What Makes the Sky Blue/History 2

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Event duration: 08:00 UTC, February 22, 201817:00 JST, February 22, 2018 - 09:59 UTC, February 27, 201818:59 JST, February 27, 2018
Displayed time is based on your local machine's clock.

What Makes the Sky Blue is a story event which also commemorates the 3rd Birthday of Granblue Fantasy. This page contains major event story spoilers. Continue reading at your own discretion.

This event's plot is continued in What Makes the Sky Blue II: Paradise Lost.

The sky is falling.
Terror creeps into the heart,
and all one can do is pray.

After many millennia the very first primal beasts,
with their pasts stained in darkness,
take the stage once more.

And amid the pandemonium a girl in blue stands.
She must find her inner strength.
She must save the world.

For new players

  • Complete each chapter, quest, and raid boss; each awards Crystal ×50 on first-time completion.
  • Complete the daily mission every day.
  • Earn trophies for additional Crystals.

Notable Rewards

  • Damascus Crystals are a good long-term investment given their scarcity outside of events. Obtaining all three (and the Damascus Grain) is recommended if AP/Elixir consumption is not a concern.
  • Dark Flame Scion has an excellent Aura for brand new players of any element. Although it gets easily replaced by most summons obtained from Rotating Showdowns and by most 0★ Premium Draw summons, the Aura is still specifically good for newer players without a wide repertoire of elemental ATK boost Auras. If you plan on using Lyria often, note that using this summon will reset the cooldown of one of her skills.
  • Dominion Harp has an EXa.k.a "Unknown" or "UNK" big Light ATK boost weapon skill when upgraded to Lvl 100. Recommended if you don't have a Light EXa.k.a "Unknown" or "UNK" weapon yet.

"Which Bahamut Weapon should I get?"

Official Bahamut Weapon census data from the Granblue Fantasy 3rd Anniversary Livestream

Newer players have an amazing opportunity to obtain one free Bahamut Nova Weapon. These weapons provide large stat bonuses to characters depending on their race and are a staple in many late-game weapon grids. The Main Character, Unknown, and Primal race characters benefit from any Bahamut Weapon. The weapon you choose should be based on which character races you'll use more often.

In general, the Dagger is the most practical due to the overabundance of recruitable Human and Erune characters, but the Sword and Gun are viable first-picks as well, depending on your roster. The Spear and Axe are viable if you use Draph and Harvin characters often. Otherwise, the other unmentioned weapons are not recommended as a first-pick Bahamut Weapon.

Also, you may still obtain more than one Bahamut Weapon from the traditional process, so don't feel too anxious about your choice. Note that Bahamut Weapons of the same type do not stack and only the largest bonus will apply (e.g. Dagger + Dagger does not stack). Bahamut Weapons of differing types do stack, up to +50% in bonuses (e.g. Dagger + Sword stacks).

For more detailed information, see the Bahamut Weapons page.

New Character

Lyria (Event)

  • Role: Support
  • Has massive Charge Attack damage that can be boosted even further with her Extended Mastery Perks.
    • Can use her Charge Attack on the first turn by using her own skills to boost her charge bar.
  •  Life LinkCan call 2 summons per turn if Lyria is a main ally.
    If the Main Character or Lyria reaches 0 HP: Both will be knocked out.
    will allow 2 summons per turn if Lyria is a main ally.
  • Very flexible as her element is determined by the Main Character, and her buffs will allow her to contribute in nearly any situation.
  • Cannot normal attack, and will need to depend on her allies to gain charge bar consistently.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.1 A B B 2023-09-21
Kamigame 9.0 N/A N/A N/A 2023-09-29

Lyria joins you after Chapter 1. Unlike other event characters, Lyria does not require loyalty points in order to keep her after the event concludes.

Simplified drop table

Fight Item Silver Gold Harp Summon Urn Grain
Normal 0~1 1~2 - - - - -
Hard 0~3 0~3 - - - - -
Very Hard 0~4 0~6 0~4 -
Extreme - 0~2 2~7 -
Impossible - 0~4? 3~18? -
Nightmare 0~1 0~1 0~2

Event Battles

Solo Battles

Archangel Cleanup Crew
Cost to Host: 15 AP Unlock: Clear Chapter 3
Wave Name Lvl HP Charge Mode
Boss Virtue Core 20 80,000 No
Virtue Core 20 100,000 ◇◇ No
Virtue Core 20 130,000 ◇◇ No
Rewards
First clear: Crystal ×50
Every clear: Light Token ×9
Wooden Silver Gold
  • Silver Badge
Sandalphon Showdown
Cost to Host: 0 AP Unlock: May appear after hosting Very Hard, Extreme, or Impossible.
Wave Name Lvl HP Charge Mode
Boss Sandalphon 70 13,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Ethereal Prison OD TR
Light damage to all allies, inflict Skill SealedCan't use skills
Duration: 3 turns
and ATK DownATK is lowered
Duration: 3 turns
.
  • Celestial Eclipse N OD TR
3-hit Light damage to random allies. Sandalphon gains TA UpTriple attack rate is boosted
Duration: 5 minutes
.
  • Ain Soph Aur TR 50% 10%
TR 50% only: Plain damage to all allies based on 50% of max HP.
TR 10% only: Plain damage to all allies based on 90% of max HP.
  • Immune to SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    .
  • A dispel skill is highly recommended in this battle.
  • At the start of battle
Casts Ethereal Prison.
Sandalphon gains 50% DMG CutTaking 50% less DMG
Can be dispelled or removed after 6 hits.Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
  • 90% Trigger
Casts Celestial Eclipse.
  • 50% Trigger
Casts Ain Soph Aur.
Unleashes True Power.Sandalphon is on a rampage!
Base charge diamonds change to ◇.
  • 10% Trigger
Casts Ain Soph Aur.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Blue Sky Crystal
Every clear: Light Token ×50, Honor ×25,000
Chest 1 Chest 2 Chest 3 Chest 4
Extremely Rare Rare Rare Likely
Chest 5 Chest 6 Chest 7 Chest 8
100% 100% 100% 100%
  • Royal Purple Crystal
  • Silver Badge
  • Gold Badge
  • Gold Badge
Drop table last updated: 2017-11-01, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Raid Battles

Dominion Core Showdown
Cost to Host: 20 AP Cost to Join: 1 EP Unlock: Clear Chapter 3
TweetDeck: Lvl 30 Dominion Core Lv30 ドミニオンズ・コア
Wave Name Lvl HP Charge Mode
Boss Dominion Core 30 4,800,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Fifth Arrow N
Multi-hit Light damage to random allies and remove 1 buffVerification needed. 1 buff or all buffs? .
  • Kyriotetes OD
Light damage to all allies and inflict C.A. SealedCan't use charge attack
.
  • Dominion Ray
Multi-hit Light damage to random allies. Inflict DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered
on all allies.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×30,000 (solo)
Host: Light Token ×6 Join: Light Token ×11 MVP: Light Token ×6
Wooden Gold Red
  • Silver Badge
  • Gold Badge
Silver
Sandalphon Showdown
Cost to Host: 30 AP, Royal Purple Crystal ×3 Cost to Join: 3 EP,
2 EP at <50% HP.
Unlock: Clear Chapter 6
TweetDeck: Lvl 50 Sandalphon Lv50 サンダルフォン
Wave Name Lvl HP Charge Mode
Boss Sandalphon 50 9,500,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Ethereal Prison N TR
Light damage to all allies.
Inflicts Skill SealedCan't use skills
Duration: 3 turns
and ATK DownATK is lowered
Duration: 3 turns
.
  • Celestial Eclipse N OD
3-hit Light damage to random allies.
  • Ain Soph Aur TR
Plain damage to all allies based on 40% of max HP.
  • Immune to SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    .
  • 90% Trigger
Casts Ethereal Prison.
  • 50% Trigger
Casts Ain Soph Aur.
  • 30% Trigger
Unleashes True Power.Sandalphon is on a rampage!
Gains immunity to Break Boosted (Time)Break mode time is extended
and Break Boosted (DMG)DMG needed to switch to normal mode is boosted
.
  • 10% Trigger
Casts Celestial Eclipse.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×82,000 (solo)
Host: Light Token ×20 Join: Light Token ×16 MVP: Light Token ×12
Wooden Gold Red
  • Gold Badge
  • Silver Badge
Silver
Sandalphon Showdown
Cost to Host: 40 AP, Royal Purple Crystal ×5 Cost to Join: Rank 101+, 3 EP,
2 EP at <50% HP
Unlock: Rank 101+, Clear Ending
TweetDeck: Lvl 100 Sandalphon Lv100 サンダルフォン
Wave Name Lvl HP Charge Mode
Boss Sandalphon 100 62,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Ethereal Prison N TR 90%
Random elementFire, Water, Earth, or Wind damage to all allies.
Inflicts Skill SealedCan't use skills
Duration: 3 turns
and ATK DownATK is lowered
Duration: 3 turns
.
  • Celestial Eclipse N OD TR 50%-30%Verification needed.
3-hit, random elementFire, Water, Earth, or Wind damage to random allies.
  • Ain Soph Aur TR 20%-10%
Plain damage to all allies based on 95% of current HP.
  • Immune to SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    and ComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Takes 50% more damage
    Local status effect
    .
  • Immune to ParalyzedCan't attack
    until 30%.
  • 90% Trigger
Casts Ethereal Prison.
  • 50% Trigger
Casts Celestial Eclipse.
  • 30% Trigger
Unleashes True Power.Sandalphon is on a rampage!
Remove all debuffs.
  • 20%-10% Trigger
Casts Ain Soph Aur.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×300,000 (solo)
Host: Light Token ×44 Join: Light Token ×28 MVP: Light Token ×24
Chest 1 Chest 2 Chest 3 Chest 4
Rare 100% 100% 100%
  • Silver Badge ×2
  • Silver Badge ×4
  • Gold Badge
  • Gold Badge ×2
Chest 5 Chest 6 Red
100% 100% -
  • Gold Badge
  • Gold Badge ×2
  • Gold Badge ×2
  • Gold Badge ×3
  • Gold Badge ×4
Drop table last updated: 2017-01-05, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Wyvern's Reverie

Wyvern Reverie
Cost to Host: 0 AP before first clear; 15 AP after clearing Unlock: Clear Chapter 8
Wave Name Lvl HP Charge Mode
Boss Harbinger of Trials  ?? 9,999,999 ◇◇◇ Yes
100%~10 DEFEstimated damage dealt to a 10 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage150%200%300%
Neutral100%133.33%200%
Disadvantage75%100%150%
0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
25%~100 DEFEstimated damage dealt to a 100 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage15%20%30%
Neutral10%13.33%20%
Disadvantage7.5%10%15%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Immune
DelayReduce a foe's filled charge diamonds by 1
Immune
Debuff Res. DownDebuff resistance is lowered
Immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Immune
BurnedHP is lowered on every turn
Immune
PutrefiedHP is lowered on every turn
Immune
BlindedAttacks have a slight chance to miss
Immune
CharmedAttacks are slightly limited
Immune
EnticedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Immunity unknownLocal status effect
Special Attacks Triggers and Notes
  • Dragon's Testament TR
All allies gain Dragon's TestamentHP is restored on every turn / Can withstand lethal DMG (Leaves 1 HP)
Duration: IndefiniteCan't be removed.
.
Inflict Skill SealedCan't use skills
Duration: 2 turns
on all allies.
  • Reginleiv N 100%-91% OD 100%-91%
Multi-hit random element damage to random allies.
  • Scarlet Rain N 90%-81% OD 90%-81%
Fire damage to all allies.
Inflict Skill SealedCan't use skills
Duration: 5 turns
.
  • Freeze IV N 80%-71% OD 80%-71%
Water damage to all allies.
Chance to inflict GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Duration: 5 turns
.
  • Landslide N 70%-61% OD 70%-61%
Earth damage to all allies.
Chance to inflict StoneCan't attack and receives big DMG
Duration: 3 turnsTakes 120% more damage
.
  • Gust IV N 60%-51% OD 60%-51%
10-hit Wind damage to random allies.
Removes 2 buffs on all allies.
  • Reginleiv Recidive N 50%-26% OD 50%-26%
80-hit random element damage to random allies.
  • Hyper Dimension N 50%-26% OD 50%-26%
4-hit random element damage to random allies.
  • Supernova TR 25%
Plain damage to all allies (non-lethal).
  • Light of the Apocalypse N 25%- OD 25%-
Plain damage to all allies (non-lethal).
Harbinger of Trials deals 99,999,999 plain damage to itself.
  • No Full Elixir limit.
  • Doesn't normal attack.
  • All damage dealt by this boss is non-lethal.
  • Can be defeated by players of almost any rank through auto-battling.
  • At start of battle
Casts Dragon's Testament.
  • 90% Trigger
Switches element to Fire.
Base charge diamonds: 3 → 2
  • 80% Trigger
Switches element to Water.
  • 70% Trigger
Switches element to Earth.
  • 60% Trigger
Switches element to Wind.
  • 50% Trigger
Switches element to Dark.
  • 25% Trigger
Moves to Final Phase, then casts Supernova.
Resets charge diamonds.
Base charge diamonds: 2 → 7
Gains extremely high~100 innate DEF DEF boost.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Bahamut Claw
Wooden Silver Gold
- - -

Daily Mission

  • Rewards of Daily Mission (Period 1)
    • Period: 08:00 UTC, February 22, 201717:00 JST, February 22, 201719:59 UTC, February 24, 201804:59 JST, February 25, 2018
    • Rewards: Premium Draw Ticket ×1, Light Token ×100
  • Rewards of Daily Mission (Period 2)
    • Period: 20:00 UTC, February 24, 201805:00 JST, February 25, 201819:59 UTC, February 26, 201804:59 JST, February 27, 2018
    • Rewards: Crystal ×50, Light Token ×100, Royal Purple Crystal ×3
  • Rewards of Daily Mission (Period 3)
    • Period: 20:00 UTC, February 26, 201805:00 JST, February 27, 201811:59 UTC, February 27, 201820:59 JST, February 27, 2018
    • Rewards: Crystal ×50, Light Token ×100, Blue Sky Crystal ×1

Event Rewards

Token Drawbox

Event Token Drawbox
Event-Exclusive
Name 1st 2nd 3rd
Dark Flame Scion1111
Virtue's Kris1111
Virtue's Bow1111
Weapons
Name 1st 2nd 3rd
Fury Stone2222
Fury Pebble5555
Archangel Weapon508090130
Angel Weapon508090130
Rare Weapon30303050
Summons
Name 1st 2nd 3rd
Archangel Queen30506070
Angel Queen508090130
Rare Summon30303050
Items
Name 1st 2nd 3rd
Soul Berry20252525
Treasure
Name 1st 2nd 3rd
Supreme Merit2224
Champion Merit44410
Treasure5070100200
Other
Name 1st 2nd 3rd
Crystal ×105101010
Rupies ×100130150230220
Honor ×1,00080120150-
CP ×1060608020
Total 601 801 1001 1059

Honor Rewards

Notable Honor Rewards
Honor Item
50,000 Premium Draw Ticket
100,000 Steel Brick
200,000 Animus Codex
500,000 Damascus Crystal
700,000 Premium Draw Ticket
1,000,000 Dark Flame Scion
1,500,000 Dominion Harp
2,000,000 Damascus Crystal
2,200,000 Sephira Stone
2,500,000 Dominion Harp
3,000,000 Damascus Crystal
3,400,000
3,800,000 Horn of Bahamut
4,000,000 Damascus Grain
4,200,000 Horn of Bahamut
4,500,000 Primeval Horn

Badge Rewards

Battle Badge Rewards
Reward
Number Silver Gold
1 Tiamat Anima ×3 Light Token ×20
3 Light Token ×15 Royal Purple Crystal ×3
6 Colossus Anima ×3 Light Token ×20
9 Light Token ×15 Rupies ×10,000
12 Royal Purple Crystal ×4 Light Token ×20
15 Light Token ×15 Half Elixir ×1
18 Leviathan Anima ×3 Royal Purple Crystal ×3
21 Light Token ×15 Soul Berry ×3
24 Royal Purple Crystal ×4 Light Token ×20
27 Light Token ×15 Archangel Weapon ×1
30 Virtue's Bow Virtue's Kris
33 Yggdrasil Anima ×3 Soul Berry ×3
36 Light Token ×15 Royal Purple Crystal ×3
39 Angel Weapon ×3 Light Token ×20
42 Rupie ×7,000 Rupie ×15,000
45 Luminiera Anima ×3 Half Elixir ×1
48 Royal Purple Crystal ×4 Royal Purple Crystal ×3
50 CP ×20 Dominion Harp
55 Light Token ×15 Light Token ×20
60 Celeste Anima ×3 Archangel Weapon ×1
65 Virtue's Kris Light Token ×20
70 Royal Purple Crystal ×4 Soul Berry ×5
75 Light Token ×15 Light Token ×20
80 Half Elixir ×1 Half Elixir ×1
85 Light Token ×20 Light Token ×20
90 Angel Weapon ×3 Soul Berry ×5
95 Light Token ×20 Virtue's Bow
100 Sephira Stone ×1 Steel Brick ×1
105 CP ×30 Tiamat Omega Anima ×5
110 Soul Berry ×3 Archangel Weapon ×1
115 Light Token ×20 Colossus Omega Anima ×5
120 Tiamat Anima ×3 Light Token ×25
125 Soul Berry ×3 Leviathan Omega Anima ×5
130 Light Token ×20 Soul Berry ×5
135 Colossus Anima ×3 Yggdrasil Omega Anima ×5
140 Soul Berry ×3 Light Token ×25
145 Light Token ×20 Luminiera Omega Anima ×5
150 Leviathan Anima ×3 Half Elixir ×2
160 Soul Berry ×3 Celeste Omega Anima ×5
170 Angel Weapon ×3 Light Token ×25
180 Yggdrasil Anima ×3 Archangel Weapon ×1
190 CP ×30 Full Elixir ×1
200 Soul Berry ×3 Dominion Harp
210 Light Token ×20 Light Token ×25
220 Soul Berry ×3 Soul Berry ×5
230 Light Token ×20 Archangel Weapon ×1
240 Half Elixir ×2 Half Elixir ×2
250 Rupie ×15,000 Sephira Stone ×1
260 Light Token ×20 Archangel Weapon ×1
270 Luminiera Anima ×3 Soul Balm ×1
280 Half Elixir ×2 Blue Sky Crystal ×1
290 Celeste Anima ×3 Half Elixir ×2
300 CP ×30 CP ×30
320 Champion Merit
340 Soul Balm
360 Light Token ×50
380 Royal Purple Crystal ×5
400 Horn of Bahamut
420 CP ×40
440 Full Elixir
460 Royal Purple Crystal ×5
480 Light Token ×100
500 CP ×50

Trophies

Title Category Step Description Reward Notes
100,000,000 Rupie Bounty Event ★☆☆ Get 100,000 honors in What Makes the Sky Blue Crystal ×10
Once-in-a-Millennium Gentleman Event ★★☆ Get 500,000 honors in What Makes the Sky Blue Crystal ×30
The Whole World in Your Hands Event ★★★ Get 1,000,000 honors in What Makes the Sky Blue Crystal ×50
Archangel Buster Event Defeat Dominion Core in a raid you started Crystal ×10
What Is This Nonsense? Event Defeat Sandalphon (Extreme) in a raid you started Crystal ×10
2000-Year-Old Destiny Event Defeat Sandalphon (Impossible) in a raid you started Crystal ×50
Life of the Reverie Event Clear the event quest Wyvern Reverie Crystal ×50
Highly Polished Warrior Event ★☆☆ Clear the event quest Wyvern Reverie within 20 turns Crystal ×100
Look to the Blue Skies Above Event ★★☆ Clear the event quest Wyvern Reverie within 10 turns Crystal ×100
Blessings unto Your Journeys Event ★★★ Clear the event quest Wyvern Reverie within 3 turns Crystal ×100
Bonds of Power Battle ★☆☆ Defeat Dominion Core or Sandalphon a total of 5 times in raid battles Crystal ×10
Winds of Continuance Battle ★★☆ Defeat Dominion Core or Sandalphon a total of 50 times in raid battles Crystal ×30
What a Beautiful Day Battle ★★★ Defeat Dominion Core or Sandalphon a total of 200 times in raid battles Crystal ×50
I Want to Help You Battle Defeat Sandalphon (Nightmare) Crystal ×50

Voiced Trailer

Japanese[1] EnglishUnofficial, amateur translation

うぉううぉうぉうぉ、うぉううぉうぉー
うぉううぉうぉうぉいえぃいえぃいえーぃ!

うん、一番は出来上がりっ!
じゃあ二番は歌詞を変えて…

へいへいへいへいへーい…ひゃーあ!
き、聞いてたんですか!?
居るなら居るって言って下さいよー。

実は…最近…その…
みなさんと旅をする中で思ったんです。
もっと私にできること無いかな―って。

それでとりあえず応援歌を作りました!
ちょっとでもみなさんが元気になるように。
えーっと、他にも色々考えてて…

次回、グランブルーファンタジー
『どうして空は蒼いのか』

あ、あなたの必殺技も考えたんですよ!
いいですかぁ?せぇーのっ!
『悪い子にはお仕置きだぞっ!
ゴーゴー団長パーンチ!』

えへへ、もし気に入ったら使って下さいね。

Who-ah wo-wo-whoa, whoa whoa whoooa--
Who-ah wo-wo-whoa, yay yay yaaaaay!

Yes! First one's done!
Now, some different words for the second verse...

Hey-hey hey hey hey h-- hyaaaaaa!
D-did you hear that!?
If you're there, please say that you're there!

The thing is... lately... that is...
As we've been travelling with everyone, I've been thinking.
Isn't there anything more I could do?

And so, first thing, I made this fight song!
I hope it can cheer everyone up just a little bit!
Umm, and also, I thought maybe there were other things...

Next time, on Granblue Fantasy:
"What Makes the Sky Blue?"

T-there's also a special move for you I came up with!
May I? Here goes!
"PUNISHMENT FOR THE NAUGHTY!
GOGO CAPTAIN PUUUUUUNCH!"

Ehehe, if you like it, please use it!

History

See: What Makes the Sky Blue/History

Guide

References