Arriet/Strategy

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Ratings

Arriet

  • Role: Support/Debuffer
  • Permanently provides healing and removes 1 debuff whenever a foe uses a special attack, but requires several turns for the initial activation.
  • Passively grants Bonus Wind DMG effect to Harp-specialty Wind allies based on their number of buffs.
  • Passively increases Wind allies' Wind ATK based on the level of TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    on her foe.
  • Grants Double StrikeAttacks twice each turn
    Duration: 1 turn
    to a single ally, or Triple StrikeAttacks 3 times each turn
    Duration: 1 turn
    if the target is a Harp-specialty ally.
  • Grants constant 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 3 turns
    to all allies, increasing their charge attack rate.
  • Inflicts 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    on all foes.
  • Removes 1 buff from her foe whenever she uses her charge attack.
  • Effective in setups that consist entirely of Harp-specialty Wind allies.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.6 A S A 2024-10-25
Kamigame 9.5 A S B 2024-10-23

Overview

Arriet is a support character who fits in many setups as she has a variety of buffs that work well for both normal attacks and charge attacks. Nevertheless, she shows her maximum potential when she is placed in a party that is full of Harp-specialty Wind characters.

Strengths

  • Grants Triple StrikeAttacks 3 times each turn
    Duration: 1 turn
    that enables a single ally to perform powerful burst for a single turn.
  • Grants a total of 5 buffs to all allies in a single skill through  Secret GardenAll allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
    , 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    , and 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 3 turns
    .
    At level 95:
    All allies also gain 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable)
    Strength: 10% (Max: 50%)Duration: Indefinite
    and 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable)
    Strength: 4% (Max: 20%)Duration: Indefinite
    .
    , which can be reused every time she uses her charge attack.
  • Inflicts 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    on all foes, providing some flexibility for the Main Character.
  • Removes 1 buff from her foe whenever she uses her charge attack
  • Removes 1 debuff from all Wind allies and also heals them whenever her foe uses a special attack.

Weaknesses

  • SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Duration: 3.5 turnsTakes 25% more damage
    Local status effectApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    and Mode Bar Cut BoostedCut to overdrive gauge is boosted
    Strength: 70%Duration: 3 turns
    are often irrelevant in most high difficulty contents.
  • Requires TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    to reach level 10 in order to maximize her support skill, but it takes too long for her to do it on her own.
  • Requires other Harp-specialty Wind allies to fully make use of  Heavenly FantasiaBonus Wind DMG effect to Harp-specialty Wind allies based on their number of buffs (Max: 20%)..

How to Play

  • Use  Philanthropy1-turn cut to a Wind ally's skill cooldowns and grant Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    At level 90:
    If target is a Harp-specialty ally:
    Grant Triple StrikeAttacks 3 times each turn
    Duration: 1 turn
    instead.
    on any character who is capable of dealing high damage. It is also possible to use it tactically to reduce the skill cooldowns of a single ally in some situations.
  • Use  Secret GardenAll allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
    , 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    , and 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 3 turns
    .
    At level 95:
    All allies also gain 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable)
    Strength: 10% (Max: 50%)Duration: Indefinite
    and 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable)
    Strength: 4% (Max: 20%)Duration: Indefinite
    .
    whenever it is available to stack her buffs as quickly as possible.
  • Use  EuphoriaInflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    on all foes.
    Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    All allies gain Mode Bar Cut BoostedCut to overdrive gauge is boosted
    Strength: 70%Duration: 3 turns
    .
    whenever it is available to raise the level of TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    on her foe.
  • Use  Armonia MisteriosaGain Armonia MisteriosaWhen a harp-specialty wind ally normal attacks: Deals 2-hit wind DMG to a foe / When a foe uses a special attack: Restores wind allies' HP and removes 1 debuff (Can't be removed)
    Duration: Indefinite
    .
    End cooldown for other skills.
    (When a Harp-specialty Wind ally multiattacks:
    1-turn cut to this skill's standby.
    Can't recast.)
    when it is ready, but only after using all her other skills first, as it ends their cooldowns upon casting.

Synergy

Classes

  • Rising Force's  Everlasting BondsForm a band with Harp-specialty main allies to amp up stats.
    (All Harp-specialty main allies gain Everlasting BondsTriple attack rate is boosted / C.A. DMG is boosted / C.A. DMG cap is boosted / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
    Duration: Indefinite
    .
    [Boost to specs based on number of Harp-specialty allies.
    Can't cast if there are no other Harp-specialty main allies.
    Can't recast.])
    is very powerful when used in a party that fully consists of Harp-specialty allies, allowing the party to have up to 100% TA Up permanently for the entire battle.

Characters

  • Caro is capable of raising TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    reliably while also covering the debuffs and buffs that are missing from Arriet.
  • Narmaya (Grand) deals very high damage in a single turn with Double StrikeAttacks twice each turn
    Duration: 1 turn
    , and Arriet can be used as a substitute for Korwa (Summer) to fill that purpose.
  • Niyon is a Harp-specialty character that is great for many situations, raising TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    for Arriet's  Harpist of the GodsBoost to Wind allies' Wind ATK based on foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    lvl.
    (Takes effect even when Arriet is a sub ally.)
    while also preventing all buffs from being removed if she is level 150.

Extended Mastery Perks

Arriet Stars: 9 EMP: 45
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ★☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ★★☆ ★★★
DEF
★☆☆★★☆★★★
5%8%10%
Mode Bar Cut
★☆☆★★☆★★★
5%8%10%
Earth Damage Down
★☆☆★★☆★★★
2%4%5%
Hostility Down
★☆☆★★☆★★★
-3-4-5
Earth damage reduction to all allies.
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Last update: 2024-10-25

Gamewith's recommended EMP build for Arriet.

Priorities

Prioritize her Extended Mastery Support Skill first. Then take Critical Hit, followed by Double Attack and ATK (Overdrive).
Arriet Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ★★☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ★★☆ ★★★ ☆☆☆ ★★★
DEF
★☆☆★★☆★★★
5%8%10%
Mode Bar Cut
★☆☆★★☆★★★
5%8%10%
Earth Damage Down
★☆☆★★☆★★★
2%4%5%
Hostility Down
★☆☆★★☆★★★
-3-4-5
Earth damage reduction to all allies.
★★☆ ☆☆☆ ★★★ ☆☆☆ ★★★
Last update: 2024-10-29
Kamigame's recommended EMP build for Arriet.

Resources

References