Unite and Fight/September 2021

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This page only contains information unique to this iteration of Unite and Fight.
For event basics, see the Unite and Fight main article.
For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.

Event duration: 10:00 UTC, September 9, 202119:00 JST, September 9, 2021 - 14:59 UTC, September 15, 202123:59 JST, September 15, 2021
Displayed time is based on your local machine's clock.

The September 2021 iteration of Unite and Fight features Wind enemies.

For new players

Resources

Important changes

  • The following music will be added to the jukebox.
    • Repose
    • Bestia Island: Serene Paradise
    • Reiche Island: Home of the Downtrodden
    • Starke Island: The Abandoned Kingdom
    • Nalhegrande's Sins
    • Crimson Horizon
    • What Makes the Sky Blue
    • Caro's Song
    • Shrouding Veil
    • Granblue Fantasy Blues
    • Star-Crossed Blades
    • Mermaid's Song (Alt. Version)
    • Second Advent
    • Supreme Destroyer of Blight: Shiva
    • The Last Gloaming: Europa
    • Uncrossable Realm: Godsworn Alexiel
    • Dancing Windstorm: Grimnir
    • Dominion Black Dragon
    • To Sephira
    • Memories of the War
    • Paradise Lost
    • Parade's Lust
    • Zero
    • Second Advent (and Third)
    • Pushing the Limits: Platinum Sky II
    • Oarlyegrande
    • Armageddon
    • Small Fish in a Small Pond
    • Illuminated World
    • Lindwurm
    • Dragon's Circle -Fire and Wind-
    • Dragon's Circle -Water and Earth-
    • Dragon's Circle -Light and Dark-
    • Children of Utopia
    • Existence (New King Mix)
    • Grudge of the Scapedog

Event Schedule

Displayed time is based on your local machine's clock.

Due to the server issues and resulting maintenance, the schedule for this Unite and Fight was altered by one day. There will be no interlude period. The finals schedule has not changed. Any earned Honors, Bait Chunks, and Beast Bait Slices will be reset at the new start time.[1][2]

Preliminaries:

  • 10:00 UTC, September 9, 202119:00 JST, September 9, 2021 - 14:59 UTC, September 10, 202123:59 JST, September 10, 2021

Prelim Totals:

  • 15:00 UTC, September 10, 202100:00 JST, September 11, 2021 - 21:59 UTC, September 10, 202106:59 JST, September 11, 2021

Finals:

  • 22:00 UTC, September 10, 202107:00 JST, September 11, 2021 - 14:59 UTC, September 14, 202123:59 JST, September 14, 2021

Final Rally:

  • 22:00 UTC, September 14, 202107:00 JST, September 15, 2021 - 14:59 UTC, September 15, 202123:59 JST, September 15, 2021

Event Battles

Tokens / AP

Name Difficulty Cost Solo
honor
Tokens Token / AP Token / EP Token / Meat
Host Join Host Join MVP 2nd 3rd FREstimated Final Rally tokens obtained via honor if soloed.
[math]\displaystyle{ \frac{honor}{16667} }[/math]
SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] base[math]\displaystyle{ \frac{host + join}{ap} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{join + mvp + \frac{honor}{16667}}{ep} }[/math]
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] base[math]\displaystyle{ \frac{join}{ep} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{meat} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{meat} }[/math] base[math]\displaystyle{ \frac{host + join}{meat} }[/math]
Ogler Normal 20 AP - 4000 16 0 0 - -0.240.81 0.8 0.8 - - - - - -
Ogler Hard 20 AP - 6000 24 0 0 - -0.361.22 1.2 1.2 - - - - - -
Ogler Very Hard 25 AP - 8000 30 0 0 - -0.481.22 1.2 1.2 - - - - - -
Gugalanna Very Hard 30 AP 1 EP 21400 16 18 10 - -1.281.51 1.47 1.13 29.28 28 18 - - -
Viridian Horn Extreme 30 AP 1 EP 51000 22 20 14 - -3.061.97 1.87 1.4 37.06 34 20 - - -
Viridian Horn Extreme+ 30 AP 1 EP 80800 26 20 20 - -4.852.36 2.2 1.53 44.85 40 20 - - -
Owlcat Nightmare 90 30 AP + 5 meat 2 EP 260000 45 20 18 10 515.63.29 2.77 2.17 26.8 19 10 19.72 16.6 13
Owlcat Nightmare 95 40 AP + 10 meat 3 EP 910000 55 30 26 18 1054.64.14 2.78 2.13 36.87 18.67 10 16.56 11.1 8.5
Owlcat Nightmare 100 50 AP + 20 meat 3 EP 2650000 80 48 40 30 201596.54 3.36 2.56 82.33 29.33 16 16.35 8.4 6.4
Owlcat Nightmare 150 50 AP + 20 meat 3 EP 4100000 120 85 52 42 3024610.06 5.14 4.1 127.67 45.67 28.33 25.15 12.85 10.25

Ogler

Lvl 10 Ogler
Cost to Host: 20 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Boss Ogler 10 60,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50
Every clear: Token ×16, Honor ×4,000
Wooden Silver Gold
Lvl 30 Ogler
Cost to Host: 20 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Boss Ogler 30 630,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50
Every clear: Token ×24, Honor ×6,000
Wooden Silver Gold
Lvl 40 Ogler
Cost to Host: 25 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Boss Ogler 40 1,200,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50
Every clear: Token ×30, Honor ×8,000
Wooden Silver Gold

Gugalanna / Viridian Horn

Lvl 60 Gugalanna
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 60 Gugalanna Lv60 グガランナ
Wave Name Lvl HP Charge Mode
Boss Gugalanna 60 7,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Wind Beam N
Wind damage to all allies and inflicts ATK DownATK is lowered
Duration: 3 turns
and Skill SealedCan't use skills
Duration: 1 turn
.
Gugalanna gains DA UpDouble attack rate is boosted
.
  • Pulsar Explosion OD
Large Wind damage to all allies and inflicts DEF DownDEF is lowered
Duration: 3 turns
.
  • Pulverizing Horns OD
Large Wind damage to one ally and inflicts ATK DownATK is lowered
.
  • 30% Trigger
Unleashes True Power.
Base charge diamonds: 2 → 1
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×21,440 (solo)
Host: Token ×16 Join: Token ×18 MVP: Token ×10
Wooden Gold Red
  • Gold Badge
Silver
Lvl 75 Viridian Horn
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 75 Viridian Horn Lv75 エメラルドホーン
Wave Name Lvl HP Charge Mode
Boss Viridian Horn 75 15,555,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Grinnich Strike OD TR
10 hits of medium~2,400 Wind damage to random allies.
Inflicts -20% CollapsedCharge bar is lowered on every turn
Strength: -20%
on one ally.
TR only: Viridian Horn gains ATK UpATK is boosted
and DEF DownDEF is lowered
.
  • Storm Wave N
Multi-hit, large Wind damage to random allies.
Inflicts Wind DEF DownDEF is lowered for wind DMG
Duration: 3 turns
on all allies.
  • Roar N
Wind damage to all allies.
Viridian Horn gains DA UpDouble attack rate is boosted
.
  • 50% Trigger
Casts Grinnich Strike.
  • 25% Trigger
Unleashes True Power.
Base charge diamonds change to ◇.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×50,000 (solo)
Host: Token ×22 Join: Token ×20 MVP: Token ×14
Chest 1 Chest 2 Chest 3 Chest 4
Common 100% 100% 100%
  • Gold Badge
Chest 5 Chest 6 Red
100% Extremely Rare -
  • Gold Badge
Drop table last updated: 2017-11-10, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Lvl 80 Viridian Horn
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Clear Extreme solo within one turn.The first turn ends when the Attack button appears again after tapping it once.
TweetDeck: Lvl 80 Viridian Horn Lv80 エメラルドホーン
Wave Name Lvl HP Charge Mode
Boss Viridian Horn 80 22,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Grinnich Strike OD TR
10 hits of medium~2,400 Wind damage to random allies.
Inflicts -20% CollapsedCharge bar is lowered on every turn
Strength: -20%
on one ally.
TR only: Viridian Horn gains ATK UpATK is boosted
and DEF DownDEF is lowered
.
  • Storm Wave N
Multi-hit, large Wind damage to random allies.
Inflicts Wind DEF DownDEF is lowered for wind DMG
Duration: 3 turns
on all allies.
  • Roar N
Wind damage to all allies.
Viridian Horn gains DA UpDouble attack rate is boosted
.
  • 50% Trigger
Casts Grinnich Strike.
  • 25% Trigger
Unleashes True Power.
Base charge diamonds change to ◇.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×80,800 (solo)
Host: Token ×26 Join: Token ×20 MVP: Token ×20
Wooden Gold Red
  • Gold Badge
Silver

Nightmare


CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 90 Owlcat
Cost to Host: 30 AP, Bait Chunk ×5 Cost to Join: 2 EP Unlock: Own at least Bait Chunk
TweetDeck: Lvl 90 Owlcat Lv90
Wave Name Lvl HP Charge Mode
Boss Owlcat 90 42,000,000 ◇◇ Yes
100%~32,000 ATKEstimated damage taken from a 32,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage2,4001,8001,200
10Neutral3,2002,4001,600
10Disadvantage4,8003,6002,400
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All fire damage taken reduced by 0%.
50%~39,000 ATKEstimated damage taken from a 39,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage2,9252,1941,463
10Neutral3,9002,9251,950
10Disadvantage5,8504,3882,925
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All fire damage taken reduced by 0%.
25%~49,000 ATKEstimated damage taken from a 49,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage3,6752,7561,838
10Neutral4,9003,6752,450
10Disadvantage7,3505,5133,675
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Cosmic Impulse OD TR 25%
6-hit Wind damage to random allies.
Inflicts SlashedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on two random allies and BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on the other two allies.
Removes 3 buffs from all allies.
  • Half-and-Half N OD TR 75%
Wind damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on two random allies and DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on the other two allies.
  • One Heart N OD TR 50%
Wind damage to one ally.
Owlcat gains ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Normal attacks hit all allies.
  • 75% Trigger
Casts Half-and-Half.
  • 50% Trigger
Unleashes True Power.
Casts One Heart.
  • 25% Trigger
Unleashes True Power+.
Casts Cosmic Impulse.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×260,000 (solo)
Host: Token ×45 Join: Token ×20 MVP: Token ×18 2nd: Token ×10 3rd: Token ×5
Host: Prestige Pendant ×15 Join: Prestige Pendant ×10 Crew: Prestige Pendant ×5
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 95 Owlcat
Cost to Host: 40 AP, Bait Chunk ×10 Cost to Join: 3 EP Unlock: Finals Day 1-4, own at least 10× Bait Chunk
TweetDeck: Lvl 95 Owlcat Lv95
Wave Name Lvl HP Charge Mode
Boss Owlcat 95 131,250,000 ◇◇ Yes
100%~52,000 ATKEstimated damage taken from a 52,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage3,9002,9251,950
10Neutral5,2003,9002,600
10Disadvantage7,8005,8503,900
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.
50%~62,000 ATKEstimated damage taken from a 62,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage4,6503,4882,325
10Neutral6,2004,6503,100
10Disadvantage9,3006,9754,650
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.
25%~81,000 ATKEstimated damage taken from a 81,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,0754,5563,038
10Neutral8,1006,0754,050
10Disadvantage12,1509,1136,075
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Cosmic Impulse OD TR 25%
6-hit Wind damage to random allies.
Inflicts SlashedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on two random allies and BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on the other two allies.
Removes 3 buffs from all allies.
  • Half-and-Half N OD TR 75%
Wind damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on two random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on the other two allies.
  • One Heart N OD TR 50%
Wind damage to one ally.
Owlcat gains ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Bonus Wind DMGDeals bonus Wind DMG for one-foe one-ally attacks
Local status effect
.
  • Normal attacks hit all allies.
  • 75% Trigger
Casts Half-and-Half.
  • 50% Trigger
Unleashes True Power.
Removes all debuffs on Owlcat.
Casts One Heart.
  • 25% Trigger
Unleashes True Power+.
Casts Cosmic Impulse.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×910,000 (solo)
Host: Token ×55 Join: Token ×30 MVP: Token ×20 2nd: Token ×18 3rd: Token ×10
Host: Prestige Pendant ×30 Join: Prestige Pendant ×20 Crew: Prestige Pendant ×10
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 100 Owlcat
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP Unlock: Finals Day 3-4, own at least 20× Bait Chunk.
TweetDeck: Lvl 100 Owlcat Lv100
Wave Name Lvl HP Charge Mode
Boss Owlcat 100 288,750,000 ◇◇ Yes
100%~61,000 ATKEstimated damage taken from a 61,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage4,5753,4312,288
10Neutral6,1004,5753,050
10Disadvantage9,1506,8634,575
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.
50%~87,000 ATKEstimated damage taken from a 87,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,5254,8943,263
10Neutral8,7006,5254,350
10Disadvantage13,0509,7886,525
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.
25%~118,000 ATKEstimated damage taken from a 118,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage8,8506,6384,425
10Neutral11,8008,8505,900
10Disadvantage17,70013,2758,850
14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-26%: ✕
HP 25%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Cosmic Impulse OD TR 25%
6-hit Wind damage to random allies.
Inflicts CharmedAttacks are slightly limited
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and SlashedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on two random allies.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on the other two allies.
Removes 3 buffs from all allies.
  • Half-and-Half N OD TR 85% 10%
Wind damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on two random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on the other two allies.
  • One Heart N OD TR 50%
Wind damage to one ally.
Owlcat gains ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Bonus Wind DMGDeals bonus Wind DMG for one-foe one-ally attacks
Local status effect
, and Dodge Rate UpChance to dodge DMG and debuffs
.
  • Normal attacks hit all allies.
  • 85% Trigger
Casts Half-and-Half.
  • 50% Trigger
Unleashes True Power.
Removes all debuffs on Owlcat.
Casts One Heart.
  • 25% Trigger
Unleashes True Power+.
Casts Cosmic Impulse.
  • 10% Trigger
Mode bar is reset.
Casts Half-and-Half.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×2,650,000 (solo)
Host: Token ×80 Join: Token ×48 MVP: Token ×40 2nd: Token ×30 3rd: Token ×20
Host: Prestige Pendant ×60 Join: Prestige Pendant ×40 Crew: Prestige Pendant ×20
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 150 Owlcat
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles.
Wave Name Lvl HP Charge Mode
Boss Owlcat 150 288,750,000 ◇◇ Yes
100%~94,000 ATKEstimated damage taken from a 94,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,0505,2883,525
10Neutral9,4007,0504,700
10Disadvantage14,10010,5757,050
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
50%~132,000 ATKEstimated damage taken from a 132,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,9007,4254,950
10Neutral13,2009,9006,600
10Disadvantage19,80014,8509,900
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
25%~165,000 ATKEstimated damage taken from a 165,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage12,3759,2816,188
10Neutral16,50012,3758,250
10Disadvantage24,75018,56312,375
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Cosmic Impulse OD TR 35%
6-hit Wind damage to random allies.
Inflicts CharmedAttacks are slightly limited
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and SlashedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on two random allies.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on the other two allies.
Removes 5 buffs from all allies.
  • Half-and-Half N OD TR 85% 20%
Wind damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on two random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on the other two allies.
  • One Heart N OD TR 50%
Wind damage to one ally.
Owlcat gains UpliftedCharge bar is boosted on every turn
Duration: 180 seconds
, ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Bonus Wind DMGDeals bonus Wind DMG for one-foe one-ally attacks
Local status effect
, and Dodge Rate UpChance to dodge DMG and debuffs
.
  • Normal attacks hit all allies.
  • Upon entering Overdrive
Fills all charge diamonds.
  • 85% Trigger
Casts Half-and-Half.
  • 50% Trigger
Unleashes True Power.
Removes all debuffs on Owlcat.
Casts One Heart.
  • 35% Trigger
Casts Cosmic Impulse.
  • 25% Trigger
Unleashes True Power+.
  • 20% Trigger
Casts Half-and-Half.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×4,100,000 (solo)
Host: Token ×100 Join: Token ×68 MVP: Token ×52 2nd: Token ×42 3rd: Token ×30
Host: Prestige Pendant ×80 Join: Prestige Pendant ×50 Crew: Prestige Pendant ×25
Wooden Gold Red
  • Gold Badge
Silver

Final Rally

Lvl ?? Zeus
Cost to Host: N/A Cost to Join: 0 Unlock: Qualifying crews only; last day of Unite and Fight
Wave Name Lvl HP Charge Mode
Boss Zeus Varies Dependant on Lvl ◇◇ Yes
Special Attacks Triggers and Notes
  • Olympus
Light damage to all allies.
Zeus gains DodonaRestores HP at the end of turn if 4,000,000 or more damage is taken that turn (Can't be removed)
Duration: 5 turnsLocal status effect
, ATK UpATK is boosted
Duration: 5 turnsLocal status effect
, DA UpDouble attack rate is boosted
Duration: 5 turnsLocal status effect
, and TA UpTriple attack rate is boosted
Duration: 5 turnsLocal status effect
.
  • Keraunos
Multi-hit Light damage to random allies
Inflicts 50% Charge CutInstantly reduces Charge Bar by 50%
Strength: 50%
, DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and TA DownTriple attack rate is lowered
Strength: 3.5T
on all allies.
  • Olympian Punishment
Plain damage to all allies.
Zeus gains DMG CutTaking less DMG
Duration: 2 turnsLocal status effect
.
  • Gold Rain
Light damage to all allies.
Removes 8-10Verification needed. buffs on all allies.
  • Diktaean
Multi-hit Light damage to random allies.
Inflicts ATK DownATK is lowered
and DEF DownDEF is lowered
.
  • Upon entering Overdrive
Fills all charge diamonds.
  • 95% Trigger
Casts Keraunos.
  • 80% Trigger
Casts Gold Rain.
  • 65% Trigger
Casts Diktaean.
  • 50% Trigger
Casts Olympus.
  • 35% Trigger
Casts Keraunos.
  • 25% Trigger
Unleashes True Power.
  • 10% Trigger
Casts Olympian Punishment.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Honor: Honor (solo)
Wooden Gold Red
- - -
Silver
-
Lvl HP (First time) HP (Second time onward) Tokens (Second time onward)
150 8,400,000,000 3,360,000,000 Token ×400
120 4,320,000,000 1,728,000,000 Token ×280
100 1,440,000,000 576,000,000 Token ×200
90 900,000,000 360,000,000 Token ×160
80 670,000,000 268,000,000 Token ×130
70 550,000,000 220,000,000 Token ×100
60 200,000,000 80,000,000 Token ×60

Event Rewards

Event Missions

Completing missions during the event earns rewards. The missions are as follows:

Mission Reward
Defeat Ogler 5 times Token ×25
Defeat Ogler 10 times Token ×50
Defeat Ogler 15 times Token ×100
Defeat Gugalanna 5 times Token ×50
Defeat Gugalanna 10 times Token ×100
Defeat Gugalanna 15 times Token ×150
Defeat Viridian Horn 5 times Bait Chunk ×5
Defeat Viridian Horn 10 times Bait Chunk ×5
Defeat Viridian Horn 15 times Bait Chunk ×5
Defeat Owlcat 5 times Token ×100
Defeat Owlcat 10 times Token ×200
Defeat Owlcat 15 times Token ×300
Reset the token drawbox 1 time Premium Draw Ticket ×1
Reset the token drawbox 2 times Premium Draw Ticket ×1
Reset the token drawbox 3 times Premium Draw Ticket ×1
Reset the token drawbox 4 times Premium Draw Ticket ×1

Token Drawbox

Event Token Drawbox
Event Only
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Revenant Weapons111111
Weapons
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Monochrome Crackerjack1111--
Loupe Rod1111--
Blau Javelin1111--
Torador1111--
Skill Jewel111---
Skill Shard222---
Archangel Weapon10101010125125
Angel Weapon150200150150350350
Rare Weapon100150120120--
Normal Weapon25705050100100
Summons
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Archangel Queen10101010100100
Angel Queen80100110110250250
Rare Summon501008080190190
Normal Summon25705050100100
Items
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Full Elixir55----
Half Elixir1010--1010
Soul Balm55----
Soul Berry151515155050
Treasure
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Supreme Merit112455
Champion Merit32561010
Treasure80120100100--
Unite and Fight Items
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Support Potion303030309090
Clarity Herb303030309090
Revival Potion303030309090
Other
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Crystal ×10034----
Rupies ×100100200200200939939
CP ×53030----
Total 800 1200 1000 100025002500
Tokens per draw 2 2 2 246

Badge Rewards

Battle Badge Rewards
Reward
1 Token ×20
3 Tiamat Anima ×5
5 Rupies ×1,000
7 Colossus Anima ×5
9 Token ×20
12 Leviathan Anima ×5
15 Rupies ×2,000
18 Yggdrasil Anima ×5
21 Soul Berry ×1
24 Luminiera Anima ×5
27 Blau Javelin
30 Celeste Anima ×5
33 Soul Berry ×1
36 Tiamat Omega Anima ×5
40 Token ×20
44 Colossus Omega Anima ×5
48 Angel Weapon ×3
52 Leviathan Omega Anima ×5
56 Token ×30
60 Yggdrasil Omega Anima ×5
70 Moonlight Stone ×1
80 CP ×50
90 Token ×30
Battle Badge Rewards
Reward
100 Torador
110 Soul Berry ×3
120 Luminiera Omega Anima ×5
140 Gugalanna
150 Celeste Omega Anima ×5
160 Token ×100
170 Rupies ×5,000
180 Token ×150
190 Blau Javelin
200 Champion Merit ×10
225 Rupies ×10,000
250 Soul Berry ×3
275 Wind Quartz ×5
300 Supreme Merit ×5
325 Token ×200
350 Rupies ×15,000
375 CP ×50
400 Gugalanna
425 Premium Draw Ticket ×1
450 Silver Spellbook ×1
475 Wind Quartz ×10
500 Coronation Ring ×1
550 Gold Moon ×1

Honor Collection

Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.

Honor Rewards
Honor Item
1,000 Token ×50
2,000 Half Elixir ×5
4,000 Soul Berry ×5
6,000 Casino Chip ×40,000
8,500 Premium Draw Ticket ×1
11,000 Token ×70
14,000 Tiamat Omega Anima ×3
17,000 Half Elixir ×5
21,000 Soul Berry ×5
26,000 Colossus Omega Anima ×3
35,000 CP ×50
45,000 Token ×100
60,000 Leviathan Omega Anima ×3
85,000 Steel Brick ×1
110,000 Yggdrasil Omega Anima ×3
140,000 Torador
170,000 Token ×100
200,000 Soul Berry ×5
230,000 Blau Javelin
260,000 Token ×100
300,000 Premium Draw Ticket ×1
350,000 Soul Balm ×1
400,000 Token ×100
450,000 Soul Berry ×5
450,000 Half Elixir ×2
450,000 Crystal ×100
500,000 Bronze Moon ×1
550,000 Luminiera Omega Anima ×3
600,000 Token ×100
650,000 Rupie ×10,000
700,000 Celeste Omega Anima ×3
Honor Rewards
Honor Item
750,000 Premium Draw Ticket ×1
800,000 Soul Berry ×5
850,000 Token ×100
900,000 Wind Quartz ×30
950,000 Animus Codex ×1
1,000,000 CP ×50
1,100,000 Token ×100
1,200,000 Soul Berry ×5
1,300,000 Bronze Moon ×1
1,400,000 Full Elixir ×1
1,500,000 Premium Draw Ticket ×1
1,600,000 CP ×50
1,800,000 Rupie ×15,000
2,000,000 Full Elixir ×1
2,300,000 Soul Berry ×5
2,300,000 Half Elixir ×2
2,300,000 Crystal ×100
2,600,000 Soul Balm ×2
3,000,000 Premium Draw Ticket ×1
3,500,000 Token ×100
4,000,000 Torador
4,500,000 Coronation Ring ×1
5,000,000 Soul Balm ×3
5,500,000 Token ×150
6,000,000 Full Elixir ×2
6,500,000 Blau Javelin
7,000,000 CP ×50
7,500,000 Gugalanna
8,000,000 Soul Berry ×20
9,000,000 Skill Jewel ×3
10,000,000 Blue Sky Crystal ×3
Honor Rewards
Honor Item
11,000,000 Half Elixir ×10
12,000,000 Champion Merit ×3
13,000,000 Gold Spellbook ×1
14,000,000 Gold Moon ×1
15,000,000 Coronation Ring ×1
20,000,000 Soul Berry ×25
30,000,000 Wind Quartz ×50
40,000,000 Crystal ×300
50,000,000 Lineage Ring ×1
60,000,000 Legendary Merit ×1
70,000,000 Half Elixir ×15
80,000,000 Premium Draw Ticket ×3
90,000,000 Intricacy Ring ×1
100,000,000 Champion Merit ×10
120,000,000 Gem ×100
140,000,000 Premium Draw Ticket ×1
160,000,000 Gem ×100
180,000,000 Premium Draw Ticket ×1
200,000,000 Crystal ×1,000
250,000,000 Gold Moon ×1
300,000,000 Half Elixir ×30
350,000,000 Gem ×100
400,000,000 Gold Spellbook ×3
450,000,000 Premium Draw Ticket ×1
500,000,000 Crystal ×1,000
600,000,000 Intricacy Ring ×1
700,000,000
800,000,000 Intricacy Ring ×1
900,000,000 Wind Quartz ×200
1,000,000,000 Crystal ×1,000

Valor Badges

Valor Badges are rewarded based on your and your crew's performance during the event. At most 525 Valor Badges can be obtained in one Unite and Fight.

Group Max Requirement Reward Notes
Prelims
Prelims Get a total of 22,000 crew honors and 1,200 individual honors in prelims Valor Badge ×5
Prelims Get a total of 45,000 crew honors and 2,500 individual honors in prelims Valor Badge ×10
Prelims Get 12,000 individual honors in prelims Valor Badge ×5
Prelims Get 25,000 individual honors in prelims Valor Badge ×10
Prelims Place in the top 300 in the preliminary crew rankings Tier A in finals
Prelims Place anywhere from 301-1,000 in the preliminary crew rankings Tier A in finals
Prelims Place anywhere from 1,001-8,000 in the preliminary crew rankings Valor Badge ×25 Tier A in finals
Prelims Place anywhere from 8,001-19,000 in the preliminary crew rankings Valor Badge ×10 Tier B in finals
Prelims Place anywhere from 19,001-36,000 in the preliminary crew rankings Valor Badge ×5 Tier C in finals
Tier A
Tier A Get a total of 300,000 individual honors and win a battle in Tier A finals Valor Badge ×60 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 10,000,000 individual honors and win a battle in Tier A finals per finals day
Tier A Get a total of 10,000,000 crew honors, 1,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×25 per finals day
Tier A Get a total of 100,000,000 crew honors, 2,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 150,000,000 crew honors, 3,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 250,000,000 crew honors, 6,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 30,000,000 individual honors and lose a battle in Tier A finals per finals day
Tier A Get a total of 3,000,000,000 crew honors, 90,000,000 individual honors and lose a battle in Tier A finals per finals day
Tier B
Tier B Get a total of 200,000 individual honors and win a battle in Tier B finals Valor Badge ×25 per finals day
Tier B Get a total of 35,000,000 crew honors, 360,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 480,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 5,000,000 crew honors, 500,000 individual honors and lose a battle in Tier B finals Valor Badge ×10 per finals day
Tier B Get a total of 35,000,000 crew honors, 900,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 1,200,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier C
Tier C Get a total of 100,000 individual honors and win a battle in Tier C finals per finals day
Tier C Get a total of 5,000,000 crew honors, 160,000 individual honors and win a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 1,800,000 crew honors, 150,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 5,000,000 crew honors, 400,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Individual
Individual Place in the top 80,000 in the individual rankings Valor Badge ×100
Individual Place anywhere from 80,001-140,000 in the individual rankings Valor Badge ×75
Individual Place anywhere from 140,001-180,000 in the individual rankings Valor Badge ×50
Individual Place anywhere from 180,001-270,000 in the individual rankings Valor Badge ×25
Individual Place anywhere from 270,001-370,000 in the individual rankings Valor Badge ×10
Individual Player not in a crew advancing to finals: get 250,000 indiv. honors during a finals battle Token ×100 per finals day
Individual Player not in a crew advancing to finals: get 400,000 indiv. honors during a finals battle Valor Badge ×5 per finals day
★ - All available.
✭ - Max in tier B finals.
✧ - Max in tier C finals.
◈ - Not in a crew advancing to finals

Final Rally Loot

  • Final Rally Individual Ranking tokens are earned at the linear rate of 60 tokens per 1,000,000 honors.
Requirement Reward Notes
Total Crew Rankings
Place in the top 2,000 in the total crew rankings
Place anywhere from 2,001–5,500 in the total crew rankings
Place anywhere from 5,501–9,000 in the total crew rankings
Place anywhere from 9,001–14,000 in the total crew rankings
Place anywhere from 14,001–18,000 in the total crew rankings
Place anywhere from 18,001–30,000 in the total crew rankings
Place 30,001 or lower in the total crew rankings
Individual Rankings
Place in the top 80,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Sunlight Shard ×3
Place anywhere from 80,001–140,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Sunlight Shard ×2
Place anywhere from 140,001–180,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Sunlight Shard ×1
Place anywhere from 180,001–270,000 in the individual rankings Random Reward Gold Moon ×1
or
Silver Moon ×5
Place anywhere from 270,001–370,000 in the individual rankings
Place anywhere from 370,001–470,000 in the individual rankings
Place 470,001 or lower in the individual rankings

Valor Badge Packs

Pack Contents Cost Notes
1-Badge Pack
  • Token ×100
Valor Badge ×1 Limit 10 purchases.
Resets each Unite and Fight run.
10-Badge Pack Valor Badge ×10 Limit 3 purchases.
Do not buy.
Resets each Unite and Fight run.
30-Badge Pack Valor Badge ×30 Do not buy.
Resets each Unite and Fight run.
80-Badge Pack Providence Globe ×1 Valor Badge ×80 Do not buy.
Resets each Dread Barrage run.
90-Badge Pack Astral Votum ×1 Valor Badge ×90 Do not buy.
Resets each Dread Barrage run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Unite and Fight run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Dread Barrage run.
150-Badge Pack Valor Badge ×150 Do not buy.
Resets each Unite and Fight run.
200-Badge Pack Valor Badge ×200 Do not buy.
Resets each Unite and Fight run.
275-Badge Pack Valor Badge ×275 Recommended!
Sunlight Stones can not be farmed from any raid.
Resets each Unite and Fight run.
300-Badge Pack Lapis Merit ×1 Valor Badge ×300 Required for Eternals Transcendence.
Stock increases (not resets) each Unite and Fight run.
340-Badge Pack Astral Spiritus ×1 Valor Badge ×340 Not recommended.
The cost is too high relative to raid difficulty.
Resets each Dread Barrage run.
450-Badge Pack Valor Badge ×450
When you have enough Sunlight Stones and Sephira Evolites, and/or cannot easily get more from the next run of Rise of the Beasts.
Resets each Unite and Fight run.
500-Badge Pack Valor Badge ×500
Recommended!
After buying all of the Sephira Evolites available in the Arcarum Shop, this will be your main source of additional Evolites.
Resets each Unite and Fight run.
550-Badge Pack Valor Badge ×550
Exercise caution.
This pack effectively skips all grind related to a Dark Opus 5★ uncap, but is very expensive. Note that Dark Opus can alternatively be uncapped via the 450-Badge Pack (Gold Brick) and farming the remaining materials through raids and coop.
Resets each Dread Barrage run.

Guide

References