Category:Flash Gala Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Bab-el-Mandeb | ![]() |
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3518 | 251 | ![]() ![]() ![]() ![]() |
Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP ![]() All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Blue Sphere | ![]() |
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2780 | 403 | ![]() ![]() ![]() |
Hoarfrost's Might III: Massive boost to water allies' ATK Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite now affects all allies. All allies also gain ![]() Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Blutgang | ![]() |
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3370 | 280 | ![]() ![]() ![]() |
Oblivion's Might III: Massive boost to dark allies' ATK Dark's Celere: Small boost to dark allies' ATK and critical hit rate ![]() Gain ![]() Strength: 10% of damage dealt (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: 10% of damage dealt (Healing cap: 1000 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains ![]() Strength: 15% (Max: 60%)Duration: Indefinite and ![]() Strength: 3% (Max: 12%)Duration: Indefinite. |
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Calamitous Aquashade | ![]() |
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2775 | 400 | ![]() ![]() |
Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP Water's Majesty: Small boost to water allies' ATK and max HP ![]() All Water allies gain ![]() Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Water allies also gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Causality Driver | ![]() |
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3628 | 234 | ![]() ![]() ![]() |
Optimus Exalto Caliginis: 30% boost to Dark's, Hatred's, and Oblivion's weapon skills Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate Oblivion's Deathstrike: Big Bonus Dark DMG effect to dark allies ![]() Gain ![]() Strength: 30%. 4★: Also deal 800% Bonus Dark damage to all foes (Damage cap: ~830,000). |
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Cerastes | ![]() |
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3049 | 344 | ![]() ![]() |
Terra's Verity II: Big boost to earth allies' critical hit rate Mountain's Sentence: Medium boost to earth allies' C.A. DMG and C.A. DMG cap ![]() Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: All allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Certificus | ![]() |
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3385 | 280 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap ![]() All allies gain ![]() Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Claíomh Solais Díon | ![]() |
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3345 | 286 | ![]() ![]() |
Jade Valuables: When 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. 4★: ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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Cute Ribbon | ![]() |
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2365 | 245 | ![]() ![]() |
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Dark's Might: Small boost to dark allies' ATK ![]() Gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Diaitesia | ![]() |
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3185 | 317 | ![]() ![]() |
Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped. Thunder's Majesty: Medium boost to light allies' ATK and max HP ![]() Inflict ![]() Duration: 180 seconds. 4★: Also inflict ![]() Duration: 180 seconds. |
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Eden | ![]() |
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3140 | 340 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain ![]() Strength: 1500. |
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Eternal Signature | ![]() |
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3200 | 314 | ![]() ![]() |
Graphite Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap Dark's Majesty: Small boost to dark allies' ATK and max HP ![]() Randomly inflict one of the following debuffs: ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect or ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. 4★: ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect now a possible random debuff. |
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Fallen Sword | ![]() |
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3319 | 292 | ![]() ![]() ![]() |
Oblivion's Might III: Massive boost to dark allies' ATK Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is ![]() Gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite and ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Galilei's Insight | ![]() |
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3044 | 345 | ![]() ![]() |
Hoarfrost's Stamina II: Big boost to water allies' ATK based on how high HP is Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate ![]() Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. 4★: ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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Gospel of Water and Sky | ![]() |
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3002 | 354 | ![]() ![]() ![]() |
Snowfall's Pact: Supplement water allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Snowfall's Quintessence: Boost to Water allies' damage cap. ![]() All allies gain ![]() Strength: 100% chance of taking 40% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also restore 10% of all allies' HP (Healing cap: 1500). |
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Harmonia | ![]() |
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2870 | 381 | ![]() ![]() ![]() |
Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap ![]() Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict ![]() on a foe. |
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Ixaba | ![]() |
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3620 | 236 | ![]() ![]() ![]() |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is ![]() Gain ![]() Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ![]() Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Kaguya's Folding Fan | ![]() |
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3105 | 333 | ![]() ![]() ![]() |
Optimus Exalto Aeros: 30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate Ventosus's Demolishment: Big amplifying boost to wind allies' normal attack DMG ![]() 800% Bonus Wind damage to all foes (Damage cap: ~800,000). 4★: All Wind allies also gain ![]() Strength: 80% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Kerak | ![]() |
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2952 | 364 | ![]() ![]() |
Inferno's Progression: Big boost to fire allies' fire ATK based on number of turns passed Hellfire's Majesty: Medium boost to fire allies' ATK and max HP ![]() All Fire allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain ![]() Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Knight of Ice | ![]() |
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3170 | 320 | ![]() ![]() |
Hoarfrost's Tempering: Big boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's Majesty: Small boost to water allies' ATK and max HP ![]() Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit). |
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Landslide Scepter | ![]() |
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2865 | 382 | ![]() ![]() |
Amber Resonator: When 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap. Earth's Majesty: Small boost to earth allies' ATK and max HP ![]() MC can't attack next turn. 4★: All allies also gain ![]() Strength: 60%Duration: Indefinite. |
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Mirror-Blade Shard | ![]() |
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3180 | 330 | ![]() ![]() |
Terra's Primacy II: Big boost to earth allies' ATK and double attack rate Earth's Bladeshield: Small boost to earth allies' max HP and critical hit rate ![]() Gain ![]() Strength: 20% DEF Up / 450% (Damage cap: ~700,000)Duration: 3.5 turns (DEF) / 1.5 turns (DMG) (400% Earth damage to all foes 1.5 and 3.5 turns after charge attack [Damage cap: ~700,000]). 4★: Also remove 1 buff from a foe. |
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Overrider | ![]() |
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3114 | 331 | ![]() ![]() ![]() |
Optimus Exalto Ardendi: 30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's Celere: Small boost to fire allies' ATK and critical hit rate Inferno's Deathstrike: Big Bonus Fire DMG effect to fire allies ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Pain and Suffering | ![]() |
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2260 | 500 | ![]() ![]() ![]() |
Purgatory's Pact: Supplement dark allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Purgatory's Quintessence: Boost to dark allies' DMG cap ![]() Gain ![]() Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() . |
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Parazonium | ![]() |
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3200 | 310 | ![]() ![]() ![]() |
Oblivion's Might III: Massive boost to dark allies' ATK Dark's Trium: Small boost to dark allies' multiattack rate ![]() Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Phoenix's Torch | ![]() |
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2789 | 397 | ![]() ![]() ![]() |
Inferno's Precocity: Big boost to fire allies' critical hit rate and healing cap Flame of the Godrender: When main weapon (MC only): When MC's HP is 50% or above after normal attacks: 6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit). Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. Prayer of the Phoenix: When main weapon (MC only): At end of turn when a foe's ![]() lvl is 7 or above: Restore 10% of Fire allies' HP (Healing cap: 500). All Fire allies gain ![]() Strength: 10%. ![]() 1-turn cut to MC's skill cooldowns. 4★: All Fire allies also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Piercing Galewing | ![]() |
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3185 | 317 | ![]() ![]() ![]() |
Tranquility's Pact: Supplement wind allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Tranquility's Quintessence: Boost to wind allies' DMG cap ![]() Gain ![]() Duration: Indefinite. 4★: All allies also gain ![]() Strength: 10%. |
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Purifying Thunderbolt | ![]() |
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3373 | 295 | ![]() ![]() |
Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate ![]() ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Radiant Rinne | ![]() |
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2892 | 376 | ![]() ![]() |
Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate ![]() All Light allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain ![]() Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Rubea Stiria | ![]() |
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3488 | 272 | ![]() ![]() ![]() |
Optimus Exalto Aquae: 30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's Celere: Small boost to water allies' ATK and critical hit rate Hoarfrost's Stratagem: Big amplifying boost to water allies' critical hit DMG ![]() All Water allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain ![]() and ![]() . |
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Sacred Standard | ![]() |
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3082 | 351 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed ![]() All Light allies gain ![]() Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain ![]() Strength: 15%. |
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Vortex of the Void | ![]() |
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3107 | 333 | ![]() ![]() |
Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. 4★: All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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World Ender | ![]() |
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3336 | 286 | ![]() ![]() |
Terra's Tempering: Big boost to earth allies' skill DMG cap / Big supplemental boost to skill DMG Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate ![]() All Earth allies gain ![]() Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain ![]() Duration: Indefinite. |
Pages in category "Flash Gala Weapons"
The following 33 pages are in this category, out of 33 total.