Raids:Unite and Fight 2021-04 Red Hare Nightmare 100

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CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 100 Red Hare
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP Unlock: Finals Day 3-4, own at least 20× Bait Chunk.
Wave Name Lvl HP Charge Mode
Boss Red Hare 100 288,750,000 ◇◇ Yes
100%~62,000 ATKEstimated damage taken from a 62,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage4,6503,4882,325
10Neutral6,2004,6503,100
10Disadvantage9,3006,9754,650
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
50%~88,000 ATKEstimated damage taken from a 88,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,6004,9503,300
10Neutral8,8006,6004,400
10Disadvantage13,2009,9006,600
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
25%~120,000 ATKEstimated damage taken from a 120,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,0006,7504,500
10Neutral12,0009,0006,000
10Disadvantage18,00013,5009,000
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-26%: ✕
HP 25%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-26%: ✕
HP 25%-0%: 〇
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Flaming Warhorse N OD TR 85% 50%
12-hit, 110% Fire damage to random allies.
Red Hare gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
TR 50% only: Also gains DEF UpDEF is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Infernal Neighing OD TR 10%
350% Fire damage to all allies.
Inflicts Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies and StunnedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on one ally.
  • Blistering Charge OD TR 25%
400% Fire damage to all allies.
Inflicts BurnedHP is lowered on every turn
Strength: Turn 1: 2000
Turn 2: 3000
Turn 3: 4000
Turn 4: 5000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on hit allies.
  • Normal attacks hit all allies.
  • 85% Trigger
Casts Flaming Warhorse.
  • 50% Trigger
Unleashes True Power
Removes all debuffs from Red Hare.
Casts Flaming Warhorse.
  • 25% Trigger
Unleashes True Power+
Casts Blistering Charge.
  • 10% Trigger
Mode bar is reset.
Casts Infernal Neighing.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×2,650,000 (solo)
Host: ×80 Join: ×48 MVP: ×40 2nd: ×30 3rd: ×20
Host: Prestige Pendant ×60 Join: Prestige Pendant ×40 Crew: Prestige Pendant ×20
Wooden Gold Red
  • Gold Badge
Silver