Raids:Unite and Fight 2024-01 Cassiopeia Nightmare 150

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CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 150 Cassiopeia
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 2-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles.
Wave Name Lvl HP Charge Mode
Boss Cassiopeia 150 288,750,000 ◇◇ Yes
100%~96,000 ATKEstimated damage taken from a 96,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,2005,4003,600
10Neutral9,6007,2004,800
10Disadvantage14,40010,8007,200
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
50%~132,000 ATKEstimated damage taken from a 132,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,9007,4254,950
10Neutral13,2009,9006,600
10Disadvantage19,80014,8509,900
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
25%~165,000 ATKEstimated damage taken from a 165,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage12,3759,2816,188
10Neutral16,50012,3758,250
10Disadvantage24,75018,56312,375
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All fire damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-51%: 〇
HP 50%-0%: ✕
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Rose Storm N OD TR 85%
Targets: Random allies
Deals: Wind DMG (20-hit / 60%)
Effect: SlashedHP is lowered on every turn
Strength: 5000Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
(All allies) / DMG Mitigation (500,000)DMG taken is lowered by a fixed amount
Strength: 500,000Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory TR 50%
Targets: All allies
Deals: Wind DMG (400%)
Effect: All Buff Effects Removed / CharmedAttacks are slightly limited
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Supplemental DMG (2000)DMG taken is supplemented
Strength: 2000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / 50% DMG CutTaking less DMG
Strength: 50%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ UpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Starry Ocean N TR 20%
Targets: All allies
Deals: Wind DMG (300%)
Effect: BlindedAttacks have a slight chance to miss
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ C.A. SealedCan't use charge attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Two allies) / Supplemental DMG (2000)DMG dealt is supplemented
Strength: 2000Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Dodge Rate UpChance to dodge DMG and debuffs
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Unrivaled Glory OD
Targets: All allies
Deals: Wind DMG (400%)
Effect: All Buff Effects Removed / CharmedAttacks are slightly limited
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
/ Supplemental DMG (2000)DMG taken is supplemented
Strength: 2000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(All allies) / 50% DMG CutTaking less DMG
Strength: 50%Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(Self) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
  1. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 20% ATK Up, Multiattack Rate Up, 10% Bonus Wind DMG effect
  2. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 40% ATK Up, Multiattack Rate Up, 20% Bonus Wind DMG effect
  3. Stellar BeautyATK and multiattack rate are boosted based on lvl / Deals bonus wind DMG upon normal attacks (Can't be removed / Max: 3 / Lvl rises upon making a normal attack / Lvl lowers upon activating a special attack)
    Duration: Indefinite
    : 60% ATK Up, Multiattack Rate Up, 30% Bonus Wind DMG effect

  • Upon entering Overdrive
Fills all charge diamonds.
  • 85% Trigger
Casts Rose Storm.
  • 50% Trigger
Unleashes True Power. (Boost to ATK.)
Removes all debuffs from self.
Mode bar is reset.
Casts Unrivaled Glory.
  • 35% Trigger
Casts Rose Storm.
  • 25% Trigger
Unleashes True Power+. (Boost to ATK.)
  • 20% Trigger
Casts Starry Ocean.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×4,100,000 (solo)
Host: ×100 Join: ×68 MVP: ×52 2nd: ×42 3rd: ×30
Host: Prestige Pendant ×80 Join: Prestige Pendant ×50 Crew: Prestige Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
  • Gold Badge ×3
Chest 5 Chest 6 Host MVP
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Source
Drop table last updated: 2024-01-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.