Full Metal Jacket V 150 ATK Hits all: No Inflict 5% DEF Down (Stackable / Max: 25%)DEF is lowered (Stackable) Strength: 5% (Max: 25%)Base Accuracy: 95% on a foeFull Metal Jacket V 150 ATK Hits all: No Inflict 5% DEF Down (Stackable / Max: 25%)DEF is lowered (Stackable) Strength: 5% (Max: 25%)Base Accuracy: 95% on a foeExpert Model: Chaos Legion ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended) Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foeExpert Model: Anti Vasileia ATK: 400 Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Genesis Nova ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
This character is expected to have an artifact. 5 buffs at battle start OR DMG AmplifiedDMG for normal attacks and counterattacks is amplified when using a skill with 10+ turn cooldown
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns. Ammunition BeltDeal one-foe attacks until all bullets are consumed. Open FireNot Selected
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Arma ParityBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Gun Voltage IIBoost to ATK based on how many guns are equipped.Cloud of Howling Twilight IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Orologia (Summon)Roar of Mending Causality15-hit, 200% Elemental damage to random foes (Damage cap: ~445,000 per hit). All allies gain Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn . Connect MC to the power of the boundary for 1 turn. (MC gains Yearning BlueFirst-slot skill is changed to Transcendent Blue (Can't be removed) Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . Changes MC's first-slot skill to Transcendent Blue11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the BoundaryPower of the Boundary (20% ATK Up)ATK is boosted (Can't be removed) Strength: 20%Multiplier: PerpetuityDuration: 5 turns Power of the Boundary (30% DEF Up)DEF is boosted (Can't be removed) Strength: 30%Duration: 5 turns Power of the Boundary (100% DA Up)Double attack rate is boosted (Can't be removed) Strength: 100%Duration: 5 turns Power of the Boundary (50% TA Up)Triple attack rate is boosted (Can't be removed) Strength: 50%Duration: 5 turns Power of the Boundary (10% DMG Cap Up)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Strength: 10%Duration: 5 turns Power of the Boundary (10% DMG Amplified)DMG is amplified (Can't be removed) Strength: 10%Multiplier: SeraphicDuration: 5 turns Power of the Boundary (DSR Up)Debuff success rate is boosted (Can't be removed) Duration: 5 turns. (Changes back to original skill after use.).) Set MC's HP to full and remove all debuffs.
Octavia Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite, 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, and 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 5 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . S1
Gabriel Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut. and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Glacies Ward ends upon taking damage 3 times.) S2
MC Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns.Deal one-foe attacks until all bullets are consumed.
Expert Model: Chaos Legion ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended) Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foeExpert Model: Chaos Legion ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended) Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foeExpert Model: Chaos Legion ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended) Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foeExpert Model: Anti Vasileia ATK: 400 Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Genesis Nova ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns. Ammunition BeltDeal one-foe attacks until all bullets are consumed. Open FireNot Selected
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Transcendence Lvl 3
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Gun Voltage IIBoost to ATK based on how many guns are equipped.Cloud of Howling Twilight IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
BeelzebubChaos Legion2000% Elemental damage to all foes (Damage cap: ~2,430,000). Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon and 20% Debuff Res. DownDebuff resistance is lowered Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds. Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed) lvl.
CharybdisAbysmal Waters900% Water damage to all foes (Damage cap: ~730,000). All Water allies gain 35% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 35%Duration: 1 turn , 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 1 turn , and 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 1 turn .
MC Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns.Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and instantly perform a normal attack without using up a turn. (Consumes bullets.) At level 30: Also gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 1 turn .Deal one-foe attacks until all bullets are consumed.
Payila Nothing Ventured, Nothing GainedGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn . All other Water allies gain Double StrikeAttacks twice each turn Duration: 1 turn . S3
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Multiattack Awakening
Multiattack Awakening
Replacements: Any 06 character
Multiattack Awakening
Emissary of Xuanming's Water10% boost to Oceansoul's weapon skills. (Takes effect even when Uruki is a sub ally.)
Transcendence Lvl 5
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret TriadNot SelectedNot Selected
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Replacements:
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
This setup should not push past 51% before attacking on turn 2.
Rotation
Turn 1
Yatima (Summon)Home at Last1-turn cut to all allies' skill cooldowns. Activates the call effects of 2 equipped summons at random. (Activated calls don't deal call damage. Excludes sub aura summons and one-use calls.)
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Payila Nothing Ventured, Nothing GainedGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn . All other Water allies gain Double StrikeAttacks twice each turn Duration: 1 turn . S3
Gabriel Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut. and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Glacies Ward ends upon taking damage 3 times.) S2
Haaselia Lunatic VendettaGain Beams of LunacyWater DMG to a foe upon an ally's multiattacks (Hit number increases based on the moon phase) / Charge attack reactivates (Can't be removed) Duration: Indefinite. (Can't be recast. Can only be used after The High Priestess UprightWhen Switching to Main Ally: Haaselia gains TorahCan recast each skill within a turn (Can't be removed) Duration: Indefinite. (Can't be reactivated.) At level 95: All Water allies gain Full MoonATK and DEF are gradually boosted (Can't be removed) Multiplier: NormalDuration: 3 turns. (Can't be reactivated.) activates.) S4
If more damage is needed
Gabriel Judgement Sphere5-hit, 100% Water damage to all foes (Damage cap: ~215,000 per hit). Inflict PureflowATK and DEF are lowered / DMG taken is supplemented (Can't be removed) Base Accuracy: 200%Duration: 5 turnsLocal status effect. S1
Turn 2
Payila Sleeping TalentConsume Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed) to deal 10-hit, 150% Water damage to all foes (Damage cap: ~185,000 per hit). Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. (Gain a MultistrikeDouble StrikeAttacks twice each turn
Quadruple StrikeAttacks 4 times each turn effect based on number of Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed) consumed [Max: Quadruple StrikeAttacks 4 times each turn Duration: 1 turn ]. Can't be used at 0 Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed) .) S1
Agastia Simulacrum Skill 100% Elemental damage to a foe (Damage cap: 170,000). Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, and 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable) Strength: 4% (Max: 20%)Duration: Indefinite.Support 9% boost to C.A. damage (Max: 90%) and 3% boost to C.A. damage cap (Max: 30%) for MC based on MC's number of buffs. When MC has 12 or more buffs: 10-hit Elemental damage to random foes (Damage cap: 111,250 per hit) upon using charge attack.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
The Moon ReversedWhen Sub Ally: +2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns). +4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns). At level 95: +3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns). +5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns). +1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Emissary of Xuanming's Water10% boost to Oceansoul's weapon skills. (Takes effect even when Uruki is a sub ally.)
Transcendence Lvl 5
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting SpiritFill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret TriadNot Selected
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
This weapon is not fully uncapped.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equipped
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Triple ZeroAin Soph Aur300% Fire, Water, Earth, Wind, and 800% Light damage to all foes (2000% total / Max: 5 hits / Damage cap: ~445,000 per hit). MC gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. (Ignores foe's elemental resistance. Deals superior elemental damage regardless of foe element. Can only call when MC has 12 Wings of PromiseBoost to MC's ATK and DEF based on number of Wings of Promise (Max: 12 / Can't be removed) . 12 Wings of PromiseBoost to MC's ATK and DEF based on number of Wings of Promise (Max: 12 / Can't be removed) become 12 Wings of ApocalypseBoost to MC's ATK and DEF based on number of Wings of Apocalypse (Max: 12 / Can't be removed) Duration: Indefinite. Call and aura switch.)
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Can be skipped during crew buffs
Octavia Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite, 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, and 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 5 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . S1 Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed) Duration: 3 turns. All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed) isn't already in effect.) (Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed) lvls to boot up.) S3
Gabriel Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut. and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Glacies Ward ends upon taking damage 3 times.) S2
Turn 2
MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.)
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.) Infinite Trouble10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect. Spiral ImpalerNot Selected
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Snowfall's ExertionBoost to water allies' multiattack rate based on how high their HP isCobalt ArtsBoost to water allies' skill DMG cap
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Spear Voltage IIBoost to ATK based on how many spears are equipped.Dawnfinder's Calm IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Death (SSR)Deathly Thirteen500% Dark damage to all foes. Knock out a dark ally in fourth position (MC or Lyria won't be knocked out). Dark allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 4 turns for 4 turns.
VersusiaYomotsu10-hit, 300% Destruction damage to all foes (Damage cap: ~170,000 per hit). All allies gain Wild Flurry (1 time)Hit count of normal attacks is increased by 1 (1 time) Duration: Indefinite. MC gains Celestial DominionUpon attacking: Consume to deal 2-hit destruction DMG to a foe / Amplify DMG taken / Remove 1 buff (Can't be removed) Duration: Indefinite.
Payila Nothing Ventured, Nothing GainedGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn . All other Water allies gain Double StrikeAttacks twice each turn Duration: 1 turn . S3
If using Octavia
Octavia Clockwork Draw: Ukifune4-hit, 200% Water damage to a foe (Damage cap: ~350,000 per hit). Inflict 50% DA DownDouble attack rate is lowered Strength: 50%Base Accuracy: 100%Duration: 180 seconds and 50% TA DownTriple attack rate is lowered Strength: 50%Base Accuracy: 100%Duration: 180 seconds. Remove 1 buff. S2
If not using Octavia
Haaselia Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.) S3
Haaselia Lunatic VendettaGain Beams of LunacyWater DMG to a foe upon an ally's multiattacks (Hit number increases based on the moon phase) / Charge attack reactivates (Can't be removed) Duration: Indefinite. (Can't be recast. Can only be used after The High Priestess UprightWhen Switching to Main Ally: Haaselia gains TorahCan recast each skill within a turn (Can't be removed) Duration: Indefinite. (Can't be reactivated.) At level 95: All Water allies gain Full MoonATK and DEF are gradually boosted (Can't be removed) Multiplier: NormalDuration: 3 turns. (Can't be reactivated.) activates.) S4
MC 10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect.
Turn 2
MC Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.)
Payila Sleeping TalentConsume Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed) to deal 10-hit, 150% Water damage to all foes (Damage cap: ~185,000 per hit). Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. (Gain a MultistrikeDouble StrikeAttacks twice each turn
Quadruple StrikeAttacks 4 times each turn effect based on number of Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed) consumed [Max: Quadruple StrikeAttacks 4 times each turn Duration: 1 turn ]. Can't be used at 0 Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed) .) S1
Skill Off
Full Metal Jacket V 150 ATK Hits all: No Inflict 5% DEF Down (Stackable / Max: 25%)DEF is lowered (Stackable) Strength: 5% (Max: 25%)Base Accuracy: 95% on a foeFull Metal Jacket V 150 ATK Hits all: No Inflict 5% DEF Down (Stackable / Max: 25%)DEF is lowered (Stackable) Strength: 5% (Max: 25%)Base Accuracy: 95% on a foeExpert Model: Chaos Legion ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended) Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foeExpert Model: Anti Vasileia ATK: 400 Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Genesis Nova ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
Skill Off
Multiattack Awakening
Skill Off
Multiattack Awakening
Transcendence Lvl 5
100% elemental damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single. Armor Break2-hit, 200% elemental damage to all foes (Damage cap: 405,000 per hit). Twin CoilNot Selected
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Gun Voltage IIBoost to ATK based on how many guns are equipped.Cloud of Howling Twilight IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.) Infinite Trouble10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect. Spiral Impaler2-hit, 200% elemental damage to all foes (Damage cap: 405,000 per hit). Twin Coil
Spear Voltage IIBoost to ATK based on how many spears are equipped.Dawnfinder's Calm IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Oceansoul's Verity IIIBig boost to water allies' critical hit rate
Oceansoul's Verity IIIBig boost to water allies' critical hit rate
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Flood's VerityMassive boost to Water allies' critical hit rate.Azure CovenantSupplement Water allies' critical hit damage.
Flood's VerityMassive boost to Water allies' critical hit rate.Azure CovenantSupplement Water allies' critical hit damage.
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
If extra damage is needed, Unbound ChargeInstantly perform a normal attack without using up a turn. (When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5: Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn .) can be used instead of Twin Coil2-hit, 200% elemental damage to all foes (Damage cap: 405,000 per hit)..
Multiattack Awakening
Multiattack Awakening
Skill Off
Multiattack Awakening
Hudor Arche20% boost to Water's, Tsunami's, Hoarfrost's, and Oceansoul's weapon skills. (Takes effect even when Gabriel is a sub ally.)
Emissary of Xuanming's Water10% boost to Oceansoul's weapon skills. (Takes effect even when Uruki is a sub ally.)
Transcendence Lvl 5
Raise all foes' BountyItem drop rate is boosted lvl by 3-5. Gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 1 turn . Roll of the DiceInflict OnslaughtTakes effects that activate against foes in break Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15% + 5% per BountyItem drop rate is boosted level (Max: 60%)Duration: 1 turn based on BountyItem drop rate is boosted lvl (Max: 60%). Spring's Gate2-hit, 200% elemental damage to all foes (Damage cap: 405,000 per hit). Twin Coil
Glacial Supremacy: DecimationMassive boost to Water allies' ATK. 5% boost to Water allies' damage cap.Chthonian Bewailer's SanctityWhen main weapon (MC only): Upon normal attacks when any foe is in Break: 4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit). Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Gun Voltage IIBoost to ATK based on how many guns are equipped.Cloud of Howling TwilightBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for gun-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
This weapon is not fully uncapped.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equipped
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.) Infinite Trouble10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect. Spiral ImpalerInstantly perform a normal attack without using up a turn. (When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5: Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn .) Unbound Charge
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Spear Voltage IIBoost to ATK based on how many spears are equipped.Dawnfinder's CalmBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for spear-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Concrio TerraBoost to Draphs', Grokkles', Harvins', and Wolvirs' ATK and HP. (Also affects Primal and Other allies.)Incursio TerraBoost to all allies' ATK based on number of Draphs, Grokkles, Harvins, and Wolvirs in party. (Also counts Primal and Other allies.)
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Transcendence Lvl 3
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.) Infinite Trouble10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect. Spiral ImpalerNot Selected
Spear Voltage IIBoost to ATK based on how many spears are equipped.Dawnfinder's Calm IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Flood's VerityMassive boost to Water allies' critical hit rate.Azure CovenantSupplement Water allies' critical hit damage.
Flood's VerityMassive boost to Water allies' critical hit rate.Azure CovenantSupplement Water allies' critical hit damage.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Oceansoul's Verity IIIBig boost to water allies' critical hit rate
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Oceansoul's MajestySmall boost to water allies' ATK and max HPOceansoul's Restraint IIMedium boost to water allies' double attack rate and critical hit rate
Agastia Simulacrum Skill 100% Elemental damage to a foe (Damage cap: 170,000). Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, and 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable) Strength: 4% (Max: 20%)Duration: Indefinite.Support 9% boost to C.A. damage (Max: 90%) and 3% boost to C.A. damage cap (Max: 30%) for MC based on MC's number of buffs. When MC has 12 or more buffs: 10-hit Elemental damage to random foes (Damage cap: 111,250 per hit) upon using charge attack.
Multiattack Awakening
Skill Off
Multiattack Awakening
Skill Off
Multiattack Awakening
Skill Off
The Moon ReversedWhen Sub Ally: +2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns). +4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns). At level 95: +3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns). +5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns). +1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Taste the SeaSupplement Water allies' damage based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Kolulu is a sub ally.)
Transcendence Lvl 5
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret TriadConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting SpiritNot Selected
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
This weapon is not fully uncapped.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equipped
This weapon is not fully uncapped.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equipped
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
If missing pieces, add damage from skills that are unused.
Ensure to not cross 50% HP before the boss attacks.
Clear time when refreshing is around 0:34.
Defense Awakening
Multiattack Awakening
Skill Off
Replacements: Any character.
Defense Awakening
Skill Off
Transcendence Lvl 5
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.) Infinite Trouble10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect. Spiral ImpalerInstantly perform a normal attack without using up a turn. (When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5: Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn .) Unbound Charge
Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP isOceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Oceansoul's MajestySmall boost to water allies' ATK and max HPOceansoul's Restraint IIMedium boost to water allies' double attack rate and critical hit rate
Flood's VerityMassive boost to Water allies' critical hit rate.Azure CovenantSupplement Water allies' critical hit damage.
Flood's VerityMassive boost to Water allies' critical hit rate.Azure CovenantSupplement Water allies' critical hit damage.
Transcendence Lvl 2
Inferno's Majesty IIBig boost to Fire allies' ATK and max HPβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Oceansoul's Verity IIIBig boost to water allies' critical hit rate
Lancea ParityBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Spear Voltage IIBoost to ATK based on how many spears are equipped.Dawnfinder's Calm IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.