Jeanne d'Arc (Grand)/Strategy

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Ratings

Jeanne d'Arc (Grand) Icon Gamewith.png 9.8This character's rating from GameWith out of 10 Icon Kamigame.png 10This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 ?This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating. Label Type Balance.png Label Race Human.png Label Weapon Sabre.png Label Weapon Spear.png
Npc m 3040245000 01.jpg
  • Role: Attacker/Support
  • Initially self-only Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    and Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    can affect all allies after charge attack.
  • Allows fellow light characters to deal 10% Bonus DMG upon triple attacks.
  • Allies affected by Status LightAtkUp.pngLight ATK UpLight ATK is boosted
    gain an extra 30% Light ATK boost.
  • Status CriticalUpLight.png100% / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 100% chance of dealing 20% more damage.
    , Status DamageCapUp.png15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    Strength: 15%
    , and Status Defiance.png15% ATK Up (1 time)ATK is boosted (1 time)
    Strength: 15%
    are great for bursting fights.
  • Status ATK Down 4.png25% ATK DownATK is lowered
    Strength: 25%Local status effect
    and Status DEF Down 4.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect
    are strong but rather niche and have an awful 4/8 turns downtime.
  • Possibly the best attacker/support character in Light but requires developed grid to make full use of her potential.

Overview

How to Play

Synergy

  • The more triple attacks you can make Jeanne do, the better. Bring sources of Status TripleUp.pngTA UpTriple attack rate is boosted
    or Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    , Trium Weapon Skills etc. In addition, any way to boost her charge bar so she can charge attack more and end the cooldown on Ability Sanctify.png SanctifyGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turnsStacking: Teamwide
    .
    will help too.
  • Bring multi-hit skills to take advantage of the 50% uptime of Status Divine Sentence 4.pngDivine SentenceDMG taken is supplemented (Can't be removed)
    Strength: 1% of foe's max HP (Damage cap: 30,000)Base Accuracy: 90%Duration: 4 turnsLocal status effect
    's Supplemental Damage. Sources of Bonus Damage will also help.

Class Synergy

  • Class 160301 me square.jpg Luchador: Once Jeanne has Status Holy Banner.pngHoly BannerNext Sanctify affects all allies (Can't be removed)
    , use Ability Sanctify.png SanctifyGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turnsStacking: Teamwide
    .
    and then Ability Tag Team.png Tag TeamAll allies attack without using up a turn. for strong burst damage.
  • Class 190301 sp square.jpg Apsaras: Ability Wasted Earth.png Lightning StrikeSpear-specialty allies gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    Axe-specialty allies gain Status Adversity.png15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 15%Duration: 3 turns
    .
    will grant a turn of guaranteed triple attack to Jeanne. Ability Piercing.png Double Trouble IIIGain Status TripleUp.png100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 1 turn
    .
    Spear: All parties gain Status DoubleUp.png10% DA UpDouble attack rate is boosted
    Strength: 10%Duration: 3 turnsWithout other buffs
    and Status TripleUp.png5~10% TA UpTriple attack rate is boosted
    Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
    .
    Axe: Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
    and Status TripleDown.pngTA DownTriple attack rate is lowered
    on one enemy.
    with a spear mainhand will also help boost the chance of triple attacks.
  • Class 210301 kt square.jpg Runeslayer: Using Ability Dragon Break.png Dragon BreakConsume all Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    to grant all allies 10% x (Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    ) Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 10% x (Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    )
    (Max: 80%)Duration: 1 turn
    . (Max: 80%.) (Cannot be used without Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    .)
    at the same time as an empowered Ability Sanctify.png SanctifyGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turnsStacking: Teamwide
    .
    will make for a very strong turn. Ability Dragon Break.png Dragon BreakConsume all Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    to grant all allies 10% x (Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    ) Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 10% x (Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    )
    (Max: 80%)Duration: 1 turn
    . (Max: 80%.) (Cannot be used without Magic CirclesStatus Fire Circle.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Status Water Circle.pngWater CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Status Earth Circle.pngEarth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Status Wind Circle.pngWind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Status Light Circle.pngLight CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Status Dark Circle.pngDark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    .)
    takes some time to set up, but that matches fine with Ability Sanctify.png SanctifyGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turnsStacking: Teamwide
    .
    which will not be empowered until after Jeanne's first charge attack. The Spell Combo 'Searing Wind' will grant Status Readying Skill.pngReadying Skill for a turn of teamwide triple attacks upon activation. This will help cut the cooldown on Ability Eternal Divinity.png Eternal DivinityAll Light allies gain Status CriticalUpLight.png100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    and Status Defiance.png15% ATK Up (1 time)ATK is boosted (1 time)
    Strength: 15%Multiplier: AssassinDuration: 1 turn
    .
    .

Character Synergy

  • Npc s 3040240000 01.jpg Hallessena (Halloween): The guaranteed triple attack from Status Party Nightmare.pngParty NightmareDMG dealt is supplemented /
    Triple attack rate is boosted
    (Can't be removed)
    will help Jeanne cut down the long cooldown for Ability Eternal Divinity.png Eternal DivinityAll Light allies gain Status CriticalUpLight.png100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    and Status Defiance.png15% ATK Up (1 time)ATK is boosted (1 time)
    Strength: 15%Multiplier: AssassinDuration: 1 turn
    .
    . In turn, Ability Eternal Divinity.png Eternal DivinityAll Light allies gain Status CriticalUpLight.png100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    and Status Defiance.png15% ATK Up (1 time)ATK is boosted (1 time)
    Strength: 15%Multiplier: AssassinDuration: 1 turn
    .
    and the Bonus Damage from Icon Support Skill.png Robe de la Pucelle1-turn cut to skill standby and cooldown for Eternal Divinity upon triple attack.
    10% Bonus Light DMG effect to Light allies' triple attacks.
    will significantly enhance Ability Party Nightmare.png Party NightmareAll foes gain Status ATK Up 2.png50% ATK UpATK is boosted
    Strength: 50%Duration: 2 turnsLocal status effect
    , Status DA Up 2.png100% DA UpDouble attack rate is boosted
    Strength: 100%Duration: 2 turnsLocal status effect
    , and Status TA Up 2.png100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 2 turnsLocal status effect
    .
    All Light allies gain Status Party Nightmare.pngParty NightmareDMG dealt is supplemented /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: Supplemental DMG effect (1% of foe's max HP [Max: 100,000]) / Guaranteed TADuration: 2 turns
    .
    (Requires Status Party All Night 1.pngParty All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
    lvl 3 or higher)
    . Even when Status Party Nightmare.pngParty NightmareDMG dealt is supplemented /
    Triple attack rate is boosted
    (Can't be removed)
    is not in effect, Icon Support Skill.png Robe de la Pucelle1-turn cut to skill standby and cooldown for Eternal Divinity upon triple attack.
    10% Bonus Light DMG effect to Light allies' triple attacks.
    will always affect Halle due to her natural triple attacks.

Summon Synergy

  • Summon s 2040047000.jpg Luminiera Omega: The teamwide boost to Light Attack will trigger the enhancement from Icon Support Skill.png Standard-BearerIncrease all allies' 'Boost to Light ATK' effect by an additional 30%..

Extended Mastery Perks

Jeanne d'Arc (Grand) Stars: 15 EMP: 120
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithDebuffAcc.pngDebuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Perk unknown, please help fill it out
★★★ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2020-04-12

Gamewith's recommended EMP build for Jeanne d'Arc (Grand).

Priorities

Prioritize both Critical Hit Rate nodes, then the TA nodes, which can aim at shortening her 3rd Ability. Next, in order to stabilize the "Spear of Divine Punishment", which has a positive effect on increasing damage, Debuff Success Rate Up is recommended.

Resources