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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP, Bait Chunk ×20 |
Cost to Join: 3 EP |
Unlock: Finals Day 3-4, own at least 20× Bait Chunk. |
Lvl 100 Mammoth Lv100 |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Mammoth |
100 |
288,750,000 |
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No |
100%~86,000 ATKEstimated damage taken from a 86,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 6,450 | 4,838 | 3,225 | 10 | Neutral | 8,600 | 6,450 | 4,300 | 10 | Disadvantage | 12,900 | 9,675 | 6,450 | 15 DEFEstimated damage dealt to a 15 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 100% | 133.33% | 200% | Neutral | 66.67% | 88.89% | 133.33% | Disadvantage | 50% | 66.67% | 100% | 0%All wind damage taken reduced by 0%.
50%~110,000 ATKEstimated damage taken from a 110,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 8,250 | 6,188 | 4,125 | 10 | Neutral | 11,000 | 8,250 | 5,500 | 10 | Disadvantage | 16,500 | 12,375 | 8,250 | 15 DEFEstimated damage dealt to a 15 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 100% | 133.33% | 200% | Neutral | 66.67% | 88.89% | 133.33% | Disadvantage | 50% | 66.67% | 100% | 0%All wind damage taken reduced by 0%.
25%~150,000 ATKEstimated damage taken from a 150,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 11,250 | 8,438 | 5,625 | 10 | Neutral | 15,000 | 11,250 | 7,500 | 10 | Disadvantage | 22,500 | 16,875 | 11,250 | 14 DEFEstimated damage dealt to a 14 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 107.14% | 142.86% | 214.29% | Neutral | 71.43% | 95.24% | 142.86% | Disadvantage | 53.57% | 71.43% | 107.14% | 0%All wind damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇 ATK DownATK is lowered Not immune〇 GravitySpecial attack max charge turn is extended Not immune〇 DelayReduce a foe's filled charge diamonds by 1 Not immune〇 Debuff Res. DownDebuff resistance is lowered Not immune〇 Lethal HitInstant death for the victim. Immune✕ PoisonedHP is lowered on every turn Not immune〇 BurnedHP is lowered on every turn Not immune〇 PutrefiedHP is lowered on every turn Not immune〇 BlindedAttacks have a slight chance to miss Not immune〇 CharmedAttacks are slightly limited Not immune〇 ZombifiedReceives DMG if healed Not immune〇 SleepCan't attack and takes big DMG (Ends upon taking DMG) Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇Takes 25% more damage! ParalyzedCan't attack Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇! PetrifiedStops enemy's charge diamonds from filling. Not immune〇 StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage? StunnedCan't attack Immunity unknown? Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Mammoth Caliber N OD TR 85% 10%
- Targets: Random allies
Deals: Earth DMG (2-hit / 400%) Effect: 50% ATK DownATK is lowered Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / 50% DEF DownDEF is lowered Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / SlashedHP is lowered on every turn Strength: (Damage cap: 3000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
- Mammoth Trample N OD TR 50%
- Targets: Random allies
Deals: Earth DMG (2-hit / 400%) Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / 50% ATK UpATK is boosted Strength: 50%Duration: 5.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 5 turns remaining. / 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 5 turns remaining. / 50% DEF UpDEF is boosted Strength: 50%Duration: 5.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 5 turns remaining. / UpliftedCharge diamonds fill more quickly Duration: 5.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 5 turns remaining. (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Earth DMG (300%) Effect: Buff Effect Removed / Strong ArmedCan't be healed Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (All allies) / Skill SealedCan't use skills Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. (1 ally) (Debuffs only inflicted on allies that take DMG)
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- Normal attacks hit 2 allies.
- 85% Trigger
- Casts Mammoth Caliber.
- Unleashes True Power.
- Removes all debuffs on Mammoth.
- Casts Mammoth Trample.
- Unleashes True Power+.
- Casts Great Stampede.
- Mode bar is reset.
- Casts Mammoth Caliber.
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N - Normal, OD - Overdrive, TR - Trigger |