Lux in Tenebris (Dark)
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Lux in Tenebris
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| HP | ATK | C.A.× | |
|---|---|---|---|
| Level 1 | 35 | 424 | - |
| Level 100 | 215 | 2618 | - |
| Level 150 | 260 | 3167 | ?? |
| Level 200 | 305 | 3716 | ?? |
| Crafted from | |||
| Obtain | |||
| Restrictions | |
|---|---|
| Only Boogeyman can equip this as a main weapon | |
| ID | 1040517900 |
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| JP Name | ルクス・イン・デネブリス |
| Release Date | 2025-07-22 |
| 4★ Date | 2025-07-22 |
| 5★ Date | 2025-07-22 |
| Other Sites | (Japanese wiki) (Chinese wiki) |
| The blood-soaked night stretches on, its only guide a procession of tombstones. But even such darkness can't cloud the resolve of a revenger, whose solace lies only in the weapon gripped tight. Take heart—this piece is designed for only one purpose, and it will never betray its master. |
| Charge Attack | ||
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| Roses of Vengeance | Massive Dark damage to a foe. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..[2] Additional effect at 5★: Also deal multi-hit, 100% Bonus Dark damage (Damage cap: ~120,000 per hit / Max: 5 hits) based on .[1] |
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| Weapon Skills | ||
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| Revenger's Calling | When main weapon: 200% Dark damage to a foe (Damage cap: ~470,000) upon allies' triple attacks.[1] |
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| Revenger's Pride | When main weapon (MC only): Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. (When is 5: Affects all allies.)'s cooldown changes to 7 turns. |
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| Revenger's Genius | When main weapon (MC only): Increase Inflict Strength: 25%Duration: 180 secondsStacking: Dual and Strength: 25%Duration: 180 secondsStacking: Dual. Remove 1 buff. Gain Duration: Indefinite. (When a foe uses a special attack: End cooldown.)'s specs. (Inflict Strength: 20%Duration: 180 seconds and Strength: 50%Duration: 3 turnsLocal status effect on all foes.)[1] |
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| ▶ | Unlocks at Awakening lvl 15: | Unlocks at Awakening lvl 15: |
| Revenger's Cause | When main weapon (MC only): Raise Duration: Indefinite by 1 at battle start. Gain Strength: 20%Duration: 3 turns upon using Inflict Strength: 30,000Duration: 1 turn Local status effect on all foes. Gain Duration: 2 turns. (When is 5: Hit number doubles. Extend 's duration by 1 turn. Gain Duration: 1 turn .). |
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| 5★ Uncap | |
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| Base Reduction Materials | |
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| This weapon should not be reduced or used as fodder. | |
| Awakening |
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| Unlock Requirements | Awakening EXP Materials | Max Awakening EXP | |
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| Raise to lvl 200 |
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1500 |
| Weapon VersionsThis weapon has alternate versions. | ||||||
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| 5★ Class Champion Weapons | ||||||||||||||||||||||||||||||||||||||||
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Grid Suggestions
Gameplay Notes
- The element of a Row V Class Champion Weapon can be freely changed from its weapon details screen. This can be done any number of times and has no cost. However, a weapon's element can't be swapped while it's being used in an active or pending battle.
- Row V Class Champion Weapons are obtained at 4★ after being forged.
Trivia
Etymology
- "Lux in Tenebris" is a Latin phrase from the Gospel of John meaning "light in darkness".
References
- ↑ 1.0 1.1 1.2 GameWith, Lux in Tenebris. https://グランブルーファンタジー.gamewith.jp/article/show/510825
- ↑ HuijiWiki, Lux in Tenebris. https://gbf.huijiwiki.com/wiki/Weapon/1040517400




































































































