This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Fastest Draw In the SkiesWhen Sub Ally: Light damage to a foe upon Light chain burst activation. (Boost to damage specs based on number of chains.)
Transcendence Lvl 5
Transcendence Lvl 5
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More DoubtGain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. PandemoniumInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Auspice IIMedium boost to light allies' max HP and healing capKnightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPγ Revelation50% boost to C.A. DMG capKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Eparc IIAmplify C.A. damage by 10% for Sabre- and Bow-specialty allies. Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rateScandere Catena50% boost to chain burst DMG capFulgor Sanatio50% boost to healing cap
Harp Voltage IIBoost to ATK based on how many harps are equipped.Glimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP isSephira Telum LuxAll Light allies start battle with C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite. (In ArcarumArcarum: The World Beyond Replicard Sandbox: Boost to specs. 50% boost to Light allies' charge bars at battle start.)
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPγ Revelation50% boost to C.A. DMG capKnightcode's Progression IIIBig boost to Light allies' elemental ATK based on the number of turns passed
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Concrio VentusBoost to Humans', Geonoids', Erunes', and Levleaths' ATK and HP. (Also affects Primal and Other allies.)Incursio VentusBoost to all allies' ATK based on number of Humans, Geonoids, Erunes, and Levleaths in party. (Also counts Primal and Other allies.)
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP isSephira Legio IgnisWhen main weapon (MC only): Starts battle with 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Fire allies.)
Harp Voltage IIBoost to ATK based on how many harps are equipped.Glimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP isSephira Telum LuxAll Light allies start battle with C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite. (In ArcarumArcarum: The World Beyond Replicard Sandbox: Boost to specs. 50% boost to Light allies' charge bars at battle start.)
These setups are focused on setting up specifically to finish the last 10% of a Super Ultimate Bahamut raid.
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Replacements: Any character with multi-turn Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) .Alexiel (Summer)
Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz RaidConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit200%-300% elemental damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Fighting Spirit
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Authority's TriumMassive boost to Light allies' multiattack rate.White CovenantSupplement damage dealt by second, third, and fourth hits of Light allies' normal attacks.
Radiant SovereignUnworldly boost to Light allies' ATK.Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP isSephira Legio IgnisWhen main weapon (MC only): Starts battle with 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Fire allies.)
Concrio IgnisBoost to Humans', Geonoids', Draphs', and Grokkles' ATK and HP. (Also affects Primal and Other allies.)Vita IgnisBoost to all allies' ATK and max HP based on number of Humans, Geonoids, Draphs, and Grokkles in party. (Also counts Primal and Other allies.)
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Arcanum50% boost to C.A. DMG capFulgor Fortis10% boost to DMG cap
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Replacements: Any character with multi-turn Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) .Alexiel (Summer)
Transcendence Lvl 5
Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz RaidConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit200%-300% elemental damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Fighting Spirit
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Progression IIIBig boost to Light allies' elemental ATK based on the number of turns passed
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's Stamina IIMedium boost to light allies' ATK based on how high HP isKnightcode's Resolve IIMedium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG)
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Might IIIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Concrio IgnisBoost to Humans', Geonoids', Draphs', and Grokkles' ATK and HP. (Also affects Primal and Other allies.)Vita IgnisBoost to all allies' ATK and max HP based on number of Humans, Geonoids, Draphs, and Grokkles in party. (Also counts Primal and Other allies.)
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor Fortis10% boost to DMG cap
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
This is a manual raid solo setup. Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities.
Scenic SeclusionWhen Light MC uses a charge attack: Plain damage to a foe (Damage cap: 555,555). MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. (Takes effect even when Narmaya is a sub ally.)
Heavenly DispensationAdd 1 blue potion at battle start. (Takes effect even when Tikoh is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More DoubtGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn . SubstituteInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Knightcode's Auspice IIMedium boost to light allies' max HP and healing capKnightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Auspice IIMedium boost to light allies' max HP and healing capKnightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Auspice IIMedium boost to light allies' max HP and healing capKnightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White BarrierLight DMG reduction to all allies.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Eparc IIAmplify C.A. damage by 10% for Sabre- and Bow-specialty allies. Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
3rd Key can be anything.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capGate of OmnipotenceA gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
Concrio IgnisBoost to Humans', Geonoids', Draphs', and Grokkles' ATK and HP. (Also affects Primal and Other allies.)Vita IgnisBoost to all allies' ATK and max HP based on number of Humans, Geonoids, Draphs, and Grokkles in party. (Also counts Primal and Other allies.)
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
This is a manual raid solo setup. Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities.
Heavenly DispensationAdd 1 blue potion at battle start. (Takes effect even when Tikoh is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More DoubtGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn . SubstituteInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Knightcode's Auspice IIMedium boost to light allies' max HP and healing capKnightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Auspice IIMedium boost to light allies' max HP and healing capKnightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
This weapon is not fully uncapped.
Harp of Hastened LightBoost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Eparc IIAmplify C.A. damage by 10% for Sabre- and Bow-specialty allies. Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Arcanum50% boost to C.A. DMG capFulgor Sanatio50% boost to healing cap
Harp Voltage IIBoost to ATK based on how many harps are equipped.Glimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP isSephira Telum LuxAll Light allies start battle with C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite. (In ArcarumArcarum: The World Beyond Replicard Sandbox: Boost to specs. 50% boost to Light allies' charge bars at battle start.)