De La Fille/Strategy

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Overview

De La Fille is a healer that can help maintain the party's HP through heal combined with Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
from Ability Heal.png RegenerationRestore all allies' HP (Healing cap: 1500).
All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns

At level 90:
Also removes 1 debuff from all allies.
All allies also gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 700) or 10% charge barDuration: 3 turns
healing cap increased to 700.
, and Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
from her charge attack.

Strengths

  • Provides considerable healing with Ability Heal.png RegenerationRestore all allies' HP (Healing cap: 1500).
    All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns

    At level 90:
    Also removes 1 debuff from all allies.
    All allies also gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    and Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 700) or 10% charge barDuration: 3 turns
    healing cap increased to 700.
    when combined with her Extended Mastery Support Skill.
  • Provides additional sustain through the Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    granted by her charge attack.

Weaknesses

  • Can not provide burst healing in a pinch.
  • The Status Bonus Damage.pngBonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    granted by Ability m 1187 3.png Jewel MirrorGain a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 4000) and Status Bonus Damage.png30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    . (Bonus Light DMG effect ends upon taking damage.)
    At level 100:
    Also gain Status 6910.pngFulgence (1 time)Benedictive Light activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    and Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    from her charge attack will get removed by most enemies charge attacks.
  • If the party is not in need of sustain she provides little in the way of damage for the party.

How to Play

Tips

  • Avoid using Ability m 1187 3.png Jewel MirrorGain a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 4000) and Status Bonus Damage.png30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    . (Bonus Light DMG effect ends upon taking damage.)
    At level 100:
    Also gain Status 6910.pngFulgence (1 time)Benedictive Light activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    if the enemy is about to charge attack so you don't immediately lose the Status Bonus Damage.pngBonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    .
  • Similarly, if you can help it try not to charge attack the same turn as the enemy as this will typically result in her Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    being immediately removed.
    • However, if the enemy uses primarily or only single-target charge attacks, this tip can be ignored.
  • Ability Heal.png RegenerationRestore all allies' HP (Healing cap: 1500).
    All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns

    At level 90:
    Also removes 1 debuff from all allies.
    All allies also gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    and Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 700) or 10% charge barDuration: 3 turns
    healing cap increased to 700.
    can be used on the first turn to help gain charge bar faster in the first few turns, or if you wish to use it for healing only or don't need the increased charge bar it can be saved until your party has taken some damage.

Synergy

De La Fille Synergizes well with characters and weapon skills that have a stamina effect such as Jeanne d'Arc and Weapon s 1040207000.jpg Eden due to her ability to sustain the party's HP.
She also synergizes with other characters that can heal and summmons such as Summon s 2040056000.jpg Lucifer, Summon s 2040216000.jpg Aphrodite, or Summon s 2040195000.jpg Sandalphon (Summon) that heal on call, thanks to her Extended Mastery Support Skill.

  • Npc s 3040106000 01.jpg Lucio's passive allows him to deal high damage as long as he avoids being hit, De La Fille's Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    can help with that. Lucio's Extended Mastery Support Skill works well in conjunction with De La Fille's to allow him to heal the party for up to 950 HP upon charge attacking.
  • Npc s 3040073000 01.jpg Ferry (SSR)'s Ability Triple.png HinrichtenAll allies gain Status TripleUp.png100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and Status Bonus Damage.png30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turns
    .
    Inflict Status Shorted.pngShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Uses 100% of all allies' charge bar.)
    requires the whole party to have 100% charge bar, De La Fille's Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    can assist the party in getting there quickly.
  • Npc s 3040065000 01.jpg Io (Grand)'s healing will typically be enough to keep the party topped up for her charge attack's Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    buff to be at full effect, but if you find yourself needing more, De La Fille's Extended Mastery Support Skill will boost the effectiveness of Io's refresh buff. De La Fille's Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    can also help Io gain charge bar to keep her Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    stacks high.

Extended Mastery Perks

De La Fille Pts: 15
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithDarkDmgDown.pngDark Damage Down
★☆☆★★☆★★★
2%4%5%
ZenithReflect.pngReflect
★☆☆★★☆★★★
2%4%5%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
ZenithSupportSkill.pngBoost to all allies' healing cap.
☆☆☆ ☆☆☆ ★★★ ★★★ ★★★
Last update: 2020-06-23

Gamewith's recommended EMP build for De La Fille.

Priorities

It's recommended that you prioritize the three nodes of healing followed by her support skill node and finishing with the node of critical.

Resources