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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP, Bait Chunk ×20 |
Cost to Join: 3 EP, must be in the same crew as the host |
Unlock: Finals Day 2-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Cassiopeia |
150 |
288,750,000 |
◇◇ |
Yes |
100%~96,000 ATKEstimated damage taken from a 96,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 7,200 | 5,400 | 3,600 | 10 | Neutral | 9,600 | 7,200 | 4,800 | 10 | Disadvantage | 14,400 | 10,800 | 7,200 | 25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All fire damage taken reduced by 0%.
50%~132,000 ATKEstimated damage taken from a 132,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 9,900 | 7,425 | 4,950 | 10 | Neutral | 13,200 | 9,900 | 6,600 | 10 | Disadvantage | 19,800 | 14,850 | 9,900 | 25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All fire damage taken reduced by 0%.
25%~165,000 ATKEstimated damage taken from a 165,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 12,375 | 9,281 | 6,188 | 10 | Neutral | 16,500 | 12,375 | 8,250 | 10 | Disadvantage | 24,750 | 18,563 | 12,375 | 25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇 ATK DownATK is lowered Not immune〇 GravitySpecial attack max charge turn is extended Not immune〇 DelayReduce a foe's filled charge diamonds by 1 Not immune〇 Debuff Res. DownDebuff resistance is lowered Not immune〇 Lethal HitInstant death for the victim. Immune✕ PoisonedHP is lowered on every turn Not immune〇 BurnedHP is lowered on every turn Not immune〇 PutrefiedHP is lowered on every turn Not immune〇 BlindedAttacks have a slight chance to miss Not immune〇 CharmedAttacks are slightly limited Immune✕ ZombifiedReceives DMG if healed Not immune〇 SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ ParalyzedCan't attack Immune✕ PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-51%: 〇 HP 50%-0%: ✕! StunnedCan't attack Immunity unknown? Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Targets: Random allies
Deals: Wind DMG (20-hit / 60%) Effect: SlashedHP is lowered on every turn Strength: 5000Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. (All allies) / DMG Mitigation (500,000)DMG taken is lowered by a fixed amount Strength: 500,000Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Wind DMG (400%) Effect: All Buff Effects Removed / CharmedAttacks are slightly limited Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / Supplemental DMG (2000)DMG taken is supplemented Strength: 2000Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (All allies) / 50% DMG CutTaking less DMG Strength: 50%Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / UpliftedCharge diamonds fill more quickly Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Wind DMG (300%) Effect: BlindedAttacks have a slight chance to miss Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (All allies) / Skill SealedCan't use skills Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / C.A. SealedCan't use charge attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Two allies) / Supplemental DMG (2000)DMG dealt is supplemented Strength: 2000Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / Dodge Rate UpChance to dodge DMG and debuffs Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Wind DMG (400%) Effect: All Buff Effects Removed / CharmedAttacks are slightly limited Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / Supplemental DMG (2000)DMG taken is supplemented Strength: 2000Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (All allies) / 50% DMG CutTaking less DMG Strength: 50%Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (Self) (Debuffs only inflicted on allies that take DMG)
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- Normal attacks hit all allies.
Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack) Duration: Indefinite
- Rises by 1 upon making normal attacks.
- Lowers by 1 upon activating special attacks.
Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack) Duration: Indefinite: 20% ATK Up, Multiattack Rate Up, 10% Bonus Wind DMG effect
Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack) Duration: Indefinite: 40% ATK Up, Multiattack Rate Up, 20% Bonus Wind DMG effect
Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack) Duration: Indefinite: 60% ATK Up, Multiattack Rate Up, 30% Bonus Wind DMG effect
- Fills all charge diamonds.
- Casts Rose Storm.
- Unleashes True Power. (Boost to ATK.)
- Removes all debuffs from self.
- Mode bar is reset.
- Casts Unrivaled Glory.
- Casts Rose Storm.
- Unleashes True Power+. (Boost to ATK.)
- Casts Starry Ocean.
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N - Normal, OD - Overdrive, TR - Trigger |