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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP, Bait Chunk ×20 |
Cost to Join: 3 EP |
Unlock: Finals Day 3-4, own at least 20× Bait Chunk. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Red Hare |
100 |
288,750,000 |
◇◇ |
Yes |
100%~62,000 ATKEstimated damage taken from a 62,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 4,650 | 3,488 | 2,325 | 10 | Neutral | 6,200 | 4,650 | 3,100 | 10 | Disadvantage | 9,300 | 6,975 | 4,650 | 15 DEFEstimated damage dealt to a 15 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 100% | 133.33% | 200% | Neutral | 66.67% | 88.89% | 133.33% | Disadvantage | 50% | 66.67% | 100% | 0%All light damage taken reduced by 0%.
50%~88,000 ATKEstimated damage taken from a 88,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 6,600 | 4,950 | 3,300 | 10 | Neutral | 8,800 | 6,600 | 4,400 | 10 | Disadvantage | 13,200 | 9,900 | 6,600 | 15 DEFEstimated damage dealt to a 15 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 100% | 133.33% | 200% | Neutral | 66.67% | 88.89% | 133.33% | Disadvantage | 50% | 66.67% | 100% | 0%All light damage taken reduced by 0%.
25%~120,000 ATKEstimated damage taken from a 120,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 9,000 | 6,750 | 4,500 | 10 | Neutral | 12,000 | 9,000 | 6,000 | 10 | Disadvantage | 18,000 | 13,500 | 9,000 | 14 DEFEstimated damage dealt to a 14 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 107.14% | 142.86% | 214.29% | Neutral | 71.43% | 95.24% | 142.86% | Disadvantage | 53.57% | 71.43% | 107.14% | 0%All light damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immunity unknown?PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Immune✕PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Flaming Warhorse N OD TR 85% 50%
- 12-hit, 110% Fire damage to random allies.
- Red Hare gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and DA UpDouble attack rate is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- TR 50% only: Also gains DEF UpDEF is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- Infernal Neighing OD TR 10%
- 350% Fire damage to all allies.
- Inflicts Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies and StunnedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on one ally.
- Blistering Charge OD TR 25%
- 400% Fire damage to all allies.
- Inflicts BurnedHP is lowered on every turn
Strength: Turn 1: 2000 Turn 2: 3000 Turn 3: 4000 Turn 4: 5000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on hit allies.
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- Normal attacks hit all allies.
- 85% Trigger
- Casts Flaming Warhorse.
- Unleashes True Power
- Removes all debuffs from Red Hare.
- Casts Flaming Warhorse.
- Unleashes True Power+
- Casts Blistering Charge.
- Mode bar is reset.
- Casts Infernal Neighing.
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N - Normal, OD - Overdrive, TR - Trigger |