Nehan/Strategy

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Ratings

Nehan Label Type Special.png Label Race Erune.png Label Weapon Gun.png Label Weapon Melee.png
Npc m 3040341000 01.jpg
  • Role: Support
  • Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 3 turns
    , Status 1383.png50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 50%Duration: 3 turns
    , and Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    for all other Light allies except for himself.
  • Status DefenseDown.png70% DEF DownDEF is lowered (Can't be removed)
    Strength: 70%Duration: 3 turns
    and Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
    Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
    can be covered to some extent with Status Dodge.png30% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 30%Duration: 3 turns
    and Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
    Duration: Indefinite
    .
  • Effective in short battles.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
Icon Gamewith.png GameWith 10 SS SS B 2021-06-19
Icon Kamigame.png Kamigame 10 SS S D 2021-06-18

Overview

Nehan is crucial to Light's burst damage strategies: he can grant the rest of the party extremely powerful offensive buffs.

However, these boosts come with severe penalties to durability—permanent ones, in the case of the Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
—and make everyone else more of a glass cannon than he is. Light parties with completed grids tend to have lots of HP and durability but lack firepower, so this trade-off can be worth it, and he can help keep the party and himself alive with healing from Skill charge attack.png Blazing PurificationRestore 10% of Light allies' HP (Healing cap: 2500) and remove 1 debuff.
All Light allies gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
3-turn cut to Nehan's skill cooldowns.
, Status Dodge.pngDodge Rate UpChance to dodge DMG and debuffs
, and Icon Support Skill.png Life Goes OnWhen Nehan is a main ally at battle start: Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
to all other Light allies.
in emergencies.

Strengths

  • Ability m 1486 3.png EnlightenmentAll other Light allies gain Status 3121.pngZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
    Multiplier: PerpetuityDuration: 3 turns
    .
    grants 3 turns of Perpetuity modifier Status AttackUp.png30% ATK UpATK is boosted
    Strength: 30%Multiplier: Perpetuity
    , Status 1383.png50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 50%
    that stacks with all other forms of bonus damage, and sizeable Status DmgUp.pngSupplemental DMG (50,000)DMG dealt is supplemented
    Strength: 50,000
    .
  • Ability m 1487 3.png Six-Wolf TonicAll other Light allies gain Status 3122.pngWolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
    Duration: 3 turns
    .
    grants 3 turns of Status Uplift.png100% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 100%
    , Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    and Status Dodge.png30% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 30%
    .
  • Ability m 1488 3.png NirvanaAll other Light allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (Inflict Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
    Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
    on target allies.)
    grants a turn of Status Routine Step.pngDouble StrikeAttacks twice each turn
    , replicating the call effect of a 5★ Summon s 2040244000.jpg The Sun (SSR) for other Light allies.
  • His charge attack deals no damage, but gives a massive 3-turn cut to his skill cooldown, and a full-party 2500 HP heal and 1 debuff removal, on top of Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
    Strength: 15%
    .
  • Icon Support Skill.png Morning Sunshine20% hit to max HP, 30% hit to DEF, and ~30% boost to dodge rate.
    6-hit, 100% Light damage to a foe upon dodging (Damage cap: ~100,000 per hit~600,000 total).
    provides him high innate dodge rate, and deals multi-hit skill damage at the end of a turn if he dodges anything.
  • Icon Support Skill.png Life Goes OnWhen Nehan is a main ally at battle start: Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
    Duration: Indefinite
    to all other Light allies.
    lets the rest of the party survive the side effects of his buffs for a little bit longer.
  • Full-auto compatible burst supporter for short fights.

Weaknesses

  • Status 3121.pngZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
    also inflicts other Light allies Status DebuffResDown.png100% Debuff Res. DownDebuff resistance is lowered
    Strength: 100%
    . Despite the demerit, Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    can still prevent debuffs, as well as Nehan's own charge attack can remove 1 debuff from allies.
  • Status 3122.pngWolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
    also inflicts other Light allies Status DefenseDown.png70% DEF DownDEF is lowered
    Strength: 70%
    to balance out its dodge rate boost. Without any source of Status DefenseUp.pngDEF UpDEF is boosted
    or other damage mitigations, party's survivability becomes unreliable with only Status Dodge.png30% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 30%
    is the way to survive enemy attacks.
  • Ability m 1488 3.png NirvanaAll other Light allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (Inflict Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
    Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
    on target allies.)
    adds a permanent stack of Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
    Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
    . This is very dangerous and makes every use of Ability m 1488 3.png NirvanaAll other Light allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (Inflict Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
    Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
    on target allies.)
    progressively riskier.

How to Play

Despite his kit's natural inclination towards being used recklessly for short, aggressive fights, Nehan still has utility in more drawn-out scenarios, as long as uses of Ability m 1488 3.png NirvanaAll other Light allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Inflict Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
on target allies.)
are conserved for clearing damage checks, skipping dangerous HP triggers or bursting down the end of a fight (such as the last 10% of Avatar (Raid)). Ability m 1486 3.png EnlightenmentAll other Light allies gain Status 3121.pngZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
Multiplier: PerpetuityDuration: 3 turns
.
and Ability m 1487 3.png Six-Wolf TonicAll other Light allies gain Status 3122.pngWolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
Duration: 3 turns
.
are best used together because of their natural synergy, and can be used freely if no stacks of Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
are present, but generally require more restraint as the party's max HP lowers, though parties with lots of HP, Npc s 3040162000 01.jpg Geisenborger, and/or strong damage mitigation/healing characters such as Npc s 3040337000 01.jpg Tikoh, Npc s 3040258000 01.jpg Ilsa (Light) or Npc s 3040004000 01.jpg De La Fille can afford to get more risky with his buffs at lower max HP levels. Because Status 3122.pngWolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
gives Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
and massively increases damage taken, however, it should not be used while the call of Summon s 2040242000.jpg The Star (SSR) is in effect (and vice versa).

He is a natural candidate for the 4th party slot, as the Status Uplift.png100% Charge Bar Gain UpCharge bar gain is boosted
Strength: 100%
, Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
and Status Routine Step.pngDouble StrikeAttacks twice each turn
he provides the rest of the party lets them charge attack frequently, thus refilling his own charge bar more quickly. At the end of a full chain, the Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
from Skill charge attack.png Blazing PurificationRestore 10% of Light allies' HP (Healing cap: 2500) and remove 1 debuff.
All Light allies gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
3-turn cut to Nehan's skill cooldowns.
gives the party a decent head start on their next chain.

One niche situation where his Status Max HP Down Stack.pngMax HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
Duration: IndefiniteAt 100%, leaves 1 max HP
can benefit the party is the final 40% of Fediel (both raid and solo versions), where healing is ineffective. Lowering maximum HP is one of the only ways to "restore" the party to full HP in these conditions, for the purposes of Stamina weapon skills and EMP/ring bonuses, Weapon s 1040213700.jpg Rhongomyniad's second skill, and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
effects.

Synergy

Nehan is ideally suited for auto-attack focused teams with many sources of Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
, but the versatility and potency of his buff effects also makes him a solid support for teams that frequently charge attack, despite his own charge attack dealing no damage.

Classes

  • Using Leader s 160301 01.jpg Luchador's Ability Tag Team.png Tag TeamAll allies instantly perform a normal attack without using up a turn. and Ability m 1488 3.png NirvanaAll other Light allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (Inflict Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
    Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
    on target allies.)
    , Ability Eternal Divinity.png Eternal DivinityAll Light allies gain Status CriticalUpLight.png100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    and Status 1457.png15% ATK Up (1 time)ATK is boosted (1 time)
    Strength: 15%Multiplier: AssassinDuration: 1 turn
    .
    becomes available on turn 3, speeding up Light's burst damage strategies considerably.
  • Leader s 280301 01.jpg Masquerade is generally an excellent class for longer, 5-6 turn burst damage strategies. Particularly, Ability m 1413 3.png Bounce ChasseAll allies gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    .
    Inflict Status 1007.pngC.A. SealedCan't use charge attack
    Duration: 1 turn
    on all allies.
    (Consumes 10 Status 7083.pngPromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
    lvls from all allies.)
    is a phenomenal skill that can be reached more quickly with Nehan's assistance, and the additional Status 1383.pngBonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    effect granted by Ability m 1415 5.png Shall We DanceStatus 5037.pngBallroomAll foes' and allies' multiattack rate is boosted / Allies deal bonus elemental DMG for normal attacks
    Duration: 6 turnsField effect
    Local status effect
    to the field.
    (and, if available, Weapon s 1040112500.jpg Ivory Ark mainhand) makes Supplemental DMG sources even more powerful. It also provides Status DefenseUpStack.png6% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
    Strength: 6% (Max: 30%)Duration: Indefinite
    to somewhat offset the penalty of Status 3122.pngWolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
    .

Characters

Below are the best characters to pair with Nehan and Leader s 160301 01.jpg Luchador/Leader s 280301 01.jpg Masquerade strategies.

  • Npc s 3040245000 01.jpg Jeanne d'Arc (Grand)'s Ability Eternal Divinity.png Eternal DivinityAll Light allies gain Status CriticalUpLight.png100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    and Status 1457.png15% ATK Up (1 time)ATK is boosted (1 time)
    Strength: 15%Multiplier: AssassinDuration: 1 turn
    .
    is simply the element's fastest and most convenient way to deal tons of damage in one turn, and Nehan's ability to reduce its initial lockout is pivotal.
  • Halluel and Malluel (Summer) square.jpg Halluel and Malluel (Summer) have high personal damage output and dodge rate from Ability Geminis.png GeminisBreak the limiter.
    (Gain Status Limiter Break 3.pngLimiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Multiplier: UniqueDuration: Indefinite
    . [Effect ends upon taking damage 3 times.])
    , boost the whole party's firepower with Status LightAtkUp.png30% Light ATK UpLight ATK is boosted
    Strength: 30%
    and Status 1383.png20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%
    , while helping to keep HP high and maximize Stamina effects on key turns with Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    , Status DarkResUp.png20% Dark DMG LoweredDark DMG is lowered
    Strength: 20%Dark DEF Up. Not a Damage Cut.
    Reduces Dark damage taken on a multiplier
    separate from Damage Cuts.
    and the potent healing skill Ability Eterno.png EternoPlain damage to a foe based on 10% of its current HP (Damage cap: 1,000,000).
    Restore 10% of all allies' HP (Healing cap: 1000).
    Healing cap increases by 200 for each Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    on caster.
    (When Status Limiter Break.pngLimiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    is in effect:
    Activates twice.)
    .

The other potential good candidates to pair with Nehan are below.

  • Npc s 3040322000 01.jpg Aglovale (Valentine) benefits from the Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    component of Status 3121.pngZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
    , and the Status Uplift.png100% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 100%
    from Status 3122.pngWolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
    lets him activate Skill charge attack.png Gefrorene Welt450%Massive Light damage to a foe.
    1-turn cut to Aglovale's skill cooldowns.
    100% Bonus Light damage to a foe for each Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    (Damage cap: ~120,000 per hit / Max: 5 hits).
    frequently, reducing his own cooldowns so he can feed Nehan plenty of charge bar for Skill charge attack.png Blazing PurificationRestore 10% of Light allies' HP (Healing cap: 2500) and remove 1 debuff.
    All Light allies gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
    Strength: 15%
    .
    3-turn cut to Nehan's skill cooldowns.
    . He also provides Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , healing and damage mitigation to offset Nehan's penalties.
  • Npc s 3040258000 01.jpg Ilsa (Light) will be using her charge attack very frequently when under the effect of Status 3122.pngWolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
    , allowing her to easily maintain both Status DarkResUp.png30% Dark DMG LoweredDark DMG is lowered
    Strength: 30%Dark DEF Up. Not a Damage Cut.
    Reduces Dark damage taken on a multiplier
    separate from Damage Cuts.
    and Status 1383.png20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%
    while picking freely between Status 6786.pngEntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
    and Status 6787.pngOn the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
    to adjust to the current situation. Her substantial boost to the party's durability helps Nehan do his thing safely in longer fights.
  • Npc s 3040150000 01.jpg Zooey appreciates Nehan's frequent use of yellow-border (buff) skills, which activate Icon Support Skill.png Peacemaker's Tears1-turn cut to skill standby and cooldown for The Last Wish upon being targeted by an ally's buff skill or healing skill., reducing the downtime of Ability The Last Wish.png The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Status Sign of Zooey.pngSign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    as he boosts her dodge rate and firepower further. Being able to stay under the effect of Status Sign of Zooey.pngSign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    for the majority of a fight makes Nehan's buffs much less risky.

Weapons

  • Status 3122.pngWolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
    's massive Status Uplift.png100% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 100%
    effect counteracts the penalty of a Weapon s 1040017100.jpg Sword of Renunciation/Weapon s 1040017000.jpg Sword of Repudiation with a Chain of Falsehood square.jpg Chain of Falsehood, allowing more convenient use of its powerful Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 0.5
    mainhand effect.
  • Weapon s 1040313000.jpg Lu Woh's Horn adds massive amounts of supplemental damage to all of the triple attacks and echoes Nehan provides, and adds another source of Status 1383.pngBonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    if used as a mainhand.
  • With all of the damage instances Nehan's buffs can create, Weapon s 1040708900.jpg Hollowsky Bow can be a potent boost to damage for either of the Light critical hit grids that have room for it: Summon s 2040047000.jpg Luminiera Omega ones with a Weapon s 1040708400.jpg Mittron's Bow and 2 Weapon s 1040215200.jpg Pillar of Flame, and Summon s 2040080000.jpg Zeus ones with 2 Weapon s 1040112500.jpg Ivory Ark and any other weapon with a critical hit skill. While it requires a full team of Gun/Bow proficiency units to work properly, Leader s 450301 01.jpg Relic Buster and Leader s 440301 01.jpg Robin Hood are solid class choices in general, and Light has an exceptionally good selection of Gun/Bow proficiency SSRs outside of Nehan, many of which synergize well with him.

Summons

  • Summon s 2040381000.jpg Artemis and 4★ Summon s 2040188000.jpg Thor give additional sources of Status 1383.pngBonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    to maximize the impact of burst damage turns.
  • Other cap-breaking summons such as Summon s 2040281000.jpg Freyr, Summon s 2040347000.jpg Belial and Summon s 2040275000.jpg Halluel and Malluel (Summon) also see use for similar reasons.
  • Summon s 2040330000.jpg Metatron (Summon), aside from granting cap up with its sub-aura, provides a strong boost to DEF with its call that can mostly offset the penalty of Status 3122.pngWolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed)
    .
  • Despite Nehan's frequent and generous cooldown cuts on his own skills, their potency increases the value of any available copies of Summon s 2040158000.jpg Qilin. This is especially valuable for setting up an extra Ability Eternal Divinity.png Eternal DivinityAll Light allies gain Status CriticalUpLight.png100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    and Status 1457.png15% ATK Up (1 time)ATK is boosted (1 time)
    Strength: 15%Multiplier: AssassinDuration: 1 turn
    .
    turn.

Extended Mastery Perks

Nehan Stars: 14 EMP: 105
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithODA.pngOverdrive Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBar.pngOverdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithLightAtk.pngLight ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ★★☆ ★★☆ ★★★
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngSlight chance to dodge all attacks from foes.
★★☆ ★★☆ ★★★ ☆☆☆ ☆☆☆
Last update: 2023-04-14

Gamewith's recommended EMP build for Nehan.

Priorities

Take 3★ Light ATK first to compensate his lack of damage contribution. Then, take 3★ Skill DMG Cap to increase his damage contribution further to alleviate the low skill damage cap from his Icon Support Skill.png Morning Sunshine20% hit to max HP, 30% hit to DEF, and ~30% boost to dodge rate.
6-hit, 100% Light damage to a foe upon dodging (Damage cap: ~100,000 per hit~600,000 total).
. Finally, round it up by taking 2★ all Double Attack/Triple Attack EMPs available.

Afterwards, you can max out the Double Attack/Triple Attack EMPs, take his Support Skill for increased dodge rate, or spend points in DEF.

Nehan Stars: 18 EMP: 171
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithODA.pngOverdrive Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBar.pngOverdrive Curbed
★☆☆★★☆★★★
5%8%10%
★☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithLightAtk.pngLight ATK Up
★☆☆★★☆★★★
5%8%10%
★☆☆ ★☆☆ ★☆☆ ★★★ ★★★
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngSlight chance to dodge all attacks from foes.
★☆☆ ★★★ ★★★ ☆☆☆ ☆☆☆
Last update: 2023-01-23
Kamigame's recommended EMP build for Nehan. Not updated for his Support Skill.

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