Lux in Tenebris (Dark)

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Class Champion Weapons
Lux in Tenebris
Can be uncapped to 4★Can be uncapped to 5★Can be Awakened
HP ATK C.A.×
Level 1 35 424 -
Level 100 215 2618 -
Level 150 260 3167 ??
Level 200 305 3716 ??
Crafted from Onyx Gun Relic
Obtain
Restrictions
Only Boogeyman can equip this as a main weapon
ID 1040517900
JP Name ルクス・イン・デネブリス
Release Date 2025-07-22
4★ Date 2025-07-22
5★ Date 2025-07-22
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
The blood-soaked night stretches on, its only guide a procession of tombstones. But even such darkness can't cloud the resolve of a revenger, whose solace lies only in the weapon gripped tight. Take heart—this piece is designed for only one purpose, and it will never betray its master.
Charge Attack
Roses of Vengeance Massive Dark damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[2]
Additional effect at 5★:
Also deal multi-hit, 100% Bonus Dark damage (Damage cap: ~120,000 per hit / Max: 5 hits) based on Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
.[1]
Weapon Skills
Revenger's Calling When main weapon:
200% Dark damage to a foe (Damage cap: ~470,000) upon OathmarkedWhile in effect: Hit to DEF / Boost to triple attack rate and skill specs / Charge attacks deal bonus elemental DMG (Can't be removed / Ends if MC is not a main ally)
allies' triple attacks.[1]
Revenger's Pride When main weapon (MC only):
 Bespoke TailoringGain Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
.
(When Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
is 5:
Affects all allies.)
's cooldown changes to 7 turns.
Revenger's Genius When main weapon (MC only):
Increase  Sei Colpi6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
.
Remove 1 buff.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
(When a foe uses a special attack: End cooldown.)
's specs.
(Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 3 turnsLocal status effect
on all foes.)[1]
▶ Unlocks at Awakening lvl 15: Unlocks at Awakening lvl 15:
Revenger's Cause When main weapon (MC only):
Raise Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
Duration: Indefinite
by 1 at battle start.
Gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Parabellum Rain8-hit, 200% Elemental damage to random foes (Damage cap: ~90,000 per hit).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 1 turn Local status effect
on all foes.
Gain Guns of Dead NightNormal attacks deal 2-hit DMG to random foes / 3-hit elemental DMG to a foe after normal attacks (Can't be removed)
Duration: 2 turns
.
(When Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
is 5:

Hit number doubles.
Extend Guns of Dead NightNormal attacks deal 2-hit DMG to random foes / 3-hit elemental DMG to a foe after normal attacks (Can't be removed)
's duration by 1 turn.
Gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
.
5★ Uncap
Rupies ×50,000
Base Reduction Materials
This weapon should not be reduced or used as fodder.
Awakening
Unlock Requirements Awakening EXP Materials Max Awakening EXP
Raise to lvl 200 1500
Lvl Attack Defense
2 Might +2% HP +2%
3 Might +2% DEF +2%
4 Might +2% HP +2%
5 Might +2% HP +3%
6 Might +2% DEF +2%
7 Might +2% HP +3%
8 Might +3% HP +3%
9 Might +3% DEF +2%
10 Might +3% HP +4%
11 Might +3% HP +4%
12 Might +3% DEF +4%
13 Might +3% HP +4%
14 Might +5% HP +5%
15 New Weapon Skill Unlocked New Weapon Skill Unlocked
Total Might +35%
New Weapon Skill Unlocked
HP +30%
DEF +10%
New Weapon Skill Unlocked
Weapon VersionsThis weapon has alternate versions.






5★ Class Champion Weapons








































Grid Suggestions

Gameplay Notes

  • The element of a Row V Class Champion Weapon can be freely changed from its weapon details screen. This can be done any number of times and has no cost. However, a weapon's element can't be swapped while it's being used in an active or pending battle.
  • Row V Class Champion Weapons are obtained at 4★ after being forged.

Trivia

Etymology

  • "Lux in Tenebris" is a Latin phrase from the Gospel of John meaning "light in darkness".

References