Gain JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 3 turns, 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Multiplier: SeraphicDuration: 3 turns, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.) In the Face of AdversityAll allies instantly perform a normal attack without using up a turn. Tag Team5-hit, 100% superior elemental damage to a foe (Damage cap: 81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's SanctityWhen main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGα Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Stronger setups can drop Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: 81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
Defense Awakening
Multiattack Awakening
Multiattack Awakening
Defense Awakening
Transcendence Lvl 5
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Transcendence Lvl 3
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's ShineBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
This weapon is not fully uncapped.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
This weapon is not fully uncapped.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica2-hit, 200% elemental damage to all foes (Damage cap: 405,000 per hit). Twin CoilFill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
This weapon is not fully uncapped.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Luctor ParityBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's AnimusBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 1
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Reaches 40% on turn 3 which aligns with Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .), allowing you to cancel Soul Breaker Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. .
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Transcendence Lvl 5
Transcendence Lvl 5
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica2-hit, 200% elemental damage to all foes (Damage cap: 405,000 per hit). Twin Coil
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Stamina IIMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIIBig boost to light allies' critical hit rate
Knightcode's Stamina IIMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIIBig boost to light allies' critical hit rate
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica2-hit, 200% elemental damage to all foes (Damage cap: 405,000 per hit). Twin Coil
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Transcendence Lvl 3
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGα Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rateKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
This setup lines up damage such that it reaches Cursed Stakes on turn 3
This setup reaches Soul Breaker on the turn that Triple Zero's second call is used
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad5-hit, 100% superior elemental damage to a foe (Damage cap: 81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
3-hit, 150% elemental damage to a foe (Damage cap: ~200,000 per hit). Gain Enlightened FuryMultiattack rate is boosted / Skill DMG dealt is supplemented / Increase Mantra's number of hits by 4 and chance to activate to 100% / Martial Prowess lvl rises by 1 when Mantra is activated (Can't be removed) Duration: 3 turns. Enlightened Fury5-hit, 100% superior elemental damage to a foe (Damage cap: 81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. DecimateGain Mystic Restoration4-hit elemental DMG to a foe after normal attacks / At end of turn in which MC is almost knocked out: Consumes this effect to remove all debuffs and fully restore HP / Ends cooldown for damage skills / Instant C.A. standby (Can't be removed) Duration: Indefinite and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. (Can't be recast.) Mystic Restoration
Solaris's SupremacyMassive boost to Light allies' ATK.Resplendent Ruler's SanctityWhen main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite.
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Armed ShineBig boost to light allies' ATKGolden ArtsBoost to Light allies' skill damage cap.
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Solaris's SupremacyMassive boost to Light allies' ATK.Resplendent Ruler's SanctityWhen main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite.
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
This weapon is not fully uncapped.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Armed ShineBig boost to light allies' ATKGolden ArtsBoost to Light allies' skill damage cap.
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Solaris's SupremacyMassive boost to Light allies' ATK.Resplendent Ruler's SanctityWhen main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite.
This weapon is not fully uncapped.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
This weapon is not fully uncapped.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Armed ShineBig boost to light allies' ATKGolden ArtsBoost to Light allies' skill damage cap.
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
The last character slots can be anyone to finish the last % of HP after Soul Breaker Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 40% or give the team added survivability - such as Zahlhamelina (Yukata), Geisenborger, Sandalphon
Rotation
Turn 1
Lu Woh The White's LightfieldThe field is illuminated by the Aureole of LifeFoes' ATK is boosted / Light allies' HP is restored every turn Duration: IndefiniteField effect Local status effect. (Can't recast.) S3
Any character that will finish off the last % HP if needed.
Transcendence Lvl 5
Transcendence Lvl 5
Gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed) Duration: 2 turns. Vinland5-hit, 100% superior elemental damage to a foe (Damage cap: 81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. DecimateExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.) All allies gain two random buffs. Jomsborg
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Arcanum50% boost to C.A. DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Thunder of the SunriseBig boost to Light allies' ATKScales of the SunriseLessen Dark damage.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP isSephira Legio IgnisWhen main weapon (MC only): Starts battle with 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Fire allies.)
Lvl 250
Comments:
Press Tikoh'sAssistenzaSwitch to Intensive CareCan't normal attack / Restores light allies' HP and removes 1 debuff at end of turn (Can't be removed) Duration: Indefinite mode. (At end of turn: Restore 20% of Light allies' HP [Healing cap: 1000] and remove 1 debuff. Can't normal attack. Ends upon recast.) at the start of battle.
Vira (Grand) is ideal for tanking a lot of the hits as well as tanking Soul Breaker Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 40% .
Danua (Light) can be used backline in a setup with her EMP skill unlocked.