixir ×2 |
450,000 | Crystal ×100 |
500,000 | Bronze Moon ×1 |
550,000 | Luminiera Omega Anima ×3 |
600,000 | Token ×100 |
650,000 | Rupie ×10,000 |
700,000 | Celeste Omega Anima ×3 |
Honor Rewards | |
---|---|
Honor | Item |
750,000 | Premium Draw Ticket ×1 |
800,000 | Soul Berry ×5 |
850,000 | Token ×100 |
900,000 | Fire Quartz ×30 |
950,000 | Animus Codex ×1 |
1,000,000 | CP ×50 |
1,100,000 | Token ×100 |
1,200,000 | Soul Berry ×5 |
1,300,000 | Bronze Moon ×1 |
1,400,000 | Full Elixir ×1 |
1,500,000 | Premium Draw Ticket ×1 |
1,600,000 | CP ×50 |
1,800,000 | Rupie ×15,000 |
2,000,000 | Full Elixir ×1 |
2,300,000 | Soul Berry ×5 |
2,300,000 | Half Elixir ×2 |
2,300,000 | Crystal ×100 |
2,600,000 | Soul Balm ×2 |
3,000,000 | Premium Draw Ticket ×1 |
3,500,000 | Token ×100 |
4,000,000 | Pilgrim's Staff |
4,500,000 | Coronation Ring ×1 |
5,000,000 | Soul Balm ×3 |
5,500,000 | Token ×150 |
6,000,000 | Full Elixir ×2 |
6,500,000 | Grass Musket |
7,000,000 | CP ×50 |
7,500,000 | Grendel |
8,000,000 | Soul Berry ×20 |
9,000,000 | Skill Jewel ×3 |
10,000,000 | Blue Sky Crystal ×3 |
Honor Rewards | |
---|---|
Honor | Item |
11,000,000 | Half Elixir ×10 |
12,000,000 | Champion Merit ×3 |
13,000,000 | Gold Spellbook ×1 |
14,000,000 | Gold Moon ×1 |
15,000,000 | Coronation Ring ×1 |
20,000,000 | Soul Berry ×25 |
30,000,000 | Fire Quartz ×50 |
40,000,000 | Crystal ×300 |
50,000,000 | Lineage Ring ×1 |
60,000,000 | Legendary Merit ×1 |
70,000,000 | Half Elixir ×15 |
80,000,000 | Premium Draw Ticket ×3 |
90,000,000 | Intricacy Ring ×1 |
100,000,000 | Champion Merit ×10 |
120,000,000 | Gem ×100 |
140,000,000 | Premium Draw Ticket ×1 |
160,000,000 | Gem ×100 |
180,000,000 | Premium Draw Ticket ×1 |
200,000,000 | Crystal ×1,000 |
250,000,000 | Gold Moon ×1 |
300,000,000 | Half Elixir ×30 |
350,000,000 | Gem ×100 |
400,000,000 | Gold Spellbook ×3 |
450,000,000 | Premium Draw Ticket ×1 |
500,000,000 | Crystal ×1,000 |
600,000,000 | Intricacy Ring ×1 |
700,000,000 | |
800,000,000 | Intricacy Ring ×1 |
900,000,000 | Fire Quartz ×200 |
1,000,000,000 | Crystal ×1,000 |
Valor Badges
Valor Badges are rewarded based on your and your crew's performance during the event. At most 525 Valor Badges can be obtained in one Unite and Fight.
Group | Max | Requirement | Reward | Notes |
---|---|---|---|---|
Prelims | ||||
Prelims | ★ | Get a total of 22,000 crew honors and 1,200 individual honors in prelims | Valor Badge ×5 | |
Prelims | ★ | Get a total of 45,000 crew honors and 2,500 individual honors in prelims | Valor Badge ×10 | |
Prelims | ★ | Get 12,000 individual honors in prelims | Valor Badge ×5 | |
Prelims | ★ | Get 25,000 individual honors in prelims | Valor Badge ×10 | |
Prelims | ★ | Place in the top 300 in the preliminary crew rankings |
|
Tier A in finals |
Prelims | Place anywhere from 301-1,000 in the preliminary crew rankings |
|
Tier A in finals | |
Prelims | Place anywhere from 1,001-8,000 in the preliminary crew rankings | Valor Badge ×25 | Tier A in finals | |
Prelims | Place anywhere from 8,001-19,000 in the preliminary crew rankings | Valor Badge ×10 | Tier B in finals | |
Prelims | Place anywhere from 19,001-36,000 in the preliminary crew rankings | Valor Badge ×5 | Tier C in finals | |
Tier A | ||||
Tier A | ★ | Get a total of 300,000 individual honors and win a battle in Tier A finals | Valor Badge ×60 | per finals day |
Tier A | ★ | Get a total of 1,000,000,000 crew honors, 10,000,000 individual honors and win a battle in Tier A finals |
|
per finals day |
Tier A | Get a total of 10,000,000 crew honors, 1,000,000 individual honors and lose a battle in Tier A finals | Valor Badge ×25 | per finals day | |
Tier A | Get a total of 100,000,000 crew honors, 2,500,000 individual honors and lose a battle in Tier A finals | Valor Badge ×5 | per finals day | |
Tier A | Get a total of 150,000,000 crew honors, 3,500,000 individual honors and lose a battle in Tier A finals | Valor Badge ×5 | per finals day | |
Tier A | Get a total of 250,000,000 crew honors, 6,000,000 individual honors and lose a battle in Tier A finals | Valor Badge ×5 | per finals day | |
Tier A | Get a total of 1,000,000,000 crew honors, 30,000,000 individual honors and lose a battle in Tier A finals |
|
per finals day | |
Tier A | Get a total of 3,000,000,000 crew honors, 90,000,000 individual honors and lose a battle in Tier A finals |
|
per finals day | |
Tier B | ||||
Tier B | ✭ | Get a total of 200,000 individual honors and win a battle in Tier B finals | Valor Badge ×25 | per finals day |
Tier B | ✭ | Get a total of 35,000,000 crew honors, 360,000 individual honors and win a battle in Tier B finals | Valor Badge ×5 | per finals day |
Tier B | ✭ | Get a total of 50,000,000 crew honors, 480,000 individual honors and win a battle in Tier B finals | Valor Badge ×5 | per finals day |
Tier B | Get a total of 5,000,000 crew honors, 500,000 individual honors and lose a battle in Tier B finals | Valor Badge ×10 | per finals day | |
Tier B | Get a total of 35,000,000 crew honors, 900,000 individual honors and lose a battle in Tier B finals | Valor Badge ×5 | per finals day | |
Tier B | Get a total of 50,000,000 crew honors, 1,200,000 individual honors and lose a battle in Tier B finals | Valor Badge ×5 | per finals day | |
Tier C | ||||
Tier C | ✧ | Get a total of 100,000 individual honors and win a battle in Tier C finals |
|
per finals day |
Tier C | ✧ | Get a total of 5,000,000 crew honors, 160,000 individual honors and win a battle in Tier C finals | Valor Badge ×5 | per finals day |
Tier C | Get a total of 1,800,000 crew honors, 150,000 individual honors and lose a battle in Tier C finals | Valor Badge ×5 | per finals day | |
Tier C | Get a total of 5,000,000 crew honors, 400,000 individual honors and lose a battle in Tier C finals | Valor Badge ×5 | per finals day | |
Individual | ||||
Individual | ★ | Place in the top 70,000 in the individual rankings | Valor Badge ×100 | |
Individual | Place anywhere from 70,001-120,000 in the individual rankings | Valor Badge ×75 | ||
Individual | Place anywhere from 120,001-160,000 in the individual rankings | Valor Badge ×50 | ||
Individual | Place anywhere from 160,001-250,000 in the individual rankings | Valor Badge ×25 | ||
Individual | Place anywhere from 250,001-350,000 in the individual rankings | Valor Badge ×10 | ||
Individual | Player not in a crew advancing to finals: get 250,000 indiv. honors during a finals battle | Token ×100 | per finals day | |
Individual | ◈ | Player not in a crew advancing to finals: get 400,000 indiv. honors during a finals battle | Valor Badge ×5 | per finals day |
- ★ - All available.
- ✭ - Max in tier B finals.
- ✧ - Max in tier C finals.
- ◈ - Not in a crew advancing to finals
Final Rally Loot
- Final Rally Individual Ranking tokens are earned at the linear rate of 60 tokens per 1,000,000 honors.
Requirement | Reward | Notes |
---|---|---|
Total Crew Rankings | ||
Place in the top 2,000 in the total crew rankings |
|
|
Place anywhere from 2,001–5,500 in the total crew rankings |
|
|
Place anywhere from 5,501–9,000 in the total crew rankings |
|
|
Place anywhere from 9,001–14,000 in the total crew rankings | ||
Place anywhere from 14,001–18,000 in the total crew rankings |
|
|
Place anywhere from 18,001–30,000 in the total crew rankings |
|
|
Place 30,001 or lower in the total crew rankings |
|
|
Individual Rankings | ||
Place in the top 70,000 in the individual rankings | Random Reward Sunlight Stone ×1 (Lucky Loot!) or Sunlight Shard ×3
|
|
Place anywhere from 70,001–120,000 in the individual rankings | Random Reward Sunlight Stone ×1 (Lucky Loot!) or Sunlight Shard ×2
|
|
Place anywhere from 120,001–160,000 in the individual rankings | Random Reward Sunlight Stone ×1 (Lucky Loot!) or Sunlight Shard ×1
|
|
Place anywhere from 160,001–250,000 in the individual rankings | Random Reward Gold Moon ×1 or Silver Moon ×5
|
|
Place anywhere from 250,001–350,000 in the individual rankings |
|
|
Place anywhere from 350,001–450,000 in the individual rankings |
|
|
Place 450,001 or lower in the individual rankings |
|
Valor Badge Packs
Pack | Contents | Cost | Notes |
---|---|---|---|
1-Badge Pack |
|
Valor Badge ×1 | Limit 10 purchases. Resets each Unite and Fight run. |
10-Badge Pack |
|
Valor Badge ×10 | Limit 3 purchases. Do not buy. Resets each Unite and Fight run. |
30-Badge Pack |
|
Valor Badge ×30 | Do not buy. Resets each Unite and Fight run. |
80-Badge Pack | Providence Globe ×1 | Valor Badge ×80 | Do not buy. Resets each Dread Barrage run. |
90-Badge Pack | Astral Votum ×1 | Valor Badge ×90 | Do not buy. Resets each Dread Barrage run. |
100-Badge Pack |
|
Valor Badge ×100 | Do not buy. Resets each Unite and Fight run. |
100-Badge Pack |
|
Valor Badge ×100 | Do not buy. Resets each Dread Barrage run. |
150-Badge Pack | Valor Badge ×150 | Do not buy. Resets each Unite and Fight run. | |
200-Badge Pack |
|
Valor Badge ×200 | Do not buy. Resets each Unite and Fight run. |
275-Badge Pack | Valor Badge ×275 | Recommended! Sunlight Stones can not be farmed from any raid. Resets each Unite and Fight run. | |
300-Badge Pack | Lapis Merit ×1 | Valor Badge ×300 | Required for Eternals Transcendence. Stock increases (not resets) each Unite and Fight run. |
340-Badge Pack | Astral Spiritus ×1 | Valor Badge ×340 | Not recommended. The cost is too high relative to raid difficulty. Resets each Dread Barrage run. |
450-Badge Pack |
|
Valor Badge ×450 | When you have enough Sunlight Stones and Sephira Evolites, and/or cannot easily get more from the next run of Rise of the Beasts.
Resets each Unite and Fight run. |
500-Badge Pack | Valor Badge ×500 | Recommended!
After buying all of the Sephira Evolites available in the Arcarum Shop, this will be your main source of additional Evolites. Resets each Unite and Fight run. | |
550-Badge Pack | Valor Badge ×550 | Exercise caution.
This pack effectively skips all grind related to a Dark Opus 5★ uncap, but is very expensive. Note that Dark Opus can alternatively be uncapped via the 450-Badge Pack (Gold Brick) and farming the remaining materials through raids and coop. Resets each Dread Barrage run. |