Unite and Fight/November 2020

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This page only contains information unique to this iteration of Unite and Fight.
For event basics, see the Unite and Fight main article.
For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.

Event duration: 10:00 UTC, November 14, 202019:00 JST, November 14, 2020 - 14:59 UTC, November 21, 202023:59 JST, November 21, 2020
Displayed time is based on your local machine's clock.

The November 2020 iteration of Unite and Fight features Light enemies.

For new players

Resources

Discussion Page

Discuss this event with other players or leave a comment on the talk page.

Important changes

  • A filter for the auto-reserve feature has been added to the token draw.
SR weapons and rare weapons with skills can now be included in the auto-reserve feature.
By changing the settings to include weapons with skills in the auto-reserve feature, skill lvl points from weapons drawn in the token draws will be stored in the craftsman's anvil. Use the points to upgrade weapons' skill levels!
Rare weapons required in the process of forging a Revenant weapon could appear from the token draw. It is recommended to exclude weapons with skills from the auto-reserve feature if you're in need of those weapons.

Event Schedule

Displayed time is based on your local machine's clock.

Preliminaries:

  • 10:00 UTC, November 14, 202019:00 JST, November 14, 2020 - 14:59 UTC, November 15, 202023:59 JST, November 15, 2020

Prelim Totals:

  • 15:00 UTC, November 15, 202000:00 JST, November 16, 2020 - 21:59 UTC, November 15, 202006:59 JST, November 16, 2020

Interlude:

  • 22:00 UTC, November 15, 202007:00 JST, November 16, 2020 - 21:59 UTC, November 16, 202006:59 JST, November 17, 2020

Finals:

  • 22:00 UTC, November 16, 202007:00 JST, November 17, 2020 - 14:59 UTC, November 20, 202023:59 JST, November 20, 2020

Final Rally:

  • 22:00 UTC, November 20, 202007:00 JST, November 21, 2020 - 14:59 UTC, November 21, 202023:59 JST, November 21, 2020

Event Battles

Tokens / AP

Name Difficulty Cost Solo
honor
Tokens Token / AP Token / EP Token / Meat
Host Join Host Join MVP 2nd 3rd FREstimated Final Rally tokens obtained via honor if soloed.
[math]\displaystyle{ \frac{honor}{16667} }[/math]
SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] base[math]\displaystyle{ \frac{host + join}{ap} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{join + mvp + \frac{honor}{16667}}{ep} }[/math]
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] base[math]\displaystyle{ \frac{join}{ep} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{meat} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{meat} }[/math] base[math]\displaystyle{ \frac{host + join}{meat} }[/math]
Yog-Sothoth Normal 20 AP - 4000 16 0 0 - -0.240.81 0.8 0.8 - - - - - -
Yog-Sothoth Hard 20 AP - 6000 24 0 0 - -0.361.22 1.2 1.2 - - - - - -
Yog-Sothoth Very Hard 25 AP - 8000 30 0 0 - -0.481.22 1.2 1.2 - - - - - -
Mahisha Very Hard 30 AP 1 EP 21400 16 18 10 - -1.281.51 1.47 1.13 29.28 28 18 - - -
Supergigante Extreme 30 AP 1 EP 51000 22 20 14 - -3.061.97 1.87 1.4 37.06 34 20 - - -
Supergigante Extreme+ 30 AP 1 EP 77000 26 20 20 - -4.622.35 2.2 1.53 44.62 40 20 - - -
Heimdallr Nightmare 90 30 AP + 5 meat 2 EP 260000 45 20 18 10 515.63.29 2.77 2.17 26.8 19 10 19.72 16.6 13
Heimdallr Nightmare 95 40 AP + 10 meat 3 EP 910000 55 30 26 18 1054.64.14 2.78 2.13 36.87 18.67 10 16.56 11.1 8.5
Heimdallr Nightmare 100 50 AP + 20 meat 3 EP 2650000 80 48 40 30 201596.54 3.36 2.56 82.33 29.33 16 16.35 8.4 6.4
Heimdallr Nightmare 150 50 AP + 20 meat 3 EP 4100000 120 85 52 42 3024610.06 5.14 4.1 127.67 45.67 28.33 25.15 12.85 10.25

Yog-Sothoth

All values based on previous Unite and Fight.

Lvl 30 Yog-Sothoth
Cost to Host: 20 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Boss Yog-Sothoth 30 650,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50
Every clear: Token ×24, Honor ×6,000
Wooden Silver Gold
Lvl 40 Yog-Sothoth
Cost to Host: 25 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Boss Yog-Sothoth 40 1,250,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50
Every clear: Token ×30, Honor ×8,000
Wooden Silver Gold
  • Gold Badge

Mahisha / Supergigante

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 60 Mahisha
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 60 Mahisha Lv60 マヒシャ
Wave Name Lvl HP Charge Mode
Boss Mahisha 60 7,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Arc Blast N
Light damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Skill SealedCan't use skills
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Mahisha gains DA UpDouble attack rate is boosted
Duration: 60 seconds
.
  • Pulsar Explosion OD
Light damage to all allies.
Inflicts DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • 25% Trigger
Unleashes True Power.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×21,440 (solo)
Host: Token ×16 Join: Token ×18 MVP: Token ×10
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 75 Supergigante
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 75 Supergigante Lv75 スーペルヒガンテ
Wave Name Lvl HP Charge Mode
Boss Supergigante 75 15,555,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Lightning Wave N
Light damage to all allies.
Inflicts Light DEF DownDEF is lowered for light DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Roar N
Light damage to all allies.
Gains DA UpDouble attack rate is boosted
Duration: 300 seconds
  • Indiction OD TR 50%
10 hits of Light damage to random allies.
Last hit inflicts ShadowedAttack is restricted
.
Gains ATK UpATK is boosted
and DEF DownDEF is lowered
.
  • 50% Trigger
Casts Indiction.
  • 25% Trigger
Unleashes True Power.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×50,000 (solo)
Host: Token ×22 Join: Token ×20 MVP: Token ×14
Chest 1 Chest 2 Chest 3 Chest 4
Common 100% 100% 100%
  • Gold Badge
Chest 5 Chest 6 Red
100% Extremely Rare -
  • Gold Badge
Drop table last updated: 2017-11-10, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 80 Supergigante
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Clear Extreme solo within one turn.The first turn ends when the Attack button appears again after tapping it once.
TweetDeck: Lvl 80 Supergigante Lv80 スーペルヒガンテ
Wave Name Lvl HP Charge Mode
Boss Supergigante 80 21,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Lightning Wave N
Light damage to all allies.
Inflicts Light DEF DownDEF is lowered for light DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Roar N
Light damage to all allies.
Gains DA UpDouble attack rate is boosted
Duration: 300 seconds
  • Indiction OD TR 50%
10 hits of Light damage to random allies.
Last hit inflicts ShadowedAttack is restricted
.
Gains ATK UpATK is boosted
and DEF DownDEF is lowered
.
  • 50% Trigger
Casts Indiction.
  • 25% Trigger
Unleashes True Power.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×77,000 (solo)
Host: Token ×26 Join: Token ×20 MVP: Token ×20
Wooden Gold Red
  • Gold Badge
Silver

Nightmare


CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 90 Heimdallr
Cost to Host: 30 AP, Bait Chunk ×5 Cost to Join: 2 EP Unlock: Own at least Bait Chunk
TweetDeck: Lvl 90 Heimdallr Lv90 ヘイムダル
Wave Name Lvl HP Charge Mode
Boss Heimdallr 90 42,000,000 ◇◇ Yes
100%~59,000 ATKEstimated damage taken from a 59,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage4,4253,3192,213
10Neutral5,9004,4252,950
10Disadvantage8,8506,6384,425
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All dark damage taken reduced by 0%.
50%~68,000 ATKEstimated damage taken from a 68,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage5,1003,8252,550
10Neutral6,8005,1003,400
10Disadvantage10,2007,6505,100
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All dark damage taken reduced by 0%.
25%~87,000 ATKEstimated damage taken from a 87,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,5254,8943,263
10Neutral8,7006,5254,350
10Disadvantage13,0509,7886,525
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
0%All dark damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity unknown
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Gjallarhorn N TR 75%
350% Light damage to one ally.
Heimdallr gains 30% ATK UpATK is boosted
Strength: 30%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DEF UpDEF is boosted
Strength: 30%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Bifrost N TR 50%
200% Light damage to all allies and removes 3 buffs.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Himinbjorg OD TR 25%
250% Light damage to all allies.
Inflicts SlashedHP is lowered on every turn
Strength: 1000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Heimdallr gains DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • 75% Trigger
Casts Gjallarhorn.
  • 50% Trigger
Casts Bifrost.
  • 25% Trigger
Casts Himinbjorg.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×260,000 (solo)
Host: Token ×45 Join: Token ×20 MVP: Token ×18 2nd: Token ×10 3rd: Token ×5
Host: Prestige Pendant ×15 Join: Prestige Pendant ×10 Crew: Prestige Pendant ×5
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 95 Heimdallr
Cost to Host: 40 AP, Bait Chunk ×10 Cost to Join: 3 EP Unlock: Finals Day 1-4, own at least 10× Bait Chunk
TweetDeck: Lvl 95 Heimdallr Lv95 ヘイムダル
Wave Name Lvl HP Charge Mode
Boss Heimdallr 95 131,250,000 ◇◇ Yes
100%~79,000 ATKEstimated damage taken from a 79,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage5,9254,4442,963
10Neutral7,9005,9253,950
10Disadvantage11,8508,8885,925
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All dark damage taken reduced by 0%.
50%~100,000 ATKEstimated damage taken from a 100,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,5005,6253,750
10Neutral10,0007,5005,000
10Disadvantage15,00011,2507,500
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All dark damage taken reduced by 0%.
25%~124,000 ATKEstimated damage taken from a 124,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,3006,9754,650
10Neutral12,4009,3006,200
10Disadvantage18,60013,9509,300
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All dark damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Gjallarhorn N OD TR 75%
450% Light damage to one ally.
Heimdallr gains 50% ATK UpATK is boosted
Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 50% DEF UpDEF is boosted
Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Bifrost N OD TR 50%
250% Light damage to all allies and removes 3 buffs.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Himinbjorg OD TR 25%
300% Light damage to all allies.
Inflicts SlashedHP is lowered on every turn
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Heimdallr gains UpliftedCharge diamonds fill more quickly
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • 75% Trigger
Casts Gjallarhorn.
  • 50% Trigger
Removes all debuffs from Heimdallr.
Casts Bifrost.
  • 25% Trigger
Casts Himinbjorg.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×910,000 (solo)
Host: Token ×55 Join: Token ×30 MVP: Token ×20 2nd: Token ×18 3rd: Token ×10
Host: Prestige Pendant ×30 Join: Prestige Pendant ×20 Crew: Prestige Pendant ×10
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 100 Heimdallr
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP Unlock: Finals Day 3-4, own at least 20× Bait Chunk.
TweetDeck: Lvl 100 Heimdallr Lv100
Wave Name Lvl HP Charge Mode
Boss Heimdallr 100 ??? ◇◇ Yes
100%~102,000 ATKEstimated damage taken from a 102,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,6505,7383,825
10Neutral10,2007,6505,100
10Disadvantage15,30011,4757,650
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All dark damage taken reduced by 0%.
50%~138,000 ATKEstimated damage taken from a 138,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage10,3507,7635,175
10Neutral13,80010,3506,900
10Disadvantage20,70015,52510,350
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All dark damage taken reduced by 0%.
25%~176,000 ATKEstimated damage taken from a 176,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage13,2009,9006,600
10Neutral17,60013,2008,800
10Disadvantage26,40019,80013,200
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All dark damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Gjallarhorn N OD TR 85% 10%
450% Light damage to one ally.
Heimdallr gains 50% ATK UpATK is boosted
Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 50% DEF UpDEF is boosted
Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Tank-and-Counter (4 times)Counters upon taking DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Bifrost N OD TR 25%
250% Light damage to all allies and removes 5 buffs.
Inflicts 30% DEF DownDEF is lowered
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Himinbjorg OD TR 50%
300% Light damage to all allies.
Inflicts SlashedHP is lowered on every turn
Strength: 3000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
Inflicts ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on one ally.
Heimdallr gains UpliftedCharge diamonds fill more quickly
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
TR 50% only: Heimdallr also gains 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • 85% Trigger
Casts Gjallarhorn.
  • 50% Trigger
Removes all debuffs from Heimdallr.
Casts Himinbjorg.
  • 25% Trigger
Casts Bifrost.
  • 10% Trigger
Casts Gjallarhorn.
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×2,650,000 (solo)
Host: Token ×80 Join: Token ×48 MVP: Token ×40 2nd: Token ×30 3rd: Token ×20
Host: Prestige Pendant ×60 Join: Prestige Pendant ×40 Crew: Prestige Pendant ×20
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 150 Heimdallr
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles.
Wave Name Lvl HP Charge Mode
Boss Heimdallr 150 288,750,000 ◇◇ Yes
100%~144,000 ATKEstimated damage taken from a 144,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage10,8008,1005,400
10Neutral14,40010,8007,200
10Disadvantage21,60016,20010,800
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All dark damage taken reduced by 0%.
50%~192,000 ATKEstimated damage taken from a 192,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage14,40010,8007,200
10Neutral19,20014,4009,600
10Disadvantage28,80021,60014,400
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All dark damage taken reduced by 0%.
25%~238,000 ATKEstimated damage taken from a 238,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage17,85013,3888,925
10Neutral23,80017,85011,900
10Disadvantage35,70026,77517,850
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All dark damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-51%: 〇
HP 50%-0%: ✕
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Gjallarhorn N OD TR 85% 20%
450% Light damage to one ally.
Heimdallr gains 50% ATK UpATK is boosted
Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 50% DEF UpDEF is boosted
Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Tank-and-Counter (6 times)Counters upon taking DMG
Duration: 3.5 turnsCan't be removedApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Bifrost N OD TR 35%
250% Light damage to all allies and removes 5 buffs.
Inflicts 30% DEF DownDEF is lowered
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and BlindedAttacks have a slight chance to miss
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
  • Himinbjorg OD TR 50%
300% Light damage to all allies.
Inflicts SlashedHP is lowered on every turn
Strength: 3000Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
Inflicts ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on two allies.
Heimdallr gains UpliftedCharge diamonds fill more quickly
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
TR 50% only: Heimdallr also gains 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 180 seconds
.
Fills all charge diamonds.
  • 85% Trigger
Casts Gjallarhorn.
  • 50% Trigger
Removes all debuffs from Heimdallr.
Casts Himinbjorg.
  • 35% Trigger
Casts Bifrost.
  • 20% Trigger
Casts Gjallarhorn.
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×4,100,000 (solo)
Host: Token ×100 Join: Token ×68 MVP: Token ×52 2nd: Token ×42 3rd: Token ×30
Host: Prestige Pendant ×80 Join: Prestige Pendant ×50 Crew: Prestige Pendant ×25
Wooden Gold Red
  • Gold Badge
Silver

Final Rally

Lvl ?? Zeus
Cost to Host: N/A Cost to Join: 0 Unlock: Qualifying crews only; last day of Unite and Fight
Wave Name Lvl HP Charge Mode
Boss Zeus Varies Dependant on Lvl ◇◇ Yes
Special Attacks Triggers and Notes
  • Olympus
Light damage to all allies.
Zeus gains DodonaRestores HP at the end of turn if 4,000,000 or more damage is taken that turn (Can't be removed)
Duration: 5 turnsLocal status effect
, ATK UpATK is boosted
Duration: 5 turnsLocal status effect
, DA UpDouble attack rate is boosted
Duration: 5 turnsLocal status effect
, and TA UpTriple attack rate is boosted
Duration: 5 turnsLocal status effect
.
  • Keraunos
Multi-hit Light damage to random allies
Inflicts 50% Charge CutInstantly reduces Charge Bar by 50%
Strength: 50%
, DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and TA DownTriple attack rate is lowered
Strength: 3.5T
on all allies.
  • Olympian Punishment
Plain damage to all allies.
Zeus gains DMG CutTaking less DMG
Duration: 2 turnsLocal status effect
.
  • Gold Rain
Light damage to all allies.
Removes 8-10Verification needed. buffs on all allies.
  • Diktaean
Multi-hit Light damage to random allies.
Inflicts ATK DownATK is lowered
and DEF DownDEF is lowered
.
  • Upon entering Overdrive
Fills all charge diamonds.
  • 95% Trigger
Casts Keraunos.
  • 80% Trigger
Casts Gold Rain.
  • 65% Trigger
Casts Diktaean.
  • 50% Trigger
Casts Olympus.
  • 35% Trigger
Casts Keraunos.
  • 25% Trigger
Unleashes True Power.
  • 10% Trigger
Casts Olympian Punishment.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Honor: Honor (solo)
Wooden Gold Red
- - -
Silver
-
Lvl HP (First time) HP (Second time onward) Tokens (Second time onward)
150 8,400,000,000 3,360,000,000 Token ×400
120 4,320,000,000 1,728,000,000 Token ×280
100 1,440,000,000 576,000,000 Token ×200
90 900,000,000 360,000,000 Token ×160
80 670,000,000 268,000,000 Token ×130
70 550,000,000 220,000,000 Token ×100
60 200,000,000 80,000,000 Token ×60

Event Rewards

Event Missions

Completing missions during the event earns rewards. The missions are as follows:

Mission Reward
Defeat Yog-Sothoth 5 times Token ×25
Defeat Yog-Sothoth 10 times Token ×50
Defeat Yog-Sothoth 15 times Token ×100
Defeat Mahisha 5 times Token ×50
Defeat Mahisha 10 times Token ×100
Defeat Mahisha 15 times Token ×150
Defeat Supergigante 5 times Bait Chunk ×5
Defeat Supergigante 10 times Bait Chunk ×5
Defeat Supergigante 15 times Bait Chunk ×5
Defeat Heimdallr 5 times Token ×100
Defeat Heimdallr 10 times Token ×200
Defeat Heimdallr 15 times Token ×300
Reset the token drawbox 1 time Premium Draw Ticket ×1
Reset the token drawbox 2 times Premium Draw Ticket ×1
Reset the token drawbox 3 times Premium Draw Ticket ×1
Reset the token drawbox 4 times Premium Draw Ticket ×1

Token Drawbox

Event Token Drawbox
Event Only
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Revenant Weapons111111
Weapons
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Monochrome Crackerjack1111--
Loupe Rod1111--
Jule1111--
The Piercer1111--
Skill Jewel111---
Skill Shard222---
Archangel Weapon10101010125125
Angel Weapon150200150150350350
Rare Weapon100150120120--
Normal Weapon25705050100100
Summons
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Archangel Queen10101010100100
Angel Queen80100110110250250
Rare Summon501008080190190
Normal Summon25705050100100
Items
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Full Elixir55----
Half Elixir1010----
Soul Balm55----
Soul Berry15151515--
Treasure
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Supreme Merit112455
Champion Merit32561010
Treasure80120100100--
Unite and Fight Items
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Support Potion303030309090
Clarity Herb303030309090
Revival Potion303030309090
Other
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Crystal ×10034----
Rupies ×100100200200200999999
CP ×53030----
Total 800 1200 1000 100025002500
Tokens per draw 2 2 2 246

Badge Rewards

Battle Badge Rewards
Reward
1 Token ×20
3 Tiamat Anima ×5
5 Rupies ×1,000
7 Colossus Anima ×5
9 Token ×20
12 Leviathan Anima ×5
15 Rupies ×2,000
18 Yggdrasil Anima ×5
21 Soul Berry ×1
24 Luminiera Anima ×5
27 Jule
30 Celeste Anima ×5
33 Soul Berry ×1
36 Tiamat Omega Anima ×5
40 Token ×20
44 Colossus Omega Anima ×5
48 Angel Weapon ×3
52 Leviathan Omega Anima ×5
56 Token ×30
60 Yggdrasil Omega Anima ×5
70 Moonlight Stone ×1
80 CP ×50
90 Token ×30
Battle Badge Rewards
Reward
100 The Piercer
110 Soul Berry ×3
120 Luminiera Omega Anima ×5
140 Mahisha
150 Celeste Omega Anima ×5
160 Token ×100
170 Rupies ×5,000
180 Token ×150
190 Jule
200 Champion Merit ×10
225 Rupies ×10,000
250 Soul Berry ×3
275 Light Quartz ×5
300 Supreme Merit ×5
325 Token ×200
350 Rupies ×15,000
375 CP ×50
400 Mahisha
425 Premium Draw Ticket ×1
450 Silver Spellbook ×1
475 Light Quartz ×10
500 Coronation Ring ×1
550 Gold Moon ×1

Honor Collection

Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.

Honor Rewards
Honor Item
1,000 Token ×50
2,000 Half Elixir ×5
4,000 Soul Berry ×5
6,000 Casino Chip ×40,000
8,500 Premium Draw Ticket ×1
11,000 Token ×70
14,000 Tiamat Omega Anima ×3
17,000 Half Elixir ×5
21,000 Soul Berry ×5
26,000 Colossus Omega Anima ×3
35,000 CP ×50
45,000 Token ×100
60,000 Leviathan Omega Anima ×3
85,000 Steel Brick ×1
110,000 Yggdrasil Omega Anima ×3
140,000 The Piercer
170,000 Token ×100
200,000 Soul Berry ×5
230,000 Jule
260,000 Token ×100
300,000 Premium Draw Ticket ×1
350,000 Soul Balm ×1
400,000 Token ×100
450,000 Soul Berry ×5
450,000 Half Elixir ×2
450,000 Crystal ×100
500,000 Bronze Moon ×1
550,000 Luminiera Omega Anima ×3
600,000 Token ×100
650,000 Rupie ×10,000
700,000 Celeste Omega Anima ×3
Honor Rewards
Honor Item
750,000 Premium Draw Ticket ×1
800,000 Soul Berry ×5
850,000 Token ×100
900,000 Light Quartz ×30
950,000 Animus Codex ×1
1,000,000 CP ×50
1,100,000 Token ×100
1,200,000 Soul Berry ×5
1,300,000 Bronze Moon ×1
1,400,000 Full Elixir ×1
1,500,000 Premium Draw Ticket ×1
1,600,000 CP ×50
1,800,000 Rupie ×15,000
2,000,000 Full Elixir ×1
2,300,000 Soul Berry ×5
2,300,000 Half Elixir ×2
2,300,000 Crystal ×100
2,600,000 Soul Balm ×2
3,000,000 Premium Draw Ticket ×1
3,500,000 Token ×100
4,000,000 The Piercer
4,500,000 Coronation Ring ×1
5,000,000 Soul Balm ×3
5,500,000 Token ×150
6,000,000 Full Elixir ×2
6,500,000 Jule
7,000,000 CP ×50
7,500,000 Mahisha
8,000,000 Soul Berry ×20
9,000,000 Skill Jewel ×3
10,000,000 Blue Sky Crystal ×3
Honor Rewards
Honor Item
11,000,000 Half Elixir ×10
12,000,000 Champion Merit ×3
13,000,000 Gold Spellbook ×1
14,000,000 Gold Moon ×1
15,000,000 Coronation Ring ×1
20,000,000 Soul Berry ×25
30,000,000 Light Quartz ×50
40,000,000 Crystal ×300
50,000,000 Lineage Ring ×1
60,000,000 Legendary Merit ×1
70,000,000 Half Elixir ×15
80,000,000 Premium Draw Ticket ×3
90,000,000 Intricacy Ring ×1
100,000,000 Champion Merit ×10
120,000,000 Gem ×100
140,000,000 Premium Draw Ticket ×1
160,000,000 Gem ×100
180,000,000 Premium Draw Ticket ×1
200,000,000 Crystal ×1,000
250,000,000 Gold Moon ×1
300,000,000 Half Elixir ×30
350,000,000 Gem ×100
400,000,000 Gold Spellbook ×3
450,000,000 Premium Draw Ticket ×1
500,000,000 Crystal ×1,000
600,000,000 Intricacy Ring ×1
700,000,000
800,000,000 Intricacy Ring ×1
900,000,000 Light Quartz ×200
1,000,000,000 Crystal ×1,000

Valor Badges

Valor Badges are rewarded based on your and your crew's performance during the event. At most 525 Valor Badges can be obtained in one Unite and Fight.

Group Max Requirement Reward Notes
Prelims
Prelims Get a total of 22,000 crew honors and 1,200 individual honors in prelims Valor Badge ×5
Prelims Get a total of 45,000 crew honors and 2,500 individual honors in prelims Valor Badge ×10
Prelims Get 12,000 individual honors in prelims Valor Badge ×5
Prelims Get 25,000 individual honors in prelims Valor Badge ×10
Prelims Place in the top 300 in the preliminary crew rankings Tier A in finals
Prelims Place anywhere from 301-1,000 in the preliminary crew rankings Tier A in finals
Prelims Place anywhere from 1,001-8,000 in the preliminary crew rankings Valor Badge ×25 Tier A in finals
Prelims Place anywhere from 8,001-19,000 in the preliminary crew rankings Valor Badge ×10 Tier B in finals
Prelims Place anywhere from 19,001-36,000 in the preliminary crew rankings Valor Badge ×5 Tier C in finals
Tier A
Tier A Get a total of 300,000 individual honors and win a battle in Tier A finals Valor Badge ×60 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 10,000,000 individual honors and win a battle in Tier A finals per finals day
Tier A Get a total of 10,000,000 crew honors, 1,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×25 per finals day
Tier A Get a total of 100,000,000 crew honors, 2,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 150,000,000 crew honors, 3,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 250,000,000 crew honors, 6,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 30,000,000 individual honors and lose a battle in Tier A finals per finals day
Tier A Get a total of 3,000,000,000 crew honors, 90,000,000 individual honors and lose a battle in Tier A finals per finals day
Tier B
Tier B Get a total of 200,000 individual honors and win a battle in Tier B finals Valor Badge ×25 per finals day
Tier B Get a total of 35,000,000 crew honors, 360,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 480,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 5,000,000 crew honors, 500,000 individual honors and lose a battle in Tier B finals Valor Badge ×10 per finals day
Tier B Get a total of 35,000,000 crew honors, 900,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 1,200,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier C
Tier C Get a total of 100,000 individual honors and win a battle in Tier C finals per finals day
Tier C Get a total of 5,000,000 crew honors, 160,000 individual honors and win a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 1,800,000 crew honors, 150,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 5,000,000 crew honors, 400,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Individual
Individual Place in the top 70,000 in the individual rankings Valor Badge ×100
Individual Place anywhere from 70,001-120,000 in the individual rankings Valor Badge ×75
Individual Place anywhere from 120,001-160,000 in the individual rankings Valor Badge ×50
Individual Place anywhere from 160,001-250,000 in the individual rankings Valor Badge ×25
Individual Place anywhere from 250,001-350,000 in the individual rankings Valor Badge ×10
Individual Player not in a crew advancing to finals: get 250,000 indiv. honors during a finals battle Token ×100 per finals day
Individual Player not in a crew advancing to finals: get 400,000 indiv. honors during a finals battle Valor Badge ×5 per finals day
★ - All available.
✭ - Max in tier B finals.
✧ - Max in tier C finals.
◈ - Not in a crew advancing to finals

Final Rally Loot

  • Final Rally Individual Ranking tokens are earned at the linear rate of 60 tokens per 1,000,000 honors.
Requirement Reward Notes
Total Crew Rankings
Place in the top 2,000 in the total crew rankings
Place anywhere from 2,001–5,500 in the total crew rankings
Place anywhere from 5,501–9,000 in the total crew rankings
Place anywhere from 9,001–14,000 in the total crew rankings
Place anywhere from 14,001–18,000 in the total crew rankings
Place anywhere from 18,001–30,000 in the total crew rankings
Place 30,001 or lower in the total crew rankings
Individual Rankings
Place in the top 70,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Crystal ×3,000
Place anywhere from 70,001–120,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Crystal ×2,000
Place anywhere from 120,001–160,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Crystal ×1,000
Place anywhere from 160,001–250,000 in the individual rankings Random Reward Gold Moon ×1
or
Silver Moon ×5
Place anywhere from 250,001–350,000 in the individual rankings
Place anywhere from 350,001–450,000 in the individual rankings
Place 450,001 or lower in the individual rankings

Valor Badge Packs

Pack Contents Cost Notes
1-Badge Pack
  • Token ×100
Valor Badge ×1 Limit 10 purchases.
Resets each Unite and Fight run.
10-Badge Pack Valor Badge ×10 Limit 3 purchases.
Do not buy.
Resets each Unite and Fight run.
30-Badge Pack Valor Badge ×30 Do not buy.
Resets each Unite and Fight run.
80-Badge Pack Providence Globe ×1 Valor Badge ×80 Do not buy.
Resets each Dread Barrage run.
90-Badge Pack Astral Votum ×1 Valor Badge ×90 Do not buy.
Resets each Dread Barrage run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Unite and Fight run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Dread Barrage run.
150-Badge Pack Valor Badge ×150 Do not buy.
Resets each Unite and Fight run.
200-Badge Pack Valor Badge ×200 Do not buy.
Resets each Unite and Fight run.
275-Badge Pack Valor Badge ×275 Recommended!
Sunlight Stones can not be farmed from any raid.
Resets each Unite and Fight run.
340-Badge Pack Astral Spiritus ×1 Valor Badge ×340 Not recommended.
The cost is too high relative to raid difficulty.
Resets each Dread Barrage run.
450-Badge Pack Valor Badge ×450
When you have enough Sunlight Stones and Sephira Evolites, and/or cannot easily get more from the next run of Rise of the Beasts.
Resets each Unite and Fight run.
500-Badge Pack Valor Badge ×500
Recommended!
After buying all of the Sephira Evolites available in the Arcarum Shop, this will be your main source of additional Evolites.
Resets each Unite and Fight run.
550-Badge Pack Valor Badge ×550
Exercise caution.
This pack effectively skips all grind related to a Dark Opus 5★ uncap, but is very expensive. Note that Dark Opus can alternatively be uncapped via the 450-Badge Pack (Gold Brick) and farming the remaining materials through raids and coop.
Resets each Dread Barrage run.

Guide