This page only contains information unique to this iteration of Dread Barrage.
For event basics, see the Dread Barrage main article.
For details on the Revenant Weapons required to recruit Eternals characters, see Revenant Weapons.
Event duration:
|
10:00 UTC, February 13, 202419:00 JST, February 13, 2024 - 09:59 UTC, February 20, 202418:59 JST, February 20, 2024
|
|
Displayed time is based on your local machine's clock.
|
The February 2024 and 9th iteration of Dread Barrage features Water foes.
For new players
Clear as many battles as possible to maximize your Event Rewards. Being a member of an active crew is required to clear all Event Missions, but it is still possible to complete easier missions and obtain the lower honors rewards even in a weaker or inactive crew.
Changes in the February 2024 Rerun
- A new trophy that can be obtained based on the number of valiant crosses triggered has been added. Valiant crosses triggered in battles ending in defeat won't count.
- The 300-Badge Exchange Item will now be added to the stock each run of Dread Barrage, starting with this run.
- 300-Badge Exchange Item
- The number of valor badges that can be obtained as honor loot has been increased.
- Damage dealt by valiant crosses and Cross lvl will now increase more easily based on the number of crew members in your crew.
- The number of characters that will appear to assist for special backup and valiant crosses has been increased when there are less than five star characters set by your crew members.
Event Battles
Tokens / AP
Name |
Difficulty |
Cost |
Solo honor |
Tokens |
Token / AP |
Token / EP |
Host |
Join |
Host |
Join |
MVP |
2nd |
3rd |
Solo[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] |
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] |
base[math]\displaystyle{ \frac{host + join}{ap} }[/math] |
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] |
2nd[math]\displaystyle{ \frac{join + 2nd}{ep} }[/math] |
3rd[math]\displaystyle{ \frac{join + 3rd}{ep} }[/math] |
base[math]\displaystyle{ \frac{join}{ep} }[/math] |
Boss 1 |
1★ |
30 AP |
2 EP |
320 |
18 |
20 |
14 |
- |
- |
1.73 |
1.73 |
1.27 |
17 |
10 |
10 |
10 |
Boss 2 |
2★ |
30 AP |
2 EP |
788 |
28 |
22 |
20 |
- |
- |
2.33 |
2.33 |
1.67 |
21 |
11 |
11 |
11 |
Boss 3 |
3★ |
40 AP |
2 EP |
3730 |
50 |
25 |
22 |
15 |
8 |
2.43 |
2.43 |
1.88 |
23.5 |
20 |
16.5 |
12.5 |
Boss 4 |
4★ |
50 AP |
3 EP |
20330 |
72 |
40 |
34 |
26 |
18 |
2.92 |
2.92 |
2.24 |
24.67 |
22 |
19.33 |
13.33 |
Boss 5 |
5★ |
50 AP |
3 EP |
41000 |
115 |
80 |
48 |
40 |
28 |
4.86 |
4.86 |
3.9 |
42.67 |
40 |
36 |
26.67 |
★ Bosses
Valor Badge ×10 is awarded to all crew members for each unlocked boss that is 2★ or above, up to a total of 40 badges.
|
Cost to Host: 30 AP |
Cost to Join: 2 EP |
Unlock: Enter event |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Swordshark |
60 |
5,000,000 |
◇ |
No |
Swordshark |
60 |
4,000,000 |
◇◇◇ |
No |
N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: Crystal ×50 |
Honor: Honor ×320 (solo) |
Host: Token ×18 |
Join: Token ×20 |
MVP: Token ×14 |
|
Cost to Host: 30 AP |
Cost to Join: 2 EP |
Unlock: Defeat 1★ boss 20 times total by your crew |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Eal |
75 |
21,500,000 |
◇◇ |
No |
Special Attacks |
Triggers and Notes |
- Effect: Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack) / DA UpDouble attack rate is boosted Local status effect (Self)
- Targets: All allies
Deals: Water DMG
|
- Casts Slime.
|
N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: Crystal ×50 |
Honor: Honor ×788 (solo) |
Host: Token ×28 |
Join: Token ×22 |
MVP: Token ×20 |
|
Cost to Host: 40 AP |
Cost to Join: 2 EP |
Unlock: Defeat 2★ boss 75 times total by your crew |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Rising Sunfish |
90 |
60,000,000 |
◇◇ |
No |
Special Attacks |
Triggers and Notes |
- Targets: Random allies
Deals: Water DMG (4-hit / 250%) Effect: ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / DA DownDouble attack rate is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / TA DownTriple attack rate is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
- Effect: ATK UpATK is boosted
Local status effect / DEF UpDEF is boosted Local status effect / 5 Debuff Effects Removed (Self)
|
- Casts Raging Wave.
- Casts Life Tide.
- Casts Life Tide.
|
N - Normal, OD - Overdrive, TR - Trigger |
Lvl 100 Bloodthirsty Blue Baron |
Cost to Host: 50 AP |
Cost to Join: 3 EP |
Unlock: Defeat 3★ boss 100 times total by your crew |
Lvl 150 Flame-Red Sea Churner |
Cost to Host: 50 AP |
Cost to Join: 3 EP |
Unlock: Defeat 4★ boss 200 times total by your crew |
Unparalleled Foes
Unparalleled foes are guaranteed to appear after defeating ★ bosses a certain number of times
Boss |
Times
|
1★
|
10 times
|
2★
|
10 times
|
3★
|
5 times
|
4★
|
3 times
|
5★
|
2 times
|
|
Cost to Host: 0 AP |
Cost to Join: 3 EP |
Unlock: May appear after clearing any ★ boss battle, 2/day |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Fluke Skywalker |
95 |
170,625,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Frenzied Filleting OD TR 75%
- Targets: Random allies
Deals: Water DMG (10-hit / 75%) Effect: 100% Charge CutInstantly reduces Charge Bar by 100% Strength: 100% / Suffocate (3000)HP is lowered on every turn Strength: 3000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ATK Lowered (All allies) / DEF UpDEF is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Water DMG (450%) Effect: Buff Effect Removed / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / DA UpDouble attack rate is boosted Local status effect / Debuff Res. UpDebuff resistance is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG) TR 50% only: DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon) Duration: Indefinite (Self)
- Targets: One ally
Deals: Water DMG (950%) Effect: Strong Armed (One ally) / Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
|
- Casts Frenzied Filleting.
- Casts Melting Acid.
- Casts Golden Horn.
- Mode bar is reset.
|
N - Normal, OD - Overdrive, TR - Trigger |
|
Cost to Host: 0 AP |
Cost to Join: 3 EP |
Unlock: May appear after clearing any ★ boss battle after Day 2After 19:00 JST, 2/day |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Fluke Skywalker |
135 |
245,437,500 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Frenzied Filleting TR 75% 20%
- Targets: Random allies
Deals: Water DMG (10-hit / 75%) Effect: 100% Charge CutInstantly reduces Charge Bar by 100% Strength: 100% / SuffocateHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) / DEF UpDEF is boosted Local status effect / RepelReflects DMG Strength: 3000 Plain damageLocal status effect (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Water DMG (450%) Effect: 8 Buff Effects Removed / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / DA UpDouble attack rate is boosted Local status effect / TA UpTriple attack rate is boosted Local status effect / Debuff Res. UpDebuff resistance is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG) TR 50% only: DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon) Duration: Indefinite (Self)
- Targets: One ally
Deals: Water DMG (950%) Effect: StoneCan't attack and receives big DMG Duration: 2.5 turnsTakes 120% more damageApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / Strong ArmedCan't be healed Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) / Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
|
- Fills all charge diamonds.
- Casts Frenzied Filleting.
- Removes all debuffs from self.
- Casts Melting Acid.
- Casts Golden Horn.
- Casts Frenzied Filleting.
- Mode bar is reset.
|
N - Normal, OD - Overdrive, TR - Trigger |
|
Cost to Host: 0 AP |
Cost to Join: 3 EP |
Unlock: May appear after clearing any ★ boss battle after Day 4After 19:00 JST, 2/day |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Fluke Skywalker |
175 |
375,375,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Golden Horn N OD TR 85% 35%
- Targets: One ally
Deals: Water DMG (950%) Effect: StoneCan't attack and receives big DMG Duration: 2.5 turnsTakes 120% more damageApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / Strong ArmedCan't be healed Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) / DMG Fixed (After 15 hits)Elemental DMG taken is reduced from the 15th hit of each turn / Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
- Frenzied Filleting OD TR 65% 20%
- Targets: Random allies
Deals: Water DMG (10-hit / 100%) Effect: 100% Charge CutInstantly reduces Charge Bar by 100% Strength: 100% / Suffocate (3000)HP is lowered on every turn Strength: 3000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) / DEF UpDEF is boosted Local status effect / RepelReflects DMG Strength: 3000Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Water DMG (450%) Effect: 8 Buff Effects Removed / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / DA UpDouble attack rate is boosted Local status effect / TA UpTriple attack rate is boosted Local status effect / Debuff Res. UpDebuff resistance is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG) TR 50% only: DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon) Duration: Indefinite
|
- Fills all charge diamonds.
- Casts Golden Horn.
- Casts Frenzied Filleting.
- Base charge diamonds: 2 → 1
- Removes all debuffs from self.
- Casts Melting Acid TR 50% .
- Casts Golden Horn.
- Casts Frenzied Filleting.
- Mode bar is reset.
|
N - Normal, OD - Overdrive, TR - Trigger |
Valiant Battle
A Valiant Battle will become playable from 10:00 UTC, February 18, 202419:00 JST, February 18, 2024, once 400,000 total crew honors have been obtained.
|
Cost to Host: 0 AP |
Cost to Join: |
Unlock: Appears on Day 4After 19:00 JST once 400,000 total crew honors have been obtained |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Fluke Skywalker |
150 |
25,000,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Frenzied Filleting TR 75% 50% 25%
- Targets: Random allies
Deals: Water DMG (10-hit / 75%) Effect: 100% Charge CutInstantly reduces Charge Bar by 100% Strength: 100% / Suffocate (1000)HP is lowered on every turn Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) / DEF UpDEF is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: One ally
Deals: Water DMG Effect: Strong ArmedCan't be healed Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (One ally) / Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Water DMG (450%) Effect: 4 Buff Effects Removed / DA DownDouble attack rate is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / TA DownTriple attack rate is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) / DA UpDouble attack rate is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
|
- Casts Frenzied Filleting.
- Removes all debuffs from self.
- Base charge diamonds: 3 → 2
- Casts Frenzied Filleting.
- Casts Frenzied Filleting.
- Mode bar is reset.
|
N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: |
Honor: Honor (solo) |
Event Rewards
Badge Rewards
Crew Honor Collection
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.
Both Crew and Individual Honors requirements must be met to obtain loot.
Honor Rewards
|
Crew Honor |
Item
|
150 |
Rupie ×50,000
|
300 |
Soul Berry ×10
|
600 |
Casino Chip ×30,000
|
900 |
Half Elixir ×5
|
1,275 |
Premium Draw Ticket ×1
|
1,650 |
Tiamat Omega Anima ×3
|
2,100 |
Soul Berry ×20
|
2,550 |
Rupie ×50,000
|
3,150 |
Half Elixir ×5
|
3,900 |
Colossus Omega Anima ×3
|
5,250 |
Valor Badge ×10
|
6,750 |
Leviathan Omega Anima ×3
|
9,000 |
Steel Brick ×1
|
12,750 |
Yggdrasil Omega Anima ×3
|
16,500 |
Victory Certificate ×1
|
21,000 |
Skill Jewel ×1
|
25,500 |
Soul Berry ×30
|
30,000 |
Luminiera Omega Anima ×3
|
34,500 |
Premium Draw Ticket ×1
|
39,000 |
Half Elixir ×15
|
45,000 |
Premium Draw Ticket ×1
|
52,500 |
Soul Berry ×40
|
60,000 |
Victory Certificate ×1
|
67,500 |
Celeste Omega Anima ×3
|
75,000 |
Crystal ×100
|
82,500 |
Bronze Moon ×1
|
90,000 |
Valor Badge ×20
|
97,500 |
Half Elixir ×20
|
105,000 |
Premium Draw Ticket ×1
|
112,500 |
Soul Berry ×50
|
Honor Rewards
|
Crew Honor |
Item
|
120,000 |
Victory Certificate ×2
|
127,500 |
|
135,000 |
|
142,500 |
Animus Codex ×1
|
150,000 |
Valor Badge ×20
|
165,000 |
CP ×100
|
180,000 |
Silver Moon ×1
|
195,000 |
Full Elixir ×2
|
210,000 |
Victory Certificate ×2
|
225,000 |
Premium Draw Ticket ×1
|
240,000 |
Skill Jewel ×2
|
270,000 |
Full Elixir ×3
|
300,000 |
Valor Badge ×30
|
330,000 |
|
360,000 |
Crystal ×100
|
390,000 |
|
435,000 |
Premium Draw Ticket ×1
|
480,000 |
Coronation Ring ×1
|
525,000 |
Valor Badge ×40
|
600,000 |
Soul Berry ×100
|
675,000 |
Lineage Ring ×1
|
750,000 |
|
825,000 |
Gold Spellbook ×1
|
900,000 |
|
975,000 |
Crystal ×300
|
1,050,000 |
Full Elixir ×5
|
1,125,000 |
|
1,200,000 |
Intricacy Ring ×1
|
1,275,000 |
|
1,350,000 |
Premium Draw Ticket ×2
|
1,425,000 |
Gold Spellbook ×1
|
Honor Rewards
|
Crew Honor |
Individual Honor |
Item
|
1,500,000 |
100,000 |
Valor Badge ×70
|
3,000,000 |
100,000 |
Gold Moon ×1
|
4,500,000 |
100,000 |
Victory Certificate ×2
|
6,000,000 |
100,000 |
|
7,500,000 |
100,000 |
|
9,000,000 |
600,000 |
Valor Badge ×70
|
10,500,000 |
600,000 |
Crystal ×500
|
12,000,000 |
600,000 |
Intricacy Ring ×1
|
13,500,000 |
600,000 |
|
15,000,000 |
600,000 |
|
18,000,000 |
600,000 |
Gem ×100
|
21,000,000 |
1,400,000 |
Premium Draw Ticket ×1
|
24,000,000 |
1,400,000 |
|
27,000,000 |
1,400,000 |
Gem ×100
|
30,000,000 |
1,400,000 |
Half Elixir ×30
|
34,500,000 |
1,400,000 |
|
39,000,000 |
1,400,000 |
Gold Moon ×1
|
45,000,000 |
1,400,000 |
Crystal ×1,000
|
Token Drawbox
Event Missions
Completing missions during the event earns rewards. Some missions must be completed individually, while others are completed collectively by the entire Crew. The missions are as follows:
Mission |
Type |
Reward
|
Clear the ★ quest 5 times |
Individual |
Gem ×30
|
Clear the ★ quest 10 times |
Individual |
Gem ×50
|
Clear the ★ quest 15 times |
Individual |
Island Builder Treasure Set
|
Clear the ★ quest 20 times |
Individual |
Gem ×100
|
Clear the ★★ quest 5 times |
Individual |
Gem ×30
|
Clear the ★★ quest 10 times |
Individual |
Gem ×50
|
Clear the ★★ quest 15 times |
Individual |
Island Builder Treasure Set
|
Clear the ★★ quest 20 times |
Individual |
Gem ×100
|
Clear the ★★★ quest 5 times |
Individual |
Crystal ×100
|
Clear the ★★★ quest 10 times |
Individual |
Crystal ×200
|
Clear the ★★★ quest 15 times |
Individual |
Island Builder Treasure Set
|
Clear the ★★★ quest 20 times |
Individual |
Premium Draw Ticket ×1
|
Defeat an unparalleled foe 10 times |
Crew |
Crystal ×150
|
Defeat an unparalleled foe 30 times |
Crew |
Intricacy Ring ×1
|
Defeat an unparalleled foe 80 times |
Crew |
Premium Draw Ticket ×1
|
Defeat an unparalleled foe 150 times |
Crew |
|
Valor Badge Packs
Guide