De La Fille/Strategy

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Ratings

De La Fille

  • Role: Support/Debuffer
  • Adds durability through Mirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    and 70% / 30% ArmoredChance of lowering DMG taken
    Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
  • Buffs herself with 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    , removed only when she takes damage.
  • Inflicts 15% Light DEF DownDEF is lowered for light DMG
    Strength: 15%Base Accuracy: 100%Duration: 180 seconds
    and 10% Dark ATK DownDark ATK is lowered
    Strength: 10%Base Accuracy: 100%Duration: 180 seconds
    .
  • Can automatically heal the party when an enemy uses a charge attack.
  • Good automatic healer with durability buffs.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.5 B S A 2020-12-17
Kamigame 9.0 C A A 2020-06-24

Overview

Strengths

  • Provides considerable healing with  RegenerationRestore all allies' HP (Healing cap: 1500).
    All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns

    At level 90:
    Also removes 1 debuff from all allies.
    All allies also gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    and Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 700) or 10% charge barDuration: 3 turns
    healing cap increased to 700.
    when combined with her Extended Mastery Support Skill.
  • Provides additional sustain through Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    and ArmoredChance of lowering DMG taken
    granted by her charge attack.

Weaknesses

  • The Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
    granted by  Jewel MirrorGain a ShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 4000) and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    . (Bonus Light DMG effect ends upon taking damage.)
    At level 100:
    Also gain Fulgence (1 time)Benedictive Light activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    and Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    from her charge attack will get removed by most enemies charge attacks.

How to Play

  • Avoid using  Jewel MirrorGain a ShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 4000) and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    . (Bonus Light DMG effect ends upon taking damage.)
    At level 100:
    Also gain Fulgence (1 time)Benedictive Light activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    if the enemy is about to charge attack so you don't immediately lose the Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
    .

Synergy

De La Fille Synergizes well with characters and weapon skills that have a stamina effect such as Jeanne d'Arc and Eden due to her ability to sustain the party's HP.
She also synergizes with other characters and summons that can heal such as Lucifer, Aphrodite, or Sandalphon (Summon), thanks to her Extended Mastery Support Skill.

  • Lucio: His Extended Mastery Support Skill works well in conjunction with De La Fille's to allow him to heal the party for up to 950 HP upon charge attacking.
  • Ferry (SSR):  HinrichtenAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turns
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bars.)
    requires the whole party to have 100% charge bar, De La Fille's RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    can assist the party in getting there quickly.
  • Io (Grand): Io's healing will typically be enough to keep the party topped up for her charge attack's StrengthATK is greatly boosted based on how high HP is
    buff to be at full effect, but if you find yourself needing more, De La Fille's Extended Mastery Support Skill will boost the effectiveness of Io's refresh buff. De La Fille's RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    can also help Io gain charge bar to keep her Mystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    stacks high.

Extended Mastery Perks

De La Fille Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Healing
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Dark Damage Down
★☆☆★★☆★★★
2%4%5%
Reflect
★☆☆★★☆★★★
2%4%5%
Healing
★☆☆★★☆★★★
10%15%20%
Healing
★☆☆★★☆★★★
10%15%20%
Boost to all allies' healing cap.
☆☆☆ ☆☆☆ ★★★ ★★★ ★★★
Last update: 2020-06-23

Gamewith's recommended EMP build for De La Fille.

Priorities

It's recommended that you prioritize the three nodes of healing followed by her support skill node and finishing with the node of critical.

Resources